The allied continued to be blessed by the dice gods !
This turn hitting.
1 times on 1/6
3 times on 2/6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14
Combat Move - Anzac
1 Infantry moved from W.Australia to sz50
1 Infantry moved from W.Australia to sz50
1 Infantry and 1 T.Boat moved from sz50 to sz58
1 Infantry moved from sz58 to Celebs
Anzac take Celebs from Yamamoto
1 Infantry and 1 T.Boat moved from sz50 to sz58
1 Infantry moved from sz58 to Halma
Anzac take Halma from Yamamoto
4 Artillerys, 1 Elite and 1 Marine moved from Soem to Lambok
2 Infantrys moved from Derby to sz50
2 Infantrys and 1 Transport moved from sz50 to sz57
2 Infantrys moved from sz57 to Java
Anzac take Java from Hisaichi
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Destroyer, 3 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Lambok
Anzac attack with 4 Artillerys, 1 Elite and 1 Marine
Thai defend with 1 Infantry
Anzac roll dice for 4 Artillerys, 1 Elite and 1 Marine in Lambok, round 2 : 2/6 hits, 2.50 expected hits
Yamamoto roll dice for 1 Infantry in Lambok, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Anzac and 1 Infantry owned by the Thai lost in Lambok
Anzac win, taking Lambok from Yamamoto with 3 Artillerys, 1 Elite and 1 Marine remaining. Battle score for attacker is -2
Casualties for Anzac: 1 Artillery
Casualties for Thai: 1 Infantry
Non Combat Move - Anzac
2 Destroyers moved from sz37 to sz46
1 Infantry moved from W.Australia to sz50
1 Infantry moved from Derby to sz50
3 Infantrys moved from Darwin to Derby
2 Infantrys moved from sz50 to Soem
Place Units - Anzac
2 Artillerys and 1 Infantry placed in W.Australia
2 Infantrys placed in Darwin
1 Destroyer and 1 Submarine placed in sz37
Turn Complete - Anzac
Anzac collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Yamamoto : 0.67
Anzac : -0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14
Combat Move - Americans
1 Artillery and 1 Infantry moved from Soem to sz50
1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz70
1 Artillery and 1 Infantry moved from sz70 to Davao
1 B29 moved from Arawa to sz70
2 Fighters moved from Arawa to sz70
2 Fighters moved from sz42 to sz70
1 Submarine moved from sz42 to sz45
Purchase Units - Americans
Americans buy 2 Artillerys, 3 Destroyers, 8 Elites, 1 Submarine and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz70
Americans attack with 1 B29, 4 Fighters and 1 Transport
Yamamoto defend with 4 Destroyers
Americans roll dice for 1 B29, 4 Fighters and 1 Transport in sz70, round 2 : 3/5 hits, 2.83 expected hits
Yamamoto roll dice for 4 Destroyers in sz70, round 2 : 2/4 hits, 2.00 expected hits
2 Fighters owned by the Americans and 3 Destroyers owned by the Yamamoto lost in sz70
Americans roll dice for 1 B29, 2 Fighters and 1 Transport in sz70, round 3 : 2/3 hits, 1.83 expected hits
Yamamoto roll dice for 1 Destroyer in sz70, round 3 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Yamamoto lost in sz70
Americans win with 1 B29, 2 Fighters and 1 Transport remaining. Battle score for attacker is 12
Casualties for Americans: 2 Fighters
Casualties for Yamamoto: 4 Destroyers
Battle in Davao
Americans attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 AAGun, 1 Bunker and 1 Factory
Americans roll dice for 1 Artillery and 1 Infantry in Davao, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Bunker in Davao, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Americans lost in Davao
Americans roll dice for 1 Artillery in Davao, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Bunker in Davao, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 Artillery in Davao, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Bunker in Davao, round 4 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Americans lost in Davao
Yamamoto win with 1 Bunker remaining. Battle score for attacker is -6
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in sz45
Americans attack with 1 Submarine
Yamamoto defend with 1 T.Boat
Americans roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 T.Boat in sz45, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Submarine in sz45, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 T.Boat in sz45, round 3 : 1/1 hits, 0.17 expected hits
1 Submarine owned by the Americans lost in sz45
Yamamoto win with 1 T.Boat remaining. Battle score for attacker is -6
Casualties for Americans: 1 Submarine
Non Combat Move - Americans
1 B29 moved from sz70 to Arawa
2 B.Transports, 2 Battleships, 1 Carrier and 2 Destroyers moved from sz42 to sz46
2 Fighters moved from sz70 to sz46
1 Destroyer moved from sz18 to sz42
1 Infantry moved from Majuru to sz30
2 Artillerys moved from Majuru to sz30
2 Artillerys, 1 B.Transport and 1 Infantry moved from sz30 to sz41
2 Artillerys and 1 Infantry moved from sz41 to Townsville
4 Destroyers moved from sz25 to sz30
2 B.Transports moved from sz14 to sz23
8 Elites moved from San Francisco to sz23
2 B.Transports and 8 Elites moved from sz23 to sz14
8 Elites moved from sz14 to Seattle
2 B.Transports moved from sz5 to sz6
8 Elites moved from Seattle to sz6
2 B.Transports and 8 Elites moved from sz6 to sz5
2 Tankettes moved from Alaska to sz4
10 Elites moved from Alaska to sz4
1 B.Transport and 3 Elites moved from sz4 to sz5
1 Marine moved from Anchorage to sz5
1 B.Transport, 3 Elites and 1 Marine moved from sz5 to sz4
1 Infantry moved from Anchorage to Alaska
10 Elites, 1 Marine and 2 Tankettes moved from sz4 to Palana
11 Elites and 2 Tankettes moved from Palana to Magadan
2 Artillerys, 5 Elites, 2 Fighters, 1 Infantry, 1 Marine and 2 Tankettes moved from Magadan to Yakutsk
2 EarlyFighters moved from sz4 to Yakutsk
8 Elites moved from sz5 to Alaska
Place Units - Americans
2 Destroyers placed in sz25
1 Destroyer and 1 Submarine placed in sz25
8 Elites placed in San Francisco
2 Artillerys placed in Alaska
2 Tankettes placed in Anchorage
Turn Complete - Americans
Americans collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Yamamoto : 0.67
Americans : -1.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14
Combat Move - Masaharu
1 unit repaired.
