the ipcs didnt come out to 30 bc i forgot to take romania - god im dumb.
fixed in this file. please proceed.
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Chinese
13 Infantrys, 2 Mech.Infs and 3 Tanks moved from Shangsi to E.Shansi
3 Infantrys moved from N.Shangsi to E.Shansi
1 Fighter moved from W.Sian to E.Shansi
3 Mech.Infs moved from Tsingnan to E.Shansi
Purchase Units - Chinese
Chinese buy 1 Bunker, 8 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in E.Shansi
Chinese attack with 1 Fighter, 16 Infantrys, 5 Mech.Infs and 3 Tanks
Hisaichi defend with 1 Elite and 13 Infantrys; Yamamoto defend with 5 Tanks
Chinese roll dice for 1 Fighter, 16 Infantrys, 5 Mech.Infs and 3 Tanks in E.Shansi, round 2 : 8/25 hits, 7.17 expected hits
Hisaichi roll dice for 1 Elite, 13 Infantrys and 5 Tanks in E.Shansi, round 2 : 8/19 hits, 7.17 expected hits
8 Infantrys owned by the Hisaichi and 8 Infantrys owned by the Chinese lost in E.Shansi
Chinese roll dice for 1 Fighter, 8 Infantrys, 5 Mech.Infs and 3 Tanks in E.Shansi, round 3 : 7/17 hits, 5.83 expected hits
Hisaichi roll dice for 1 Elite, 5 Infantrys and 5 Tanks in E.Shansi, round 3 : 5/11 hits, 4.50 expected hits
1 Elite owned by the Hisaichi, 1 Tank owned by the Yamamoto, 5 Infantrys owned by the Hisaichi and 5 Infantrys owned by the Chinese lost in E.Shansi
Chinese roll dice for 1 Fighter, 3 Infantrys, 5 Mech.Infs and 3 Tanks in E.Shansi, round 4 : 4/12 hits, 4.67 expected hits
Hisaichi roll dice for 4 Tanks in E.Shansi, round 4 : 0/4 hits, 2.00 expected hits
4 Tanks owned by the Yamamoto lost in E.Shansi
Chinese win, taking E.Shansi from Hisaichi with 1 Fighter, 3 Infantrys, 5 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 29
