@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
dawgoneit Axis vs. entek Allies
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Russians 6 Infantrys and 2 Mech.Infs moved from Tulun to Ulaan Ude 7 Infantrys moved from Kaask to Tulun 2 Infantrys moved from Kyzyl to Kaask 2 Mech.Infs moved from Achinsk to Tulun 2 Infantrys moved from Achinsk to Krasnoyarsk 1 Infantry moved from Ulaan Ude to Ustkut 2 Infantrys moved from Ulaan Ude to Irkutsk 1 EarlyFighter moved from Ulaan Ude to Irkutsk Purchase Units - Russians Russians buy 1 Bunker and 9 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Irkutsk Russians attack with 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Elite and 1 Infantry Russians roll dice for 1 EarlyFighter and 2 Infantrys in Irkutsk, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Elite and 1 Infantry in Irkutsk, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Irkutsk Russians roll dice for 1 EarlyFighter and 2 Infantrys in Irkutsk, round 3 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Elite in Irkutsk, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi and 1 Infantry owned by the Russians lost in Irkutsk Russians win, taking Irkutsk from Hisaichi with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Elite and 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Russians 1 EarlyFighter moved from Irkutsk to Ulaan Ude Place Units - Russians 1 Bunker placed in Ulaan Ude 6 Infantrys placed in Kaask 3 Infantrys placed in Achinsk Turn Complete - Russians Russians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Hisaichi : 0.00 Russians : 0.67 -
TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Research Technology - Yamamoto Combat Move - Yamamoto 2 EarlyFighters and 1 Fighter moved from Moresby to sz49 5 Infantrys and 2 Tankettes moved from Hsingan to Jinan 1 Elite and 6 Infantrys moved from Manchuria to Hsingan 2 Artillerys moved from S.Japan to sz79 2 Artillerys moved from sz79 to Manchuria 2 Artillerys and 3 Infantrys moved from Tokyo to S.Japan 1 Transport moved from sz74 to sz79 1 Transport moved from sz74 to sz79 1 Transport moved from sz74 to sz79 2 Artillerys and 1 Infantry moved from N.Chunking to W.Sian 2 Tanks moved from E.G to Moresby 1 Tank moved from New Guinea to Moresby 2 Elites moved from Davao to sz70 1 Destroyer moved from sz70 to sz45 1 B.Transport and 2 Elites moved from sz70 to sz60 2 Elites moved from sz60 to Java 1 Tank moved from Manila to Mindor Yamamoto take Mindor from Americans 1 Tank moved from Manila to Punay Yamamoto take Punay from Americans 1 Tank moved from Mindor to Punay Purchase Units - Yamamoto Yamamoto buy 4 Destroyers, 2 Elites, 6 Infantrys, 1 Submarine and 4 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in W.Sian Yamamoto attack with 2 Artillerys and 1 Infantry Chinese defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 2 Artillerys and 1 Infantry in W.Sian, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in W.Sian, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in W.Sian Yamamoto roll dice for 2 Artillerys and 1 Infantry in W.Sian, round 3 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery in W.Sian, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Artillery owned by the Chinese lost in W.Sian Yamamoto win, taking W.Sian from Chinese with 2 Artillerys remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery and 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in sz49 Yamamoto attack with 2 EarlyFighters and 1 Fighter Anzac defend with 1 Battleship, 1 Destroyer and 4 Transports Yamamoto roll dice for 2 EarlyFighters and 1 Fighter in sz49, round 2 : 0/3 hits, 1.17 expected hits Anzac roll dice for 1 Battleship, 1 Destroyer and 4 Transports in sz49, round 2 : 3/6 hits, 1.83 expected hits 1 Fighter owned by the Yamamoto and 2 EarlyFighters owned by the Yamamoto lost in sz49 Anzac win with 1 Battleship, 1 Destroyer and 4 Transports remaining. Battle score for attacker is -26 Casualties for Yamamoto: 2 EarlyFighters and 1 Fighter Battle in Java Yamamoto attack with 2 Elites Dutch defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 2 Elites in Java, round 2 : 0/2 hits, 1.00 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Elites in Java, round 3 : 2/2 hits, 1.00 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Java, round 3 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Dutch, 2 Elites owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Java Dutch win with no units remaining. Battle score for attacker is -2 Casualties for Yamamoto: 2 Elites Casualties for Dutch: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto 11 Destroyers and 1 Submarine moved from sz76 to sz72 1 Destroyer moved from sz70 to sz72 1 Battleship moved from sz70 to sz72 1 B.Transport moved from sz70 to sz72 1 Carrier moved from sz70 to sz72 1 B.Transport moved from sz75 to sz72 1 Destroyer moved from sz76 to sz72 3 Destroyers moved from sz78 to sz72 Place Units - Yamamoto 3 Tanks placed in Moresby 2 Elites and 1 Tank placed in Vladivostok 1 Destroyer and 1 Submarine placed in sz70 2 Infantrys placed in Davao 3 Destroyers placed in sz78 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 81 PUs; end with 81 PUsCombat Hit Differential Summary :
Yamamoto : -0.17 Anzac : 1.17 Chinese : 0.00 Dutch : 0.67 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Chinese 3 Mech.Infs moved from Tsingnan to E.Shansi 1 Infantry moved from N.Shangsi to E.Shansi 7 Tanks moved from Shansi to E.Shansi 5 Tanks moved from Shangsi to E.Shansi 1 EarlyFighter moved from Sian to E.Shansi 1 Elite and 2 Infantrys moved from Szechwan to W.Sian 1 Artillery and 1 Infantry moved from Sian to Nanking 1 Mech.Inf moved from Tsingnan to E.Shansi Purchase Units - Chinese Chinese buy 1 Bunker, 8 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in E.Shansi Chinese attack with 1 EarlyFighter, 1 Infantry, 4 Mech.Infs and 12 Tanks Hisaichi defend with 1 Artillery and 4 Infantrys; Yamamoto defend with 5 Infantrys Chinese roll dice for 1 EarlyFighter, 1 Infantry, 4 Mech.Infs and 12 Tanks in E.Shansi, round 2 : 8/18 hits, 8.00 expected hits Hisaichi roll dice for 1 Artillery and 9 Infantrys in E.Shansi, round 2 : 2/10 hits, 3.33 expected hits 1 Mech.Inf owned by the Chinese, 5 Infantrys owned by the Yamamoto, 3 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in E.Shansi Chinese roll dice for 1 EarlyFighter, 3 Mech.Infs and 12 Tanks in E.Shansi, round 3 : 4/16 hits, 7.