Purchase Units - Masaharu
Masaharu buy 1 Bunker and 9 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Masaharu
2 Infantrys moved from Amursk to Belogorsk
1 B.Transport moved from sz1 to sz15
3 Infantrys moved from Akina to sz15
1 B.Transport and 3 Infantrys moved from sz15 to sz1
3 Infantrys moved from sz1 to Vostok
Place Units - Masaharu
1 Bunker placed in Vostok
3 Infantrys placed in Hsingan
3 Infantrys placed in Amursk
3 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14
Combat Move - Russians
3 Infantrys moved from Jinan to Hsingan
2 Mech.Infs moved from Tulun to Hsingan
2 EarlyFighters moved from Quingdao to Hsingan
15 Infantrys moved from Quingdao to Hsingan
5 Marines moved from Quingdao to Hsingan
2 Artillerys moved from Quingdao to Hsingan
Purchase Units - Russians
Russians buy 1 Bunker, 7 Infantrys, 1 Marine and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Russians
Battle in Hsingan
Russians attack with 2 Artillerys, 2 EarlyFighters, 18 Infantrys, 5 Marines and 2 Mech.Infs
Masaharu defend with 1 Bunker, 1 Factory and 15 Infantrys; Yamamoto defend with 3 Infantrys
Russians roll dice for 2 Artillerys, 2 EarlyFighters, 18 Infantrys, 5 Marines and 2 Mech.Infs in Hsingan, round 2 : 6/29 hits, 7.33 expected hits
Units damaged: 1 Bunker owned by the Masaharu
Masaharu roll dice for 1 Bunker and 18 Infantrys in Hsingan, round 2 : 11/19 hits, 6.50 expected hits
11 Infantrys owned by the Russians, 3 Infantrys owned by the Masaharu and 2 Infantrys owned by the Yamamoto lost in Hsingan
Russians roll dice for 2 Artillerys, 2 EarlyFighters, 7 Infantrys, 5 Marines and 2 Mech.Infs in Hsingan, round 3 : 9/18 hits, 5.50 expected hits
Masaharu roll dice for 1 Bunker and 13 Infantrys in Hsingan, round 3 : 8/14 hits, 4.83 expected hits
7 Infantrys owned by the Russians, 8 Infantrys owned by the Masaharu, 1 Marine owned by the Russians and 1 Infantry owned by the Yamamoto lost in Hsingan
Russians roll dice for 2 Artillerys, 2 EarlyFighters, 4 Marines and 2 Mech.Infs in Hsingan, round 4 : 7/10 hits, 4.00 expected hits
Masaharu roll dice for 1 Bunker and 4 Infantrys in Hsingan, round 4 : 2/5 hits, 1.83 expected hits
4 Infantrys owned by the Masaharu, 2 Marines owned by the Russians and 1 Bunker owned by the Masaharu lost in Hsingan
Russians win, taking Hsingan from Masaharu with 2 Artillerys, 2 EarlyFighters, 2 Marines and 2 Mech.Infs remaining. Battle score for attacker is -3
Casualties for Russians: 18 Infantrys and 3 Marines
Casualties for Masaharu: 1 Bunker and 15 Infantrys
Casualties for Yamamoto: 3 Infantrys
Non Combat Move - Russians
2 EarlyFighters moved from Hsingan to Quingdao
8 Infantrys and 1 Marine moved from Ulaan Ude to Quingdao
5 Infantrys and 1 Marine moved from Tulun to Ulaan Ude
5 Infantrys and 1 Marine moved from Kaask to Tulun
2 Infantrys moved from Kyzyl to Kaask
2 Mech.Infs moved from Achinsk to Tulun
2 Infantrys moved from Achinsk to Kyzyl
Place Units - Russians
1 Bunker placed in Quingdao
5 Infantrys and 1 Marine placed in Kaask
2 Infantrys and 2 Mech.Infs placed in Achinsk
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Masaharu : 7.83
Russians : 5.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Cruiser and 13 Destroyers moved from sz72 to sz46
1 T.Boat moved from sz45 to sz46
2 Fighters moved from Iwo Jima to sz70
1 Transport moved from sz60 to sz70
2 Artillerys and 15 Infantrys moved from Hopeh to Peking
1 Cruiser moved from sz79 to sz1
2 Infantrys moved from Vladivostok to sz1
2 Mech.Infs moved from Vostok to Hsingan
1 Artillery moved from Belogorsk to Hsingan
1 Artillery and 3 Infantrys moved from Manchuria to Hsingan
1 Infantry moved from Shantung to Hopeh
1 Infantry moved from Vladivostok to sz1
3 Infantrys moved from sz1 to Vostok
1 B.Transport moved from sz74 to sz78
2 Infantrys moved from Tokyo to sz78
1 B.Transport and 2 Infantrys moved from sz78 to sz74
1 Infantry moved from sz74 to Shantung
Purchase Units - Yamamoto
Yamamoto buy 1 Destroyer, 5 Elites, 1 Factory, 3 Infantrys, 5 Tanks and 1 Transport; Remaining resources: 4 PUs;
Combat - Yamamoto
Battle in sz70
Yamamoto attack with 2 Fighters and 1 Transport
Americans defend with 1 Transport
Yamamoto roll dice for 2 Fighters and 1 Transport in sz70, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 Transport in sz70, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Americans lost in sz70
Yamamoto win with 2 Fighters and 1 Transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 Transport
Battle in sz46
Yamamoto attack with 1 Cruiser, 13 Destroyers and 1 T.Boat
Americans defend with 2 B.Transports, 2 Battleships, 1 Carrier, 2 Destroyers and 2 Fighters; Anzac defend with 2 Destroyers
Yamamoto roll dice for 1 Cruiser, 13 Destroyers and 1 T.Boat in sz46, round 2 : 5/15 hits, 5.17 expected hits
Units damaged: 2 Battleships owned by the Americans
Americans roll dice for 2 B.Transports, 2 Battleships, 1 Carrier, 4 Destroyers and 2 Fighters in sz46, round 2 : 4/11 hits, 5.50 expected hits
2 B.Transports owned by the Americans, 1 Destroyer owned by the Anzac, 3 Destroyers owned by the Yamamoto and 1 T.Boat owned by the Yamamoto lost in sz46
Yamamoto roll dice for 1 Cruiser and 10 Destroyers in sz46, round 3 : 4/11 hits, 3.83 expected hits
Americans roll dice for 2 Battleships, 1 Carrier, 3 Destroyers and 2 Fighters in sz46, round 3 : 7/8 hits, 4.67 expected hits
2 Destroyers owned by the Americans, 1 Carrier owned by the Americans, 1 Destroyer owned by the Anzac and 7 Destroyers owned by the Yamamoto lost in sz46
Yamamoto roll dice for 1 Cruiser and 3 Destroyers in sz46, round 4 : 1/4 hits, 1.50 expected hits
Americans roll dice for 2 Battleships and 2 Fighters in sz46, round 4 : 0/4 hits, 2.67 expected hits