Casualties for Chinese: 13 Infantrys
Casualties for Hisaichi: 1 Elite and 13 Infantrys
Casualties for Yamamoto: 5 Tanks
Non Combat Move - Chinese
1 Fighter moved from E.Shansi to N.Shangsi
3 Infantrys moved from Gansu to Shangsi
1 Mech.Inf moved from Xining to Shangsi
6 Infantrys moved from Tsingnan to Gansu
1 Elite moved from Xining to Tsingnan
4 Infantrys moved from Xining to Tsingnan
1 Infantry moved from Gobi to Tsingnan
1 Infantry moved from Quyan to Gobi
4 Mech.Infs moved from Urumal to Tsingnan
2 Mech.Infs moved from N.Chunking to Sian
1 Infantry moved from W.Sian to Sian
Place Units - Chinese
1 Bunker placed in Sian
6 Infantrys placed in Xining
2 Infantrys and 2 Mech.Infs placed in Urumal
Turn Complete - Chinese
Chinese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Hisaichi : -0.67
Chinese : 1.33
@dawgoneit You can skip the Dutch
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Hisaichi
1 Infantry moved from Shansi to Hopeh
1 Infantry moved from Nanking to Shansi
1 Infantry moved from Hanan to N.Chunking
Hisaichi take N.Chunking from Chinese
1 Infantry moved from Kwangsi to Hanan
3 Infantrys moved from Kwangsi to N.French I.
2 Tanks moved from Hongkong to sz67
4 Infantrys moved from Hongkong to sz67
4 Infantrys, 2 Tanks and 3 Transports moved from sz67 to sz74
4 Infantrys and 2 Tanks moved from sz74 to Tientsin
6 Infantrys moved from Seoul to Korea
1 Artillery, 2 Infantrys and 1 Marine moved from S.Borneo to sz60
1 Tank moved from Malaya to sz60
2 Infantrys moved from Malaya to sz60
1 Artillery, 4 Infantrys, 1 Marine and 1 Tank moved from sz60 to N.S
1 Transport moved from sz60 to sz59
1 Infantry moved from Bali to sz59
1 Infantry and 1 Transport moved from sz59 to sz60
1 Infantry moved from sz60 to N.S
2 Destroyers moved from sz60 to sz73
2 Submarines moved from sz60 to sz73
Purchase Units - Hisaichi
Hisaichi buy 2 Bunkers, 3 Fighters and 16 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in N.S
Hisaichi attack with 1 Artillery, 5 Infantrys, 1 Marine and 1 Tank
British defend with 2 Artillerys and 3 Elites
Hisaichi roll dice for 1 Battleship in N.S, round 2 : 1/1 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery, 5 Infantrys, 1 Marine and 1 Tank in N.S, round 2 : 3/8 hits, 2.17 expected hits
British roll dice for 2 Artillerys and 3 Elites in N.S, round 2 : 1/5 hits, 1.67 expected hits
2 Elites owned by the British, 2 Artillerys owned by the British and 1 Infantry owned by the Hisaichi lost in N.S
Hisaichi roll dice for 1 Artillery, 4 Infantrys, 1 Marine and 1 Tank in N.S, round 3 : 1/7 hits, 2.00 expected hits
British roll dice for 1 Elite in N.S, round 3 : 0/1 hits, 0.33 expected hits
1 Elite owned by the British lost in N.S
Hisaichi win, taking N.S from British with 1 Artillery, 4 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 18
Casualties for Hisaichi: 1 Infantry
Casualties for British: 2 Artillerys and 3 Elites
Non Combat Move - Hisaichi
1 Fighter moved from Belogorsk to Vostok
Place Units - Hisaichi
1 Bunker placed in Peking
1 Bunker and 3 Fighters placed in Belogorsk
6 Infantrys placed in Malaya
4 Infantrys placed in S.Borneo
6 Infantrys placed in Hongkong
Turn Complete - Hisaichi
Hisaichi collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Hisaichi : 0.17
British : -1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Thai
2 Infantrys moved from Malaya to sz60
2 Infantrys and 1 Transport moved from sz60 to sz59
1 Infantry moved from sz59 to Soem
Thai take Soem from Dutch
1 Artillery, 1 Elite and 10 Infantrys moved from Thailand to N.French I.
1 Infantry moved from sz59 to Soem
Purchase Units - Thai
Thai buy 2 Artillerys and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Non Combat Move - Thai
Place Units - Thai
2 Artillerys and 3 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - British
4 Artillerys and 1 Elite moved from Calcutta to sz63
3 Elites moved from Calcutta to sz63
4 Artillerys, 4 Elites and 4 Transports moved from sz63 to sz66
4 Artillerys and 4 Elites moved from sz66 to N.S
2 Fighters moved from sz66 to N.S
3 Mech.Infs moved from Bengal to N.Chunking
3 Mech.Infs moved from Dheli to Bengal
2 Elites and 1 Marine moved from Magadan to Yakutsk
1 Elite moved from Palana to Magadan
2 Marines moved from Vancouver to sz6
2 Marines and 1 Transport moved from sz6 to sz4
2 Marines moved from sz4 to Palana
1 S.Sub moved from sz4 to sz6
Purchase Units - British
British buy 4 Artillerys, 1 Bunker, 4 Elites and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - British
Battle in N.S
British attack with 4 Artillerys, 4 Elites and 2 Fighters
Hisaichi defend with 1 Artillery, 4 Infantrys, 1 Marine and 1 Tank
