No scramble Philippines. Cruiser bombards at 3. Fighter Philippines could scramble because of airport. No airport Burma so no scramble. Also this version only scrambles to sea.
dawgoneit Axis vs. entek Allies
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Russians 1 Infantry moved from Ustkut to Irkutsk 1 Infantry moved from Ustkut to Angarsk Russians take Angarsk from Hisaichi 1 EarlyFighter moved from Ulaan Ude to Irkutsk 1 Artillery and 2 Infantrys moved from Ulaan Ude to Jinan Purchase Units - Russians Russians buy 1 EarlyFighter and 9 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Irkutsk Russians attack with 1 EarlyFighter and 1 Infantry Yamamoto defend with 1 Tankette Russians roll dice for 1 EarlyFighter and 1 Infantry in Irkutsk, round 2 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Tankette in Irkutsk, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Russians lost in Irkutsk retreated to Irkutsk Yamamoto win with 1 Tankette remaining. Battle score for attacker is -2 Casualties for Russians: 1 Infantry Battle in Jinan Russians attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Jinan, round 2 : 2/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Jinan Russians win, taking Jinan from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Russians 1 EarlyFighter moved from Irkutsk to Ulaan Ude 1 Infantry moved from Tulun to Ustkut 7 Infantrys moved from Tulun to Ulaan Ude 7 Infantrys and 1 Marine moved from Kaask to Tulun 3 Infantrys moved from Krasnoyarsk to Kaask 3 Infantrys moved from Achinsk to Krasnoyarsk Place Units - Russians 6 Infantrys placed in Kaask 1 EarlyFighter and 3 Infantrys placed in Achinsk Russians undo move 2. Russians undo move 1. 1 EarlyFighter and 5 Infantrys placed in Kaask 4 Infantrys placed in Achinsk Turn Complete - Russians Russians collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Yamamoto : 0.50 Russians : 0.67 -
TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Research Technology - Yamamoto Combat Move - Yamamoto 2 Submarines moved from sz78 to sz18 2 Destroyers moved from sz78 to sz18 2 Infantrys moved from Moresby to New Guinea 2 Tanks moved from Moresby to New Guinea 1 Fighter moved from Moresby to New Guinea 1 Destroyer moved from sz70 to sz45 1 Destroyer moved from sz70 to sz45 1 B.Transport moved from sz70 to sz71 2 Tanks moved from Davao to sz70 1 B.Transport and 2 Tanks moved from sz70 to sz48 2 Tanks moved from sz48 to N.G 1 Tank moved from Moresby to New Guinea 1 Artillery and 1 Infantry moved from Kwangsi to Chunking 1 Artillery and 1 Infantry moved from N.French I. to Burma 3 Infantrys moved from Vladivostok to Manchuria 4 Infantrys moved from Nagasaki to sz74 4 Infantrys moved from sz74 to Tientsin 2 Artillerys, 3 Elites, 7 Infantrys and 8 Tanks moved from Tientsin to Peking 1 Tankette moved from Irkutsk to Jinan 3 Infantrys moved from Quingdao to Jinan 1 Artillery moved from Quingdao to Jinan 1 Infantry moved from Tokyo to sz78 1 Infantry and 1 S.Sub moved from sz78 to sz68 1 Infantry moved from sz68 to N.B Yamamoto take N.B from British 1 B.Transport moved from sz60 to sz67 2 Transports moved from sz67 to sz79 1 Infantry moved from Tokyo to sz78 1 B.Transport and 1 Infantry moved from sz78 to sz68 1 Infantry moved from sz68 to Spralty Yamamoto take Spralty from Americans 1 B.Transport moved from sz71 to sz72 Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Bunker, 3 Destroyers, 1 Fighter, 9 Infantrys, 1 S.Sub and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz45 Yamamoto attack with 2 Destroyers Americans defend with 1 Submarine Americans roll dice for 1 Submarine in sz45, round 2 : 1/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Destroyers in sz45, round 2 : 0/2 hits, 0.67 expected hits 1 Destroyer owned by the Yamamoto lost in sz45 Americans roll dice for 1 Submarine in sz45, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer in sz45, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz45, round 4 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer in sz45, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz45, round 5 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer in sz45, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz45, round 6 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer in sz45, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz45, round 7 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer in sz45, round 7 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz45, round 8 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer in sz45, round 8 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in sz45 Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Destroyer Casualties for Americans: 1 Submarine Battle in Burma Yamamoto attack with 1 Artillery and 1 Infantry British defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Burma 1 Artillery retreated to N.French I. British win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Infantry Battle in Chunking Yamamoto attack with 1 Artillery and 1 Infantry British defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Chunking, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Chunking, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Chunking Yamamoto win, taking Chunking from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Infantry Battle in Jinan Yamamoto attack with 1 Artillery, 3 Infantrys and 1 Tankette Russians defend with 1 Artillery and 2 Infantrys Yamamoto roll dice for 1 Artillery, 3 Infantrys and 1 Tankette in Jinan, round 2 : 0/5 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Jinan, round 2 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery, 3 Infantrys and 1 Tankette in Jinan, round 3 : 2/5 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Jinan, round 3 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Tankette owned by the Yamamoto lost in Jinan Yamamoto roll dice for 1 Artillery and 3 Infantrys in Jinan, round 4 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Jinan, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Jinan Yamamoto win, taking Jinan from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Tankette Casualties for Russians: 1 Artillery and 2 Infantrys Battle in sz18 Yamamoto attack with 2 Destroyers and 2 Submarines Americans defend with 2 Destroyers Yamamoto roll dice for 2 Submarines in sz18, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Destroyers in sz18, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 Destroyers in sz18, round 2 : 1/2 hits, 1.00 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz18 Yamamoto roll dice for 1 Submarine in sz18, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Destroyers in sz18, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in sz18, round 3 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans lost in sz18 Yamamoto win with 2 Destroyers and 1 Submarine remaining. Battle score for attacker is 10 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 2 Destroyers Battle in New Guinea Yamamoto attack with 1 Fighter, 2 Infantrys and 3 Tanks Anzac defend with 1 Artillery and 5 Infantrys Yamamoto roll dice for 1 Fighter, 2 Infantrys and 3 Tanks in New Guinea, round 2 : 3/6 hits, 2.33 expected hits British roll dice for 1 Artillery and 5 Infantrys in New Guinea, round 2 : 2/6 hits, 2.00 expected hits 3 Infantrys owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in New Guinea Yamamoto roll dice for 1 Fighter and 3 Tanks in New Guinea, round 3 : 2/4 hits, 2.00 expected hits British roll dice for 1 Artillery and 2 Infantrys in New Guinea, round 3 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Anzac lost in New Guinea Yamamoto roll dice for 1 Fighter and 3 Tanks in New Guinea, round 4 : 0/4 hits, 2.00 expected hits British roll dice for 1 Artillery in New Guinea, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Fighter and 3 Tanks in New Guinea, round 5 : 4/4 hits, 2.00 expected hits British roll dice for 1 Artillery in New Guinea, round 5 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac and 1 Tank owned by the Yamamoto lost in New Guinea Yamamoto win, taking New Guinea from British with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Yamamoto: 2 Infantrys and 1 Tank Casualties for Anzac: 1 Artillery and 5 Infantrys Non Combat Move - Yamamoto 1 Fighter moved from New Guinea to Moresby 1 Battleship moved from sz78 to sz72 1 Carrier moved from sz70 to sz72 Place Units - Yamamoto 3 Destroyers and 1 S.Sub placed in sz78 1 Artillery, 1 Bunker, 1 Fighter and 1 Tank placed in Moresby Yamamoto undo move 2. 1 Artillery, 1 Bunker, 1 Fighter and 1 Infantry placed in Moresby 1 Artillery, 2 Infantrys and 1 Tank placed in Davao 3 Infantrys placed in Vladivostok 3 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 82 PUs; end with 82 PUsCombat Hit Differential Summary :
British : -1.00 Yamamoto : -3.00 Americans : -0.67 Chinese : 0.67 Russians : -1.33 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Chinese 1 Elite and 1 Infantry moved from Shansi to Nanking Purchase Units - Chinese Chinese buy 1 Bunker, 1 Fighter, 3 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Nanking Chinese attack with 1 Elite and 1 Infantry Hisaichi defend with 2 Tankettes Chinese roll dice for 1 Elite and 1 Infantry in Nanking, round 2 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Tankettes in Nanking, round 2 : 0/2 hits, 0.33 expected hits 2 Tankettes owned by the Hisaichi lost in Nanking Chinese win, taking Nanking from Hisaichi with 1 Elite and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 Tankettes Non Combat Move - Chinese 1 Infantry moved from Shangsi to Shansi 4 Infantrys and 1 Marine moved from Shangsi to E.Shansi 6 Infantrys moved from Gansu to Shangsi 2 Mech.Infs moved from Tsingnan to Sian 1 Mech.Inf moved from Xining to Shangsi 6 Infantrys moved from Tsingnan to Gansu 5 Infantrys moved from Xining to Tsingnan 1 Infantry moved from Gobi to Tsingnan 2 Infantrys moved from Quyan to Gobi 4 Mech.Infs moved from Urumal to Tsingnan Place Units - Chinese 1 Bunker placed in Sian 1 Fighter, 3 Infantrys and 2 Mech.Infs placed in Xining 3 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Hisaichi : -0.33 Chinese : 1.33 -
TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Hisaichi 1 Artillery, 1 Elite and 1 Tankette moved from Kichedung to Nanking 1 Artillery, 1 Elite and 1 Infantry moved from Shantung to Shansi 3 Mech.Infs moved from Hongkong to Hanan 2 Infantrys and 2 Marines moved from S.Borneo to sz60 2 Infantrys and 2 Marines moved from sz60 to N.S 1 Artillery moved from Malaya to sz60 1 Marine moved from Malaya to sz60 1 Artillery moved from Malaya to sz60 1 Elite moved from Malaya to sz60 1 Artillery moved from Malaya to sz60 1 Elite moved from Malaya to sz60 3 Artillerys, 2 Elites and 1 Marine moved from sz60 to N.S 1 Battleship moved from sz73 to sz60 1 Submarine moved from sz67 to sz60 6 Infantrys moved from Korea to sz74 6 Infantrys moved from sz74 to Hopeh 3 Mech.Infs moved from Seoul to Hopeh 4 Tanks moved from Peking to Hopeh 1 Elite moved from Peking to Hopeh 3 Infantrys moved from Peking to Hopeh 1 Tank moved from Hopeh to Shansi 2 Infantrys moved from Thailand to Burma 1 Infantry moved from N.French I. to Burma Purchase Units - Hisaichi Hisaichi buy 2 Elites, 21 Infantrys, 1 Mech.Inf and 4 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Nanking Hisaichi attack with 1 Artillery, 1 Elite and 1 Tankette Chinese defend with 1 Elite and 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Tankette in Nanking, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 Elite and 1 Infantry in Nanking, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Nanking Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Tankette in Nanking, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 Elite in Nanking, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Chinese lost in Nanking Hisaichi win, taking Nanking from Chinese with 1 Artillery, 1 Elite and 1 Tankette remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Elite and 1 Infantry Battle in Hanan Hisaichi attack with 3 Mech.Infs British defend with 3 Mech.Infs Hisaichi roll dice for 3 Mech.Infs in Hanan, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 3 Mech.Infs in Hanan, round 2 : 1/3 hits, 1.00 expected hits 1 Mech.Inf owned by the Hisaichi lost in Hanan 2 Mech.Infs retreated to Kiangsi Chinese win with 3 Mech.Infs remaining. Battle score for attacker is -5 Casualties for Hisaichi: 1 Mech.Inf Battle in Burma Hisaichi attack with 3 Infantrys British defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 3 Infantrys in Burma, round 2 : 0/3 hits, 0.50 expected hits British roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Burma 2 Infantrys retreated to N.French I. British win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Infantry Battle in N.S Hisaichi attack with 3 Artillerys, 2 Elites, 2 Infantrys and 3 Marines British defend with 6 Artillerys and 6 Elites Hisaichi roll dice for 1 Battleship in N.S, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 3 Artillerys, 2 Elites, 2 Infantrys and 3 Marines in N.S, round 2 : 2/10 hits, 3.83 expected hits British roll dice for 6 Artillerys and 6 Elites in N.S, round 2 : 5/12 hits, 4.00 expected hits 2 Artillerys owned by the British, 2 Infantrys owned by the Hisaichi and 3 Marines owned by the Hisaichi lost in N.S Hisaichi roll dice for 3 Artillerys and 2 Elites in N.S, round 3 : 2/5 hits, 2.33 expected hits British roll dice for 4 Artillerys and 6 Elites in N.S, round 3 : 2/10 hits, 3.33 expected hits 2 Artillerys owned by the British and 2 Artillerys owned by the Hisaichi