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in E.Shansi, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in E.Shansi Chinese win, taking E.Shansi from Hisaichi with 1 EarlyFighter, 3 Mech.Infs and 12 Tanks remaining. Battle score for attacker is 15 Casualties for Chinese: 1 Infantry and 1 Mech.Inf Casualties for Hisaichi: 1 Artillery and 4 Infantrys Casualties for Yamamoto: 5 Infantrys Battle in Nanking Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Marine Chinese roll dice for 1 Artillery and 1 Infantry in Nanking, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Marine in Nanking, round 2 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Hisaichi lost in Nanking Chinese win, taking Nanking from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Marine Battle in W.Sian Chinese attack with 1 Elite and 2 Infantrys Yamamoto defend with 2 Artillerys Chinese roll dice for 1 Elite and 2 Infantrys in W.Sian, round 2 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 2 Artillerys in W.Sian, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in W.Sian Chinese roll dice for 1 Elite and 1 Infantry in W.Sian, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery in W.Sian, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in W.Sian Chinese win, taking W.Sian from Yamamoto with 1 Elite and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 2 Artillerys Non Combat Move - Chinese 4 Infantrys moved from Gansu to Shangsi 1 Elite moved from Gansu to Shangsi 4 Tanks moved from Gansu to Sian 1 EarlyFighter moved from E.Shansi to Sian 5 Infantrys and 1 Marine moved from Tsingnan to Gansu 6 Infantrys moved from Xining to Tsingnan 1 Infantry moved from Urumal to Quyan 3 Mech.Infs moved from Urumal to Tsingnan Place Units - Chinese 1 Bunker placed in Sian 6 Infantrys placed in Xining 2 Infantrys and 2 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Hisaichi : -2.33 Yamamoto : 0.00 Chinese : -2.50 -
TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Hisaichi 4 Infantrys moved from Tientsin to Peking 1 Elite and 6 Infantrys moved from Korea to Tientsin 4 Tanks moved from Quingdao to Tientsin 1 Artillery and 2 Infantrys moved from Belogorsk to Quingdao 1 Infantry moved from Quingdao to Irkutsk 1 Tankette moved from Angarsk to Irkutsk 1 Tankette moved from Angarsk to Ustkut 1 Mech.Inf moved from Quingdao to Angarsk 1 Mech.Inf moved from Angarsk to Ustkut 2 Mech.Infs moved from Quingdao to Peking 1 Infantry moved from Shantung to Shansi Hisaichi take Shansi from Chinese 1 Mech.Inf moved from Hongkong to Nanking 1 Artillery moved from Hanan to Nanking 1 Infantry moved from Chunking to Hanan 1 Bomber moved from Phuket to sz49 1 Bomber moved from Davao to sz49 3 EarlyFighters moved from sz60 to sz49 1 Submarine moved from sz59 to sz60 4 Artillerys, 3 Elites, 6 Infantrys and 1 Marine moved from Malaya to Thailand 1 Infantry moved from N.French I. to Burma Hisaichi take Burma from British 1 Artillery and 1 Infantry moved from N.French I. to Thailand 4 Infantrys moved from S.Borneo to sz60 1 Infantry moved from E.Borneo to sz60 1 Infantry moved from Borneo to sz68 1 Infantry moved from Sumatra to Java Hisaichi take Java from Dutch 3 Artillerys moved from Sumatra to sz60 1 Elite moved from Sumatra to sz60 3 Artillerys, 1 Elite, 5 Infantrys and 5 Transports moved from sz60 to sz73 3 Artillerys, 1 Elite and 5 Infantrys moved from sz73 to Thailand 1 Infantry and 1 T.Boat moved from sz68 to sz60 1 Infantry moved from sz60 to Sumatra 1 Battleship moved from sz60 to sz73 2 Transports moved from sz67 to sz73 Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 1 Bunker, 2 Elites, 16 Infantrys, 1 Marine and 2 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Nanking Hisaichi attack with 1 Artillery and 1 Mech.Inf Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Mech.Inf in Nanking, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Nanking, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Hisaichi lost in Nanking Hisaichi roll dice for 1 Mech.Inf in Nanking, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Nanking, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Mech.Inf in Nanking, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Nanking, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Mech.Inf in Nanking, round 5 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Nanking, round 5 : 1/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Nanking Chinese win with 1 Artillery remaining. Battle score for attacker is -7 Casualties for Hisaichi: 1 Artillery and 1 Mech.Inf Casualties for Chinese: 1 Infantry Battle in Thailand Hisaichi attack with 8 Artillerys, 4 Elites, 12 Infantrys and 1 Marine British defend with 4 Artillerys and 4 Tanks Hisaichi roll dice for 1 Battleship in Thailand, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 8 Artillerys, 4 Elites, 12 Infantrys and 1 Marine in Thailand, round 2 : 6/25 hits, 8.33 expected hits British roll dice for 4 Artillerys and 4 Tanks in Thailand, round 2 : 5/8 hits, 3.33 expected hits 2 Tanks owned by the British, 4 Artillerys owned by the British and 5 Infantrys owned by the Hisaichi lost in Thailand Hisaichi roll dice for 8 Artillerys, 4 Elites, 7 Infantrys and 1 Marine in Thailand, round 3 : 5/20 hits, 7.50 expected hits British roll dice for 2 Tanks in Thailand, round 3 : 2/2 hits, 1.00 expected hits 2 Tanks owned by the British and 2 Infantrys owned by the Hisaichi lost in Thailand Hisaichi win, taking Thailand from British with 8 Artillerys, 4 Elites, 5 Infantrys and 1 Marine remaining. Battle score for attacker is 22 Casualties for Hisaichi: 7 Infantrys Casualties for British: 4 Artillerys and 4 Tanks Battle in sz49 Hisaichi attack with 2 Bombers and 3 EarlyFighters Anzac defend with 1 Battleship, 1 Destroyer and 4 Transports Hisaichi roll dice for 2 Bombers and 3 EarlyFighters in sz49, round 2 : 2/5 hits, 2.33 expected hits Units damaged: 1 Battleship owned by the Anzac Anzac roll dice for 1 Battleship, 1 Destroyer and 4 Transports in sz49, round 2 : 2/6 hits, 1.83 expected hits 1 Transport owned by the Anzac and 2 EarlyFighters owned by the Hisaichi lost in sz49 Hisaichi roll dice for 2 Bombers and 1 EarlyFighter in sz49, round 3 : 1/3 hits, 1.67 expected hits Anzac roll dice for 1 Battleship, 1 Destroyer and 3 Transports in sz49, round 3 : 0/5 hits, 1.67 expected hits 1 Destroyer owned by the Anzac lost in sz49 Hisaichi roll dice for 2 Bombers and 1 EarlyFighter in sz49, round 4 : 2/3 hits, 1.67 expected hits Anzac roll dice for 1 Battleship and 3 Transports in sz49, round 4 : 2/4 hits, 1.17 expected hits 2 Transports owned by the Anzac, 1 Bomber owned by the Hisaichi and 1 EarlyFighter owned by the Hisaichi lost in sz49 Hisaichi roll dice for 1 Bomber in sz49, round 5 : 0/1 hits, 0.67 expected hits Anzac roll dice for 1 Battleship and 1 Transport in sz49, round 5 : 1/2 hits, 0.83 expected hits 1 Bomber owned by the Hisaichi lost in sz49 Anzac win with 1 Battleship and 1 Transport remaining. Battle score for attacker is -26 Casualties for Hisaichi: 2 Bombers and 3 EarlyFighters Casualties for Anzac: 1 Destroyer and 3 Transports Battle in Irkutsk Hisaichi attack with 1 Infantry and 1 Tankette Russians defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tankette in Irkutsk, round 2 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tankette in Irkutsk, round 3 : 2/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Irkutsk Hisaichi win, taking Irkutsk from Russians with 1 Tankette remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Ustkut Hisaichi attack with 1 Mech.Inf and 1 Tankette Russians defend with 1 Infantry Hisaichi roll dice for 1 Mech.Inf and 1 Tankette in Ustkut, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Ustkut, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Tankette owned by the Hisaichi lost in Ustkut Hisaichi win, taking Ustkut from Russians with 1 Mech.Inf remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Tankette Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi 1 Transport moved from sz79 to sz67 1 Submarine moved from sz79 to sz67 1 Tank and 4 Tankettes moved from Hongkong to Fukien Place Units - Hisaichi 1 Bunker and 3 Infantrys placed in Peking 2 Artillerys and 2 Elites placed in S.Borneo 2 Artillerys, 1 Infantry, 1 Marine and 2 Tankettes placed in Malaya 6 Infantrys placed in Hongkong 6 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 73 PUs; end with 73 PUsCombat Hit Differential Summary :