British roll dice for 4 Artillerys, 4 Elites and 2 Fighters in N.S, round 2 : 8/10 hits, 5.00 expected hits
Hisaichi roll dice for 1 Artillery, 4 Infantrys, 1 Marine and 1 Tank in N.S, round 2 : 3/7 hits, 2.50 expected hits
1 Elite owned by the British, 1 Tank owned by the Hisaichi, 2 Artillerys owned by the British, 4 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in N.S
British win, taking N.S from Hisaichi with 2 Artillerys, 3 Elites and 2 Fighters remaining. Battle score for attacker is 8
Casualties for British: 2 Artillerys and 1 Elite
Casualties for Hisaichi: 1 Artillery, 4 Infantrys, 1 Marine and 1 Tank
Battle in N.Chunking
British attack with 3 Mech.Infs
Hisaichi defend with 1 Infantry
British roll dice for 3 Mech.Infs in N.Chunking, round 2 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in N.Chunking, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Mech.Inf owned by the British lost in N.Chunking
British win, taking N.Chunking from Hisaichi with 2 Mech.Infs remaining. Battle score for attacker is -3
Casualties for British: 1 Mech.Inf
Casualties for Hisaichi: 1 Infantry
Non Combat Move - British
4 Transports moved from sz66 to sz63
2 Fighters moved from N.S to sz66
Place Units - British
1 Bunker placed in Burma
4 Artillerys and 4 Elites placed in Calcutta
3 Mech.Infs placed in Dheli
Turn Complete - British
British collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
British : 3.00
Hisaichi : 1.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Anzac
1 Infantry moved from Lambok to Bali
Anzac take Bali from Hisaichi
2 Transports moved from sz49 to sz50
2 Artillerys moved from W.Australia to sz50
1 Elite moved from W.Australia to sz50
1 Marine moved from Derby to sz50
3 Infantrys moved from N.Australia to sz49
3 Infantrys moved from sz49 to Moresby
2 Artillerys, 1 Elite, 1 Marine and 2 Transports moved from sz50 to sz49
2 Artillerys, 1 Elite and 1 Marine moved from sz49 to Moresby
2 Artillerys moved from Darwin to N.Australia
1 Marine moved from Darwin to N.Australia
1 EarlyFighter moved from Melbourne to sz49
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Elite, 1 Fighter and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Moresby
Anzac attack with 2 Artillerys, 1 Elite, 3 Infantrys and 1 Marine
Yamamoto defend with 1 AAGun, 1 Factory and 7 Tanks
Anzac roll dice for 1 Battleship in Moresby, round 2 : 0/1 hits, 0.67 expected hits
Anzac roll dice for 2 Artillerys, 1 Elite, 3 Infantrys and 1 Marine in Moresby, round 2 : 3/7 hits, 2.33 expected hits
Yamamoto roll dice for 7 Tanks in Moresby, round 2 : 3/7 hits, 3.50 expected hits
3 Infantrys owned by the Anzac and 3 Tanks owned by the Yamamoto lost in Moresby
Anzac roll dice for 2 Artillerys, 1 Elite and 1 Marine in Moresby, round 3 : 2/4 hits, 1.83 expected hits
Yamamoto roll dice for 4 Tanks in Moresby, round 3 : 2/4 hits, 2.00 expected hits
1 Artillery owned by the Anzac, 1 Marine owned by the Anzac and 2 Tanks owned by the Yamamoto lost in Moresby
Anzac roll dice for 1 Artillery and 1 Elite in Moresby, round 4 : 1/2 hits, 1.00 expected hits
Yamamoto roll dice for 2 Tanks in Moresby, round 4 : 1/2 hits, 1.00 expected hits
1 Artillery owned by the Anzac and 1 Tank owned by the Yamamoto lost in Moresby
Anzac roll dice for 1 Elite in Moresby, round 5 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Tank in Moresby, round 5 : 1/1 hits, 0.50 expected hits
1 Elite owned by the Anzac lost in Moresby
Yamamoto win with 1 Tank remaining. Battle score for attacker is 9
Casualties for Anzac: 2 Artillerys, 1 Elite, 3 Infantrys and 1 Marine
Casualties for Yamamoto: 6 Tanks
Non Combat Move - Anzac
Place Units - Anzac
2 Artillerys and 1 Elite placed in W.Australia
3 Infantrys placed in Darwin
1 Fighter placed in Melbourne
Turn Complete - Anzac
Anzac collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Yamamoto : 0.00
Anzac : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Americans
1 B29 moved from Arawa to sz59
1 Artillery and 1 Infantry moved from Arawa to sz42
1 Artillery, 1 Infantry and 1 Transport moved from sz42 to sz49
1 Artillery and 1 Infantry moved from sz49 to Moresby
2 Fighters moved from sz42 to sz45
4 Destroyers moved from sz30 to sz42
1 Artillery, 8 Elites and 1 Marine moved from Magadan to Yakutsk
10 Elites moved from Palana to Magadan
2 B.Transports moved from sz14 to sz23
8 Elites moved from San Francisco to sz23
2 B.Transports and 8 Elites moved from sz23 to sz14
8 Elites moved from sz14 to Seattle
2 B.Transports moved from sz5 to sz6
8 Elites moved from Seattle to sz6
2 B.Transports and 8 Elites moved from sz6 to sz5
1 B.Transport moved from sz4 to sz5
1 Infantry and 2 Tankettes moved from Anchorage to sz5
1 B.Transport, 1 Infantry and 2 Tankettes moved from sz5 to sz4