lost in N.S Hisaichi roll dice for 1 Artillery and 2 Elites in N.S, round 4 : 0/3 hits, 1.50 expected hits British roll dice for 2 Artillerys and 6 Elites in N.S, round 4 : 1/8 hits, 2.67 expected hits 1 Artillery owned by the Hisaichi lost in N.S Hisaichi roll dice for 2 Elites in N.S, round 5 : 0/2 hits, 1.00 expected hits British roll dice for 2 Artillerys and 6 Elites in N.S, round 5 : 2/8 hits, 2.67 expected hits 2 Elites owned by the Hisaichi lost in N.S British win with 2 Artillerys and 6 Elites remaining. Battle score for attacker is -17 Casualties for Hisaichi: 3 Artillerys, 2 Elites, 2 Infantrys and 3 Marines Casualties for British: 4 Artillerys Battle in Shansi Hisaichi attack with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Shansi, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery, 1 Elite and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Infantry moved from Kwangtung to Kiangsi 1 Infantry moved from Kwangtung to Macau 2 Infantrys moved from Kwangtung to Hankou 1 Tank moved from Hongkong to Macau 1 Tankette moved from Hongkong to Macau 1 Tankette moved from Hongkong to Hankou Place Units - Hisaichi 3 Infantrys placed in Belogorsk 3 Infantrys placed in Peking 6 Infantrys placed in Malaya 2 Elites and 2 Tankettes placed in S.Borneo Hisaichi undo move 4. 2 Elites and 2 Infantrys placed in S.Borneo 4 Infantrys and 2 Tankettes placed in Hongkong 3 Infantrys, 1 Mech.Inf and 2 Tankettes placed in Seoul Turn Complete - Hisaichi Hisaichi collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
Hisaichi : -7.17 British : -2.33 Chinese : -0.33 -
TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Dutch 1 Artillery and 1 Infantry moved from Sumatra to N.S Non Combat Move - Dutch Turn Complete - DutchCombat Hit Differential Summary :
-
TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Thai 1 Infantry moved from Phuket to sz73 1 Infantry and 1 Transport moved from sz73 to sz60 1 Infantry moved from sz60 to Sumatra Thai take Sumatra from Dutch 1 Infantry moved from S to sz71 1 Infantry and 1 Transport moved from sz71 to sz70 1 Infantry moved from sz70 to Boho Thai take Boho from Americans 5 Infantrys moved from Thailand to Burma Purchase Units - Thai Thai buy 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 5 Infantrys British defend with 1 Artillery and 1 Infantry Thai roll dice for 5 Infantrys in Burma, round 2 : 1/5 hits, 0.83 expected hits British roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Burma Thai roll dice for 5 Infantrys in Burma, round 3 : 0/5 hits, 0.83 expected hits British roll dice for 1 Artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Burma Thai roll dice for 4 Infantrys in Burma, round 4 : 0/4 hits, 0.67 expected hits British roll dice for 1 Artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits Thai roll dice for 4 Infantrys in Burma, round 5 : 1/4 hits, 0.67 expected hits British roll dice for 1 Artillery in Burma, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Burma Thai win, taking Burma from British with 4 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery and 1 Infantry Casualties for Thai: 1 Infantry Non Combat Move - Thai 5 Infantrys moved from Thailand to Malaya 1 Infantry moved from Phuket to Malaya Place Units - Thai 2 Infantrys placed in Phuket 1 Transport placed in sz73 Turn Complete - Thai Thai collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
British : -0.67 Thai : -1.00 -
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - British 2 Artillerys and 2 Elites moved from Calcutta to sz63 2 Artillerys, 2 Elites and 2 Transports moved from sz63 to sz66 2 Artillerys and 2 Elites moved from sz66 to Thailand 3 Infantrys moved from Bengal to Burma 2 Artillerys and 2 Elites moved from Bengal to Burma 3 Mech.Infs moved from Bengal to Chunking 3 Mech.Infs moved from Hanan to Kwangsi British take Kwangsi from Yamamoto 3 Mech.Infs moved from Kwangsi to Kiangsi 2 Fighters moved from sz66 to sz73 1 Artillery and 1 Infantry moved from Vancouver to sz6 1 Artillery, 1 Infantry and 1 Transport moved from sz6 to sz4 1 Artillery and 1 Infantry moved from sz4 to Palana 3 Infantrys moved from Magadan to Yakutsk Purchase Units - British British buy 4 Artillerys, 1 Elite, 4 Infantrys, 1 Marine, 3 Mech.Infs and 1 S.Sub; Remaining resources: 0 PUs; Combat - British Battle in sz73 British attack with 2 Fighters Thai defend with 1 Transport British roll dice for 2 Fighters in sz73, round 2 : 2/2 hits, 1.00 expected hits Thai roll dice for 1 Transport in sz73, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Thai lost in sz73 British win with 2 Fighters remaining. Battle score for attacker is 6 Casualties for Thai: 1 Transport Battle in Kiangsi British attack with 3 Mech.Infs Hisaichi defend with 1 Infantry and 2 Mech.Infs British roll dice for 3 Mech.Infs in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry and 2 Mech.Infs in Kiangsi, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi lost in Kiangsi British roll dice for 3 Mech.Infs in Kiangsi, round 3 : 2/3 hits, 1.00 expected hits Yamamoto roll dice for 2 Mech.Infs in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits 2 Mech.Infs owned by the Hisaichi lost in Kiangsi British win, taking Kiangsi from Yamamoto with 3 Mech.Infs remaining. Battle score for attacker is 12 Casualties for Hisaichi: 1 Infantry and 2 Mech.Infs Battle in Burma British attack with 2 Artillerys, 2 Elites and 3 Infantrys Thai defend with 4 Infantrys British roll dice for 2 Artillerys, 2 Elites and 3 Infantrys in Burma, round 2 : 4/7 hits, 2.50 expected hits Thai roll dice for 4 Infantrys in Burma, round 2 : 2/4 hits, 1.33 expected hits 4 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in Burma British win, taking Burma from Thai with 2 Artillerys, 2 Elites and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Casualties for Thai: 4 Infantrys Battle in Chunking British attack with 3 Mech.Infs Yamamoto defend with 1 Artillery British roll dice for 3 Mech.Infs in Chunking, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery in Chunking, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto and 1 Mech.Inf owned by the British lost in Chunking British win, taking Chunking from Yamamoto with 2 Mech.Infs remaining. Battle score for attacker is -1 Casualties for British: 1 Mech.Inf Casualties for Yamamoto: 1 Artillery Battle in Thailand British attack with 2 Artillerys and 2 Elites Thai defend with 1 Infantry British roll dice for 2 Artillerys and 2 Elites in Thailand, round 2 : 1/4 hits, 2.00 expected hits Thai roll dice for 1 Infantry in Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Artillery owned by the British lost in Thailand British win, taking Thailand from Thai with 1 Artillery and 2 Elites remaining. Battle score for attacker is -2 Casualties for British: 1 Artillery Casualties for Thai: 1 Infantry Non Combat Move - British 2 Fighters moved from sz73 to sz66 6 Transports moved from sz66 to sz63 2 T.Boats moved from sz66 to sz64 1 Artillery moved from Calcutta to sz63 1 Artillery moved from sz63 to E.India 3 Mech.Infs moved from Dheli to Bengal Place Units - British 1 S.Sub placed in sz6 1 Elite and 1 Marine placed in Vancouver 4 Artillerys and 4 Infantrys placed in Calcutta 3 Mech.Infs placed in Dheli Turn Complete - British British collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
