TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 5,6,4,4 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Jet Power
Activate Technology - Americans
Americans activating Jet Power
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 submarines moved from 57 Sea Zone to 62 Sea Zone
1 destroyer moved from 56 Sea Zone to 59 Sea Zone
1 submarine moved from 56 Sea Zone to 59 Sea Zone
1 submarine moved from 56 Sea Zone to 58 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 64 Sea Zone
1 infantry moved from Alaska to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to Soviet Far East
Russians take Soviet Far East from Japanese
1 armour moved from Egypt to Persia
1 artillery and 2 infantry moved from Libya to Egypt
Combat - Americans
Battle in 62 Sea Zone
Americans attack with 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 submarines
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 2 transports
Americans roll dice for 3 submarines in 62 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 1 carrier, 3 destroyers and 2 fighters in 62 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports in 62 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits
1 fighter owned by the Japanese, 2 submarines owned by the Americans, 3 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 submarine owned by the Japanese, 1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 62 Sea Zone
Americans roll dice for 1 submarine in 62 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 battleship and 2 fighters in 62 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
Japanese roll dice for 1 battleship, 1 destroyer, 3 fighters and 2 transports in 62 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits
1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 62 Sea Zone
Americans roll dice for 1 battleship in 62 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 battleship, 2 fighters and 2 transports in 62 Sea Zone, round 4 : 1/3 hits, 2.00 expected hits
1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 62 Sea Zone
Japanese win with 1 battleship, 1 fighter and 2 transports remaining. Battle score for attacker is -12
Casualties for Americans: 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 submarines
Casualties for Japanese: 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
Battle in 58 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 58 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 58 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 58 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 58 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 59 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 59 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Japanese lost in 59 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
1 fighter owned by the Japanese forced to land in Manchuria
Non Combat Move - Americans
1 armour moved from Western United States to Alaska
Combat Move - Chinese
1 infantry moved from Sikang to Hupeh
1 fighter moved from Sikang to Ningxia
Non Combat Move - Chinese
Place Units - Americans
2 destroyers placed in 56 Sea Zone
1 transport placed in 10 Sea Zone
1 transport placed in 56 Sea Zone
1 artillery and 1 fighter placed in Western United States
Place Units - Chinese
2 infantry placed in Ningxia
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans : 0.67
Japanese : 1.33
Savegame