1 Infantry and 2 Tankettes moved from sz4 to Palana
2 Artillerys and 1 Marine moved from Alaska to sz4
1 Elite moved from Alaska to sz4
4 Elites moved from Alaska to sz4
2 Artillerys, 5 Elites and 1 Marine moved from sz4 to Palana
8 Elites moved from sz5 to Alaska
Purchase Units - Americans
Americans buy 2 Artillerys, 1 B.Transport, 8 Elites, 2 Fighters, 1 Infantry and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz59
Americans attack with 1 B29
Thai defend with 1 Transport
Americans roll dice for 1 B29 in sz59, round 2 : 1/1 hits, 0.83 expected hits
Thai roll dice for 1 Transport in sz59, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Thai lost in sz59
Americans win with 1 B29 remaining. Battle score for attacker is 6
Casualties for Thai: 1 Transport
Battle in Moresby
Americans attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 AAGun, 1 Factory and 1 Tank
Americans roll dice for 1 Artillery and 1 Infantry in Moresby, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Tank in Moresby, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in Moresby
Americans win, taking Moresby from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Battle in sz45
Americans attack with 2 Fighters
Yamamoto defend with 1 S.Sub
Americans roll dice for 2 Fighters in sz45, round 2 : 1/2 hits, 1.00 expected hits
1 S.Sub owned by the Yamamoto lost in sz45
Americans win with 2 Fighters remaining. Battle score for attacker is 9
Casualties for Yamamoto: 1 S.Sub
Non Combat Move - Americans
2 Fighters moved from sz45 to sz42
1 Fighter moved from Hilo to Wake
1 Fighter moved from Pearl Harbor to Wake
1 B.Transport and 1 Submarine moved from sz25 to sz30
1 B29 moved from sz59 to Arawa
Place Units - Americans
2 Tankettes placed in Alaska
2 Fighters placed in Anchorage
1 B.Transport placed in sz25
2 Artillerys placed in Pearl Harbor
1 Infantry placed in Hilo
8 Elites placed in San Francisco
Turn Complete - Americans
Americans collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Yamamoto : -0.50
Americans : 0.50
Thai : -0.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Masaharu
3 Infantrys moved from Amursk to Belogorsk
1 B.Transport moved from sz1 to sz15
3 Infantrys moved from Akina to sz15
1 Infantry moved from N.Japan to sz15
1 Infantry moved from N.Japan to sz1
1 B.Transport and 4 Infantrys moved from sz15 to sz1
5 Infantrys moved from sz1 to Vostok
Purchase Units - Masaharu
Masaharu buy 1 Bunker and 9 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Masaharu
Place Units - Masaharu
1 Bunker placed in Vostok
3 Infantrys placed in Hsingan
3 Infantrys placed in Amursk
3 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Russians
9 Infantrys and 1 Marine moved from Ulaan Ude to Quingdao
4 Mech.Infs moved from Tulun to Quingdao
6 Infantrys and 1 Marine moved from Tulun to Ulaan Ude
Purchase Units - Russians
Russians buy 1 Bunker, 7 Infantrys, 1 Marine and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
8 Infantrys and 1 Marine moved from Kaask to Tulun
4 Mech.Infs moved from Achinsk to Tulun
Place Units - Russians
1 Bunker placed in Quingdao
5 Infantrys and 1 Marine placed in Kaask
2 Infantrys and 2 Mech.Infs placed in Achinsk
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Artillery and 1 Infantry moved from Chunking to N.Chunking
1 Infantry moved from Malaya to Thailand
2 Elites and 4 Infantrys moved from Davao to sz70
2 Infantrys and 1 Transport moved from sz70 to sz59
2 Infantrys moved from sz59 to Lambok
Yamamoto take Lambok from Anzac
1 B.Transport, 2 Elites and 2 Infantrys moved from sz70 to sz59
2 Elites and 2 Infantrys moved from sz59 to Bali
2 Fighters moved from N.G to Davao
1 Destroyer moved from sz70 to sz45
4 Destroyers moved from sz78 to sz72
2 T.Boats moved from sz75 to sz72
1 B.Transport moved from sz74 to sz78
4 Infantrys moved from Tokyo to sz78
1 B.Transport and 4 Infantrys moved from sz78 to sz74
4 Infantrys moved from sz74 to Hopeh
2 Artillerys and 11 Infantrys moved from Shantung to Hopeh
1 Transport moved from sz1 to sz15
1 Artillery and 1 Marine moved from Vladivostok to sz15
1 Artillery, 1 Marine and 1 Transport moved from sz15 to sz1
1 Infantry moved from Manchuria to Belogorsk
1 Artillery moved from Vladivostok to Manchuria
1 Elite and 2 Mech.Infs moved from Belogorsk to Vostok
1 Marine moved from sz1 to Vostok
1 Artillery moved from sz1 to Vostok
1 Transport moved from sz74 to sz79
1 Transport moved from sz60 to sz70
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 2 Cruisers, 5 Destroyers, 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in N.Chunking
Yamamoto attack with 1 Artillery and 1 Infantry
British defend with 2 Mech.Infs