Hisaichi : -6.17 British : 2.67 Anzac : -0.50 Chinese : -0.67 Russians : 1.00 -
TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Dutch 1 Artillery and 1 Infantry moved from N.S to Sumatra Combat - Dutch Battle in Sumatra Dutch attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Dutch roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Sumatra Dutch win, taking Sumatra from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Dutch Turn Complete - DutchCombat Hit Differential Summary :
Hisaichi : -0.33 Dutch : 0.33 -
TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Purchase Units - Thai Thai buy 1 Infantry and 1 Transport; Remaining resources: 1 PUs; Place Units - Thai 1 Transport placed in sz73 1 Infantry placed in Phuket Turn Complete - Thai Thai collect 9 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - British 2 Infantrys moved from Vancouver to sz6 2 Infantrys and 1 Transport moved from sz6 to sz4 2 Infantrys moved from sz4 to Palana 2 Infantrys moved from Alaska to sz4 2 Infantrys and 1 Transport moved from sz4 to sz7 2 Infantrys moved from sz7 to Sukhalin British take Sukhalin from Masaharu 2 Infantrys moved from Palana to Magadan 1 Mech.Inf moved from Bengal to N.Chunking Chinese take N.Chunking from Yamamoto 1 Mech.Inf moved from N.Chunking to Chunking Chinese take Chunking from Hisaichi 1 Mech.Inf moved from Bengal to Chunking 1 Mech.Inf moved from Chunking to Kwangsi British take Kwangsi from Yamamoto 1 Mech.Inf moved from Bengal to Chunking 1 Mech.Inf moved from Chunking to N.French I. British take N.French I. from Yamamoto 1 Artillery and 1 Infantry moved from S.Tibet to Bengal 3 Mech.Infs moved from Dheli to Bengal 6 Transports moved from sz66 to sz63 4 Artillerys and 4 Elites moved from Calcutta to sz63 4 Artillerys and 4 Elites moved from sz63 to E.India Purchase Units - British British buy 4 Artillerys, 2 Bunkers, 4 Elites and 3 Mech.Infs; Remaining resources: 1 PUs; Combat - British Battle in Magadan British attack with 2 Infantrys Masaharu defend with 2 Infantrys British roll dice for 2 Infantrys in Magadan, round 2 : 0/2 hits, 0.33 expected hits Masaharu roll dice for 2 Infantrys in Magadan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Magadan 1 Infantry retreated to Palana Masaharu win with 2 Infantrys remaining. Battle score for attacker is -2 Casualties for British: 1 Infantry Non Combat Move - British Place Units - British 4 Artillerys and 4 Elites placed in Calcutta 3 Mech.Infs placed in Dheli 1 Bunker placed in Bengal 1 Bunker placed in Calcutta Turn Complete - British British collect 56 PUs; end with 57 PUsCombat Hit Differential Summary :
British : -0.33 Masaharu : 0.33 -
TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Anzac 1 unit repaired. 1 Submarine moved from sz48 to sz45 1 Destroyer moved from sz46 to sz45 1 Artillery and 1 Infantry moved from Derby to sz49 1 Artillery and 1 Infantry moved from W.Australia to sz51 2 Infantrys moved from Derby to sz50 2 Infantrys and 2 T.Boats moved from sz50 to sz49 1 Artillery, 1 Infantry and 1 Transport moved from sz51 to sz49 2 Artillerys and 4 Infantrys moved from sz49 to Moresby Purchase Units - Anzac Anzac buy 1 Carrier, 1 Destroyer, 1 Infantry and 1 Marine; Remaining resources: 0 PUs; Combat - Anzac Battle in Moresby Anzac attack with 2 Artillerys and 4 Infantrys Yamamoto defend with 1 AAGun, 1 Factory and 8 Tanks Anzac roll dice for 1 Battleship in Moresby, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 2 Artillerys and 4 Infantrys in Moresby, round 2 : 1/6 hits, 1.67 expected hits Yamamoto roll dice for 8 Tanks in Moresby, round 2 : 6/8 hits, 4.00 expected hits 4 Infantrys owned by the Anzac, 2 Artillerys owned by the Anzac and 1 Tank owned by the Yamamoto lost in Moresby Yamamoto win with 7 Tanks remaining. Battle score for attacker is -11 Casualties for Anzac: 2 Artillerys and 4 Infantrys Casualties for Yamamoto: 1 Tank Battle in sz45 Anzac attack with 1 Destroyer and 1 Submarine Yamamoto defend with 1 Destroyer Anzac roll dice for 1 Submarine in sz45, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in sz45, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in sz45 Anzac win with 1 Destroyer remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Submarine Casualties for Yamamoto: 1 Destroyer Non Combat Move - Anzac 1 EarlyFighter moved from Darwin to N.Australia Place Units - Anzac 1 Carrier and 1 Destroyer placed in sz50 1 Infantry placed in W.Australia 1 Marine placed in Darwin Turning on Edit Mode EDIT: Adding units owned by Anzac to Derby: 1 Artillery and 1 Infantry EDIT: Removing units owned by Anzac from Darwin: 1 Artillery and 1 Infantry EDIT: Removing units owned by Anzac from N.Australia: 1 EarlyFighter EDIT: Adding units owned by Anzac to sz50: 1 EarlyFighter EDIT: Turning off Edit Mode Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Yamamoto : 2.50 Anzac : -0.67 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Americans 2 Elites moved from Bikini to sz40 2 Elites and 2 S.Subs moved from sz40 to sz70 2 Elites moved from sz70 to Davao 2 EarlyFighters and 2 Fighters moved from sz42 to sz70 2 Artillerys, 2 Elites, 5 Infantrys and 5 Tanks moved from Palana to Magadan 2 Artillerys moved from Alaska to sz4 1 Infantry moved from Alaska to sz4 4 Elites moved from Alaska to sz4 3 Elites moved from Alaska to sz4 1 Infantry moved from Alaska to sz4 2 Infantrys moved from Alaska to sz4 1 B.Transport, 3 Elites and 1 Infantry moved from sz4 to sz7 3 Elites and 1 Infantry moved from sz7 to N.Japan Americans take N.Japan from Masaharu 2 Infantrys and 1 Transport moved from sz4 to sz7 2 Infantrys moved from sz7 to N.Japan 1 B.Transport and 4 Elites moved from sz4 to sz7 4 Elites moved from sz7 to N.Japan 2 Artillerys, 1 B.Transport and 1 Infantry moved from sz4 to sz7 2 Artillerys and 1 Infantry moved from sz7 to N.Japan 1 Destroyer moved from sz4 to sz7 Purchase Units - Americans Americans buy 3 Destroyers, 12 Elites and 1 S.Sub; Remaining resources: 1 PUs; Combat - Americans Battle in sz70 Americans attack with 2 EarlyFighters, 2 Fighters and 2 S.Subs Yamamoto defend with 1 Destroyer and 1 Submarine Americans roll dice for 2 S.Subs in sz70, round 2 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 EarlyFighters and 2 Fighters in sz70, round 2 : 2/4 hits, 