@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
dawgoneit Axis vs. entek Allies
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - British 1 unit repaired. 1 Artillery and 1 Infantry moved from Ceylon to sz63 1 Artillery, 1 Infantry and 1 Transport moved from sz63 to sz66 1 Transport moved from sz63 to sz65 1 Artillery moved from S.A to sz65 1 Infantry moved from Amdanam to sz65 1 Artillery, 1 Infantry and 1 Transport moved from sz65 to sz66 2 Artillerys and 2 Infantrys moved from sz66 to Malaya 1 EarlyFighter moved from Burma to Malaya 1 Infantry moved from E.India to sz64 1 Infantry moved from Bengal to sz64 2 Infantrys and 2 T.Boats moved from sz64 to sz66 2 Infantrys moved from sz66 to Malaya 1 Submarine moved from sz64 to sz66 2 Destroyers and 1 Submarine moved from sz63 to sz66 1 EarlyFighter moved from Calcutta to Malaya 1 Infantry moved from W.India to Bikaner 1 Artillery and 1 Infantry moved from Bhopal to Bikaner 1 Artillery and 1 Infantry moved from Bhopa to W.Tibet 1 EarlyFighter moved from Bhopa to W.Tibet 1 Infantry and 1 Tank moved from N.B to Borneo 1 Artillery moved from W.Borneo to S.Borneo 1 Submarine moved from sz47 to sz70 Purchase Units - British British buy 2 Artillerys, 2 Infantrys and 2 Transports; Remaining resources: 3 PUs; Combat - British Battle in W.Tibet British attack with 1 Artillery, 1 EarlyFighter and 1 Infantry Neutral defend with 1 Bunker British roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in W.Tibet, round 2 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in W.Tibet British roll dice for 1 Artillery and 1 EarlyFighter in W.Tibet, round 3 : 1/2 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in W.Tibet, round 3 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the British lost in W.Tibet retreated to W.Tibet Neutral win with 1 Bunker remaining. Battle score for attacker is -6 Casualties for British: 1 Artillery and 1 Infantry Battle in Borneo British attack with 1 Infantry and 1 Tank Thai defend with 1 Infantry British roll dice for 1 Infantry and 1 Tank in Borneo, round 2 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Borneo British win, taking Borneo from Thai with 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in sz70 British attack with 1 Submarine Yamamoto defend with 1 Submarine British roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits 1 Submarine owned by the British Submerged 1 Submarine owned by the Yamamoto Submerged Battle in Bikaner British attack with 1 Artillery and 2 Infantrys Neutral defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Bikaner, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Bikaner, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Bikaner British loses 0 PUs for violating Bikaners neutrality. British winBritish win with no units remaining, taking Bikaner from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - British 1 EarlyFighter moved from W.Tibet to Burma 1 EarlyFighter moved from Dheli to Burma 1 Infantry moved from Nepal to Bengal 1 Artillery moved from Bengal to Burma 1 Tank moved from Dheli to Nepal 2 Infantrys moved from Dheli to Bhopa 1 Infantry moved from Nagpur to E.India 1 Artillery and 1 Infantry moved from C.India to E.India 4 Infantrys moved from Calcutta to C.India 1 Artillery moved from Calcutta to C.India 1 Tank moved from Calcutta to E.India 1 Infantry moved from M.India to C.India 1 Tank moved from S.India to C.India 2 Infantrys moved from India to C.India 2 Infantrys moved from Moresby to sz49 1 Infantry moved from New Guinea to sz49 1 Artillery moved from E.G to sz49 1 Artillery, 1 Destroyer, 3 Infantrys and 2 Transports moved from sz49 to sz57 1 Artillery and 3 Infantrys moved from sz57 to Java Place Units - British 2 Transports placed in sz63 2 Artillerys and 2 Infantrys placed in Calcutta Turn Complete - British British collect 62 PUs; end with 65 PUsCombat Hit Differential Summary :
Neutral : 0.67 British : -0.50 Yamamoto : -0.17 Thai : 0.67 -
TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Anzac 1 Artillery and 1 Infantry moved from E.Australia to sz37 1 Artillery, 1 Battleship, 1 Carrier, 1 EarlyFighter, 1 Infantry and 1 Transport moved from sz37 to sz50 1 Artillery and 1 Infantry moved from sz50 to Soem 2 Infantrys moved from Townsville to sz41 2 Infantrys, 1 Submarine and 1 Transport moved from sz41 to sz49 2 Infantrys moved from sz49 to Derby 1 EarlyFighter moved from Sydney to sz50 1 EarlyFighter moved from Melbourne to Soem 1 Artillery and 3 Infantrys moved from Darwin to Derby 1 Infantry moved from N.Australia to Derby 1 Tank moved from Australia to Derby 2 Tanks moved from Melbourne to W.Australia 1 Artillery and 3 Infantrys moved from Melbourne to S.W.Australia 1 Artillery and 2 Infantrys moved from Wellington to sz35 1 Infantry moved from New Zealand to sz35 1 Artillery, 3 Infantrys, 1 Submarine and 2 Transports moved from sz35 to sz37 1 Artillery and 3 Infantrys moved from sz37 to Sydney 2 T.Boats moved from sz38 to sz41 Purchase Units - Anzac Anzac buy 1 Destroyer; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Destroyer placed in sz37 Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Americans 3 units repaired. 1 Artillery and 1 Infantry moved from San Francisco to sz23 1 Submarine moved from sz13 to sz11 1 EarlyFighter moved from Midway to sz6 1 EarlyFighter moved from San Francisco to sz6 1 Bomber moved from Portland to sz6 1 Battleship moved from sz23 to sz6 1 Cruiser and 1 Destroyer moved from sz25 to sz6 Purchase Units - Americans Americans buy 1 B.Transport and 5 Infantrys; Remaining resources: 0 PUs; Combat - Americans Battle in sz6 Americans attack with 1 Battleship, 1 Bomber, 1 Cruiser, 1 Destroyer and 2 EarlyFighters Yamamoto defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz6, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Battleship, 1 Bomber, 1 Cruiser, 1 Destroyer and 2 EarlyFighters in sz6, round 2 : 3/6 hits, 2.83 expected hits 1 Submarine owned by the Yamamoto lost in sz6 Americans win with 1 Battleship, 1 Bomber, 1 Cruiser, 1 Destroyer and 2 EarlyFighters remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Submarine Non Combat Move - Americans 1 Artillery, 1 Carrier, 1 Infantry and 1 Transport moved from sz23 to sz6 1 Bomber moved from sz6 to Alaska 1 Artillery and 1 Infantry moved from sz6 to N.Canada 3 Infantrys moved from Seattle to British Columbia 2 Artillerys and 2 Infantrys moved from Rocky Mt to Canada 1 Infantry moved from Olympic Penn to Seattle 1 Destroyer and 1 Transport moved from sz27 to sz23 2 Infantrys moved from Los Angeles to sz23 2 Tanks moved from San Francisco to Portland 1 Tank moved from High Desert to Seattle 1 Tank moved from Central Valley to Seattle 2 Infantrys moved from Central Valley to Portland 2 Infantrys moved from Nor Cal to Portland 1 Artillery and 2 Infantrys moved from San Francisco to Nor Cal 2 Infantrys and 1 Transport moved from sz23 to sz14 2 Infantrys moved from sz14 to Seattle 2 Battleships and 2 Carriers moved from sz25 to sz21 1 Battleship moved from sz25 to sz21 1 EarlyFighter moved from Kauai to sz21 1 Submarine moved from sz40 to sz18 1 Submarine moved from sz40 to sz45 1 Artillery and 1 Infantry moved from Mindanao to Davao 1 Infantry moved from Mindor to Punay 2 Infantrys moved from Samar to S 1 Artillery moved from Pikelot to Pula 1 Tank moved from Phonpei to Pula Place Units - Americans 1 B.Transport placed in sz23 5 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 94 PUs; end with 94 PUsCombat Hit Differential Summary :