1 Fighter owned by the Americans lost in sz46
Yamamoto roll dice for 1 Cruiser and 3 Destroyers in sz46, round 5 : 2/4 hits, 1.50 expected hits
Americans roll dice for 2 Battleships and 1 Fighter in sz46, round 5 : 2/3 hits, 2.00 expected hits
1 Fighter owned by the Americans, 1 Battleship owned by the Americans and 2 Destroyers owned by the Yamamoto lost in sz46
Yamamoto roll dice for 1 Cruiser and 1 Destroyer in sz46, round 6 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 Battleship in sz46, round 6 : 1/1 hits, 0.67 expected hits
1 Battleship owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz46
Yamamoto win with 1 Cruiser remaining. Battle score for attacker is 13
Casualties for Yamamoto: 13 Destroyers and 1 T.Boat
Casualties for Americans: 2 B.Transports, 2 Battleships, 1 Carrier, 2 Destroyers and 2 Fighters
Casualties for Anzac: 2 Destroyers
Battle in Hsingan
Yamamoto attack with 2 Artillerys, 3 Infantrys and 2 Mech.Infs
Russians defend with 2 Artillerys, 1 Factory, 2 Marines and 2 Mech.Infs
Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 2 Mech.Infs in Hsingan, round 2 : 1/7 hits, 2.33 expected hits
Russians roll dice for 2 Artillerys, 2 Marines and 2 Mech.Infs in Hsingan, round 2 : 2/6 hits, 2.00 expected hits
1 Marine owned by the Russians and 2 Infantrys owned by the Yamamoto lost in Hsingan
Yamamoto roll dice for 2 Artillerys, 1 Infantry and 2 Mech.Infs in Hsingan, round 3 : 1/5 hits, 1.67 expected hits
Russians roll dice for 2 Artillerys, 1 Marine and 2 Mech.Infs in Hsingan, round 3 : 3/5 hits, 1.67 expected hits
1 Marine owned by the Russians, 2 Artillerys owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Hsingan
2 Mech.Infs retreated to Manchuria
Russians win with 2 Artillerys and 2 Mech.Infs remaining. Battle score for attacker is -8
Casualties for Yamamoto: 2 Artillerys and 3 Infantrys
Casualties for Russians: 2 Marines
Battle in Peking
Yamamoto attack with 2 Artillerys and 15 Infantrys
Chinese defend with 1 Factory, 8 Mech.Infs and 3 Tanks
Yamamoto roll dice for 2 Artillerys and 15 Infantrys in Peking, round 2 : 0/17 hits, 3.50 expected hits
Chinese roll dice for 8 Mech.Infs and 3 Tanks in Peking, round 2 : 5/11 hits, 4.17 expected hits
5 Infantrys owned by the Yamamoto lost in Peking
Yamamoto roll dice for 2 Artillerys and 10 Infantrys in Peking, round 3 : 2/12 hits, 2.67 expected hits
Chinese roll dice for 8 Mech.Infs and 3 Tanks in Peking, round 3 : 4/11 hits, 4.17 expected hits
2 Mech.Infs owned by the Chinese and 4 Infantrys owned by the Yamamoto lost in Peking
2 Artillerys and 6 Infantrys retreated to Hopeh
Chinese win with 6 Mech.Infs and 3 Tanks remaining. Battle score for attacker is -8
Casualties for Yamamoto: 9 Infantrys
Casualties for Chinese: 2 Mech.Infs
Non Combat Move - Yamamoto
2 Fighters moved from sz70 to sz60
4 Destroyers moved from sz78 to sz72
1 Destroyer moved from sz78 to sz79
1 Destroyer moved from sz79 to sz1
Place Units - Yamamoto
3 Infantrys placed in Vladivostok
4 Elites and 4 Tanks placed in Tokyo
1 Destroyer and 1 Transport placed in sz70
1 Elite and 1 Tank placed in Davao
1 Factory placed in Kwangsi
Turn Complete - Yamamoto
Yamamoto collect 73 PUs; end with 77 PUs
Combat Hit Differential Summary :
Yamamoto : -6.00
Americans : -1.67
Chinese : 0.67
Russians : 1.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15
Combat Move - Chinese
1 Elite, 1 Fighter and 8 Infantrys moved from Shangsi to Shansi
4 Mech.Infs moved from Tsingnan to Shansi
2 Mech.Infs moved from W.Sian to Chunking
1 Fighter moved from Urumal to S.Mongolia
2 Infantrys moved from Gobi to S.Mongolia
Purchase Units - Chinese
Chinese buy 1 Bunker, 1 Elite, 11 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Chinese
Battle in S.Mongolia
Chinese attack with 1 Fighter and 2 Infantrys
Neutral defend with 1 Bunker
Chinese roll dice for 1 Fighter and 2 Infantrys in S.Mongolia, round 2 : 0/3 hits, 0.83 expected hits
Neutral roll dice for 1 Bunker in S.Mongolia, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Chinese lost in S.Mongolia
Chinese roll dice for 1 Fighter and 1 Infantry in S.Mongolia, round 3 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Bunker in S.Mongolia, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Fighter and 1 Infantry in S.Mongolia, round 4 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in S.Mongolia, round 4 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Fighter and 1 Infantry in S.Mongolia, round 5 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Bunker in S.Mongolia, round 5 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in S.Mongolia
Chinese win with 1 Fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 2 Infantrys
Casualties for Neutral: 1 Bunker
Battle in Shansi
Chinese attack with 1 Elite, 1 Fighter, 8 Infantrys and 4 Mech.Infs
Hisaichi defend with 8 Infantrys
Chinese roll dice for 1 Elite, 1 Fighter, 8 Infantrys and 4 Mech.Infs in Shansi, round 2 : 3/14 hits, 4.33 expected hits
Hisaichi roll dice for 8 Infantrys in Shansi, round 2 : 1/8 hits, 2.67 expected hits
3 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Chinese roll dice for 1 Elite, 1 Fighter, 7 Infantrys and 4 Mech.Infs in Shansi, round 3 : 7/13 hits, 4.17 expected hits
Hisaichi roll dice for 5 Infantrys in Shansi, round 3 : 2/5 hits, 1.67 expected hits
5 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Elite, 1 Fighter, 5 Infantrys and 4 Mech.Infs remaining. Battle score for attacker is 10
Casualties for Chinese: 3 Infantrys
Casualties for Hisaichi: 8 Infantrys
Battle in Chunking
Chinese attack with 2 Mech.Infs
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 Mech.Infs in Chunking, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Chunking, round 2 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Chunking