1.67 expected hits Yamamoto roll dice for 1 Destroyer in sz70, round 2 : 0/1 hits, 0.50 expected hits 1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in sz70 Americans win with 2 EarlyFighters, 2 Fighters and 2 S.Subs remaining. Battle score for attacker is 14 Casualties for Yamamoto: 1 Destroyer and 1 Submarine Battle in Davao Americans attack with 2 Elites Yamamoto defend with 1 AAGun, 1 Factory and 2 Infantrys Americans roll dice for 2 Elites in Davao, round 2 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 2 Infantrys in Davao, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Elite owned by the Americans lost in Davao Americans roll dice for 1 Elite in Davao, round 3 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Davao, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Davao Americans win, taking Davao from Yamamoto with 1 Elite remaining. Battle score for attacker is 0 Casualties for Americans: 1 Elite Casualties for Yamamoto: 2 Infantrys Battle in Magadan Americans attack with 2 Artillerys, 2 Elites, 5 Infantrys and 5 Tanks Masaharu defend with 2 Infantrys Americans roll dice for 2 Artillerys, 2 Elites, 5 Infantrys and 5 Tanks in Magadan, round 2 : 5/14 hits, 5.33 expected hits Masaharu roll dice for 2 Infantrys in Magadan, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Masaharu and 1 Infantry owned by the Americans lost in Magadan Americans win, taking Magadan from Masaharu with 2 Artillerys, 2 Elites, 4 Infantrys and 5 Tanks remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Casualties for Masaharu: 2 Infantrys Non Combat Move - Americans 4 Elites moved from San Francisco to sz23 4 Elites moved from San Francisco to sz23 2 B.Transports and 8 Elites moved from sz23 to sz14 8 Elites moved from sz14 to Seattle 1 B.Transport moved from sz14 to sz25 1 Infantry moved from San Francisco to Nor Cal 1 Destroyer moved from sz23 to sz25 2 Destroyers and 2 Submarines moved from sz25 to sz20 2 EarlyFighters and 2 Fighters moved from sz70 to sz42 2 Elites and 1 Infantry moved from Anchorage to Alaska 1 Transport moved from sz5 to sz11 Place Units - Americans 2 Destroyers placed in sz25 1 Destroyer and 1 S.Sub placed in sz25 2 Elites placed in Alaska 2 Elites placed in Anchorage 8 Elites placed in San Francisco Turn Complete - Americans Americans collect 86 PUs; end with 87 PUsCombat Hit Differential Summary :
Masaharu : 0.33 Yamamoto : -0.67 Americans : 0.50 -
TripleA Turn Summary: Masaharu round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Masaharu 1 Elite moved from Yakutsk to sz1 1 Elite and 1 T.Boat moved from sz1 to sz15 1 Elite moved from Belogorsk to sz1 1 Elite moved from Yakutsk to sz1 3 Destroyers moved from sz1 to sz7 1 EarlyFighter moved from Yakutsk to sz7 3 Infantrys moved from Yakutsk to sz1 3 Infantrys moved from Amursk to sz1 2 Elites, 6 Infantrys and 4 Transports moved from sz1 to sz15 3 Elites and 6 Infantrys moved from sz15 to N.Japan 8 Infantrys moved from Akina to N.Japan 1 Elite and 1 Infantry moved from Hsingan to Jinan 2 Infantrys moved from Belogorsk to Quingdao 1 Infantry moved from Hsingan to Jinan 6 Infantrys moved from Vostok to Quingdao 4 Infantrys moved from Quingdao to Jinan Purchase Units - Masaharu Masaharu buy 14 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in N.Japan Masaharu attack with 3 Elites and 14 Infantrys Americans defend with 2 Artillerys, 7 Elites and 4 Infantrys Masaharu roll dice for 3 Elites and 14 Infantrys in N.Japan, round 2 : 6/17 hits, 3.83 expected hits Americans roll dice for 2 Artillerys, 7 Elites and 4 Infantrys in N.Japan, round 2 : 7/13 hits, 4.33 expected hits 7 Infantrys owned by the Masaharu, 2 Artillerys owned by the Americans and 4 Infantrys owned by the Americans lost in N.Japan Masaharu roll dice for 3 Elites and 7 Infantrys in N.Japan, round 3 : 2/10 hits, 2.67 expected hits Americans roll dice for 7 Elites in N.Japan, round 3 : 1/7 hits, 2.33 expected hits 1 Infantry owned by the Masaharu and 2 Elites owned by the Americans lost in N.Japan Masaharu roll dice for 3 Elites and 6 Infantrys in N.Japan, round 4 : 2/9 hits, 2.50 expected hits Americans roll dice for 5 Elites in N.Japan, round 4 : 0/5 hits, 1.67 expected hits 2 Elites owned by the Americans lost in N.Japan Masaharu roll dice for 3 Elites and 6 Infantrys in N.Japan, round 5 : 2/9 hits, 2.50 expected hits Americans roll dice for 3 Elites in N.Japan, round 5 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Masaharu and 2 Elites owned by the Americans lost in N.Japan Masaharu roll dice for 3 Elites and 5 Infantrys in N.Japan, round 6 : 1/8 hits, 2.33 expected hits Americans roll dice for 1 Elite in N.Japan, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu and 1 Elite owned by the Americans lost in N.Japan Masaharu win, taking N.Japan from Americans with 3 Elites and 4 Infantrys remaining. Battle score for attacker is 24 Casualties for Masaharu: 10 Infantrys Casualties for Americans: 2 Artillerys, 7 Elites and 4 Infantrys Battle in sz7 Masaharu attack with 3 Destroyers and 1 EarlyFighter British defend with 1 Transport; Americans defend with 3 B.Transports, 1 Destroyer and 1 Transport Masaharu roll dice for 3 Destroyers and 1 EarlyFighter in sz7, round 2 : 3/4 hits, 1.33 expected hits Americans roll dice for 3 B.Transports, 1 Destroyer and 2 Transports in sz7, round 2 : 1/6 hits, 1.33 expected hits 1 B.Transport owned by the Americans, 1 Transport owned by the British, 1 Transport owned by the Americans and 1 EarlyFighter owned by the Masaharu lost in sz7 Masaharu roll dice for 3 Destroyers in sz7, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 2 B.Transports and 1 Destroyer in sz7, round 3 : 1/3 hits, 0.83 expected hits 1 B.Transport owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz7 Masaharu roll dice for 2 Destroyers in sz7, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 B.Transport and 1 Destroyer in sz7, round 4 : 1/2 hits, 0.67 expected hits 1 Destroyer owned by the Masaharu lost in sz7 Masaharu roll dice for 1 Destroyer in sz7, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 B.Transport and 1 Destroyer in sz7, round 5 : 1/2 hits, 0.67 expected hits 1 Destroyer owned by the Masaharu lost in sz7 Americans win with 1 B.Transport and 1 Destroyer remaining. Battle score for attacker is -4 Casualties for Masaharu: 3 Destroyers and 1 EarlyFighter Casualties for Americans: 2 B.Transports and 1 Transport Casualties for British: 1 Transport Non Combat Move - Masaharu Place Units - Masaharu 8 Infantrys placed in Akina 3 Infantrys placed in Amursk 3 Infantrys placed in Hsingan Turn Complete - Masaharu Masaharu collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Masaharu : -0.17 Americans : 0.83 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Russians 2 Infantrys moved from Tulun to Ustkut 1 EarlyFighter moved from Ulaan Ude to Ustkut 2 Infantrys moved from Ulaan Ude to Irkutsk Purchase Units - Russians Russians buy 1 Bunker, 8 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Russians Battle in Ustkut Russians attack with 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Mech.Inf