@Omni If you hit 4x (or less) in first round, sink the ships. If you keep fighting, I’ll have to decide later on OOL for 2nd round.
L20 cyanight(axis) vs freh(Allies+16) BM3.3
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TripleA Move Summary: French round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Combat Move - French 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 2 infantry moved from Algeria to Morocco 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Iraq
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Germans Germans buy 3 bombers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 7 armour, 3 artilleries, 10 infantry and 4 mech_infantrys moved from Baltic States to Belarus 2 infantry moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 2 artilleries moved from Eastern Poland to Belarus 4 armour moved from Eastern Poland to Belarus 4 infantry moved from Eastern Poland to Belarus Combat - Germans Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 11 armour, 5 artilleries, 14 infantry and 4 mech_infantrys Russians defend with 2 infantry Germans roll dice for 11 armour, 5 artilleries, 14 infantry and 4 mech_infantrys in Belarus, round 2 : 7/34 hits, 11.00 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 11 armour, 5 artilleries, 14 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 aaGuns moved from Baltic States to Belarus 3 mech_infantrys moved from Germany to Eastern Poland 3 armour moved from Germany to Eastern Poland 2 bombers moved from Germany to Western Germany 6 infantry moved from Finland to Karelia 1 infantry moved from Vyborg to Karelia 1 infantry moved from Norway to Finland 1 aaGun moved from Norway to Finland 1 armour moved from Normandy Bordeaux to Western Germany 5 infantry moved from Romania to Eastern Poland 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 fighter moved from Western Ukraine to Eastern Poland Place Units - Germans 3 bombers placed in Western Germany 2 infantry placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : -2.00 Germans regular : -5.00
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Ukraine to Western Ukraine 2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 infantry moved from Archangel to Novgorod 1 artillery moved from Archangel to Novgorod Combat - Russians Battle in Novgorod Russians attack with 1 artillery and 1 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters moved from Western Ukraine to Russia 1 tactical_bomber moved from Western Ukraine to Russia 2 aaGuns, 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Archangel to Smolensk 2 aaGuns, 2 artilleries and 5 infantry moved from Archangel to Vologda Place Units - Russians 1 mech_infantry placed in Volgograd 1 infantry placed in Volgograd 10 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Yenisey: 6 infantry EDIT: Adding units owned by Russians to Timguska: 6 infantry EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 12 infantry EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 12 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from Jehol to 19 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from Kwangsi to Philippines 2 infantry moved from Kiangsi to Kwangtung 1 fighter moved from Kiangsi to Kwangtung 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Kwangsi to 36 Sea Zone 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 marine moved from Kwangsi to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from 43 Sea Zone to Borneo 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from 37 Sea Zone to Malaya 2 tactical_bombers moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Hunan to Yunnan 2 fighters moved from Kwangsi to Yunnan 2 tactical_bombers moved from Kwangsi to Yunnan 2 fighters moved from Kwangsi to Kwangtung 2 tactical_bombers moved from Kwangsi to Kwangtung 1 submarine moved from 36 Sea Zone to 44 Sea Zone Combat - Japanese Battle in Java Battle in Borneo Battle in 44 Sea Zone Japanese attack with 1 submarine and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking 44 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Battle in Guam Battle in Kwangtung Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/7 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Sumatra from Dutch, taking Guam from Americans, taking Kwangtung from UK_Pacific with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 0/4 hits, 2.00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines Americans win with 2 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry 2 bombers owned by the Japanese retreated Battle in Celebes Japanese attack with 2 artilleries and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 1/4 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 2/12 hits, 4.