Chinese win, taking Chunking from Yamamoto with 1 Mech.Inf remaining. Battle score for attacker is -3
Casualties for Chinese: 1 Mech.Inf
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 Infantry moved from Sian to W.Sian
1 Infantry moved from E.Shansi to Peking
1 Fighter moved from Shansi to Peking
7 Infantrys moved from Gansu to N.Shangsi
4 Infantrys and 2 Marines moved from Tsingnan to Gansu
1 Fighter moved from S.Mongolia to Gansu
6 Infantrys moved from Xining to Tsingnan
3 Infantrys moved from Urumal to Quyan
Place Units - Chinese
1 Bunker, 1 Elite and 2 Infantrys placed in Peking
6 Infantrys placed in Xining
3 Infantrys and 1 Mech.Inf placed in Urumal
Turn Complete - Chinese
Chinese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Neutral : 0.00
Hisaichi : -1.33
Yamamoto : 0.67
Chinese : 1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15
Combat Move - Hisaichi
2 Fighters and 6 Infantrys moved from Tientsin to Hsingan
6 Infantrys moved from Hankou to Nanking
6 Infantrys moved from Nanking to Shantung
1 Infantry moved from N.French I. to Kwangsi
3 Transports moved from sz74 to sz67
6 Infantrys moved from Hongkong to sz67
4 Infantrys moved from sz67 to Kwangsi
2 Infantrys moved from sz67 to Kwangsi
4 Artillerys moved from S.Borneo to sz60
7 Infantrys moved from Malaya to sz60
1 Artillery moved from sz60 to Java
3 Infantrys moved from Sumatra to Java
3 Infantrys moved from Sumatra to N.S
3 Artillerys moved from sz60 to N.S
1 Infantry moved from sz60 to Java
3 Infantrys moved from sz60 to N.S
3 Infantrys moved from sz60 to N.S
10 Fighters moved from Vostok to Hsingan
8 Infantrys moved from Seoul to Korea
Purchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 1 Fighter, 20 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Hsingan
Hisaichi attack with 12 Fighters and 6 Infantrys
Russians defend with 2 Artillerys, 1 Factory and 2 Mech.Infs
Hisaichi roll dice for 12 Fighters and 6 Infantrys in Hsingan, round 2 : 5/18 hits, 7.00 expected hits
Russians roll dice for 2 Artillerys and 2 Mech.Infs in Hsingan, round 2 : 1/4 hits, 1.33 expected hits
2 Artillerys owned by the Russians, 2 Mech.Infs owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hsingan
Hisaichi win, taking Hsingan from Russians with 12 Fighters and 5 Infantrys remaining. Battle score for attacker is 16
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 2 Artillerys and 2 Mech.Infs
Battle in Java
Hisaichi attack with 1 Artillery and 4 Infantrys
Anzac defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery and 4 Infantrys in Java, round 2 : 0/5 hits, 1.17 expected hits
Anzac roll dice for 2 Infantrys in Java, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery and 4 Infantrys in Java, round 3 : 0/5 hits, 1.17 expected hits
Anzac roll dice for 2 Infantrys in Java, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery and 4 Infantrys in Java, round 4 : 1/5 hits, 1.17 expected hits
Anzac roll dice for 2 Infantrys in Java, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Java, round 5 : 2/4 hits, 1.00 expected hits
Anzac roll dice for 1 Infantry in Java, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Java
Hisaichi win, taking Java from Anzac with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Anzac: 2 Infantrys
Battle in N.S
Hisaichi attack with 3 Artillerys and 9 Infantrys
British defend with 2 Artillerys and 3 Elites
Hisaichi roll dice for 1 Battleship in N.S, round 2 : 1/1 hits, 0.67 expected hits
Hisaichi roll dice for 3 Artillerys and 9 Infantrys in N.S, round 2 : 3/12 hits, 3.00 expected hits
British roll dice for 2 Artillerys and 3 Elites in N.S, round 2 : 3/5 hits, 1.67 expected hits
2 Elites owned by the British, 2 Artillerys owned by the British and 3 Infantrys owned by the Hisaichi lost in N.S
Hisaichi roll dice for 3 Artillerys and 6 Infantrys in N.S, round 3 : 2/9 hits, 2.50 expected hits
British roll dice for 1 Elite in N.S, round 3 : 0/1 hits, 0.33 expected hits
1 Elite owned by the British lost in N.S
Hisaichi win, taking N.S from British with 3 Artillerys and 6 Infantrys remaining. Battle score for attacker is 14
Casualties for Hisaichi: 3 Infantrys
Casualties for British: 2 Artillerys and 3 Elites
Non Combat Move - Hisaichi
10 Fighters moved from Hsingan to Vostok
2 Fighters moved from Hsingan to Korea
1 Mech.Inf moved from Vostok to Tientsin
3 Infantrys moved from Belogorsk to Vostok
Place Units - Hisaichi
3 Infantrys placed in Belogorsk
4 Artillerys placed in S.Borneo
6 Infantrys placed in Malaya
6 Infantrys placed in Hongkong
1 Fighter, 5 Infantrys and 1 Marine placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Hisaichi : -3.67
British : 1.00
Anzac : -1.33
Russians : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15
Combat Move - Thai
1 Artillery and 1 Marine moved from Sumatra to sz60
1 Artillery, 1 Marine and 1 Transport moved from sz60 to sz69
1 Artillery and 1 Marine moved from sz69 to Celebs
1 Artillery moved from Thailand to sz73
1 Infantry moved from Thailand to sz73
1 Artillery, 1 Infantry and 1 Transport moved from sz73 to sz70
1 Artillery and 1 Infantry moved from sz70 to Halma
1 Infantry moved from Burma to W.Chunking
Thai take W.Chunking from Chinese
1 Artillery, 1 Elite and 1 Infantry moved from Burma to Chunking
1 Infantry moved from Burma to Chunking
1 Infantry moved from Thailand to Burma
4 Infantrys moved from Phuket to Thailand
Purchase Units - Thai
Thai buy 3 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Thai
Battle in Chunking
Thai attack with 1 Artillery, 1 Elite and 2 Infantrys
Chinese defend with 1 Mech.Inf
Thai roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Chunking, round 2 : 3/4 hits, 1.33 expected hits