Russians roll dice for 1 EarlyFighter and 2 Infantrys in Ustkut, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Mech.Inf in Ustkut, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 EarlyFighter and 2 Infantrys in Ustkut, round 3 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Mech.Inf in Ustkut, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi lost in Ustkut Russians win, taking Ustkut from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Mech.Inf Battle in Irkutsk Russians attack with 2 Infantrys Hisaichi defend with 1 Tankette Russians roll dice for 2 Infantrys in Irkutsk, round 2 : 1/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Tankette in Irkutsk, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Russians and 1 Tankette owned by the Hisaichi lost in Irkutsk Russians win, taking Irkutsk from Hisaichi with 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Tankette Non Combat Move - Russians 5 Infantrys and 2 Mech.Infs moved from Tulun to Ulaan Ude 8 Infantrys moved from Kaask to Tulun 2 Infantrys moved from Krasnoyarsk to Kaask 3 Infantrys moved from Achinsk to Krasnoyarsk 1 EarlyFighter moved from Ustkut to Ulaan Ude Place Units - Russians 1 Bunker placed in Ulaan Ude 5 Infantrys and 1 Marine placed in Kaask 3 Infantrys placed in Achinsk Turn Complete - Russians Russians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Hisaichi : 0.17 Russians : 0.33 -
TripleA Turn Summary: Yamamoto round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Research Technology - Yamamoto Combat Move - Yamamoto 7 Tanks moved from Jinan to Tientsin 2 Tankettes moved from Jinan to Irkutsk 3 Artillerys and 10 Infantrys moved from Jinan to Quingdao 2 Artillerys moved from Manchuria to Tientsin 1 Elite and 6 Infantrys moved from Hsingan to Tientsin 2 Elites and 1 Tank moved from Vladivostok to sz79 2 Artillerys and 3 Infantrys moved from S.Japan to sz79 2 Artillerys, 1 B.Transport, 2 Elites, 3 Infantrys, 2 T.Boats, 1 Tank and 3 Transports moved from sz79 to sz74 2 Artillerys, 2 Infantrys and 2 Transports moved from sz74 to sz67 1 Artillery moved from sz67 to Kwangsi 1 Artillery moved from sz67 to N.French I. 1 Infantry moved from sz67 to Kwangsi 1 Infantry moved from sz67 to N.French I. 2 Elites, 1 Infantry and 1 Tank moved from sz74 to Tientsin 1 B.Transport moved from sz74 to sz78 4 Infantrys moved from Tokyo to sz78 4 Infantrys moved from sz78 to Nagasaki 2 Destroyers moved from sz72 to sz70 1 Submarine moved from sz72 to sz70 2 Destroyers moved from sz72 to sz18 2 Destroyers moved from sz72 to sz45 1 Infantry moved from Phonpei to sz72 1 B.Transport and 1 Infantry moved from sz72 to sz70 1 Infantry moved from sz70 to Davao 1 B.Transport moved from sz72 to sz71 2 Tanks moved from Punay to sz71 1 B.Transport and 2 Tanks moved from sz71 to sz70 2 Tanks moved from sz70 to Davao 1 Carrier moved from sz72 to sz70 Purchase Units - Yamamoto Yamamoto buy 1 Battleship, 2 Destroyers, 1 Fighter, 7 Infantrys, 1 S.Sub and 2 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz45 Yamamoto attack with 2 Destroyers Anzac defend with 1 Destroyer Yamamoto roll dice for 2 Destroyers in sz45, round 2 : 1/2 hits, 0.67 expected hits Anzac roll dice for 1 Destroyer in sz45, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Anzac lost in sz45 Yamamoto win with 2 Destroyers remaining. Battle score for attacker is 8 Casualties for Anzac: 1 Destroyer Battle in Kwangsi Yamamoto attack with 1 Artillery and 1 Infantry British defend with 1 Mech.Inf Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Mech.Inf in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Kwangsi Yamamoto win, taking Kwangsi from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5 Casualties for British: 1 Mech.Inf Battle in sz18 Yamamoto attack with 2 Destroyers Americans defend with 1 Submarine Americans roll dice for 1 Submarine in sz18, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Destroyers in sz18, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Americans lost in sz18 Yamamoto win with 2 Destroyers remaining. Battle score for attacker is 6 Casualties for Americans: 1 Submarine Battle in sz70 Yamamoto attack with 2 B.Transports, 1 Carrier, 2 Destroyers and 1 Submarine Americans defend with 2 S.Subs Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 S.Subs in sz70, round 2 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 2 B.Transports, 1 Carrier and 2 Destroyers in sz70, round 2 : 1/3 hits, 0.83 expected hits 1 S.Sub owned by the Americans lost in sz70 Yamamoto roll dice for 1 Submarine in sz70, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 S.Sub in sz70, round 3 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the Yamamoto and 1 S.Sub owned by the Americans lost in sz70 Yamamoto win with 2 B.Transports, 1 Carrier and 2 Destroyers remaining. Battle score for attacker is 12 Casualties for Americans: 2 S.Subs Casualties for Yamamoto: 1 Submarine Battle in Davao Yamamoto attack with 1 Infantry and 2 Tanks Americans defend with 1 AAGun, 1 Elite and 1 Factory Yamamoto roll dice for 1 Infantry and 2 Tanks in Davao, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 Elite in Davao, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Americans and 1 Infantry owned by the Yamamoto lost in Davao Yamamoto win, taking Davao from Americans with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Elite Battle in Irkutsk Yamamoto attack with 2 Tankettes Russians defend with 1 Infantry Yamamoto roll dice for 2 Tankettes in Irkutsk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Tankettes in Irkutsk, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Tankette owned by the Yamamoto lost in Irkutsk Yamamoto win, taking Irkutsk from Russians with 1 Tankette remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Tankette Casualties for Russians: 1 Infantry Battle in N.French I. Yamamoto attack with 1 Artillery and 1 Infantry British defend with 1 Mech.Inf Yamamoto roll dice for 1 Artillery and 1 Infantry in N.French I., round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Mech.Inf in N.French I., round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in N.French I. Yamamoto win, taking N.French I. from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5 Casualties for British: 1 Mech.Inf Non Combat Move - Yamamoto 3 Destroyers moved from sz78 to sz72 Place Units - Yamamoto 3 Infantrys placed in Vladivostok 1 Battleship, 2 Destroyers, 1 S.Sub and 2 Submarines placed in sz78 2 Infantrys placed in Tokyo 1 Fighter and 2 Infantrys placed in Moresby Turn Complete - Yamamoto Yamamoto collect 79 PUs; end with 79 PUsCombat Hit Differential Summary :