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Malaya Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Malaya, round 2 : 3/8 hits, 4.17 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the British lost in Malaya Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Malaya, round 3 : 5/8 hits, 4.17 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 destroyer moved from 36 Sea Zone to 34 Sea Zone 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 marines moved from Japan to 6 Sea Zone 2 cruisers and 2 marines moved from 6 Sea Zone to 36 Sea Zone 2 marines moved from 36 Sea Zone to Kwangsi 3 fighters moved from Kwangtung to Kwangsi 2 tactical_bombers moved from Kwangtung to Kwangsi 3 fighters moved from Anhwe to Japan 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Chahar to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Chahar 1 aaGun moved from Anhwe to Hunan 2 fighters and 2 tactical_bombers moved from Yunnan to Shantung 2 bombers moved from Philippines to Kwangsi 2 carriers moved from 37 Sea Zone to 42 Sea Zone 3 fighters moved from Malaya to 42 Sea Zone 3 tactical_bombers moved from Malaya to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 1.33 Japanese regular : -4.50 ANZAC regular : -0.33 UK_Pacific regular : -1.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 34 Sea Zone 1 fighter moved from 54 Sea Zone to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship moved from 54 Sea Zone to 33 Sea Zone 2 cruisers moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in 45 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 45 Sea Zone to 33 Sea Zone 1 fighter moved from 34 Sea Zone to 33 Sea Zone 2 destroyers moved from 54 Sea Zone to 33 Sea Zone 2 carriers moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from Western United States to Queensland 1 fighter moved from Western United States to 31 Sea Zone 1 fighter moved from 31 Sea Zone to Wake Island 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 marine moved from Eastern United States to 101 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from Western United States to 91 Sea Zone Place Units - Americans 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States 2 transports placed in 101 Sea Zone 4 infantry placed in Central United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai 11 infantry moved from Sikang to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 infantry moved from Iraq to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Italian Somaliland 1 fighter moved from India to 41 Sea Zone Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Italian Somaliland Non Combat Move - British 1 fighter moved from 41 Sea Zone to India 1 fighter moved from Egypt to Eastern Persia 3 infantry moved from Persia to Eastern Persia 1 artillery moved from Iraq to Trans-Jordan 1 armour moved from Iraq to Eastern Persia 1 bomber moved from Belgian Congo to Egypt 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 battleships, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 1 battleship moved from 54 Sea Zone to 33 Sea Zone Place Units - British 1 fighter and 2 mech_infantrys placed in Egypt 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 6 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 2.17 Japanese regular : -2.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Albania to Greece Italians take Greece from Neutral_Allies 1 marine moved from Southern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from Tunisia to Algeria Italians take Algeria from French 1 infantry moved from Tunisia to Libya 1 armour moved from Romania to Ukraine Italians take Ukraine from Russians 2 armour moved from Eastern Poland to Bryansk 1 bomber moved from Southern Italy to Bryansk Combat - Italians Battle in Crete Battle in Cyprus Battle in Bryansk Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Bryansk, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Bryansk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Romania to Ukraine 2 artilleries moved from Romania to Bessarabia 1 aaGun moved from Romania to Bessarabia 1 bomber moved from Bryansk to Bessarabia 1 aaGun moved from Albania to Greece 1 armour and 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to France Place Units - Italians 1 armour and 2 mech_infantrys placed in Northern Italy 1 transport placed in 97 Sea Zone Italians undo move 1. 1 armour and 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Russians regular : -0.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from Queensland to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 21 Sea Zone 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine and 2 transports ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone 2 transports owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 20 Casualties for Japanese: 1 submarine and 2 transports Non Combat Move - ANZAC 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from 55 Sea Zone to Queensland 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from South Australia to Queensland 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia French take Northwest Persia from Neutral_Allies 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 80 Sea Zone to 76 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.50 ANZAC regular : 1.33