Yamamoto roll dice for 1 Artillery and 1 Infantry in N.Chunking, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 2 Mech.Infs in N.Chunking, round 2 : 0/2 hits, 0.67 expected hits
2 Mech.Infs owned by the British lost in N.Chunking
Yamamoto win, taking N.Chunking from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 10
Casualties for British: 2 Mech.Infs
Battle in Bali
Yamamoto attack with 2 Elites and 2 Infantrys
Anzac defend with 1 Infantry
Yamamoto roll dice for 2 Elites and 2 Infantrys in Bali, round 2 : 2/4 hits, 1.33 expected hits
Anzac roll dice for 1 Infantry in Bali, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Bali
Yamamoto win, taking Bali from Anzac with 2 Elites and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Non Combat Move - Yamamoto
2 Destroyers moved from sz70 to sz72
Place Units - Yamamoto
1 Artillery and 2 Infantrys placed in Vladivostok
1 Artillery and 1 Elite placed in Davao
2 Destroyers placed in sz70
2 Cruisers and 3 Destroyers placed in sz78
3 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
Yamamoto : 2.00
Anzac : -0.33
Chinese : -0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Combat Move - Chinese
2 Infantrys moved from E.Shansi to Peking
1 Fighter moved from N.Shangsi to Peking
1 Mech.Inf moved from Shangsi to Peking
2 Infantrys moved from Sian to Shansi
Purchase Units - Chinese
Chinese buy 4 Infantrys, 2 Marines and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Peking
Chinese attack with 1 Fighter, 2 Infantrys and 1 Mech.Inf
Hisaichi defend with 1 Bunker and 1 Factory
Chinese roll dice for 1 Fighter, 2 Infantrys and 1 Mech.Inf in Peking, round 2 : 0/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Bunker in Peking, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Chinese lost in Peking
Chinese roll dice for 1 Fighter, 1 Infantry and 1 Mech.Inf in Peking, round 3 : 1/3 hits, 1.17 expected hits
Units damaged: 1 Bunker owned by the Hisaichi
Hisaichi roll dice for 1 Bunker in Peking, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Fighter, 1 Infantry and 1 Mech.Inf in Peking, round 4 : 0/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Bunker in Peking, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Chinese lost in Peking
Chinese roll dice for 1 Fighter and 1 Mech.Inf in Peking, round 5 : 1/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Bunker in Peking, round 5 : 1/1 hits, 0.50 expected hits
1 Mech.Inf owned by the Chinese and 1 Bunker owned by the Hisaichi lost in Peking
Chinese win with 1 Fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 Infantrys and 1 Mech.Inf
Casualties for Hisaichi: 1 Bunker
Battle in Shansi
Chinese attack with 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 Infantrys in Shansi, round 2 : 1/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 Fighter moved from Peking to E.Shansi
3 Infantrys moved from Shangsi to E.Shansi
6 Infantrys moved from Gansu to Shangsi
4 Mech.Infs moved from Tsingnan to E.Shansi
1 Elite and 5 Infantrys moved from Tsingnan to Gansu
1 Infantry moved from Gobi to Tsingnan
6 Infantrys moved from Xining to Tsingnan
2 Mech.Infs moved from Urumal to Tsingnan
2 Infantrys moved from Urumal to Quyan
1 Infantry moved from Sian to W.Sian
Place Units - Chinese
4 Infantrys and 2 Marines placed in Xining
4 Mech.Infs placed in Urumal
Turn Complete - Chinese
Chinese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Hisaichi : 1.67
Chinese : -1.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Combat Move - Hisaichi
2 Tanks moved from Tientsin to Peking
1 Infantry moved from Hopeh to Shantung
4 Infantrys moved from Tientsin to Peking
3 Fighters moved from Belogorsk to Vostok
1 Infantry moved from N.French I. to Chunking
2 Infantrys moved from S.Borneo to sz60
2 Infantrys and 1 Transport moved from sz60 to sz59
2 Infantrys moved from sz59 to Bava
2 Infantrys moved from S.Borneo to sz60
2 Infantrys and 1 Transport moved from sz60 to sz59
2 Infantrys moved from sz59 to Bava
1 Destroyer moved from sz73 to sz59
1 Destroyer moved from sz60 to sz73
6 Infantrys moved from Hongkong to Kwangtung
6 Infantrys moved from Korea to sz74
6 Infantrys moved from sz74 to Shantung
Purchase Units - Hisaichi
Hisaichi buy 2 Bunkers, 2 Fighters and 20 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Bava
Hisaichi attack with 4 Infantrys
Dutch defend with 1 Infantry
Hisaichi roll dice for 4 Infantrys in Bava, round 2 : 0/4 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Bava, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Bava
Hisaichi roll dice for 3 Infantrys in Bava, round 3 : 0/3 hits, 0.50 expected hits
Dutch roll dice for 1 Infantry in Bava, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 3 Infantrys in Bava, round 4 : 1/3 hits, 0.50 expected hits