British : -0.67 Yamamoto : 2.33 Americans : 1.00 Anzac : -0.50 Russians : 0.33 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Chinese 3 Mech.Infs and 12 Tanks moved from E.Shansi to Peking 1 EarlyFighter moved from Sian to Peking 1 Elite and 1 Infantry moved from Shangsi to Shansi 1 Elite and 1 Infantry moved from W.Sian to Hanan 1 Artillery moved from Nanking to Kichedung Chinese take Kichedung from Hisaichi 1 Tank moved from Sian to Shantung Chinese take Shantung from Hisaichi Purchase Units - Chinese Chinese buy 5 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Elite and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Elite and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Hanan Chinese attack with 1 Elite and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Elite and 1 Infantry in Hanan, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Hanan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Elite and 1 Infantry in Hanan, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Hanan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hanan Chinese win, taking Hanan from Hisaichi with 1 Elite remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Peking Chinese attack with 1 EarlyFighter, 3 Mech.Infs and 12 Tanks Hisaichi defend with 1 Artillery, 1 Bunker, 1 Factory, 8 Infantrys, 4 Mech.Infs and 1 Tank Chinese roll dice for 1 EarlyFighter, 3 Mech.Infs and 12 Tanks in Peking, round 2 : 7/16 hits, 7.33 expected hits Units damaged: 1 Bunker owned by the Hisaichi Hisaichi roll dice for 1 Artillery, 1 Bunker, 8 Infantrys, 4 Mech.Infs and 1 Tank in Peking, round 2 : 6/15 hits, 5.33 expected hits 1 EarlyFighter owned by the Chinese, 3 Mech.Infs owned by the Chinese, 2 Tanks owned by the Chinese and 6 Infantrys owned by the Hisaichi lost in Peking Chinese roll dice for 10 Tanks in Peking, round 3 : 4/10 hits, 5.00 expected hits Hisaichi roll dice for 1 Artillery, 1 Bunker, 2 Infantrys, 4 Mech.Infs and 1 Tank in Peking, round 3 : 4/9 hits, 3.33 expected hits 4 Tanks owned by the Chinese, 1 Mech.Inf owned by the Hisaichi, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Peking Chinese roll dice for 6 Tanks in Peking, round 4 : 4/6 hits, 3.00 expected hits Hisaichi roll dice for 1 Bunker, 3 Mech.Infs and 1 Tank in Peking, round 4 : 2/5 hits, 2.00 expected hits 1 Tank owned by the Hisaichi, 2 Tanks owned by the Chinese and 3 Mech.Infs owned by the Hisaichi lost in Peking Chinese roll dice for 4 Tanks in Peking, round 5 : 2/4 hits, 2.00 expected hits Hisaichi roll dice for 1 Bunker in Peking, round 5 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Hisaichi lost in Peking Chinese win, taking Peking from Hisaichi with 4 Tanks remaining. Battle score for attacker is -12 Casualties for Chinese: 1 EarlyFighter, 3 Mech.Infs and 8 Tanks Casualties for Hisaichi: 1 Artillery, 1 Bunker, 8 Infantrys, 4 Mech.Infs and 1 Tank Non Combat Move - Chinese 3 Infantrys moved from Shangsi to E.Shansi 5 Infantrys and 1 Marine moved from Gansu to Shangsi 3 Tanks moved from Sian to E.Shansi 3 Mech.Infs moved from Tsingnan to E.Shansi 6 Infantrys moved from Tsingnan to Gansu 6 Infantrys moved from Xining to Tsingnan 1 Infantry moved from Quyan to Gobi 2 Mech.Infs moved from Urumal to Tsingnan 2 Infantrys moved from Urumal to Quyan 1 Infantry moved from Sian to Nanking Place Units - Chinese 5 Infantrys and 1 Mech.Inf placed in Xining 4 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 47 PUs; end with 47 PUsCombat Hit Differential Summary :
Hisaichi : 0.83 Chinese : -0.33 -
Can China not build new industrial complexes?
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TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Hisaichi 1 Elite and 6 Infantrys moved from Tientsin to Peking 2 Artillerys moved from Malaya to sz73 2 Elites moved from Thailand to sz73 1 Tank moved from Fukien to Hanan 1 Tankette moved from Fukien to Hanan 2 Tankettes moved from Fukien to Nanking 1 Tankette moved from Fukien to Kichedung 1 Artillery, 1 Elite and 1 Transport moved from sz73 to sz74 1 Artillery and 1 Elite moved from sz74 to Shantung 2 Infantrys moved from Thailand to sz73 2 Infantrys and 1 Transport moved from sz73 to sz74 2 Infantrys moved from sz74 to Shantung 1 Artillery, 1 Elite and 1 Transport moved from sz73 to sz74 1 Artillery and 1 Elite moved from sz74 to Kichedung 4 Tanks moved from Tientsin to Peking 2 Infantrys moved from Hongkong to sz67 2 Infantrys and 1 Transport moved from sz67 to sz60 2 Infantrys moved from sz60 to N.S 2 Transports moved from sz73 to sz60 2 Artillerys and 2 Elites moved from S.Borneo to sz60 2 Artillerys moved from sz60 to N.S 2 Elites moved from sz60 to N.S 2 Tankettes moved from Malaya to sz73 1 Artillery moved from Thailand to sz73 1 Marine moved from Thailand to sz73 1 Artillery, 1 Marine, 2 Tankettes and 2 Transports moved from sz73 to sz60 1 Artillery, 1 Marine and 2 Tankettes moved from sz60 to N.S 7 Artillerys moved from Thailand to Malaya 1 Elite moved from Thailand to Malaya 1 Infantry moved from Thailand to N.French I. 1 Elite moved from Thailand to Malaya 1 Submarine moved from sz60 to sz58 4 Infantrys moved from Hongkong to Kwangtung Purchase Units - Hisaichi Hisaichi buy 9 Infantrys, 2 Marines, 6 Mech.Infs, 1 Tank and 4 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Nanking Hisaichi attack with 2 Tankettes Chinese defend with 1 Infantry Hisaichi roll dice for 2 Tankettes in Nanking, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Nanking, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Tankettes in Nanking, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Nanking, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Nanking Hisaichi win, taking Nanking from Chinese with 2 Tankettes remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Kichedung Hisaichi attack with 1 Artillery, 1 Elite and 1 Tankette Chinese defend with 1 Artillery Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Tankette in Kichedung, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 Artillery in Kichedung, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Kichedung Hisaichi win, taking Kichedung from Chinese with 1 Artillery, 1 Elite and 1 Tankette remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in Peking Hisaichi attack with 1 Elite, 6 Infantrys and 4 Tanks Chinese defend with 1 Factory and 4 Tanks Hisaichi roll dice for 1 Elite, 6 Infantrys and 4 Tanks in Peking, round 2 : 5/11 hits, 3.50 expected hits Chinese roll dice for 4 Tanks in Peking, round 2 : 3/4 hits, 2.00 expected hits 4 Tanks owned by the Chinese and 3 Infantrys owned by the Hisaichi lost in Peking Hisaichi win, taking Peking from Chinese with 1 Elite, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 14 Casualties for Hisaichi: 3 Infantrys Casualties for Chinese: 4 Tanks Battle in Shantung Hisaichi attack with 1 Artillery, 1 Elite and 2 Infantrys Chinese defend with 1 Tank Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Shantung, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Tank in Shantung, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shantung Hisaichi win, taking Shantung from Chinese with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Tank Battle in Hanan Hisaichi attack with 1 Tank and 1 Tankette Chinese defend with 1 Elite Hisaichi roll dice for 1 Tank and 1 Tankette in Hanan, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Elite in Hanan, round 2 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi and 1 