British : 2.50 Yamamoto : -1.00 Thai : 1.17 -
TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Anzac 1 EarlyFighter moved from sz50 to Java 1 Infantry moved from Derby to sz50 1 Infantry and 1 Transport moved from sz50 to sz57 1 Infantry moved from Soem to sz57 2 Infantrys moved from sz57 to Java Purchase Units - Anzac Anzac buy 2 Artillerys, 4 Elites and 1 Marine; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Infantry Anzac roll dice for 1 EarlyFighter and 2 Infantrys in Java, round 2 : 2/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Java Anzac win, taking Java from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Anzac 1 EarlyFighter moved from Java to sz50 1 Elite moved from Darwin to N.Australia 2 Infantrys moved from Darwin to N.Australia Place Units - Anzac 2 Artillerys and 1 Elite placed in W.Australia 3 Elites placed in Darwin 1 Marine placed in Melbourne Turn Complete - Anzac Anzac collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Hisaichi : -0.33 Anzac : 1.33 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Americans 2 Artillerys and 1 Infantry moved from Majuru to sz30 3 Infantrys moved from Majuru to sz30 1 Infantry and 1 S.Sub moved from sz30 to sz42 1 Infantry moved from sz42 to Arawa British take Arawa from Yamamoto 2 Artillerys, 1 B.Transport, 4 Destroyers, 3 Infantrys and 1 Transport moved from sz30 to sz42 2 Artillerys and 3 Infantrys moved from sz42 to Arawa 2 EarlyFighters and 2 Fighters moved from sz42 to sz18 1 Destroyer moved from sz42 to sz18 1 B29 moved from N.Australia to sz45 1 Destroyer moved from sz42 to sz45 1 EarlyFighter and 1 Fighter moved from sz25 to sz42 1 Submarine moved from sz25 to sz20 2 B.Transports moved from sz14 to sz23 6 Elites moved from San Francisco to sz23 2 B.Transports and 6 Elites moved from sz23 to sz14 1 Infantry moved from Portland to Seattle 6 Elites moved from sz14 to Seattle 2 B.Transports moved from sz5 to sz6 8 Elites moved from Seattle to sz6 2 B.Transports and 8 Elites moved from sz6 to sz5 8 Elites moved from sz5 to Alaska 8 Elites moved from Alaska to sz4 8 Elites moved from sz4 to Palana 2 Elites moved from Anchorage to Alaska 2 Artillerys, 2 Infantrys and 5 Tanks moved from Yakutsk to Vostok Russians take Vostok from Masaharu 6 Elites and 4 Infantrys moved from Palana to Magadan Purchase Units - Americans Americans buy 2 B.Transports, 8 Elites, 2 Fighters, 1 Marine and 1 S.Sub; Remaining resources: 0 PUs; Combat - Americans Battle in sz18 Americans attack with 1 Destroyer, 2 EarlyFighters and 2 Fighters Yamamoto defend with 2 Destroyers and 1 Submarine Yamamoto roll dice for 1 Submarine in sz18, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 Destroyer, 2 EarlyFighters and 2 Fighters in sz18, round 2 : 3/5 hits, 2.00 expected hits Yamamoto roll dice for 2 Destroyers in sz18, round 2 : 2/2 hits, 1.00 expected hits 1 Destroyer owned by the Americans, 1 Submarine owned by the Yamamoto, 2 Destroyers owned by the Yamamoto and 2 EarlyFighters owned by the Americans lost in sz18 Americans win with 2 Fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 Destroyer and 2 EarlyFighters Casualties for Yamamoto: 2 Destroyers and 1 Submarine Battle in sz45 Americans attack with 1 B29 and 1 Destroyer Yamamoto defend with 1 Destroyer Americans roll dice for 1 B29 and 1 Destroyer in sz45, round 2 : 2/2 hits, 1.17 expected hits Yamamoto roll dice for 1 Destroyer in sz45, round 2 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz45 Americans win with 1 B29 remaining. Battle score for attacker is 0 Casualties for Americans: 1 Destroyer Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from San Francisco: 2 Elites EDIT: Adding units owned by Americans to Seattle: 2 Elites EDIT: Turning off Edit Mode 1 B29 moved from sz45 to N.Australia 2 Fighters moved from sz18 to sz42 Place Units - Americans 2 Fighters placed in sz25 1 S.Sub placed in sz25 Americans undo move 1. 1 Fighter placed in sz25 1 Fighter placed in sz25 1 Marine placed in Hilo 8 Elites placed in San Francisco Americans undo move 1. Americans undo move 3. 1 B.Transport placed in sz25 1 S.Sub placed in sz23 1 B.Transport placed in sz4 Americans undo move 5. 1 S.Sub placed in sz4 1 Marine placed in Anchorage Turn Complete - Americans Americans collect 77 PUs; end with 77 PUsCombat Hit Differential Summary :
Yamamoto : 2.33 Americans : 1.83 -
TripleA Turn Summary: Masaharu round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Masaharu 2 Artillerys, 3 Elites, 5 Infantrys and 2 Marines moved from Quingdao to Vostok 1 Tank moved from Amursk to Vostok 3 Elites moved from N.Japan to sz15 1 Cruiser, 1 Destroyer, 3 Elites and 1 Transport moved from sz15 to sz1 3 Elites moved from sz1 to Ostrov 1 Infantry moved from Quingdao to Irkutsk Purchase Units - Masaharu Masaharu buy 1 B.Transport, 4 Infantrys and 3 Marines; Remaining resources: 0 PUs; Combat - Masaharu Battle in Vostok Masaharu attack with 2 Artillerys, 3 Elites, 5 Infantrys, 2 Marines and 1 Tank Americans defend with 2 Artillerys, 2 Infantrys and 5 Tanks Masaharu roll dice for 2 Artillerys, 3 Elites, 5 Infantrys, 2 Marines and 1 Tank in Vostok, round 2 : 3/13 hits, 4.50 expected hits Russians roll dice for 2 Artillerys, 2 Infantrys and 5 Tanks in Vostok, round 2 : 6/9 hits, 3.83 expected hits 1 Marine owned by the Masaharu, 5 Infantrys owned by the Masaharu, 1 Artillery owned by the Americans and 2 Infantrys owned by the Americans lost in Vostok Masaharu roll dice for 2 Artillerys, 3 Elites, 1 Marine and 1 Tank in Vostok, round 3 : 4/7 hits, 3.33 expected hits Russians roll dice for 1 Artillery and 5 Tanks in Vostok, round 3 : 2/6 hits, 2.83 expected hits 1 Marine owned by the Masaharu, 1 Artillery owned by the Masaharu, 1 Artillery owned by the Americans and 3 Tanks owned by the Americans lost in Vostok Masaharu roll dice for 1 Artillery, 3 Elites and 1 Tank in Vostok, round 4 : 3/5 hits, 2.50 expected hits Russians roll dice for 2 Tanks in Vostok, round 4 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Americans lost in Vostok Masaharu win, taking Vostok from Russians with 1 Artillery, 3 Elites and 1 Tank remaining. Battle score for attacker is 17 Casualties for Masaharu: 1 Artillery, 5 Infantrys and 2 Marines Casualties for Americans: 2 Artillerys, 2 Infantrys and 5 Tanks Battle in Ostrov Masaharu attack with 