Chinese roll dice for 1 Mech.Inf in Chunking, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese lost in Chunking
Thai win, taking Chunking from Chinese with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Mech.Inf
Battle in Celebs
Thai attack with 1 Artillery and 1 Marine
Anzac defend with 1 Infantry
Thai roll dice for 1 Artillery and 1 Marine in Celebs, round 2 : 2/2 hits, 0.83 expected hits
Anzac roll dice for 1 Infantry in Celebs, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Marine owned by the Thai lost in Celebs
Thai win, taking Celebs from Anzac with 1 Artillery remaining. Battle score for attacker is -1
Casualties for Thai: 1 Marine
Casualties for Anzac: 1 Infantry
Battle in Halma
Thai attack with 1 Artillery and 1 Infantry
Anzac defend with 1 Infantry
Thai roll dice for 1 Artillery and 1 Infantry in Halma, round 2 : 1/2 hits, 0.67 expected hits
Anzac roll dice for 1 Infantry in Halma, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Halma
Thai win, taking Halma from Anzac with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Non Combat Move - Thai
Place Units - Thai
1 Transport placed in sz73
3 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Anzac : 0.33
Chinese : -0.33
Thai : 3.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15
Combat Move - British
4 Artillerys moved from Calcutta to sz63
4 Elites moved from Calcutta to sz63
4 Artillerys, 4 Elites and 4 Transports moved from sz63 to sz66
4 Artillerys, 4 Elites and 2 Fighters moved from sz66 to N.S
2 Mech.Infs moved from Bengal to W.Chunking
2 Mech.Infs moved from Bengal to Burma
3 Mech.Infs moved from Dheli to Bengal
1 Mech.Inf moved from N.Chunking to Hanan
1 Infantry moved from New Guinea to Sarong
British take Sarong from Yamamoto
1 Infantry moved from E.G to N.G
British take N.G from Yamamoto
1 Marine moved from Vancouver to sz6
1 Marine and 1 S.Sub moved from sz6 to sz4
1 Marine moved from sz4 to Palana
Purchase Units - British
British buy 4 Artillerys, 1 Destroyer, 4 Elites, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - British
Battle in N.S
British attack with 4 Artillerys, 4 Elites and 2 Fighters
Hisaichi defend with 3 Artillerys and 6 Infantrys
British roll dice for 4 Artillerys, 4 Elites and 2 Fighters in N.S, round 2 : 5/10 hits, 5.00 expected hits
Hisaichi roll dice for 3 Artillerys and 6 Infantrys in N.S, round 2 : 2/9 hits, 3.00 expected hits
1 Elite owned by the British, 1 Artillery owned by the British and 5 Infantrys owned by the Hisaichi lost in N.S
British roll dice for 3 Artillerys, 3 Elites and 2 Fighters in N.S, round 3 : 3/8 hits, 4.00 expected hits
Hisaichi roll dice for 3 Artillerys and 1 Infantry in N.S, round 3 : 2/4 hits, 1.33 expected hits
1 Elite owned by the British, 1 Artillery owned by the British, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in N.S
British roll dice for 2 Artillerys, 2 Elites and 2 Fighters in N.S, round 4 : 4/6 hits, 3.00 expected hits
Hisaichi roll dice for 1 Artillery in N.S, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the British and 1 Artillery owned by the Hisaichi lost in N.S
British win, taking N.S from Hisaichi with 1 Artillery, 2 Elites and 2 Fighters remaining. Battle score for attacker is 4
Casualties for British: 3 Artillerys and 2 Elites
Casualties for Hisaichi: 3 Artillerys and 6 Infantrys
Battle in W.Chunking
British attack with 2 Mech.Infs
Thai defend with 1 Infantry
British roll dice for 2 Mech.Infs in W.Chunking, round 2 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in W.Chunking, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Mech.Infs in W.Chunking, round 3 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in W.Chunking, round 3 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the British lost in W.Chunking
British roll dice for 1 Mech.Inf in W.Chunking, round 4 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Infantry in W.Chunking, round 4 : 0/1 hits, 0.33 expected hits
1 Mech.Inf retreated to Bengal
Thai win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for British: 1 Mech.Inf
Battle in Hanan
British attack with 1 Mech.Inf
Hisaichi defend with 1 Infantry
British roll dice for 1 Mech.Inf in Hanan, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Hanan, round 2 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the British lost in Hanan
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for British: 1 Mech.Inf
Battle in Burma
British attack with 2 Mech.Infs
Thai defend with 1 Infantry
British roll dice for 2 Mech.Infs in Burma, round 2 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the British lost in Burma
1 Mech.Inf retreated to Bengal
Thai win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for British: 1 Mech.Inf
Non Combat Move - British
2 Fighters moved from N.S to sz66
4 Transports moved from sz66 to sz63
Place Units - British
4 Artillerys and 4 Elites placed in Calcutta
3 Mech.Infs placed in Dheli
1 Destroyer placed in sz49
1 Marine placed in Vancouver
Turn Complete - British
British collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
British : -2.67
Hisaichi : 1.00
Thai : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15
Combat Move - Anzac
1 Fighter moved from sz50 to sz69
1 EarlyFighter moved from sz50 to sz46
1 Destroyer and 1 Submarine moved from sz37 to sz46
1 Elite moved from Lambok to Bali
3 Artillerys moved from Lambok to Bali
1 Marine moved from Lambok to Bali
2 Artillerys moved from W.Australia to sz50
2 Infantrys moved from Derby to sz50
1 Infantry moved from Derby to sz50
1 Infantry moved from W.Australia to sz50
2 Infantrys moved from Soem to sz50
2 Artillerys, 6 Infantrys and 4 Transports moved from sz50 to sz57
2 Artillerys and 6 Infantrys moved from sz57 to Java