Dutch roll dice for 1 Infantry in Bava, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Bava
Hisaichi win, taking Bava from Dutch with 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Dutch: 1 Infantry
Non Combat Move - Hisaichi
Place Units - Hisaichi
1 Bunker, 2 Fighters and 1 Infantry placed in Belogorsk
1 Bunker and 3 Infantrys placed in Peking
4 Infantrys placed in S.Borneo
6 Infantrys placed in Malaya
6 Infantrys placed in Hongkong
Turn Complete - Hisaichi
Hisaichi collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Hisaichi : -0.67
Dutch : 0.00
You can skip the dutch
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Combat Move - Thai
1 Artillery and 1 Marine moved from Sumatra to Java
2 Infantrys moved from Soem to Lambok
1 Artillery, 1 Elite and 9 Infantrys moved from N.French I. to Thailand
4 Artillerys and 5 Infantrys moved from Phuket to Thailand
Purchase Units - Thai
Thai buy 4 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Non Combat Move - Thai
Place Units - Thai
1 Transport placed in sz73
4 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Combat Move - British
4 Artillerys and 4 Elites moved from Calcutta to sz63
4 Artillerys, 4 Elites and 4 Transports moved from sz63 to sz66
2 Artillerys and 3 Elites moved from N.S to Sumatra
British take Sumatra from Thai
4 Artillerys and 4 Elites moved from sz66 to N.S
3 Mech.Infs moved from Bengal to N.Chunking
3 Mech.Infs moved from Dheli to Bengal
2 Marines moved from Palana to Magadan
1 Elite moved from Magadan to Yakutsk
1 Transport moved from sz4 to sz6
Purchase Units - British
British buy 4 Artillerys, 4 Elites, 3 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - British
Battle in N.Chunking
British attack with 3 Mech.Infs
Yamamoto defend with 1 Artillery and 1 Infantry
British roll dice for 3 Mech.Infs in N.Chunking, round 2 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in N.Chunking, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 3 Mech.Infs in N.Chunking, round 3 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in N.Chunking, round 3 : 1/2 hits, 0.67 expected hits
1 Mech.Inf owned by the British lost in N.Chunking
British roll dice for 2 Mech.Infs in N.Chunking, round 4 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in N.Chunking, round 4 : 1/2 hits, 0.67 expected hits
1 Mech.Inf owned by the British lost in N.Chunking
1 Mech.Inf retreated to W.Chunking
Yamamoto win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -10
Casualties for British: 2 Mech.Infs
Non Combat Move - British
1 Artillery, 1 Infantry and 9 Mech.Infs moved from Burma to Bengal
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from sz66: 4 Transports
EDIT: Adding units owned by British to sz63: 4 Transports
EDIT: Turning off Edit Mode
4 Artillerys and 4 Elites placed in Calcutta
3 Mech.Infs placed in Dheli
3 Infantrys placed in Moresby
Turn Complete - British
British collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
British : -2.67
Yamamoto : 0.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Combat Move - Anzac
1 Artillery and 1 Marine moved from N.Australia to sz49
1 Artillery moved from N.Australia to sz49
2 Artillerys, 1 Marine and 2 Transports moved from sz49 to sz50
1 Elite moved from W.Australia to sz50
2 Artillerys, 1 Elite and 1 Marine moved from sz50 to Soem
Anzac take Soem from Thai
2 Transports moved from sz49 to sz50
2 Artillerys moved from W.Australia to sz50
2 Artillerys moved from sz50 to Soem
3 Infantrys moved from Darwin to Derby
1 Battleship, 1 Carrier, 1 Destroyer, 1 EarlyFighter, 2 T.Boats and 1 Transport moved from sz49 to sz50
Purchase Units - Anzac
Anzac buy 2 Destroyers and 6 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Non Combat Move - Anzac
1 Fighter moved from Melbourne to sz50
Place Units - Anzac
3 Infantrys placed in W.Australia
3 Infantrys placed in Darwin
2 Destroyers placed in sz37
Turn Complete - Anzac
Anzac collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Combat Move - Americans
10 Elites moved from Magadan to Yakutsk
2 Tankettes moved from Palana to Yakutsk
2 Artillerys, 5 Elites, 1 Infantry and 1 Marine moved from Palana to Magadan
1 Artillery and 1 Infantry moved from Moresby to sz49
1 Artillery, 1 Infantry and 1 Transport moved from sz49 to sz50
1 Artillery and 1 Infantry moved from sz50 to Soem
1 Submarine moved from sz30 to sz42
1 B.Transport moved from sz30 to sz42
2 Artillerys and 1 Infantry moved from Pearl Harbor to sz25
2 Artillerys, 1 B.Transport and 1 Infantry moved from sz25 to sz30
2 Artillerys and 1 Infantry moved from sz30 to Majuru
2 Fighters moved from Anchorage to Magadan