3 Elites British defend with 2 Infantrys Masaharu roll dice for 1 Cruiser in Ostrov, round 2 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 3 Elites in Ostrov, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Ostrov, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Ostrov Masaharu roll dice for 3 Elites in Ostrov, round 3 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Ostrov, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Masaharu and 1 Infantry owned by the British lost in Ostrov Masaharu win, taking Ostrov from Russians with 2 Elites remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Masaharu: 1 Elite Non Combat Move - Masaharu Place Units - Masaharu 1 B.Transport placed in sz15 3 Marines placed in Hsingan 3 Infantrys placed in Amursk 1 Infantry placed in Akina Turn Complete - Masaharu Masaharu collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Masaharu : -0.83 Russians : 0.33 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Russians 2 Artillerys, 1 EarlyFighter, 32 Infantrys, 1 Marine, 4 Mech.Infs and 7 Tanks moved from Ulaan Ude to Quingdao 1 EarlyFighter moved from Kaask to Quingdao 1 Infantry moved from Ustkut to Irkutsk Purchase Units - Russians Russians buy 6 Infantrys, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Irkutsk Russians attack with 1 Infantry Masaharu defend with 1 Infantry Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry retreated to Ustkut Battle in Quingdao Russians attack with 2 Artillerys, 2 EarlyFighters, 32 Infantrys, 1 Marine, 4 Mech.Infs and 7 Tanks Hisaichi defend with 1 Artillery and 2 Infantrys; Masaharu defend with 19 Infantrys; Yamamoto defend with 2 Artillerys and 7 Infantrys Russians roll dice for 2 Artillerys, 2 EarlyFighters, 32 Infantrys, 1 Marine, 4 Mech.Infs and 7 Tanks in Quingdao, round 2 : 14/48 hits, 12.83 expected hits Masaharu roll dice for 3 Artillerys and 28 Infantrys in Quingdao, round 2 : 10/31 hits, 10.33 expected hits 10 Infantrys owned by the Russians, 10 Infantrys owned by the Masaharu, 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Hisaichi lost in Quingdao Russians roll dice for 2 Artillerys, 2 EarlyFighters, 22 Infantrys, 1 Marine, 4 Mech.Infs and 7 Tanks in Quingdao, round 3 : 8/38 hits, 11.17 expected hits Masaharu roll dice for 3 Artillerys and 14 Infantrys in Quingdao, round 3 : 10/17 hits, 5.67 expected hits 10 Infantrys owned by the Russians, 3 Infantrys owned by the Masaharu and 5 Infantrys owned by the Yamamoto lost in Quingdao Russians roll dice for 2 Artillerys, 2 EarlyFighters, 12 Infantrys, 1 Marine, 4 Mech.Infs and 7 Tanks in Quingdao, round 4 : 6/28 hits, 9.50 expected hits Masaharu roll dice for 3 Artillerys and 6 Infantrys in Quingdao, round 4 : 2/9 hits, 3.00 expected hits 2 Infantrys owned by the Russians and 6 Infantrys owned by the Masaharu lost in Quingdao Russians roll dice for 2 Artillerys, 2 EarlyFighters, 10 Infantrys, 1 Marine, 4 Mech.Infs and 7 Tanks in Quingdao, round 5 : 12/26 hits, 9.17 expected hits Masaharu roll dice for 3 Artillerys in Quingdao, round 5 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians, 2 Artillerys owned by the Yamamoto and 1 Artillery owned by the Hisaichi lost in Quingdao Russians winYamamoto win with 1 Infantry remaining, taking Quingdao from Masaharu with 2 Artillerys, 2 EarlyFighters, 9 Infantrys, 1 Marine, 4 Mech.Infs and 7 Tanks remaining. Battle score for attacker is 22 Casualties for Russians: 23 Infantrys Casualties for Hisaichi: 1 Artillery and 2 Infantrys Casualties for Masaharu: 19 Infantrys Casualties for Yamamoto: 2 Artillerys and 7 Infantrys Non Combat Move - Russians 2 EarlyFighters moved from Quingdao to Ulaan Ude 7 Infantrys and 1 Marine moved from Tulun to Ulaan Ude 8 Infantrys moved from Kaask to Tulun 3 Infantrys moved from Krasnoyarsk to Kaask 4 Infantrys moved from Achinsk to Krasnoyarsk Place Units - Russians 5 Infantrys and 1 Marine placed in Kaask 1 Infantry and 3 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Masaharu : 3.00 Yamamoto : -0.33 Russians : -2.83 -
TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Research Technology - Yamamoto Combat Move - Yamamoto 1 Artillery and 2 Infantrys moved from Jinan to Hsingan 3 Infantrys moved from Manchuria to Belogorsk 3 Infantrys moved from Vladivostok to Manchuria 2 Tanks moved from N.G to sz48 1 B.Transport and 2 Tanks moved from sz48 to sz70 1 Infantry moved from Davao to sz70 1 Infantry and 2 Tanks moved from sz70 to Halma 1 B.Transport moved from sz72 to sz70 1 Artillery, 1 Infantry and 1 Tank moved from Davao to sz70 1 Artillery, 1 Infantry and 1 Tank moved from sz70 to Celebs 1 Infantry moved from N.B to sz68 1 Infantry and 1 S.Sub moved from sz68 to sz70 1 Infantry moved from sz70 to Celebs 2 Artillerys, 3 Elites, 7 Infantrys and 8 Tanks moved from Peking to E.Shansi 2 Infantrys moved from Tientsin to sz74 2 Infantrys and 1 Transport moved from sz74 to sz73 2 Infantrys moved from sz73 to Thailand 1 Artillery moved from N.French I. to Thailand 1 Infantry moved from Tientsin to sz74 1 Infantry and 1 T.Boat moved from sz74 to sz67 1 Infantry moved from sz67 to Kwangsi Yamamoto take Kwangsi from British 1 Infantry moved from Tientsin to sz74 1 Infantry moved from sz74 to Kwangtung 1 Infantry moved from Tokyo to sz78 1 Infantry and 1 S.Sub moved from sz78 to sz73 1 Infantry moved from sz73 to Thailand 1 B.Transport moved from sz68 to sz73 1 B.Transport moved from sz67 to sz73 1 Transport moved from sz79 to sz78 2 Infantrys moved from Tokyo to S.Japan 1 Destroyer moved from sz72 to sz18 1 Destroyer moved from sz72 to sz45 1 Destroyer moved from sz78 to sz72 2 Destroyers moved from sz78 to sz72 2 Tanks moved from New Guinea to Moresby Purchase Units - Yamamoto Yamamoto buy 7 Destroyers, 1 Fighter, 4 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Thailand Yamamoto attack with 1 Artillery and 3 Infantrys British defend with 1 Artillery and 2 Elites Yamamoto roll dice for 1 Artillery and 3 Infantrys in Thailand, round 2 : 3/4 hits, 1.00 expected hits British roll dice for 1 Artillery and 2 Elites in Thailand, round 2 : 1/3 hits, 1.00 expected hits 2 Elites owned by the British, 1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in Thailand Yamamoto win, taking Thailand from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 10 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Artillery and 2 Elites Battle in Celebs Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank Dutch defend with 3 Infantrys Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Celebs, round 2 : 2/4 hits, 1.33 expected hits Dutch roll dice for 3 Infantrys in Celebs, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Celebs Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Celebs, round 3 : 2/3 hits, 1.17 expected hits Dutch roll dice for 1 Infantry in