Yamamoto : -0.17 Americans : 0.17 -
TripleA Turn Summary: Masaharu round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Masaharu 1 Tank moved from Sukhalin to sz7 1 Infantry moved from Sukhalin to sz7 1 Infantry, 1 Tank and 1 Transport moved from sz7 to sz2 1 Infantry and 1 Tank moved from sz2 to Palana 1 Infantry and 1 Tank moved from Akina to sz15 1 Infantry moved from Akina to sz15 1 Infantry and 1 T.Boat moved from sz15 to sz1 1 Infantry, 1 Tank and 1 Transport moved from sz15 to sz2 1 Infantry and 1 Tank moved from sz2 to Magadan 1 Transport moved from sz1 to sz15 1 Infantry and 1 Tank moved from Akina to sz15 1 Infantry, 1 Tank and 1 Transport moved from sz15 to sz1 1 Tank moved from sz1 to Yakutsk 1 Infantry moved from sz1 to Amursk 1 Infantry moved from sz1 to Yakutsk 1 Transport moved from sz1 to sz15 1 Tank moved from N.Japan to sz15 1 Infantry moved from Akina to sz15 1 Infantry, 1 Tank and 1 Transport moved from sz15 to sz1 1 Infantry and 1 Tank moved from sz1 to Vostok 1 Artillery and 4 Infantrys moved from Manchuria to Amursk 1 Destroyer moved from sz1 to sz2 1 Destroyer and 1 Submarine moved from sz7 to sz2 2 Artillerys and 4 Infantrys moved from Hsingan to Quingdao 1 Bomber moved from Akina to Quingdao 1 EarlyFighter moved from Akina to Amursk 1 Tank moved from Hsingan to Quingdao 1 Tank moved from Hsingan to Quingdao 2 Infantrys moved from Akina to N.Japan Purchase Units - Masaharu Masaharu buy 2 Elites and 6 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in Amursk Masaharu attack with 1 Artillery, 1 EarlyFighter and 5 Infantrys Russians defend with 1 AAGun, 1 Bunker and 1 Factory AA fire in Amursk : 0/1 hits, 0.17 expected hits Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 5 Infantrys in Amursk, round 2 : 2/7 hits, 1.67 expected hits Russians roll dice for 1 Bunker in Amursk, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Amursk Masaharu win, taking Amursk from Russians with 1 Artillery, 1 EarlyFighter and 5 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Quingdao Masaharu attack with 2 Artillerys, 1 Bomber, 4 Infantrys and 2 Tanks Russians defend with 1 Bunker Masaharu roll dice for 2 Artillerys, 1 Bomber, 4 Infantrys and 2 Tanks in Quingdao, round 2 : 4/9 hits, 3.33 expected hits Russians roll dice for 1 Bunker in Quingdao, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Quingdao Masaharu win, taking Quingdao from Russians with 2 Artillerys, 1 Bomber, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Magadan Masaharu attack with 1 Infantry and 1 Tank Russians defend with 1 Infantry Masaharu roll dice for 1 Infantry and 1 Tank in Magadan, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Magadan, round 2 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Infantry and 1 Tank in Magadan, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Magadan, round 3 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Infantry and 1 Tank in Magadan, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Magadan, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Magadan Masaharu roll dice for 1 Tank in Magadan, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Magadan, round 5 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Tank in Magadan, round 6 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Magadan, round 6 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Masaharu lost in Magadan Russians win with 1 Infantry remaining. Battle score for attacker is -7 Casualties for Masaharu: 1 Infantry and 1 Tank Battle in Vostok Masaharu attack with 1 Infantry and 1 Tank Russians defend with 1 Infantry Masaharu roll dice for 1 Infantry and 1 Tank in Vostok, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vostok, round 2 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Infantry and 1 Tank in Vostok, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vostok, round 3 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Infantry and 1 Tank in Vostok, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vostok, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vostok Masaharu win, taking Vostok from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Palana Masaharu attack with 1 Infantry and 1 Tank Russians defend with 1 Infantry Masaharu roll dice for 1 Infantry and 1 Tank in Palana, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Palana, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Palana Masaharu roll dice for 1 Tank in Palana, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Palana, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Masaharu lost in Palana Russians win with no units remaining. Battle score for attacker is -5 Casualties for Masaharu: 1 Infantry and 1 Tank Casualties for Russians: 1 Infantry Battle in Yakutsk Masaharu attack with 1 Infantry and 1 Tank Russians defend with 1 Infantry Masaharu roll dice for 1 Infantry and 1 Tank in Yakutsk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Infantry and 1 Tank in Yakutsk, round 3 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Yakutsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Yakutsk Masaharu win, taking Yakutsk from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Masaharu 1 EarlyFighter moved from Amursk to Belogorsk 1 Bomber moved from Quingdao to Belogorsk Place Units - Masaharu 2 Elites and 6 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Masaharu : -2.50 AA fire in Amursk : : -0.17 Russians : -1.00 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Purchase Units - Russians Russians buy 3 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Russians 3 Infantrys moved from Tulun to Ulaan Ude 1 Artillery and 1 Infantry moved from Ustkut to Ulaan Ude 1 Infantry moved from Irkutsk to Ulaan Ude 1 Infantry moved from Kyzal to Ulaan Ude 1 Infantry moved from Bratsk to Tulun 2 Tanks moved from Kaask to Ulaan Ude 2 Artillerys moved from Kaask to Tulun 1 EarlyFighter moved from Kaask to Ulaan Ude 4 Infantrys moved from Kaask to Tulun 1 AAGun moved from Kaask to Tulun 1 Infantry moved from Jinquan to Kyzal 1 Infantry moved from Krasnoyarsk to Kaask 1 Infantry moved from Kyzyl to Kaask 1 Tank moved from Abakan to Jinquan 1 Infantry moved from Maltan to Haixi 1 Artillery, 1 Infantry and 1 Tank moved from Achinsk to Kyzyl 1 Tank moved from Kyzyl to Jinquan 1 AAGun moved from Achinsk to Kyzyl Place Units - Russians 3 Infantrys placed in Kaask Turn Complete - Russians Russians collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Research Technology - Yamamoto Combat Move - Yamamoto 1 unit repaired. 