2 Tankettes moved from Alaska to sz4
11 Elites moved from Alaska to sz4
11 Elites and 2 Tankettes moved from sz4 to Palana
2 B.Transports moved from sz14 to sz23
8 Elites moved from San Francisco to sz23
2 B.Transports and 8 Elites moved from sz23 to sz14
8 Elites moved from sz14 to Seattle
2 B.Transports moved from sz5 to sz6
8 Elites moved from Seattle to sz6
2 B.Transports and 8 Elites moved from sz6 to sz5
8 Elites moved from sz5 to Alaska
1 Destroyer moved from sz42 to sz45
1 Destroyer moved from sz42 to sz18
1 Fighter moved from sz42 to sz18
1 Fighter moved from sz42 to sz45
1 B29 moved from Arawa to sz18
Purchase Units - Americans
Americans buy 4 Destroyers, 8 Elites, 1 Infantry, 1 Marine and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz18
Americans attack with 1 B29, 1 Destroyer and 1 Fighter
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 B29, 1 Destroyer and 1 Fighter in sz18, round 2 : 1/3 hits, 1.67 expected hits
Yamamoto roll dice for 1 Destroyer in sz18, round 2 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Yamamoto lost in sz18
Americans win with 1 B29, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Battle in sz45
Americans attack with 1 Destroyer and 1 Fighter
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Destroyer and 1 Fighter in sz45, round 2 : 2/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Destroyer in sz45, round 2 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Yamamoto lost in sz45
Americans win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Non Combat Move - Americans
1 Fighter moved from sz45 to sz42
1 B29 and 1 Fighter moved from sz18 to sz42
1 B29 moved from sz42 to Arawa
2 Fighters moved from Wake to Arawa
Place Units - Americans
2 Destroyers placed in sz25
2 Destroyers placed in sz25
8 Elites placed in San Francisco
1 Infantry and 1 Marine placed in Anchorage
2 Tankettes placed in Alaska
Turn Complete - Americans
Americans collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Yamamoto : -1.00
Americans : 0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Combat Move - Masaharu
1 B.Transport moved from sz1 to sz15
3 Infantrys moved from Akina to sz15
1 B.Transport and 3 Infantrys moved from sz15 to sz1
3 Infantrys moved from sz1 to Vostok
3 Infantrys moved from Amursk to Belogorsk
Purchase Units - Masaharu
Masaharu buy 1 Destroyer and 8 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Masaharu
1 Infantry moved from Vostok to Belogorsk
Place Units - Masaharu
1 Destroyer placed in sz1
2 Infantrys placed in Amursk
3 Infantrys placed in Hsingan
3 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Combat Move - Russians
4 Mech.Infs moved from Tulun to Hsingan
4 Marines moved from Quingdao to Hsingan
17 Infantrys moved from Quingdao to Hsingan
2 EarlyFighters moved from Quingdao to Hsingan
2 Artillerys moved from Quingdao to Hsingan
Purchase Units - Russians
Russians buy 1 Bunker, 7 Infantrys, 1 Marine and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Russians
Battle in Hsingan
Russians attack with 2 Artillerys, 2 EarlyFighters, 17 Infantrys, 4 Marines and 4 Mech.Infs
Masaharu defend with 1 Bunker, 1 Factory and 12 Infantrys; Yamamoto defend with 9 Infantrys
Russians roll dice for 2 Artillerys, 2 EarlyFighters, 17 Infantrys, 4 Marines and 4 Mech.Infs in Hsingan, round 2 : 2/29 hits, 7.83 expected hits
Units damaged: 1 Bunker owned by the Masaharu
Masaharu roll dice for 1 Bunker and 21 Infantrys in Hsingan, round 2 : 8/22 hits, 7.50 expected hits
8 Infantrys owned by the Russians and 1 Infantry owned by the Yamamoto lost in Hsingan
Russians roll dice for 2 Artillerys, 2 EarlyFighters, 9 Infantrys, 4 Marines and 4 Mech.Infs in Hsingan, round 3 : 5/21 hits, 6.50 expected hits
Masaharu roll dice for 1 Bunker and 20 Infantrys in Hsingan, round 3 : 9/21 hits, 7.17 expected hits
9 Infantrys owned by the Russians and 5 Infantrys owned by the Yamamoto lost in Hsingan
2 Artillerys, 4 Marines and 4 Mech.Infs retreated to Quingdao
Masaharu win with 1 Bunker and 15 Infantrys remaining. Battle score for attacker is -22
Casualties for Russians: 17 Infantrys
Casualties for Yamamoto: 6 Infantrys
Non Combat Move - Russians
2 EarlyFighters moved from Hsingan to Quingdao
6 Infantrys and 1 Marine moved from Ulaan Ude to Quingdao
8 Infantrys and 1 Marine moved from Tulun to Ulaan Ude
5 Infantrys and 1 Marine moved from Kaask to Tulun
2 Infantrys moved from Achinsk to Kyzyl
2 Mech.Infs moved from Achinsk to Tulun
Place Units - Russians
1 Bunker placed in Quingdao
5 Infantrys and 1 Marine placed in Kaask
2 Infantrys and 2 Mech.Infs placed in Achinsk
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Masaharu : 2.33