Celebs, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Celebs Yamamoto win, taking Celebs from Dutch with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 2 Infantrys Casualties for Dutch: 3 Infantrys Battle in E.Shansi Yamamoto attack with 2 Artillerys, 3 Elites, 7 Infantrys and 8 Tanks Chinese defend with 7 Infantrys, 1 Marine, 3 Mech.Infs and 3 Tanks Yamamoto roll dice for 2 Artillerys, 3 Elites, 7 Infantrys and 8 Tanks in E.Shansi, round 2 : 5/20 hits, 7.67 expected hits Chinese roll dice for 7 Infantrys, 1 Marine, 3 Mech.Infs and 3 Tanks in E.Shansi, round 2 : 8/14 hits, 5.17 expected hits 1 Artillery owned by the Yamamoto, 7 Infantrys owned by the Yamamoto and 5 Infantrys owned by the Chinese lost in E.Shansi Yamamoto roll dice for 1 Artillery, 3 Elites and 8 Tanks in E.Shansi, round 3 : 7/12 hits, 6.00 expected hits Chinese roll dice for 2 Infantrys, 1 Marine, 3 Mech.Infs and 3 Tanks in E.Shansi, round 3 : 6/9 hits, 3.50 expected hits 3 Mech.Infs owned by the Chinese, 1 Tank owned by the Chinese, 3 Elites owned by the Yamamoto, 1 Artillery owned by the Yamamoto, 2 Tanks owned by the Yamamoto, 1 Marine owned by the Chinese and 2 Infantrys owned by the Chinese lost in E.Shansi Yamamoto roll dice for 6 Tanks in E.Shansi, round 4 : 3/6 hits, 3.00 expected hits Chinese roll dice for 2 Tanks in E.Shansi, round 4 : 1/2 hits, 1.00 expected hits 2 Tanks owned by the Chinese and 1 Tank owned by the Yamamoto lost in E.Shansi Yamamoto win, taking E.Shansi from Chinese with 5 Tanks remaining. Battle score for attacker is -2 Casualties for Yamamoto: 2 Artillerys, 3 Elites, 7 Infantrys and 3 Tanks Casualties for Chinese: 7 Infantrys, 1 Marine, 3 Mech.Infs and 3 Tanks Battle in Halma Yamamoto attack with 1 Infantry and 2 Tanks Dutch defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 2 Tanks in Halma, round 2 : 2/3 hits, 1.17 expected hits Dutch roll dice for 1 Infantry in Halma, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Halma Yamamoto win, taking Halma from Dutch with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Non Combat Move - Yamamoto Place Units - Yamamoto 3 Infantrys placed in Vladivostok 1 Fighter, 1 Infantry and 1 Tank placed in Moresby Yamamoto undo move 2. 2 Destroyers placed in sz70 1 Infantry and 1 Marine placed in Davao Yamamoto undo move 3. 1 Destroyer placed in sz70 1 Marine placed in Davao 1 Fighter, 1 Infantry and 1 Tank placed in Moresby 4 Destroyers placed in sz78 Turn Complete - Yamamoto Yamamoto collect 82 PUs; end with 82 PUsCombat Hit Differential Summary :
British : 0.00 Yamamoto : 2.67 Chinese : 5.33 Dutch : 0.33 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Chinese 4 Mech.Infs moved from Tsingnan to Sian 6 Infantrys moved from Gansu to Shangsi 6 Infantrys moved from Tsingnan to Gansu 2 Mech.Infs moved from Xining to Shangsi 1 Fighter moved from Xining to Shangsi 3 Infantrys moved from Xining to Tsingnan 2 Infantrys moved from Gobi to Tsingnan 3 Mech.Infs moved from Urumal to Tsingnan Purchase Units - Chinese Chinese buy 4 Infantrys, 3 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Non Combat Move - Chinese Place Units - Chinese 3 Infantrys and 3 Tanks placed in Xining 1 Infantry and 3 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Hisaichi 2 Infantrys moved from Peking to E.Shansi 1 Tankette moved from Hankou to Hanan Hisaichi take Hanan from Chinese 1 Tankette moved from Nanking to Hanan 2 Tankettes moved from Hongkong to Kiangsi 1 Infantry moved from Macau to Kiangsi 2 Infantrys moved from Hankou to Kiangsi 1 Tankette moved from Hanan to Kiangsi 1 Tankette moved from Hanan to N.Chunking Hisaichi take N.Chunking from Chinese 1 Artillery moved from Nanking to Hanan 1 Elite, 10 Infantrys, 3 Mech.Infs and 3 Tanks moved from Hopeh to Shansi 1 Artillery, 1 Elite, 3 Mech.Infs and 4 Tanks moved from Shansi to Sian 1 Elite moved from Nanking to Sian 1 Tank and 1 Tankette moved from Macau to Chunking 1 Infantry moved from N.French I. to Chunking 1 Mech.Inf moved from Seoul to Belogorsk 2 Tankettes moved from Seoul to Belogorsk 1 Transport moved from sz74 to sz79 2 Infantrys moved from Seoul to sz79 2 Infantrys and 1 Transport moved from sz79 to sz74 2 Infantrys moved from sz74 to Hopeh 1 Transport moved from sz74 to sz79 1 Infantry moved from Seoul to sz79 1 Infantry and 1 Transport moved from sz79 to sz74 1 Infantry moved from sz74 to Hopeh 1 Infantry moved from Peking to E.Shansi 1 Transport moved from sz74 to sz67 2 Infantrys moved from Hongkong to sz67 2 Infantrys and 1 Transport moved from sz67 to sz73 2 Infantrys moved from sz73 to Thailand 2 Elites and 2 Infantrys moved from S.Borneo to sz60 4 Artillerys moved from Malaya to sz60 3 Infantrys moved from Malaya to sz60 4 Artillerys, 2 Elites and 5 Infantrys moved from sz60 to N.S Purchase Units - Hisaichi Hisaichi buy 1 Bunker, 3 Fighters, 13 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chunking Hisaichi attack with 1 Infantry, 1 Tank and 1 Tankette British defend with 2 Mech.Infs Hisaichi roll dice for 1 Infantry, 1 Tank and 1 Tankette in Chunking, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 2 Mech.Infs in Chunking, round 2 : 0/2 hits, 0.67 expected hits 1 Mech.Inf owned by the British lost in Chunking Hisaichi roll dice for 1 Infantry, 1 Tank and 1 Tankette in Chunking, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Mech.Inf in Chunking, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry, 1 Tank and 1 Tankette in Chunking, round 4 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Mech.Inf in Chunking, round 4 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Chunking Hisaichi win, taking Chunking from Chinese with 1 Infantry, 1 Tank and 1 Tankette remaining. Battle score for attacker is 10 Casualties for British: 2 Mech.Infs Battle in Kiangsi Hisaichi attack with 3 Infantrys and 3 Tankettes British defend with 3 Mech.Infs Hisaichi roll dice for 3 Infantrys and 3 Tankettes in Kiangsi, round 2 : 1/6 hits, 1.50 expected hits Chinese roll dice for 3 Mech.Infs in Kiangsi, round 2 : 2/3 hits, 1.00 expected hits 1 Mech.Inf owned by the British and 2 Infantrys owned by the Hisaichi lost in Kiangsi Hisaichi roll dice for 1 Infantry and 3 Tankettes in Kiangsi, round 3 : 2/4 hits, 1.17 expected hits Chinese roll dice for 2 Mech.Infs in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits 2 Mech.Infs owned by the British and 1 Infantry owned by the Hisaichi lost in Kiangsi Hisaichi win, taking Kiangsi from Chinese with 3 Tankettes remaining. Battle score for attacker is 9 Casualties for Hisaichi: 3 Infantrys Casualties for British: 3 Mech.Infs Battle in Sian Hisaichi attack with 1 Artillery, 2 Elites, 3 Mech.Infs and 4 Tanks Chinese defend with 1 AAGun, 2 Bunkers and 6 Mech.Infs Hisaichi roll dice for 1 Artillery, 2 Elites, 3 Mech.Infs and 4 Tanks in Sian, round 2 : 4/10 hits, 4.67 expected hits Units damaged: 