Elite owned by the Chinese lost in Hanan Hisaichi win, taking Hanan from Chinese with 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Tankette Casualties for Chinese: 1 Elite Battle in N.S Hisaichi attack with 3 Artillerys, 2 Elites, 2 Infantrys, 1 Marine and 2 Tankettes British defend with 1 Artillery and 2 Infantrys; Dutch defend with 1 Bunker, 1 Infantry and 1 Tank Hisaichi roll dice for 3 Artillerys, 2 Elites, 2 Infantrys, 1 Marine and 2 Tankettes in N.S, round 2 : 3/10 hits, 3.83 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Artillery, 1 Bunker, 3 Infantrys and 1 Tank in N.S, round 2 : 2/6 hits, 2.33 expected hits 1 Infantry owned by the British, 1 Infantry owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in N.S Hisaichi roll dice for 3 Artillerys, 2 Elites, 1 Marine and 2 Tankettes in N.S, round 3 : 4/8 hits, 3.50 expected hits Dutch roll dice for 1 Artillery, 1 Bunker, 1 Infantry and 1 Tank in N.S, round 3 : 1/4 hits, 1.67 expected hits 1 Tankette owned by the Hisaichi, 1 Artillery owned by the British, 1 Infantry owned by the British, 1 Bunker owned by the Dutch and 1 Tank owned by the Dutch lost in N.S Hisaichi win, taking N.S from Dutch with 3 Artillerys, 2 Elites, 1 Marine and 1 Tankette remaining. Battle score for attacker is 13 Casualties for Hisaichi: 2 Infantrys and 1 Tankette Casualties for British: 1 Artillery and 2 Infantrys Casualties for Dutch: 1 Bunker, 1 Infantry and 1 Tank Non Combat Move - Hisaichi Place Units - Hisaichi 2 Infantrys and 2 Marines placed in S.Borneo 3 Mech.Infs, 1 Tank and 2 Tankettes placed in Hongkong 3 Infantrys, 3 Mech.Infs and 2 Tankettes placed in Seoul 3 Infantrys placed in Belogorsk Hisaichi undo move 4. Hisaichi undo move 3. 6 Infantrys placed in Malaya 1 Infantry and 2 Tankettes placed in Belogorsk 3 Mech.Infs placed in Seoul Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Seoul: 6 Infantrys EDIT: Adding units owned by Hisaichi to Korea: 6 Infantrys EDIT: Turning off Edit Mode Turn Complete - Hisaichi Hisaichi collect 69 PUs; end with 69 PUsCombat Hit Differential Summary :
Hisaichi : 0.33 Chinese : 1.17 Dutch : -1.00 -
TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Turn Complete - DutchCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Thai 2 Infantrys moved from Phuket to sz73 2 Infantrys and 1 Transport moved from sz73 to sz71 2 Infantrys moved from sz71 to S Thai take S from Americans Purchase Units - Thai Thai buy 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai 4 Infantrys moved from Malaya to Thailand 3 Infantrys moved from Malaya to Thailand 4 Infantrys moved from Phuket to Thailand Place Units - Thai 1 Transport placed in sz73 2 Infantrys placed in Phuket Turn Complete - Thai Thai collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - British 4 Artillerys moved from Calcutta to sz63 2 Artillerys moved from E.India to sz63 4 Elites moved from Calcutta to sz63 2 Elites moved from E.India to sz63 6 Artillerys, 6 Elites and 6 Transports moved from sz63 to sz66 6 Artillerys and 6 Elites moved from sz66 to N.S 2 Fighters moved from sz66 to N.S 1 Artillery and 1 Infantry moved from Bengal to Burma 3 Mech.Infs moved from Bengal to Hanan 1 Transport moved from sz4 to sz6 3 Infantrys moved from Palana to Magadan 2 Infantrys moved from Sukhalin to Ostrov Russians take Ostrov from Hisaichi Purchase Units - British British buy 4 Artillerys, 1 Bunker, 2 Elites, 1 Infantry, 3 Mech.Infs and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in N.S British attack with 6 Artillerys, 6 Elites and 2 Fighters Hisaichi defend with 3 Artillerys, 2 Elites, 1 Marine and 1 Tankette British roll dice for 6 Artillerys, 6 Elites and 2 Fighters in N.S, round 2 : 8/14 hits, 7.00 expected hits Hisaichi roll dice for 3 Artillerys, 2 Elites, 1 Marine and 1 Tankette in N.S, round 2 : 0/7 hits, 2.17 expected hits 2 Elites owned by the Hisaichi, 1 Tankette owned by the Hisaichi, 3 Artillerys owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in N.S British win, taking N.S from Hisaichi with 6 Artillerys, 6 Elites and 2 Fighters remaining. Battle score for attacker is 27 Casualties for Hisaichi: 3 Artillerys, 2 Elites, 1 Marine and 1 Tankette Battle in Hanan British attack with 3 Mech.Infs Hisaichi defend with 1 Tank British roll dice for 3 Mech.Infs in Hanan, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Hanan, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Mech.Inf owned by the British lost in Hanan British win, taking Hanan from Hisaichi with 2 Mech.Infs remaining. Battle score for attacker is 0 Casualties for British: 1 Mech.Inf Casualties for Hisaichi: 1 Tank Battle in Burma British attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Burma British win, taking Burma from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - British 2 Artillerys and 2 Elites moved from E.India to Bengal 1 Mech.Inf moved from Chunking to Hanan 1 Infantry moved from W.Chunking to Chunking 3 Mech.Infs moved from Dheli to Bengal 2 Fighters moved from N.S to sz66 Place Units - British 1 Bunker placed in Bengal 2 Artillerys and 2 Elites placed in Calcutta 2 Transports placed in sz63 3 Mech.Infs placed in Dheli 1 Artillery and 1 Infantry placed in Calcutta British undo move 5. 2 Artillerys placed in Calcutta 1 Infantry placed in Vancouver British undo move 5. 1 Artillery placed in Vancouver 1 Artillery placed in Calcutta Turn Complete - British British collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
British : 1.33 Hisaichi : -2.00 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Americans 1 B.Transport and 1 Destroyer moved from sz7 to sz2 2 Elites moved from Magadan to sz2 2 Infantrys moved from Magadan to sz2 1 B.Transport, 2 Elites and 2 Infantrys moved from sz2 to sz1 1 Destroyer moved from sz2 to sz1 2 Infantrys moved from sz1 to Amursk 2 Elites moved from sz1 to Amursk 2 Artillerys, 2 Infantrys and 5 Tanks moved from Magadan to Yakutsk 2 Destroyers and 2 Submarines moved from sz20 to sz18 2 Infantrys moved from Midway to sz11 2 Artillerys moved from Hilo to sz25 1 Infantry moved from Hilo to sz25 1 Infantry moved from Hilo to sz25 2 Infantrys and 1 Transport moved from sz11 to sz20 2 Infantrys and 1 Transport moved from sz20 to sz30 2 Artillerys, 1 B.Transport, 4 Destroyers, 2 Infantrys and 1 S.Sub moved from sz25 to sz30 2 Artillerys and 4 Infantrys moved from sz30 to Majuru 2 Submarines moved from sz42 to sz45 2 EarlyFighters and 2 Fighters moved from sz42 to sz45 1 B29 moved from Alaska to sz45 2 B.Transports moved from sz14 to sz23 4 Elites moved from San Francisco to sz23 4 Elites moved from San Francisco to sz23 1 Infantry moved from Nor Cal to Portland 2 B.Transports and 8 Elites moved from sz23 to sz14 7 Elites moved from sz14 to Seattle 2 B.Transports moved from sz5 to sz6 8 Elites moved from Seattle to sz6 1 Marine moved from Seattle to British Columbia 2 B.Transports and 8 Elites moved from sz6 to sz5 8 Elites moved from sz5 to Alaska 4 Elites moved from Alaska to sz4 1 B.Transport moved from sz4 to sz5 2 Elites moved from Anchorage to sz5 1 B.Transport and 2 Elites