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Destroyer, 1 EarlyFighter, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in sz69
Anzac attack with 1 Fighter
Thai defend with 1 Transport
Anzac roll dice for 1 Fighter in sz69, round 2 : 1/1 hits, 0.50 expected hits
Thai roll dice for 1 Transport in sz69, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Thai lost in sz69
Anzac win with 1 Fighter remaining. Battle score for attacker is 6
Casualties for Thai: 1 Transport
Battle in Bali
Anzac attack with 3 Artillerys, 1 Elite and 1 Marine
Thai defend with 1 Infantry
Anzac roll dice for 3 Artillerys, 1 Elite and 1 Marine in Bali, round 2 : 1/5 hits, 2.17 expected hits
Yamamoto roll dice for 1 Infantry in Bali, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Bali
Anzac win, taking Bali from Yamamoto with 3 Artillerys, 1 Elite and 1 Marine remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Java
Anzac attack with 2 Artillerys and 6 Infantrys
Hisaichi defend with 1 Artillery and 3 Infantrys
Anzac roll dice for 2 Artillerys and 6 Infantrys in Java, round 2 : 2/8 hits, 2.00 expected hits
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Java, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Java
Anzac roll dice for 2 Artillerys and 5 Infantrys in Java, round 3 : 2/7 hits, 1.83 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java
Anzac win, taking Java from Hisaichi with 2 Artillerys and 5 Infantrys remaining. Battle score for attacker is 8
Casualties for Anzac: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 3 Infantrys
Battle in sz46
Anzac attack with 1 Destroyer, 1 EarlyFighter and 1 Submarine
Yamamoto defend with 1 Cruiser
Anzac roll dice for 1 Submarine in sz46, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Destroyer and 1 EarlyFighter in sz46, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Cruiser in sz46, round 2 : 1/1 hits, 0.50 expected hits
1 Cruiser owned by the Yamamoto and 1 Submarine owned by the Anzac lost in sz46
Anzac win with 1 Destroyer and 1 EarlyFighter remaining. Battle score for attacker is 4
Casualties for Anzac: 1 Submarine
Casualties for Yamamoto: 1 Cruiser
Non Combat Move - Anzac
1 EarlyFighter moved from sz46 to Derby
1 Fighter moved from sz69 to sz57
2 T.Boats moved from sz58 to sz50
2 Infantrys moved from Darwin to Derby
1 Battleship, 1 Carrier and 1 Destroyer moved from sz50 to sz57
Place Units - Anzac
2 Artillerys and 1 Elite placed in W.Australia
3 Infantrys placed in Darwin
1 EarlyFighter placed in Melbourne
1 Destroyer placed in sz37
Turn Complete - Anzac
Anzac collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Hisaichi : -1.00
Yamamoto : 0.17
Anzac : -0.50
Thai : -0.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15
Combat Move - Americans
3 Artillerys, 2 EarlyFighters, 49 Elites, 3 Fighters, 5 Infantrys, 2 Marines and 4 Tankettes moved from Yakutsk to Vostok
1 B29 moved from Arawa to sz67
Purchase Units - Americans
Americans buy 2 Artillerys, 1 Carrier, 2 EarlyFighters, 8 Elites and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz67
Americans attack with 1 B29
Hisaichi defend with 3 Transports
Americans roll dice for 1 B29 in sz67, round 2 : 1/1 hits, 0.83 expected hits
Hisaichi roll dice for 3 Transports in sz67, round 2 : 0/3 hits, 0.50 expected hits
1 Transport owned by the Hisaichi lost in sz67
Americans roll dice for 1 B29 in sz67, round 3 : 1/1 hits, 0.83 expected hits
Hisaichi roll dice for 2 Transports in sz67, round 3 : 0/2 hits, 0.33 expected hits
1 Transport owned by the Hisaichi lost in sz67
Americans roll dice for 1 B29 in sz67, round 4 : 1/1 hits, 0.83 expected hits
Hisaichi roll dice for 1 Transport in sz67, round 4 : 1/1 hits, 0.17 expected hits
1 Transport owned by the Hisaichi and 1 B29 owned by the Americans lost in sz67
Hisaichi win with no units remaining. Battle score for attacker is 0
Casualties for Hisaichi: 3 Transports
Casualties for Americans: 1 B29
Battle in Vostok
Americans attack with 3 Artillerys, 2 EarlyFighters, 49 Elites, 3 Fighters, 5 Infantrys, 2 Marines and 4 Tankettes
Hisaichi defend with 1 Artillery, 10 Fighters, 9 Infantrys and 4 Tankettes; Masaharu defend with 1 Artillery, 3 Bunkers, 2 Elites, 23 Infantrys and 1 Tank; Yamamoto defend with 2 Artillerys, 1 Elite, 8 Infantrys and 1 Marine
Americans roll dice for 3 Artillerys, 2 EarlyFighters, 49 Elites, 3 Fighters, 5 Infantrys, 2 Marines and 4 Tankettes in Vostok, round 2 : 32/68 hits, 31.00 expected hits
Units damaged: 3 Bunkers owned by the Masaharu
Masaharu roll dice for 4 Artillerys, 3 Bunkers, 3 Elites, 10 Fighters, 40 Infantrys, 1 Marine, 1 Tank and 4 Tankettes in Vostok, round 2 : 29/66 hits, 25.33 expected hits
2 Marines owned by the Americans, 17 Infantrys owned by the Masaharu, 4 Infantrys owned by the Yamamoto, 13 Elites owned by the Americans, 3 Artillerys owned by the Americans, 5 Infantrys owned by the Americans, 4 Tankettes owned by the Hisaichi, 4 Infantrys owned by the Hisaichi, 2 EarlyFighters owned by the Americans and 4 Tankettes owned by the Americans lost in Vostok
Americans roll dice for 36 Elites and 3 Fighters in Vostok, round 3 : 15/39 hits, 19.50 expected hits
Masaharu roll dice for 4 Artillerys, 3 Bunkers, 3 Elites, 10 Fighters, 15 Infantrys, 1 Marine and 1 Tank in Vostok, round 3 : 21/37 hits, 16.33 expected hits
6 Infantrys owned by the Masaharu, 4 Infantrys owned by the Yamamoto, 21 Elites owned by the Americans and 5 Infantrys owned by the Hisaichi lost in Vostok
Americans roll dice for 15 Elites and 3 Fighters in Vostok, round 4 : 13/18 hits, 9.00 expected hits
Masaharu roll dice for 4 Artillerys, 3 Bunkers, 3 Elites, 10 Fighters, 1 Marine and 1 Tank in Vostok, round 4 : 12/22 hits, 11.33 expected hits