2 Submarines moved from sz68 to sz59 1 Destroyer moved from sz68 to sz59 1 Tank moved from Vladivostok to Hsingan 2 Artillerys, 4 Infantrys and 4 Tanks moved from Manchuria to Hsingan 1 Artillery moved from Vladivostok to Manchuria 1 Tank moved from S.Japan to sz79 1 Infantry moved from S.Japan to sz79 1 Infantry and 1 Tank moved from sz79 to Manchuria 2 T.Boats moved from sz74 to sz79 2 Infantrys moved from S.Japan to sz79 2 Infantrys moved from sz79 to Manchuria 1 Battleship moved from sz71 to sz70 1 Destroyer moved from sz71 to sz70 1 Carrier moved from sz71 to sz70 1 Destroyer and 1 Submarine moved from sz72 to sz18 2 Tanks moved from Weno to sz72 1 Artillery moved from Fais to sz72 3 Infantrys moved from Iwo Jima to sz72 1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from sz72 to sz70 1 Artillery, 3 Infantrys and 2 Tanks moved from sz70 to Davao 2 EarlyFighters moved from Iwo Jima to Davao 1 Infantry moved from Fais to Ifalk Yamamoto take Ifalk from Americans 3 Artillerys moved from Manila to sz71 1 Infantry moved from Manila to Mindor Yamamoto take Mindor from Americans 3 Artillerys and 3 Transports moved from sz71 to sz72 2 Infantrys moved from Weno to sz72 1 Infantry moved from Iwo Jima to sz72 3 Artillerys, 3 Infantrys and 3 Transports moved from sz72 to sz70 1 Artillery moved from sz70 to Mindanao 2 Artillerys and 2 Infantrys moved from sz70 to Davao 1 Infantry moved from sz70 to Mindanao 2 Artillerys and 3 Tanks moved from S.Japan to sz78 1 Tank moved from S.Japan to sz78 1 Artillery moved from S.Japan to sz78 1 Artillery moved from S.Japan to sz78 1 Tank moved from S.Japan to sz78 1 Tank moved from S.Japan to sz78 5 Infantrys moved from S.Japan to sz78 1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from sz78 to sz72 1 Artillery, 1 Infantry and 1 Tank moved from sz72 to Pula 1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from sz78 to sz72 1 Artillery, 1 Infantry and 1 Tank moved from sz72 to Pula 1 B.Transport, 1 Infantry and 2 Tanks moved from sz78 to sz72 1 Infantry and 2 Tanks moved from sz72 to Gaferut Yamamoto take Gaferut from Americans 2 Artillerys, 1 B.Transport and 1 Infantry moved from sz78 to sz72 2 Artillerys and 1 Infantry moved from sz72 to Pikelot Yamamoto take Pikelot from Americans 1 B.Transport, 1 Infantry and 2 Tanks moved from sz78 to sz72 1 Infantry and 2 Tanks moved from sz72 to Pula 1 Infantry moved from Kwangsi to Macau Yamamoto take Macau from Chinese 2 Infantrys moved from Shantung to Nanking 1 Tank moved from Kiangsi to Nanking 2 Artillerys moved from Kiangsi to Hankou 4 EarlyFighters moved from sz71 to sz45 2 Bombers moved from Iwo Jima to N.Japan Purchase Units - Yamamoto Yamamoto buy 3 Destroyers, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz45 Yamamoto attack with 4 EarlyFighters Americans defend with 1 Submarine Yamamoto roll dice for 4 EarlyFighters in sz45, round 2 : 0/4 hits, 1.33 expected hits 1 Submarine owned by the Americans Submerged Battle in sz59 Yamamoto attack with 1 Destroyer and 2 Submarines Dutch defend with 1 Destroyer, 2 T.Boats and 2 Transports Yamamoto roll dice for 2 Submarines in sz59, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz59, round 2 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer, 2 T.Boats and 2 Transports in sz59, round 2 : 0/5 hits, 1.17 expected hits 1 T.Boat owned by the Dutch lost in sz59 Yamamoto roll dice for 2 Submarines in sz59, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz59, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in sz59, round 3 : 0/4 hits, 1.00 expected hits Yamamoto roll dice for 2 Submarines in sz59, round 4 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz59, round 4 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in sz59, round 4 : 1/4 hits, 1.00 expected hits 1 Submarine owned by the Yamamoto lost in sz59 Yamamoto roll dice for 1 Submarine in sz59, round 5 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in sz59, round 5 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in sz59, round 5 : 2/4 hits, 1.00 expected hits 1 Submarine owned by the Yamamoto, 1 T.Boat owned by the Dutch and 1 Destroyer owned by the Yamamoto lost in sz59 Dutch winYamamoto win with 4 EarlyFighters remaining with 1 Destroyer and 2 Transports remaining. Battle score for attacker is -10 Casualties for Dutch: 2 T.Boats Casualties for Yamamoto: 1 Destroyer and 2 Submarines Battle in Pula Yamamoto attack with 2 Artillerys, 3 Infantrys and 4 Tanks Americans defend with 1 Artillery, 1 Infantry and 1 Tank Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 4 Tanks in Pula, round 2 : 6/9 hits, 3.50 expected hits Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Pula, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans, 1 Artillery owned by the Americans and 1 Tank owned by the Americans lost in Pula Yamamoto win, taking Pula from Americans with 2 Artillerys, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 9 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Artillery, 1 Infantry and 1 Tank Battle in sz18 Yamamoto attack with 1 Destroyer and 1 Submarine Americans defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz18, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz18, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer in sz18, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in sz18, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz18, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer in sz18, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in sz18 Yamamoto win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Submarine Battle in sz70 Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Submarine and 6 Transports British defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz70, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits 1 Submarine owned by the British lost in sz70 Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Submarine and 6 Transports remaining. Battle score for attacker is 6 Casualties for British: 1 Submarine Battle in Davao Yamamoto attack with 3 Artillerys, 2 EarlyFighters, 5 Infantrys and 2 Tanks Americans defend with 1 AAGun, 1 Artillery, 1 EarlyFighter, 1 Factory, 2 Infantrys and 2 Tanks AA fire in Davao : 1/2 hits, 0.33 expected hits 1 EarlyFighter owned by the Yamamoto lost in Davao Yamamoto roll dice for 3 Artillerys, 1 EarlyFighter, 5 Infantrys and 2 Tanks in Davao, round 2 : 2/11 hits, 3.67 expected hits Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 2 Tanks in Davao, round 2 : 3/6 hits, 2.50 expected hits 3 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Davao Yamamoto roll dice for 3 Artillerys, 1 EarlyFighter, 2 Infantrys and 2 Tanks in Davao, round 3 : 4/8 hits, 3.00 expected hits Americans roll dice for 1 Artillery, 1 EarlyFighter and 2 Tanks in Davao, round 3 : 4/4 hits, 1.83 expected hits 2 Artillerys owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 1 Artillery owned by the Americans, 2 Tanks owned by the Americans and 1 EarlyFighter owned by the Americans lost in Davao Yamamoto win, taking Davao from Americans with 1 Artillery, 1 EarlyFighter and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Yamamoto: 2 Artillerys, 1 EarlyFighter and 5 Infantrys Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantrys and 2 Tanks Battle in Mindanao Non Combat Move - Yamamoto 1 EarlyFighter moved from Davao to sz70 1 Carrier moved from sz71 to sz18 2 EarlyFighters moved from sz45 to sz18 2 EarlyFighters moved from sz45 to Marcus 1 EarlyFighter moved from Hsingan to sz70 Place Units - Yamamoto 1 Factory placed in Vladivostok 4 Infantrys placed in Tokyo 3 Destroyers placed in sz78 Turn Complete - Yamamoto Yamamoto collect 59 PUs; end with 59 PUsCombat Hit Differential Summary :