moved from sz5 to sz4 1 Infantry moved from Alaska to sz4 1 Infantry moved from Umnak to sz4 1 Infantry moved from Adak to sz4 6 Elites and 3 Infantrys moved from sz4 to Palana 1 Infantry moved from Kamchatka to Palana 1 Elite moved from sz14 to Seattle Purchase Units - Americans Americans buy 1 Carrier, 1 EarlyFighter, 12 Elites, 1 Fighter and 1 Submarine; Remaining resources: 1 PUs; Combat - Americans Battle in Amursk Americans attack with 2 Elites and 2 Infantrys Masaharu defend with 1 AAGun, 1 Factory and 3 Infantrys Americans roll dice for 2 Elites and 2 Infantrys in Amursk, round 2 : 1/4 hits, 1.33 expected hits Masaharu roll dice for 3 Infantrys in Amursk, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Masaharu and 1 Infantry owned by the Americans lost in Amursk Americans roll dice for 2 Elites and 1 Infantry in Amursk, round 3 : 1/3 hits, 1.17 expected hits Masaharu roll dice for 2 Infantrys in Amursk, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Masaharu lost in Amursk Americans roll dice for 2 Elites and 1 Infantry in Amursk, round 4 : 1/3 hits, 1.17 expected hits Masaharu roll dice for 1 Infantry in Amursk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Amursk Americans win, taking Amursk from Masaharu with 2 Elites and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Masaharu: 3 Infantrys Battle in Yakutsk Americans attack with 2 Artillerys, 2 Infantrys and 5 Tanks Masaharu defend with 1 Infantry Americans roll dice for 2 Artillerys, 2 Infantrys and 5 Tanks in Yakutsk, round 2 : 3/9 hits, 3.83 expected hits Masaharu roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Yakutsk Americans win, taking Yakutsk from Masaharu with 2 Artillerys, 2 Infantrys and 5 Tanks remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Battle in sz18 Americans attack with 2 Destroyers and 2 Submarines Yamamoto defend with 2 Destroyers Americans roll dice for 2 Submarines in sz18, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 Destroyers in sz18, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Destroyers in sz18, round 2 : 2/2 hits, 1.00 expected hits 2 Submarines owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz18 Americans roll dice for 2 Destroyers in sz18, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz18, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 Destroyers in sz18, round 4 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz18, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 Destroyers in sz18, round 5 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz18, round 5 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 Destroyers in sz18, round 6 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz18, round 6 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz18 Americans win with 2 Destroyers remaining. Battle score for attacker is 4 Casualties for Americans: 2 Submarines Casualties for Yamamoto: 2 Destroyers Battle in sz45 Americans attack with 1 B29, 2 EarlyFighters, 2 Fighters and 2 Submarines Yamamoto defend with 2 Destroyers Americans roll dice for 2 Submarines in sz45, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 B29, 2 EarlyFighters and 2 Fighters in sz45, round 2 : 4/5 hits, 2.50 expected hits Yamamoto roll dice for 2 Destroyers in sz45, round 2 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the Americans and 2 Destroyers owned by the Yamamoto lost in sz45 Americans win with 1 B29, 2 EarlyFighters, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 10 Casualties for Americans: 1 Submarine Casualties for Yamamoto: 2 Destroyers Non Combat Move - Americans 1 B29 moved from sz45 to N.Australia 2 Fighters moved from sz45 to sz42 2 EarlyFighters moved from sz45 to sz42 Place Units - Americans 1 Carrier and 1 Submarine placed in sz25 1 EarlyFighter and 1 Fighter placed in sz25 2 Elites placed in Alaska 2 Elites placed in Anchorage 8 Elites placed in San Francisco Turn Complete - Americans Americans collect 79 PUs; end with 80 PUsCombat Hit Differential Summary :
Masaharu : -1.33 Yamamoto : -1.00 Americans : -1.67 -
TripleA Turn Summary: Masaharu round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Masaharu 1 T.Boat and 4 Transports moved from sz15 to sz1 3 Tanks moved from Quingdao to Amursk Purchase Units - Masaharu Masaharu buy 1 Cruiser, 1 Destroyer and 1 Transport; Remaining resources: 1 PUs; Combat - Masaharu Battle in sz1 Masaharu attack with 1 T.Boat and 4 Transports Americans defend with 1 B.Transport and 1 Destroyer Masaharu roll dice for 1 T.Boat and 4 Transports in sz1, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 B.Transport and 1 Destroyer in sz1, round 2 : 1/2 hits, 0.67 expected hits 1 B.Transport owned by the Americans and 1 Transport owned by the Masaharu lost in sz1 Masaharu roll dice for 1 T.Boat and 3 Transports in sz1, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in sz1, round 3 : 1/1 hits, 0.50 expected hits 1 Transport owned by the Masaharu lost in sz1 Masaharu roll dice for 1 T.Boat and 2 Transports in sz1, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in sz1, round 4 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 T.Boat and 2 Transports in sz1, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in sz1, round 5 : 1/1 hits, 0.50 expected hits 1 Transport owned by the Masaharu lost in sz1 Masaharu roll dice for 1 T.Boat and 1 Transport in sz1, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in sz1, round 6 : 1/1 hits, 0.50 expected hits 1 Transport owned by the Masaharu lost in sz1 Masaharu roll dice for 1 T.Boat in sz1, round 7 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in sz1, round 7 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 T.Boat owned by the Masaharu lost in sz1 Americans win with no units remaining. Battle score for attacker is -13 Casualties for Masaharu: 1 T.Boat and 4 Transports Casualties for Americans: 1 B.Transport and 1 Destroyer Battle in Amursk Masaharu attack with 3 Tanks Americans defend with 2 Elites and 1 Infantry; Russians defend with 1 AAGun and 1 Factory Masaharu roll dice for 3 Tanks in Amursk, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 2 Elites and 1 Infantry in Amursk, round 2 : 1/3 hits, 1.00 expected hits 1 Elite owned by the Americans, 1 Infantry owned by the Americans and 1 Tank owned by the Masaharu lost in Amursk Masaharu roll dice for 2 Tanks in Amursk, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 Elite in Amursk, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Americans and 1 Tank owned by the Masaharu lost in Amursk Masaharu win, taking Amursk from Russians with 1 Tank remaining. Battle score for attacker is 0 Casualties for Masaharu: 2 Tanks Casualties for Americans: 2 Elites and 1 Infantry Non Combat Move - Masaharu 1 Elite and 6 Infantrys moved from Jinan to Quingdao 3 Infantrys moved from Hsingan to Quingdao Place Units - Masaharu 1 Cruiser, 1 Destroyer and 1 Transport placed in sz15 Turn Complete - Masaharu Masaharu collect 24 PUs; end with 25 PUsCombat Hit Differential Summary :
Masaharu : 0.50 Americans : 1.83 Russians : 0.67