2 Elites owned by the Masaharu, 1 Marine owned by the Yamamoto, 1 Fighter owned by the Hisaichi, 1 Elite owned by the Yamamoto, 2 Artillerys owned by the Yamamoto, 1 Artillery owned by the Masaharu, 12 Elites owned by the Americans, 1 Tank owned by the Masaharu, 3 Bunkers owned by the Masaharu and 1 Artillery owned by the Hisaichi lost in Vostok
Americans roll dice for 3 Elites and 3 Fighters in Vostok, round 5 : 3/6 hits, 3.00 expected hits
Masaharu roll dice for 9 Fighters in Vostok, round 5 : 8/9 hits, 6.00 expected hits
3 Fighters owned by the Americans, 3 Fighters owned by the Hisaichi and 3 Elites owned by the Americans lost in Vostok
Masaharu win with 6 Fighters remaining. Battle score for attacker is -96
Casualties for Americans: 3 Artillerys, 2 EarlyFighters, 49 Elites, 3 Fighters, 5 Infantrys, 2 Marines and 4 Tankettes
Casualties for Hisaichi: 1 Artillery, 4 Fighters, 9 Infantrys and 4 Tankettes
Casualties for Masaharu: 1 Artillery, 3 Bunkers, 2 Elites, 23 Infantrys and 1 Tank
Casualties for Yamamoto: 2 Artillerys, 1 Elite, 8 Infantrys and 1 Marine
Non Combat Move - Americans
11 Elites moved from Magadan to Yakutsk
2 Tankettes moved from Palana to Yakutsk
10 Elites and 1 Marine moved from Palana to Magadan
1 B.Transport moved from sz4 to sz5
2 Tankettes moved from Anchorage to sz5
1 B.Transport and 2 Tankettes moved from sz5 to sz4
1 Infantry moved from Alaska to sz4
8 Elites moved from Alaska to sz4
8 Elites, 1 Infantry and 2 Tankettes moved from sz4 to Palana
2 B.Transports moved from sz14 to sz23
8 Elites moved from San Francisco to sz23
2 B.Transports and 8 Elites moved from sz23 to sz14
8 Elites moved from sz14 to Seattle
2 B.Transports moved from sz5 to sz6
8 Elites moved from Seattle to sz6
2 B.Transports and 8 Elites moved from sz6 to sz5
8 Elites moved from sz5 to Alaska
3 Destroyers and 1 Submarine moved from sz25 to sz30
4 Destroyers moved from sz30 to sz42
2 Artillerys and 1 Infantry moved from Townsville to sz41
2 Artillerys, 1 B.Transport and 1 Infantry moved from sz41 to sz42
2 Artillerys and 1 Infantry moved from sz42 to Arawa
Place Units - Americans
1 Carrier placed in sz25
2 EarlyFighters placed in sz25
2 Artillerys placed in Alaska
2 Tankettes placed in Anchorage
8 Elites placed in San Francisco
Turn Complete - Americans
Americans collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Hisaichi : 0.00
Masaharu : 11.00
Americans : 1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15
Combat Move - Masaharu
10 Infantrys moved from Belogorsk to Vostok
1 Cruiser moved from sz1 to sz15
1 Transport moved from sz1 to sz15
3 Infantrys moved from Akina to sz15
1 Cruiser, 3 Infantrys and 1 Transport moved from sz15 to sz1
3 Infantrys moved from sz1 to Vostok
3 Infantrys moved from Amursk to sz1
3 Infantrys moved from sz1 to Vostok
Purchase Units - Masaharu
Masaharu buy 1 Bunker and 9 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Masaharu
Place Units - Masaharu
1 Bunker placed in Vostok
3 Infantrys placed in Amursk
3 Infantrys placed in Hsingan
3 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15
Combat Move - Russians
1 Marine moved from Quingdao to Hsingan
8 Infantrys moved from Quingdao to Hsingan
2 EarlyFighters moved from Quingdao to Hsingan
2 Mech.Infs moved from Tulun to Hsingan
Purchase Units - Russians
Russians buy 1 Bunker, 6 Infantrys, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Russians
Battle in Hsingan
Russians attack with 2 EarlyFighters, 8 Infantrys, 1 Marine and 2 Mech.Infs
Hisaichi defend with 5 Infantrys; Masaharu defend with 1 Factory and 3 Infantrys
Russians roll dice for 2 EarlyFighters, 8 Infantrys, 1 Marine and 2 Mech.Infs in Hsingan, round 2 : 4/13 hits, 3.33 expected hits
Masaharu roll dice for 8 Infantrys in Hsingan, round 2 : 2/8 hits, 2.67 expected hits
2 Infantrys owned by the Russians and 4 Infantrys owned by the Hisaichi lost in Hsingan
Russians roll dice for 2 EarlyFighters, 6 Infantrys, 1 Marine and 2 Mech.Infs in Hsingan, round 3 : 4/11 hits, 3.00 expected hits
Masaharu roll dice for 4 Infantrys in Hsingan, round 3 : 0/4 hits, 1.33 expected hits
3 Infantrys owned by the Masaharu and 1 Infantry owned by the Hisaichi lost in Hsingan
Russians win, taking Hsingan from Masaharu with 2 EarlyFighters, 6 Infantrys, 1 Marine and 2 Mech.Infs remaining. Battle score for attacker is 12
Casualties for Russians: 2 Infantrys
Casualties for Hisaichi: 5 Infantrys
Casualties for Masaharu: 3 Infantrys
Non Combat Move - Russians
2 EarlyFighters moved from Hsingan to Quingdao
5 Infantrys and 1 Marine moved from Ulaan Ude to Quingdao
5 Infantrys and 1 Marine moved from Tulun to Ulaan Ude
7 Infantrys and 1 Marine moved from Kaask to Tulun
2 Infantrys moved from Kyzyl to Kaask
1 Mech.Inf moved from Achinsk to Tulun
1 Mech.Inf moved from Achinsk to Tulun
2 Infantrys moved from Achinsk to Kyzyl
Place Units - Russians
1 Bunker placed in Quingdao
5 Infantrys and 1 Marine placed in Kaask
1 Infantry and 3 Mech.Infs placed in Achinsk
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Masaharu : -2.00
Russians : 1.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Elite and 1 Tank moved from Davao to sz70
1 Elite, 1 Tank and 1 Transport moved from sz70 to sz60
1 Tank moved from sz60 to N.S
1 Elite moved from sz60 to N.S
2 Fighters moved from sz60 to N.S
1 Destroyer moved from sz70 to sz45
1 Transport moved from sz70 to sz45
1 Infantry moved from Phonpei to sz45
1 Infantry and 1 Transport moved from sz45 to sz70
1 Infantry moved from Samar to sz70
2 Infantrys moved from sz70 to Davao
1 Destroyer moved from sz72 to sz18
1 Infantry moved from Hopeh to E.Shansi
Hisaichi take E.Shansi from Chinese
1 Infantry moved from Shantung to Hopeh
1 Infantry moved from sz74 to Tientsin