British : -0.17 Yamamoto : -0.83 Americans : 2.17 AA fire in Davao : : 0.67 Dutch : -1.17 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Chinese 1 Tank moved from W.Mongolia to Gobi 1 Artillery and 2 Infantrys moved from Quyan to Gobi 1 Infantry moved from Hanan to Kwangsi Chinese take Kwangsi from Yamamoto Purchase Units - Chinese Chinese buy 1 Elite, 3 Infantrys and 6 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Gobi Chinese attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 1 Bunker Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Gobi, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in Gobi, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Gobi Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Gobi, round 3 : 2/3 hits, 1.17 expected hits Neutral roll dice for 1 Bunker in Gobi, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in Gobi Chinese loses 0 PUs for violating Gobis neutrality. Chinese win, taking Gobi from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 2 Infantrys Casualties for Neutral: 1 Bunker Non Combat Move - Chinese 1 AAGun moved from Urumal to Quyan 2 Artillerys, 7 Infantrys and 1 Tank moved from Sian to Szechwan 1 Infantry moved from Szechwan to Sian 1 Tank moved from W.Sian to Szechwan 1 Infantry moved from W.Sian to Hanan 1 Infantry moved from W.Sian to Szechwan 2 Tanks moved from Sikang to Szechwan 1 Infantry moved from Sikang to Szechwan 2 Artillerys and 6 Infantrys moved from Tsingnan to Gansu 3 Infantrys moved from Xining to Tsingnan 1 AAGun moved from Xining to Tsingnan 1 Artillery and 1 Infantry moved from Ming Jong to Tsingnan 1 EarlyFighter moved from Ming Jong to Szechwan Place Units - Chinese 1 Elite, 3 Infantrys and 2 Tanks placed in Xining 4 Tanks placed in Urumal Turn Complete - Chinese Chinese collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Neutral : 1.00 Chinese : 0.50 -
TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Hisaichi 1 unit repaired. 2 EarlyFighters moved from Hsingan to Irkutsk 1 Tank moved from Belogorsk to Irkutsk 2 Tanks moved from Belogorsk to Angarsk 2 Tanks moved from Frenchindochina to sz67 3 Artillerys moved from N.French I. to sz67 1 Artillery moved from Hongkong to sz67 1 Artillery moved from Kwangtung to sz67 4 EarlyFighters moved from sz68 to S.Borneo 2 Infantrys moved from N.French I. to sz67 2 Bombers moved from Phuket to S.Borneo 2 Infantrys moved from E.Shansi to N.Shangsi 1 EarlyFighter moved from E.Shansi to N.Shangsi 2 Infantrys moved from E.Shansi to Shangsi 1 Artillery moved from E.Shansi to Shangsi 2 Infantrys moved from Nanking to Sian 1 EarlyFighter moved from Kiangsi to Sian 2 Infantrys moved from Hankou to Hanan 1 Artillery moved from Hankou to Hanan 1 Infantry moved from Kwangtung to sz67 5 Artillerys, 3 Infantrys, 2 Tanks and 7 Transports moved from sz67 to sz60 5 Artillerys, 3 Infantrys and 2 Tanks moved from sz60 to S.Borneo 2 Destroyers and 2 Submarines moved from sz68 to sz69 1 Submarine moved from sz68 to sz69 2 Artillerys, 3 Infantrys and 1 Marine moved from Seoul to sz79 2 Artillerys, 2 B.Transports, 3 Infantrys and 1 Marine moved from sz79 to sz67 1 Artillery moved from sz67 to Kwangsi 1 Artillery and 2 Infantrys moved from sz67 to N.French I. 1 Infantry and 1 Marine moved from sz67 to Kwangsi 1 T.Boat moved from sz67 to sz74 1 Infantry moved from Hopeh to sz74 1 Infantry moved from sz74 to Kwangtung 1 Transport moved from sz1 to sz79 1 Infantry moved from Hankou to Hanan 1 Infantry moved from E.Shansi to N.Shangsi 1 Infantry moved from E.Shansi to Shangsi 1 Infantry moved from Shansi to Sian Purchase Units - Hisaichi Hisaichi buy 1 Elite, 2 Factorys, 4 Infantrys, 1 Marine and 4 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in S.Borneo Hisaichi attack with 5 Artillerys, 2 Bombers, 4 EarlyFighters, 3 Infantrys and 2 Tanks British defend with 1 Artillery; Dutch defend with 1 AAGun, 2 Artillerys, 1 EarlyFighter, 1 Factory, 5 Infantrys and 1 Tank AA fire in S.Borneo : 0/6 hits, 1.00 expected hits Hisaichi roll dice for 1 Battleship in S.Borneo, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 5 Artillerys, 2 Bombers, 4 EarlyFighters, 3 Infantrys and 2 Tanks in S.Borneo, round 2 : 9/16 hits, 6.33 expected hits Dutch roll dice for 3 Artillerys, 1 EarlyFighter, 5 Infantrys and 1 Tank in S.Borneo, round 2 : 4/10 hits, 3.67 expected hits 2 Artillerys owned by the Dutch, 1 Artillery owned by the British, 1 EarlyFighter owned by the Dutch, 5 Infantrys owned by the Dutch, 1 Tank owned by the Dutch, 2 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in S.Borneo Hisaichi captures 27PUs while taking Dutch capital Hisaichi win, taking S.Borneo from Dutch with 3 Artillerys, 2 Bombers, 4 EarlyFighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 23 Casualties for Hisaichi: 2 Artillerys and 2 Infantrys Casualties for Dutch: 2 Artillerys, 1 EarlyFighter, 5 Infantrys and 1 Tank Casualties for British: 1 Artillery Battle in Shangsi Hisaichi attack with 1 Artillery and 3 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 3 Infantrys in Shangsi, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi Hisaichi win, taking Shangsi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in N.Shangsi Hisaichi attack with 1 EarlyFighter and 3 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 EarlyFighter and 3 Infantrys in N.Shangsi, round 2 : 0/4 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 EarlyFighter and 3 Infantrys in N.Shangsi, round 3 : 1/4 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Kwangsi Hisaichi attack with 1 Artillery, 1 Infantry and 1 Marine Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Marine in Kwangsi, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kwangsi Hisaichi roll dice for 1 Artillery and 1 Marine in Kwangsi, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Marine in Kwangsi, round 4 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangsi Hisaichi win, taking Kwangsi from Chinese with 1 Artillery and 1 Marine remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Hanan Hisaichi attack with 1 Artillery and 3 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 3 Infantrys in Hanan, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Hanan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 3 Infantrys in Hanan, round 3 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Hanan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hanan Hisaichi win, taking Hanan from Chinese with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Sian Hisaichi attack with 1 EarlyFighter and 3 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 EarlyFighter and 3 Infantrys in Sian, round 2 : 0/4 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Sian, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Sian Hisaichi roll dice for 1 EarlyFighter and 2 Infantrys in Sian, round 3 : 1/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Sian, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sian Hisaichi win, taking Sian from Chinese with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Infantry Battle in Irkutsk Hisaichi attack with 2 EarlyFighters and 1 Tank Russians defend with 1 Infantry Hisaichi roll dice for 2 EarlyFighters and 1 Tank in Irkutsk, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Irkutsk Hisaichi win, taking Irkutsk from Russians with 2 EarlyFighters and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Angarsk Hisaichi attack with 2 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 2 Tanks in Angarsk, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Angarsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Angarsk Hisaichi win, taking Angarsk from Russians with 1 Tank remaining. Battle score for attacker is -3 Casualties for Hisaichi: 1 Tank Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi 2 EarlyFighters moved from Irkutsk to Quingdao 1 EarlyFighter moved from N.Shangsi to Nanking 1 EarlyFighter moved from Sian to Nanking 2 Carriers moved from sz68 to sz60 4 EarlyFighters moved from S.Borneo to sz60 2 Bombers moved from S.Borneo to Phuket Place Units - Hisaichi 1 Factory placed in Peking 1 Factory placed in Belogorsk 1 Elite, 1 Marine and 4 Tankettes placed in Hongkong 4 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 63 PUs; end with 90 PUsCombat Hit Differential Summary :