Russians : -7.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14
Research Technology - Yamamoto
Combat Move - Yamamoto
1 T.Boat moved from sz72 to sz18
1 T.Boat moved from sz72 to sz45
2 Fighters moved from Davao to sz45
1 Destroyer moved from sz72 to sz18
2 Infantrys moved from Tokyo to sz78
1 Cruiser and 1 Infantry moved from sz78 to sz79
1 Cruiser and 1 Infantry moved from sz78 to sz72
1 Destroyer moved from sz78 to sz79
2 Destroyers moved from sz78 to sz72
1 Artillery moved from Manchuria to Belogorsk
1 B.Transport moved from sz74 to sz78
1 Infantry moved from Tokyo to sz78
1 B.Transport and 1 Infantry moved from sz78 to sz74
1 Infantry moved from sz74 to Shantung
1 Destroyer moved from sz72 to sz74
1 Artillery and 1 Elite moved from Davao to sz70
1 Artillery, 1 Elite and 1 Transport moved from sz70 to sz60
2 Elites and 2 Infantrys moved from Bali to sz59
2 Infantrys moved from Lambok to sz59
1 B.Transport, 2 Elites, 4 Infantrys and 1 Transport moved from sz59 to sz60
1 Artillery, 3 Elites and 4 Infantrys moved from sz60 to N.S
1 Infantry moved from Belogorsk to Vostok
1 Artillery moved from Vladivostok to Manchuria
2 Infantrys moved from Vladivostok to Manchuria
1 Infantry moved from sz79 to Manchuria
1 Infantry moved from sz72 to Phonpei
Purchase Units - Yamamoto
Yamamoto buy 9 Destroyers and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in sz45
Yamamoto attack with 2 Fighters and 1 T.Boat
Americans defend with 1 Destroyer
Yamamoto roll dice for 2 Fighters and 1 T.Boat in sz45, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 Destroyer in sz45, round 2 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans lost in sz45
Yamamoto win with 2 Fighters and 1 T.Boat remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in sz18
Yamamoto attack with 1 Destroyer and 1 T.Boat
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 Destroyer and 1 T.Boat in sz18, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in sz18, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Destroyer and 1 T.Boat in sz18, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in sz18, round 3 : 1/1 hits, 0.50 expected hits
1 T.Boat owned by the Yamamoto lost in sz18
Yamamoto roll dice for 1 Destroyer in sz18, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in sz18, round 4 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Yamamoto lost in sz18
Americans win with 1 Destroyer remaining. Battle score for attacker is -13
Casualties for Yamamoto: 1 Destroyer and 1 T.Boat
Battle in N.S
Yamamoto attack with 1 Artillery, 3 Elites and 4 Infantrys
British defend with 4 Artillerys and 4 Elites
Yamamoto roll dice for 1 Artillery, 3 Elites and 4 Infantrys in N.S, round 2 : 1/8 hits, 2.67 expected hits
British roll dice for 4 Artillerys and 4 Elites in N.S, round 2 : 1/8 hits, 2.67 expected hits
1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in N.S
Yamamoto roll dice for 1 Artillery, 3 Elites and 3 Infantrys in N.S, round 3 : 2/7 hits, 2.50 expected hits
British roll dice for 3 Artillerys and 4 Elites in N.S, round 3 : 0/7 hits, 2.33 expected hits
2 Artillerys owned by the British lost in N.S
Yamamoto roll dice for 1 Artillery, 3 Elites and 3 Infantrys in N.S, round 4 : 1/7 hits, 2.50 expected hits
British roll dice for 1 Artillery and 4 Elites in N.S, round 4 : 1/5 hits, 1.67 expected hits
1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in N.S
Yamamoto roll dice for 1 Artillery, 3 Elites and 2 Infantrys in N.S, round 5 : 2/6 hits, 2.33 expected hits
British roll dice for 4 Elites in N.S, round 5 : 1/4 hits, 1.33 expected hits
2 Elites owned by the British and 1 Infantry owned by the Yamamoto lost in N.S
Yamamoto roll dice for 1 Artillery, 3 Elites and 1 Infantry in N.S, round 6 : 1/5 hits, 2.17 expected hits
British roll dice for 2 Elites in N.S, round 6 : 0/2 hits, 0.67 expected hits
1 Elite owned by the British lost in N.S
Yamamoto roll dice for 1 Artillery, 3 Elites and 1 Infantry in N.S, round 7 : 2/5 hits, 2.17 expected hits
British roll dice for 1 Elite in N.S, round 7 : 0/1 hits, 0.33 expected hits
1 Elite owned by the British lost in N.S
Yamamoto win, taking N.S from British with 1 Artillery, 3 Elites and 1 Infantry remaining. Battle score for attacker is 26
Casualties for Yamamoto: 3 Infantrys
Casualties for British: 4 Artillerys and 4 Elites
Non Combat Move - Yamamoto
2 Destroyers moved from sz70 to sz72
2 Fighters moved from sz45 to Iwo Jima
Place Units - Yamamoto
3 Infantrys placed in Vladivostok
2 Infantrys placed in Tokyo
4 Destroyers placed in sz70
5 Destroyers placed in sz78
Turn Complete - Yamamoto
Yamamoto collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
British : -6.00
Yamamoto : -7.33
Americans : 0.00