2 Bunkers owned by the Chinese Chinese roll dice for 2 Bunkers and 6 Mech.Infs in Sian, round 2 : 5/8 hits, 3.00 expected hits 2 Mech.Infs owned by the Chinese, 1 Elite owned by the Hisaichi, 3 Mech.Infs owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Sian Hisaichi roll dice for 1 Elite and 4 Tanks in Sian, round 3 : 5/5 hits, 2.50 expected hits Chinese roll dice for 2 Bunkers and 4 Mech.Infs in Sian, round 3 : 4/6 hits, 2.33 expected hits 4 Mech.Infs owned by the Chinese, 1 Elite owned by the Hisaichi, 3 Tanks owned by the Hisaichi and 1 Bunker owned by the Chinese lost in Sian Hisaichi roll dice for 1 Tank in Sian, round 4 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Bunker in Sian, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Bunker owned by the Chinese lost in Sian Chinese win with no units remaining. Battle score for attacker is -5 Casualties for Hisaichi: 1 Artillery, 2 Elites, 3 Mech.Infs and 4 Tanks Casualties for Chinese: 2 Bunkers and 6 Mech.Infs Battle in N.S Hisaichi attack with 4 Artillerys, 2 Elites and 5 Infantrys British defend with 2 Artillerys and 6 Elites; Dutch defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Battleship in N.S, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 4 Artillerys, 2 Elites and 5 Infantrys in N.S, round 2 : 3/11 hits, 3.83 expected hits British roll dice for 3 Artillerys, 6 Elites and 1 Infantry in N.S, round 2 : 1/10 hits, 3.33 expected hits 1 Artillery owned by the Dutch, 2 Artillerys owned by the British, 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in N.S Hisaichi roll dice for 4 Artillerys, 2 Elites and 4 Infantrys in N.S, round 3 : 4/10 hits, 3.67 expected hits British roll dice for 6 Elites in N.S, round 3 : 3/6 hits, 2.00 expected hits 4 Elites owned by the British and 3 Infantrys owned by the Hisaichi lost in N.S Hisaichi roll dice for 4 Artillerys, 2 Elites and 1 Infantry in N.S, round 4 : 5/7 hits, 3.00 expected hits British roll dice for 2 Elites in N.S, round 4 : 1/2 hits, 0.67 expected hits 2 Elites owned by the British and 1 Infantry owned by the Hisaichi lost in N.S Hisaichi win, taking N.S from British with 4 Artillerys and 2 Elites remaining. Battle score for attacker is 28 Casualties for Hisaichi: 5 Infantrys Casualties for Dutch: 1 Artillery and 1 Infantry Casualties for British: 2 Artillerys and 6 Elites Non Combat Move - Hisaichi 2 Infantrys moved from Hongkong to Kwangtung Place Units - Hisaichi 1 Bunker and 3 Fighters placed in Belogorsk 6 Infantrys placed in Malaya 3 Infantrys and 1 Marine placed in S.Borneo 3 Infantrys placed in Peking 1 Infantry placed in Hongkong Turn Complete - Hisaichi Hisaichi collect 72 PUs; end with 72 PUsCombat Hit Differential Summary :
Hisaichi : 3.50 British : -1.00 Chinese : 4.17 -
TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Turn Complete - DutchCombat Hit Differential Summary :
-
TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Thai 1 Infantry moved from Sumatra to sz60 1 Infantry and 1 Transport moved from sz60 to sz59 1 Infantry moved from sz59 to Lambok Thai take Lambok from Dutch 2 Infantrys moved from Phuket to Thailand 1 Infantry moved from Boho to sz70 1 Infantry and 1 Transport moved from sz70 to sz71 1 Infantry moved from S to Samar 1 Infantry moved from sz71 to Samar Purchase Units - Thai Thai buy 2 Artillerys, 2 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in Samar Thai attack with 2 Infantrys Americans defend with 1 Infantry Thai roll dice for 2 Infantrys in Samar, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Samar, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 2 Infantrys in Samar, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Samar, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Samar Thai roll dice for 1 Infantry in Samar, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Infantry in Samar, round 4 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry in Samar, round 5 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Infantry in Samar, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Samar Americans win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Thai: 2 Infantrys Non Combat Move - Thai Place Units - Thai 2 Artillerys, 2 Infantrys and 1 Marine placed in Phuket Turn Complete - Thai Thai collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Americans : 0.67 Thai : -1.00 -
TripleA Turn Summary: British round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - British 4 Artillerys and 4 Infantrys moved from Calcutta to sz63 4 Artillerys, 4 Infantrys and 4 Transports moved from sz63 to sz66 4 Artillerys and 4 Infantrys moved from sz66 to N.S 1 Artillery moved from E.India to Bengal 2 Artillerys, 2 Elites and 1 Infantry moved from Burma to Bengal 3 Mech.Infs moved from Dheli to Bengal 2 Transports moved from sz66 to sz63 1 Elite moved from Vancouver to sz6 1 Elite and 1 S.Sub moved from sz6 to sz3 1 Elite moved from sz3 to Kamchatka 1 Artillery and 1 Infantry moved from Palana to Magadan 1 Transport moved from sz4 to sz6 1 Marine moved from Vancouver to British Columbia 2 Fighters moved from sz66 to sz59 Purchase Units - British British buy 2 Artillerys, 6 Elites, 1 Fighter and 3 Mech.Infs; Remaining resources: 2 PUs; Combat - British Battle in sz59 British attack with 2 Fighters Thai defend with 1 Transport British roll dice for 2 Fighters in sz59, round 2 : 0/2 hits, 1.00 expected hits Thai roll dice for 1 Transport in sz59, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 2 Fighters in sz59, round 3 : 0/2 hits, 1.00 expected hits Thai roll dice for 1 Transport in sz59, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 2 Fighters in sz59, round 4 : 1/2 hits, 1.00 expected hits Thai roll dice for 1 Transport in sz59, round 4 : 1/1 hits, 0.17 expected hits 1 Transport owned by the Thai and 1 Fighter owned by the British lost in sz59 British win with 1 Fighter remaining. Battle score for attacker is -4 Casualties for British: 1 Fighter Casualties for Thai: 1 Transport Battle in N.S British attack with 4 Artillerys and 4 Infantrys Hisaichi defend with 4 Artillerys and 2 Elites British roll dice for 4 Artillerys and 4 Infantrys in N.S, round 2 : 5/8 hits, 2.67 expected hits Hisaichi roll dice for 4 Artillerys and 2 Elites in N.S, round 2 : 2/6 hits, 2.00 expected hits 1 Elite owned by the Hisaichi, 2 Infantrys owned by the British and 4 Artillerys owned by the Hisaichi lost in N.S British roll dice for 4 Artillerys and 2 Infantrys in N.S, round 3 : 1/6 hits, 2.00 expected hits Hisaichi roll dice for 1 Elite in N.S, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi and 1 Infantry owned by the British lost in N.S British win, taking N.S from Hisaichi with 4 Artillerys and 1 Infantry remaining. Battle score for attacker is 18 Casualties for British: 3 Infantrys Casualties for Hisaichi: 4 Artillerys and 2 Elites Non Combat Move - British 1 Fighter moved from sz59 to sz66 Place Units - British 2 Artillerys and 6 Elites placed in Calcutta 3 Mech.Infs placed in Dheli British undo move 1. 2 Artillerys, 5 Elites and 1 Fighter placed in Calcutta 1 Elite placed in Vancouver Turn Complete - British British collect 53 PUs; end with 55 PUsCombat Hit Differential Summary :