Hisaichi : 2.00 AA fire in S.Borneo : : -1.00 Chinese : 1.67 Russians : 0.33 Dutch : 0.33 -
TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Non Combat Move - Dutch 1 EarlyFighter moved from Java to Malaya 1 Destroyer and 2 Transports moved from sz59 to sz57 Turn Complete - DutchCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Thai 1 T.Boat moved from sz68 to sz60 1 Infantry moved from Sumatra to sz60 1 Infantry moved from sz60 to W.Borneo Thai take W.Borneo from British Purchase Units - Thai Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 1 Elite and 5 Infantrys placed in Phuket Turn Complete - Thai Thai collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - British 1 Artillery and 1 Infantry moved from Burma to Thailand 1 Artillery and 2 Infantrys moved from Burma to N.French I. 2 EarlyFighters moved from Burma to sz67 1 Infantry moved from Java to Sumatra British take Sumatra from Thai 1 Tank moved from Borneo to W.Borneo 1 Infantry moved from Vancouver to British Columbia 1 Infantry moved from British Columbia to N.Canada 1 Infantry moved from N.Canada to Anchorage 1 Infantry moved from Canada to N.Canada 3 EarlyFighters moved from Malaya to W.Borneo 1 Artillery and 2 Infantrys moved from Bikaner to Punjab 2 Infantrys moved from Bhopa to W.Tibet 1 Tank moved from Nepal to W.Tibet 2 Artillerys and 2 Infantrys moved from Calcutta to sz63 2 Artillerys, 2 Infantrys and 2 Transports moved from sz63 to sz66 2 Artillerys and 2 Infantrys moved from sz66 to Malaya 2 Transports moved from sz66 to sz63 1 Artillery, 2 Infantrys and 1 Tank moved from E.India to Bengal 1 Infantry and 1 Tank moved from Bengal to Burma 1 Tank moved from C.India to Bengal 1 Artillery and 7 Infantrys moved from C.India to E.India Purchase Units - British British buy 2 Artillerys, 1 Carrier, 1 Destroyer, 2 Fighters and 8 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in W.Tibet British attack with 2 Infantrys and 1 Tank Neutral defend with 1 Bunker British roll dice for 2 Infantrys and 1 Tank in W.Tibet, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in W.Tibet British loses 0 PUs for violating W.Tibets neutrality. British win, taking W.Tibet from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in sz67 British attack with 2 EarlyFighters Hisaichi defend with 2 B.Transports British roll dice for 2 EarlyFighters in sz67, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 2 B.Transports in sz67, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 2 EarlyFighters in sz67, round 3 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 2 B.Transports in sz67, round 3 : 1/2 hits, 0.33 expected hits 2 B.Transports owned by the Hisaichi and 1 EarlyFighter owned by the British lost in sz67 British win with 1 EarlyFighter remaining. Battle score for attacker is 8 Casualties for British: 1 EarlyFighter Casualties for Hisaichi: 2 B.Transports Battle in N.French I. British attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Artillery and 2 Infantrys British roll dice for 1 Artillery and 2 Infantrys in N.French I., round 2 : 2/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.French I., round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the British and 2 Infantrys owned by the Hisaichi lost in N.French I. British roll dice for 1 Artillery and 1 Infantry in N.French I., round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in N.French I., round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in N.French I. British win, taking N.French I. from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6 Casualties for British: 1 Infantry Casualties for Hisaichi: 1 Artillery and 2 Infantrys Battle in Punjab British attack with 1 Artillery and 2 Infantrys Neutral defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Punjab, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Punjab, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Punjab British loses 0 PUs for violating Punjabs neutrality. British win, taking Punjab from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Thailand British attack with 1 Artillery and 1 Infantry Thai defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in Thailand, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Thailand British roll dice for 1 Artillery in Thailand, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry in Thailand, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Thailand Thai win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for British: 1 Artillery and 1 Infantry Battle in W.Borneo British attack with 3 EarlyFighters and 1 Tank Thai defend with 1 Infantry British roll dice for 3 EarlyFighters and 1 Tank in W.Borneo, round 2 : 1/4 hits, 1.50 expected hits Thai roll dice for 1 Infantry in W.Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in W.Borneo British win, taking W.Borneo from Thai with 3 EarlyFighters and 1 Tank remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - British 3 EarlyFighters moved from W.Borneo to Malaya 1 EarlyFighter moved from sz67 to Malaya 1 Infantry moved from N.G to New Guinea 1 Artillery and 2 Infantrys moved from Java to sz57 1 Artillery, 1 Destroyer, 2 Infantrys and 2 Transports moved from sz57 to sz61 1 Artillery and 2 Infantrys moved from sz61 to N.S Place Units - British 1 Carrier and 1 Destroyer placed in sz63 2 Fighters placed in sz63 2 Artillerys and 2 Infantrys placed in Calcutta 3 Infantrys placed in Dheli 3 Infantrys placed in Moresby Turn Complete - British British collect 70 PUs; end with 70 PUsCombat Hit Differential Summary :
Neutral : -0.83 British : 1.00 Hisaichi : 0.00 Thai : 1.00 -
TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Anzac 2 Infantrys moved from Derby to sz49 2 Infantrys moved from Derby to sz50 2 Infantrys, 1 Submarine and 1 Transport moved from sz49 to sz50 4 Infantrys moved from sz50 to Soem 1 Artillery and 3 Infantrys moved from Sydney to sz37 1 Artillery, 1 Destroyer, 3 Infantrys, 1 Submarine and 2 Transports moved from sz37 to sz50 1 Artillery and 3 Infantrys moved from sz50 to Soem 2 T.Boats moved from sz41 to sz46 1 Infantry moved from Sydney to S.W.Australia 1 Artillery and 3 Infantrys moved from S.W.Australia to W.Australia Purchase Units - Anzac Anzac buy 1 Destroyer, 1 Factory and 1 Marine; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 EarlyFighter moved from Soem to Malaya Place Units - Anzac 1 Factory placed in W.Australia 1 Marine placed in Darwin 1 Destroyer placed in sz37 Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Americans 1 Submarine moved from sz45 to sz72 4 Infantrys moved from San Francisco to sz23 1 B.Transport, 1 Destroyer and 4 Infantrys moved from sz23 to sz14 4 Infantrys moved from sz14 to Seattle 1 Artillery and 1 Infantry moved from Nor Cal to sz14 1 Artillery, 1 Infantry and 1 Transport moved from sz14 to sz5 1 Artillery and 1 Infantry moved from sz5 to Anchorage 1 Infantry moved from San Francisco to Nor Cal 1 Infantry moved from Nor Cal to Portland 4 Infantrys and 2 Tanks moved from Portland to Seattle 3 Infantrys and 4 Tanks moved from Seattle to British Columbia 2 Infantrys moved from British Columbia to sz6 1 Infantry moved from British Columbia to sz6 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 EarlyFighters, 3 Infantrys and 1 Transport moved from sz6 to sz4 3 Infantrys moved from sz4 to Palana 1 Infantry moved from Anchorage to Alaska 1 Artillery and 1 Infantry moved from N.Canada to Anchorage 2 Tanks moved from British Columbia to N.Canada 2 Artillerys and 2 Infantrys moved from Canada to N.Canada 1 Destroyer and 1 Submarine moved from sz31 to sz20 3 Battleships, 2 Carriers and 1 EarlyFighter moved from sz21 to sz20 1 EarlyFighter moved from Johnston to sz20 Purchase Units - Americans Americans buy 2 B.Transports, 1 Carrier, 1 Destroyer, 2 Factorys, 2 Fighters and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in sz72 Americans attack with 1 Submarine Yamamoto defend with 5 B.Transports Americans roll dice for 1 Submarine in sz72, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 5 B.Transports in sz72, round 2 : 1/5 hits, 0.83 expected hits 1 Submarine owned by the Americans lost in sz72 Yamamoto win with 5 B.Transports remaining. Battle score for attacker is -6 Casualties for Americans: 1 Submarine Non Combat Move - Americans 1 Submarine moved from sz11 to sz20 1 Bomber and 1 EarlyFighter moved from Alaska to Palana Place Units - Americans 1 Carrier placed in sz25 1 Destroyer and 1 Fighter placed in sz25 1 Fighter placed in sz25 2 B.Transports and 1 Submarine placed in sz23 1 Factory placed in Anchorage 1 Factory placed in Alaska Turn Complete - Americans Americans collect 83 PUs; end with 83 PUsCombat Hit Differential Summary :
Yamamoto : 0.17 Americans : -0.33 -
TripleA Turn Summary: Masaharu round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Masaharu 1 Tank moved from Vostok to Quingdao 1 Infantry moved from Vostok to Quingdao 1 Transport moved from sz2 to sz7 1 Artillery moved from N.Japan to sz7 1 Infantry moved from N.Japan to sz7 1 Transport moved from sz2 to sz7 1 Artillery moved from N.Japan to sz7 1 Infantry moved from N.Japan to sz7 2 Artillerys, 2 Infantrys and 2 Transports moved from sz7 to sz2 2 Artillerys and 2 Infantrys moved from sz2 to Palana 1 Artillery and 1 Infantry moved from Sukhalin to sz1 1 Artillery, 1 Infantry and 1 Transport moved from sz1 to sz2 1 Artillery and 1 Infantry moved from sz2 to Palana 1 Artillery moved from Amursk to sz1 2 Infantrys moved from N.Japan to sz1 1 Artillery, 2 Infantrys, 1 T.Boat and 1 Transport moved from sz1 to sz2 1 Artillery and 2 Infantrys moved from sz2 to Palana 1 Infantry and 1 Tank moved from Yakutsk to Magadan 5 Infantrys moved from Amursk to Belogorsk 1 Bomber moved from Belogorsk to Palana 1 EarlyFighter moved from Belogorsk to Magadan 2 Elites and 6 Infantrys moved from Akina to N.Japan Purchase Units - Masaharu Masaharu buy 1 Destroyer, 1 Elite, 6 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Masaharu Battle in Magadan Masaharu attack with 1 EarlyFighter, 1 Infantry and 1 Tank Russians defend with 1 Infantry Masaharu roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Magadan, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Magadan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Magadan Masaharu win, taking Magadan from Russians with 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Palana Masaharu attack with 4 Artillerys, 1 Bomber and 5 Infantrys Americans defend with 1 Bomber, 1 EarlyFighter and 3 Infantrys Masaharu roll dice for 4 Artillerys, 1 Bomber and 5 Infantrys in Palana, round 2 : 2/10 hits, 3.50 expected hits Russians roll dice for 1 Bomber, 1 EarlyFighter and 3 Infantrys in Palana, round 2 : 2/5 hits, 1.67 expected hits 1 Bomber owned by the Americans, 2 Infantrys owned by the Masaharu and 1 Infantry owned by the Americans lost in Palana Masaharu roll dice for 4 Artillerys, 1 Bomber and 3 Infantrys in Palana, round 3 : 4/8 hits, 3.00 expected hits Russians roll dice for 1 EarlyFighter and 2 Infantrys in Palana, round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Masaharu, 2 Infantrys owned by the Americans and 1 EarlyFighter owned by the Americans lost in Palana Masaharu win, taking Palana from Russians with 4 Artillerys, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 22 Casualties for Masaharu: 3 Infantrys Casualties for Americans: 1 Bomber, 1 EarlyFighter and 3 Infantrys Non Combat Move - Masaharu 1 Bomber moved from Palana to Belogorsk 1 EarlyFighter moved from Magadan to Yakutsk Place Units - Masaharu 1 Elite, 1 Infantry and 1 Marine placed in Amursk 5 Infantrys placed in Akina 1 Destroyer placed in sz16 Turn Complete - Masaharu Masaharu collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Masaharu : 0.50 Russians : -0.17 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Russians 2 Infantrys moved from Tulun to Ustkut 2 Artillerys and 3 Infantrys moved from Tulun to Ulaan Ude 1 Infantry moved from Kyzal to Ulaan Ude 2 Tanks moved from Jinquan to Ulaan Ude 5 Infantrys moved from Kaask to Tulun 1 Artillery and 1 Infantry moved from Kyzyl to Kaask 1 Infantry moved from Haixi to Jinquan Purchase Units - Russians Russians buy 6 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs; Non Combat Move - Russians 1 AAGun moved from Tulun to Ulaan Ude 1 AAGun moved from Kyzyl to Kaask Place Units - Russians 5 Infantrys and 1 Marine placed in Kaask 1 Infantry and 3 Tanks placed in Achinsk Turn Complete - Russians Russians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Research Technology - Yamamoto Combat Move - Yamamoto 1 Tank moved from S.Japan to sz79 2 Infantrys moved from S.Japan to sz79 1 Infantry moved from S.Japan to sz79 1 Infantry, 1 Tank and 1 Transport moved from sz79 to sz67 1 Infantry and 1 Tank moved from sz67 to N.French I. 1 Transport moved from sz70 to sz67 1 Artillery and 1 Infantry moved from Hainan to sz67 1 Artillery and 1 Infantry moved from sz67 to N.French I. 1 Infantry moved from Macau to Kwangsi 1 Infantry moved from Kiangsi to Hanan 2 Infantrys and 1 Tank moved from Nanking to Shansi 2 Artillerys moved from Hankou to Hanan 2 Tanks moved from Davao to sz70 1 Transport moved from sz70 to sz67 1 Artillery moved from Davao to sz70 1 Artillery moved from Mindanao to sz70 1 Infantry moved from Mindanao to sz70 2 Artillerys, 1 Infantry, 2 Tanks and 4 Transports moved from sz70 to sz45 1 Infantry moved from Ifalk to sz45 1 Infantry moved from Pikelot to sz45 1 Infantry moved from Gaferut to sz45 2 Artillerys, 4 Infantrys, 2 Tanks and 4 Transports moved from sz45 to sz47 1 Tank moved from sz47 to N.G Yamamoto take N.G from British 2 Artillerys, 3 Infantrys and 1 Tank moved from sz47 to E.G Yamamoto take E.G from British 1 Infantry moved from sz47 to N.G 1 Tank moved from Pula to sz72 3 Tanks moved from Pula to sz72 2 Tanks moved