4 Elites and 4 Tanks moved from Tokyo to S.Japan
1 Destroyer moved from sz74 to sz79
1 Transport moved from sz1 to sz79
1 Cruiser moved from sz1 to sz79
Purchase Units - Yamamoto
Yamamoto buy 7 Destroyers, 3 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in N.S
Yamamoto attack with 1 Elite, 2 Fighters and 1 Tank
British defend with 1 Artillery and 2 Elites
Yamamoto roll dice for 1 Elite, 2 Fighters and 1 Tank in N.S, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 Artillery and 2 Elites in N.S, round 2 : 1/3 hits, 1.00 expected hits
1 Elite owned by the British, 1 Elite owned by the Yamamoto and 1 Artillery owned by the British lost in N.S
Yamamoto roll dice for 2 Fighters and 1 Tank in N.S, round 3 : 3/3 hits, 1.50 expected hits
British roll dice for 1 Elite in N.S, round 3 : 0/1 hits, 0.33 expected hits
1 Elite owned by the British lost in N.S
Yamamoto win, taking N.S from British with 2 Fighters and 1 Tank remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Elite
Casualties for British: 1 Artillery and 2 Elites
Non Combat Move - Yamamoto
2 Fighters moved from N.S to sz60
1 B.Transport moved from sz60 to sz73
1 Infantry moved from Thailand to sz73
1 B.Transport and 1 Infantry moved from sz73 to sz60
1 Infantry moved from sz60 to Sumatra
Place Units - Yamamoto
3 Infantrys placed in Vladivostok
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Vladivostok: 3 Infantrys
EDIT: Adding units owned by Masaharu to Manchuria: 3 Infantrys
EDIT: Turning off Edit Mode
3 Mech.Infs placed in Kwangsi
4 Destroyers placed in sz70
3 Destroyers placed in sz78
Turn Complete - Yamamoto
Yamamoto collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
British : -0.33
Yamamoto : 1.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16
Combat Move - Chinese
7 Infantrys moved from N.Shangsi to E.Shansi
1 Elite, 1 Fighter, 3 Infantrys, 6 Mech.Infs and 3 Tanks moved from Peking to Hopeh
1 Fighter moved from Hopeh to sz74
1 Fighter moved from Gansu to Hopeh
1 Elite, 5 Infantrys and 4 Mech.Infs moved from Shansi to Shantung
Purchase Units - Chinese
Chinese buy 2 Artillerys, 5 Infantrys, 1 Marine and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in sz74
Chinese attack with 1 Fighter
Yamamoto defend with 1 B.Transport
Chinese roll dice for 1 Fighter in sz74, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 B.Transport in sz74, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Fighter in sz74, round 3 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 B.Transport in sz74, round 3 : 0/1 hits, 0.17 expected hits
1 B.Transport owned by the Yamamoto lost in sz74
Chinese win with 1 Fighter remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 B.Transport
Battle in Hopeh
Chinese attack with 1 Elite, 1 Fighter, 3 Infantrys, 6 Mech.Infs and 3 Tanks
Yamamoto defend with 2 Artillerys and 7 Infantrys
Chinese roll dice for 1 Elite, 1 Fighter, 3 Infantrys, 6 Mech.Infs and 3 Tanks in Hopeh, round 2 : 7/14 hits, 5.67 expected hits
Hisaichi roll dice for 2 Artillerys and 7 Infantrys in Hopeh, round 2 : 4/9 hits, 3.00 expected hits
1 Mech.Inf owned by the Chinese, 7 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Chinese lost in Hopeh
Chinese roll dice for 1 Elite, 1 Fighter, 5 Mech.Infs and 3 Tanks in Hopeh, round 3 : 5/10 hits, 4.33 expected hits
Hisaichi roll dice for 2 Artillerys in Hopeh, round 3 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the Yamamoto lost in Hopeh
Chinese win, taking Hopeh from Hisaichi with 1 Elite, 1 Fighter, 5 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 11
Casualties for Chinese: 3 Infantrys and 1 Mech.Inf
Casualties for Yamamoto: 2 Artillerys and 7 Infantrys
Battle in E.Shansi
Chinese attack with 7 Infantrys
Yamamoto defend with 1 Infantry
Chinese roll dice for 7 Infantrys in E.Shansi, round 2 : 1/7 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in E.Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in E.Shansi
Chinese win, taking E.Shansi from Hisaichi with 7 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Shantung
Chinese attack with 1 Elite, 5 Infantrys and 4 Mech.Infs
Hisaichi defend with 6 Infantrys
Chinese roll dice for 1 Elite, 5 Infantrys and 4 Mech.Infs in Shantung, round 2 : 3/10 hits, 3.33 expected hits
Hisaichi roll dice for 6 Infantrys in Shantung, round 2 : 1/6 hits, 2.00 expected hits
3 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung
Chinese roll dice for 1 Elite, 4 Infantrys and 4 Mech.Infs in Shantung, round 3 : 4/9 hits, 3.17 expected hits
Hisaichi roll dice for 3 Infantrys in Shantung, round 3 : 0/3 hits, 1.00 expected hits
3 Infantrys owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 Elite, 4 Infantrys and 4 Mech.Infs remaining. Battle score for attacker is 10
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 6 Infantrys
Non Combat Move - Chinese
1 Fighter moved from Hopeh to Peking
1 Fighter moved from sz74 to Peking
4 Infantrys and 2 Marines moved from Gansu to Shangsi
6 Infantrys moved from Tsingnan to Sikang
6 Infantrys moved from Xining to Tsingnan
3 Infantrys moved from Quyan to Gobi
1 Mech.Inf moved from Urumal to Tsingnan
3 Infantrys moved from Urumal to Quyan
Place Units - Chinese
3 Infantrys placed in Peking
2 Artillerys, 2 Infantrys, 1 Marine and 1 Mech.Inf placed in Xining
3 Mech.Infs placed in Urumal
Turn Complete - Chinese
Chinese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Hisaichi : -2.00
Yamamoto : -0.33
Chinese : 2.33
@Entek i think its about time to call this 1. good game my friend. care for another. (as if i have to ask)Lol
@dawgoneit Of course, same sides?
@Entek I’ll get one launched here soon.
do you want to play any more games? or would you like to just play 2?
I’m up for more