British : -0.67 Hisaichi : 0.67 Thai : 0.50 -
TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Anzac 2 Infantrys moved from Java to Sumatra Anzac take Sumatra from Thai 3 Infantrys moved from Soem to Lambok 1 Transport moved from sz57 to sz50 2 Artillerys and 1 Elite moved from W.Australia to sz50 1 Marine moved from N.Australia to sz49 1 Elite and 3 Infantrys moved from N.Australia to sz49 1 Marine moved from Melbourne to S.W.Australia 3 Elites moved from Darwin to Derby 1 EarlyFighter moved from sz50 to Lambok 3 Infantrys and 2 Transports moved from sz49 to sz81 3 Infantrys moved from sz81 to Sarong Anzac take Sarong from Yamamoto 1 Elite, 1 Marine and 2 T.Boats moved from sz49 to sz81 1 Elite and 1 Marine moved from sz81 to Sarong 2 Artillerys, 1 Elite and 2 Transports moved from sz50 to sz81 2 Artillerys and 1 Elite moved from sz81 to Sarong 1 Battleship moved from sz49 to sz81 1 Carrier, 1 Destroyer and 1 Transport moved from sz50 to sz81 Purchase Units - Anzac Anzac buy 1 EarlyFighter and 5 Elites; Remaining resources: 0 PUs; Combat - Anzac Battle in Lambok Anzac attack with 1 EarlyFighter and 3 Infantrys Thai defend with 1 Infantry Anzac roll dice for 1 EarlyFighter and 3 Infantrys in Lambok, round 2 : 1/4 hits, 0.83 expected hits Thai roll dice for 1 Infantry in Lambok, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Lambok Anzac win, taking Lambok from Thai with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Infantry Casualties for Thai: 1 Infantry Non Combat Move - Anzac 1 EarlyFighter moved from Lambok to Soem Place Units - Anzac 3 Elites placed in W.Australia 1 EarlyFighter and 2 Elites placed in Darwin Turn Complete - Anzac Anzac collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Anzac : 0.17 Thai : 0.67 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Americans 1 Submarine moved from sz20 to sz18 1 EarlyFighter and 1 Fighter moved from sz42 to sz18 1 Infantry moved from Arawa to sz42 1 Infantry and 1 S.Sub moved from sz42 to sz45 1 Infantry moved from sz45 to Phonpei 1 Infantry moved from Samar to Manila Americans take Manila from Yamamoto 2 Fighters moved from sz42 to sz45 1 B29 moved from N.Australia to sz45 1 Artillery moved from Kauai to sz25 2 Infantrys moved from Pearl Harbor to sz25 1 Artillery, 1 B.Transport and 2 Infantrys moved from sz25 to sz30 1 Artillery and 2 Infantrys moved from sz30 to Wohto 2 Fighters moved from sz25 to sz42 2 B.Transports moved from sz14 to sz23 8 Elites moved from San Francisco to sz23 2 B.Transports and 8 Elites moved from sz23 to sz14 8 Elites moved from sz14 to Seattle 2 B.Transports moved from sz5 to sz6 8 Elites moved from Seattle to sz6 2 B.Transports and 8 Elites moved from sz6 to sz5 8 Elites moved from sz5 to Alaska 1 Marine moved from British Columbia to N.Canada 1 Infantry moved from Seattle to British Columbia 1 Marine moved from Anchorage to Alaska 12 Elites moved from Alaska to sz4 12 Elites moved from sz4 to Palana 1 Infantry moved from Kiska to sz4 1 Infantry and 1 S.Sub moved from sz4 to sz16 1 Infantry moved from sz16 to Japan Americans take Japan from Yamamoto Purchase Units - Americans Americans buy 2 Artillerys, 8 Elites, 3 Fighters and 1 Transport; Remaining resources: 2 PUs; Combat - Americans Battle in sz45 Americans attack with 1 B29, 2 Fighters and 1 S.Sub Yamamoto defend with 1 Destroyer Americans roll dice for 1 S.Sub in sz45, round 2 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Destroyer in sz45, round 2 : 1/1 hits, 0.50 expected hits 1 S.Sub owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz45 1 Infantry owned by the Americans lost in Phonpei Americans win with 1 B29 and 2 Fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 S.Sub Casualties for Yamamoto: 1 Destroyer Battle in sz18 Americans attack with 1 EarlyFighter, 1 Fighter and 1 Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in sz18, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 EarlyFighter and 1 Fighter in sz18, round 2 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Destroyer in sz18, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Americans lost in sz18 Americans roll dice for 1 EarlyFighter and 1 Fighter in sz18, round 3 : 1/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Destroyer in sz18, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz18 Americans win with 1 Fighter remaining. Battle score for attacker is -6 Casualties for Americans: 1 EarlyFighter and 1 Submarine Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 1 Fighter moved from sz18 to sz42 2 Fighters moved from sz45 to sz42 1 B29 moved from sz45 to Arawa Place Units - Americans 8 Elites placed in San Francisco 1 Fighter and 1 Transport placed in sz25 1 Fighter placed in sz25 1 Artillery placed in Pearl Harbor 1 Artillery and 1 Fighter placed in Alaska Turn Complete - Americans Americans collect 84 PUs; end with 86 PUsCombat Hit Differential Summary :
Yamamoto : 1.50 Americans : -0.50 -
TripleA Turn Summary: Masaharu round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Masaharu 3 Infantrys moved from Amursk to Belogorsk 1 Infantry moved from Irkutsk to Vostok 1 Artillery, 3 Elites and 1 Tank moved from Vostok to Belogorsk 3 Marines moved from Hsingan to Belogorsk 3 Infantrys moved from Akina to Japan 1 Elite moved from Ostrov to Sukhalin Masaharu take Sukhalin from British 1 Elite moved from Ostrov to sz1 2 Infantrys moved from N.Japan to sz1 4 Infantrys moved from Akina to sz15 1 B.Transport and 4 Infantrys moved from sz15 to sz1 1 Elite and 6 Infantrys moved from sz1 to Belogorsk 2 Infantrys moved from Akina to Japan Purchase Units - Masaharu Masaharu buy 1 Bunker, 8 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Masaharu Battle in Japan Masaharu attack with 5 Infantrys Americans defend with 1 Infantry Masaharu roll dice for 5 Infantrys in Japan, round 2 : 2/5 hits, 0.83 expected hits Americans roll dice for 1 Infantry in Japan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu and 1 Infantry owned by the Americans lost in Japan Masaharu win, taking Japan from Americans with 4 Infantrys remaining. Battle score for attacker is 0 Casualties for Masaharu: 1 Infantry Casualties for Americans: 1 Infantry Non Combat Move - Masaharu 2 Infantrys moved from N.Japan to Akina Place Units - Masaharu 1 Bunker and 3 Infantrys placed in Hsingan 2 Infantrys and 1 Marine placed in Amursk 3 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Masaharu : 1.17 Americans : 0.67