from Gaferut to sz72 2 Artillerys moved from Pula to sz72 1 Artillery moved from Pikelot to sz72 1 Artillery moved from Pikelot to sz72 1 Infantry moved from Pula to Lasap Yamamoto take Lasap from Americans 1 Infantry moved from Pula to sz72 1 B.Transport, 1 Infantry and 2 Tanks moved from sz72 to sz45 2 Tanks moved from sz45 to Arawa 1 Infantry moved from sz45 to Arawa 2 Artillerys and 1 B.Transport moved from sz72 to sz71 2 Artillerys moved from sz71 to Punay 1 Infantry moved from Mindor to Punay 2 Artillerys and 1 B.Transport moved from sz72 to sz71 2 Artillerys moved from sz71 to S 2 B.Transports and 4 Tanks moved from sz72 to sz47 2 Tanks moved from sz47 to E.G 1 Destroyer and 1 Submarine moved from sz70 to sz47 1 Carrier, 1 Destroyer, 2 EarlyFighters and 1 Submarine moved from sz18 to sz76 1 Battleship moved from sz70 to sz47 1 Carrier and 2 EarlyFighters moved from sz70 to sz47 3 Destroyers moved from sz78 to sz76 2 Tanks moved from sz47 to E.G 2 Infantrys moved from sz79 to Manchuria 4 Infantrys moved from Tokyo to S.Japan Purchase Units - Yamamoto Yamamoto buy 1 B.Transport, 4 Destroyers, 1 Elite, 4 Infantrys and 2 Tankettes; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Punay Yamamoto attack with 2 Artillerys and 1 Infantry Americans defend with 2 Infantrys Yamamoto roll dice for 2 Artillerys and 1 Infantry in Punay, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 2 Infantrys in Punay, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Punay Yamamoto roll dice for 2 Artillerys in Punay, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Punay, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Punay Yamamoto roll dice for 1 Artillery in Punay, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Punay, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in Punay, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Punay, round 5 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Punay Americans win with 1 Infantry remaining. Battle score for attacker is -8 Casualties for Yamamoto: 2 Artillerys and 1 Infantry Casualties for Americans: 1 Infantry Battle in S Yamamoto attack with 2 Artillerys Americans defend with 2 Infantrys Yamamoto roll dice for 2 Artillerys in S, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 Infantrys in S, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto lost in S Yamamoto roll dice for 1 Artillery in S, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 2 Infantrys in S, round 3 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in S Americans win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Yamamoto: 2 Artillerys Casualties for Americans: 1 Infantry Battle in Arawa Yamamoto attack with 1 Infantry and 2 Tanks British defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 2 Tanks in Arawa, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 Infantry in Arawa, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Arawa Yamamoto roll dice for 2 Tanks in Arawa, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 Infantry in Arawa, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Arawa Yamamoto win, taking Arawa from British with 2 Tanks remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Infantry Battle in N.French I. Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank British defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in N.French I., round 2 : 3/4 hits, 1.33 expected hits British roll dice for 1 Artillery and 1 Infantry in N.French I., round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto, 1 Artillery owned by the British and 1 Infantry owned by the British lost in N.French I. Yamamoto win, taking N.French I. from British with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto 2 EarlyFighters moved from Marcus to Iwo Jima 2 Bombers moved from N.Japan to Davao 1 Tank moved from Manchuria to Quingdao 2 Artillerys, 4 Infantrys and 5 Tanks moved from Hsingan to Quingdao 1 Artillery and 3 Infantrys moved from Manchuria to Hsingan Place Units - Yamamoto 1 B.Transport placed in sz79 4 Destroyers placed in sz78 2 Tankettes placed in Vladivostok Yamamoto undo move 1. 1 Infantry placed in Vladivostok 1 B.Transport placed in sz78 1 Elite and 3 Infantrys placed in Davao Turn Complete - Yamamoto Yamamoto collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
British : 0.67 Yamamoto : -0.83 Americans : 2.00 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Chinese 1 Artillery and 2 Infantrys moved from Gansu to N.Shangsi 1 EarlyFighter moved from Szechwan to N.Shangsi 1 Artillery and 2 Infantrys moved from Gansu to Shangsi 1 EarlyFighter moved from Szechwan to Shangsi 1 Artillery and 2 Infantrys moved from Szechwan to Sian Purchase Units - Chinese Chinese buy 1 Elite, 4 Infantrys and 5 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Sian Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 2 Infantrys in Sian, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Sian, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sian Chinese win, taking Sian from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in N.Shangsi Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Hisaichi defend with 2 Infantrys Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in N.Shangsi, round 2 : 2/4 hits, 1.17 expected hits Hisaichi roll dice for 2 Infantrys in N.Shangsi, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Hisaichi lost in N.Shangsi Chinese win, taking N.Shangsi from Hisaichi with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Battle in Shangsi Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Artillery and 2 Infantrys Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi lost in Shangsi Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 3 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Shangsi, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Shangsi Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 4 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery in Shangsi, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Shangsi Chinese win, taking Shangsi from Hisaichi with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Artillery and 2 Infantrys Non Combat Move - Chinese 1 EarlyFighter moved from Shangsi to Szechwan 1 EarlyFighter moved from N.Shangsi to Szechwan 3 Infantrys moved from Gansu to Szechwan 4 Infantrys moved from Tsingnan to Gansu 1 Artillery moved from Tsingnan to Gansu 1 Artillery moved from Gobi to Tsingnan 1 Tank moved from Gobi to Gansu 2 Tanks moved from Xining to Gansu 1 Elite and 3 Infantrys moved from Xining to Tsingnan 1 AAGun moved from Tsingnan to Gansu 1 AAGun moved from Quyan to Ming Jong 4 Tanks moved from Urumal to Gobi Place Units - Chinese 1 Elite, 4 Infantrys and 1 Tank placed in Xining 4 Tanks placed in Urumal Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Hisaichi : -2.00 Chinese : 0.50 -
TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Hisaichi 1 Tank moved from Irkutsk to Quingdao 1 Tank moved from Angarsk to Quingdao 2 Infantrys moved from Seoul to sz79 2 Infantrys and 1 Transport moved from sz79 to sz1 2 Infantrys moved from sz1 to Vostok 1 Infantry moved from Kichedung to sz74 1 Infantry and 1 T.Boat moved from sz74 to sz67 1 Infantry moved from sz67 to N.French I. 1 Infantry moved from Hanan to Chunking Hisaichi take Chunking from Chinese 1 Infantry moved from Hanan to N.Chunking Hisaichi take N.Chunking from Chinese 1 Infantry moved from Hanan to W.Sian Hisaichi take W.Sian from Chinese 1 Artillery and 1 Marine moved from Kwangsi to Hanan 1 Infantry moved from Nanking to Sian 1 Artillery moved from Hanan to Sian 1 Infantry moved from Shansi to Sian 2 EarlyFighters moved from Nanking to Sian 5 Tanks moved from Nanking to Shansi 3 Infantrys moved from Hopeh to E.Shansi 1 Artillery and 2 Infantrys moved from Shansi to Shangsi 1 Infantry moved from E.Shansi to Shangsi 1 Infantry moved from Kwangtung to Hankou 1 Artillery and 1 Infantry moved from S.Borneo to E.Borneo 2 Artillerys moved from S.Borneo to W.Borneo 4 EarlyFighters moved from sz60 to sz61 2 Bombers moved from Phuket to sz61 1 Tank moved from S.Borneo to sz60 1 Tank and 1 Transport moved from sz60 to sz69 1 Tank moved from sz69 to Celebs Hisaichi take Celebs from Dutch 1 Tank moved from S.Borneo to sz60 1 Tank moved from sz60 to Sumatra 5 Transports moved from sz60 to sz67 1 Elite, 1 Marine and 4 Tankettes moved from Hongkong to sz67 1 Elite, 1 Marine and 4 Tankettes moved from sz67 to N.French I. 1 Destroyer moved from sz69 to sz45 3 Submarines moved from sz69 to sz60 1 Destroyer moved from sz69 to sz67 2 Infantrys moved from Seoul to Manchuria Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 2 Destroyers, 4 Elites, 7 Infantrys, 1 Marine, 3 Mech.Infs, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in E.Borneo Hisaichi attack with 1 Artillery and 1 Infantry Dutch defend with 2 Infantrys Hisaichi roll dice for 1 Artillery and 1 Infantry in E.Borneo, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 2 Infantrys in E.Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in E.Borneo Hisaichi roll dice for 1 Artillery in E.Borneo, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in E.Borneo, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery in E.Borneo, round 4 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in E.Borneo, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch and 1 Artillery owned by the Hisaichi lost in E.Borneo Dutch win with no units remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Artillery and 1 Infantry Casualties for Dutch: 2 Infantrys Battle in W.Borneo Hisaichi attack with 2 Artillerys British defend with 1 Tank Hisaichi roll dice for 2 Artillerys in W.Borneo, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Tank in W.Borneo, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Artillery owned by the Hisaichi lost in W.Borneo Hisaichi win, taking W.Borneo from British with 1 Artillery remaining. Battle score for attacker is 1 Casualties for Hisaichi: 1 Artillery Casualties for British: 1 Tank Battle in Shangsi Hisaichi attack with 1 Artillery and 3 Infantrys Chinese defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 1 Artillery and 3 Infantrys in Shangsi, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shangsi Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Artillery in Shangsi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shangsi Hisaichi roll dice for 1 Artillery and 1 Infantry in Shangsi, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery in Shangsi, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shangsi Hisaichi roll dice for 1 Artillery in Shangsi, round 5 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery in Shangsi, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Shangsi Hisaichi win, taking Shangsi from Chinese with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Hisaichi: 3 Infantrys Casualties for Chinese: 1 Artillery and 2 Infantrys Battle in Sumatra Hisaichi attack with 1 Tank British defend with 1 Infantry Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in Sumatra, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Hisaichi lost in Sumatra British win with 1 Infantry remaining. Battle score for attacker is -5 Casualties for Hisaichi: 1 Tank Battle in sz61 Hisaichi attack with 2 Bombers and 4 EarlyFighters British defend with 1 Destroyer and 2 Transports Hisaichi roll dice for 2 Bombers and 4 EarlyFighters in sz61, round 2 : 3/6 hits, 2.67 expected hits British roll dice for 1 Destroyer and 2 Transports in sz61, round 2 : 0/3 hits, 0.83 expected hits 2 Transports owned by the British and 1 Destroyer owned by the British lost in sz61 Hisaichi win with 2 Bombers and 4 EarlyFighters remaining. Battle score for attacker is 20 Casualties for British: 1 Destroyer and 2 Transports Battle in Sian Hisaichi attack with 1 Artillery, 2 EarlyFighters and 2 Infantrys Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Artillery, 2 EarlyFighters and 2 Infantrys in Sian, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Sian, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Sian Hisaichi win, taking Sian from Chinese with 1 Artillery, 2 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Artillery and 1 Infantry Non Combat Move - Hisaichi 4 EarlyFighters moved from sz61 to sz60 2 Bombers moved from sz61 to S.Borneo 2 EarlyFighters moved from Sian to N.French I. 2 EarlyFighters moved from Quingdao to Kwangtung 1 Artillery and 3 Tanks moved from Shansi to E.Shansi Place Units - Hisaichi 2 Destroyers placed in sz60 2 Elites placed in S.Borneo 2 Elites and 1 Marine placed in Belogorsk 1 Artillery, 1 Infantry and 1 Tank placed in Peking 3 Infantrys, 3 Mech.Infs and 2 Tankettes placed in Seoul 3 Artillerys and 3 Infantrys placed in Hongkong Turn Complete - Hisaichi Hisaichi collect 68 PUs; end with 68 PUsCombat Hit Differential Summary :
Hisaichi : 0.83 British : 0.33 Chinese : 0.33 Dutch : 0.67 -
TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Dutch 1 Infantry moved from Soem to sz57 1 Infantry moved from Lambok to sz57 1 Destroyer, 2 Infantrys and 2 Transports moved from sz57 to sz59 2 Infantrys moved from sz59 to Celebs Combat - Dutch Battle in Celebs Dutch attack with 2 Infantrys Hisaichi defend with 1 Tank Dutch roll dice for 2 Infantrys in Celebs, round 2 : 1/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Celebs, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Dutch lost in Celebs Dutch win, taking Celebs from Hisaichi with 1 Infantry remaining. Battle score for attacker is 3 Casualties for Dutch: 1 Infantry Casualties for Hisaichi: 1 Tank Non Combat Move - Dutch Turn Complete - DutchCombat Hit Differential Summary :
Hisaichi : 0.50 Dutch : 0.67 -
TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Dutch 1 Infantry moved from Soem to sz57 1 Infantry moved from Lambok to sz57 1 Destroyer, 2 Infantrys and 2 Transports moved from sz57 to sz59 2 Infantrys moved from sz59 to Celebs Combat - Dutch Battle in Celebs Dutch attack with 2 Infantrys Hisaichi defend with 1 Tank Dutch roll dice for 2 Infantrys in Celebs, round 2 : 1/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Celebs, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Dutch lost in Celebs Dutch win, taking Celebs from Hisaichi with 1 Infantry remaining. Battle score for attacker is 3 Casualties for Dutch: 1 Infantry Casualties for Hisaichi: 1 Tank Non Combat Move - Dutch Turn Complete - Dutch Turning on Edit Mode EDIT: Removing units owned by Dutch from Java: 2 Infantrys EDIT: Adding units owned by Dutch to Celebs: 2 Infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Hisaichi : 0.50 Dutch : 0.67