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers and 2 fighters; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod 4 armour and 4 mech_infantrys moved from Belarus to Vologda Germans take Archangel from Russians 7 armour moved from Belarus to Vologda 1 infantry moved from Belarus to Smolensk 5 infantry moved from Karelia to Novgorod 1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk 3 bombers moved from Western Germany to Novgorod 3 fighters and 4 tactical_bombers moved from Western Germany to Western Ukraine 5 infantry moved from Eastern Poland to Western Ukraine 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 5 bombers moved from Western Germany to 115 Sea Zone Combat - Germans Battle in Novgorod Germans attack with 3 bombers and 6 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 3 bombers and 6 infantry in Novgorod, round 2 : 2/9 hits, 3.00 expected hits Russians roll dice for 1 artillery in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 3 bombers and 5 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in 115 Sea Zone Germans attack with 1 battleship, 5 bombers, 1 cruiser and 1 destroyer Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 battleship, 5 bombers, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 5/8 hits, 4.83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 5 bombers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Western Ukraine Germans attack with 3 fighters, 5 infantry and 4 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 fighters, 5 infantry and 4 tactical_bombers in Western Ukraine, round 2 : 3/12 hits, 4.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 fighters, 5 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 11 armour and 4 mech_infantrys Russians defend with 2 aaGuns, 2 artilleries and 5 infantry Germans roll dice for 11 armour and 4 mech_infantrys in Vologda, round 2 : 6/15 hits, 6.17 expected hits Russians roll dice for 2 aaGuns, 2 artilleries and 5 infantry in Vologda, round 2 : 2/7 hits, 2.33 expected hits 4 infantry owned by the Russians, 2 aaGuns owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda Germans roll dice for 11 armour and 2 mech_infantrys in Vologda, round 3 : 5/13 hits, 5.83 expected hits Russians roll dice for 2 artilleries and 1 infantry in Vologda, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 11 armour and 1 mech_infantry remaining. Battle score for attacker is 21 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 2 aaGuns, 2 artilleries and 5 infantry Non Combat Move - Germans 1 tactical_bomber moved from Smolensk to Bryansk 1 fighter moved from Smolensk to Bryansk 3 fighters moved from Western Ukraine to Bryansk 4 tactical_bombers moved from Western Ukraine to Bryansk 2 aaGuns, 5 artilleries and 13 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Eastern Poland to Bryansk 1 aaGun moved from Eastern Poland to Western Ukraine 3 armour moved from Eastern Poland to Bryansk 2 mech_infantrys moved from Germany to Eastern Poland 3 bombers moved from Novgorod to Bryansk 5 bombers moved from 115 Sea Zone to Western Germany 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 infantry moved from Karelia to Finland Place Units - Germans 3 bombers and 2 fighters placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -0.00 Germans regular : -3.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour, 5 artilleries, 2 fighters, 26 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Russia to Vologda 1 mech_infantry moved from Volgograd to Vologda Combat - Russians Battle in Vologda Russians attack with 2 armour, 5 artilleries, 2 fighters, 26 infantry, 4 mech_infantrys and 1 tactical_bomber Germans defend with 11 armour and 1 mech_infantry Russians roll dice for 2 armour, 5 artilleries, 2 fighters, 26 infantry, 4 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 8/40 hits, 10.17 expected hits Germans roll dice for 11 armour and 1 mech_infantry in Vologda, round 2 : 5/12 hits, 5.83 expected hits 5 infantry owned by the Russians, 7 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda Russians roll dice for 2 armour, 5 artilleries, 2 fighters, 21 infantry, 4 mech_infantrys and 1 tactical_bomber in Vologda, round 3 : 6/35 hits, 9.33 expected hits Germans roll dice for 4 armour in Vologda, round 3 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Russians and 4 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 armour, 5 artilleries, 2 fighters, 19 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 49 Casualties for Russians: 7 infantry Casualties for Germans: 11 armour and 1 mech_infantry Non Combat Move - Russians 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Yenisey to Timguska 1 fighter moved from Vologda to Timguska 1 tactical_bomber moved from Vologda to Timguska 1 fighter moved from Vologda to Timguska 2 aaGuns moved from Russia to Vologda 1 infantry moved from Volgograd to Rostov 1 submarine moved from 110 Sea Zone to 92 Sea Zone Place Units - Russians 10 infantry placed in Russia 2 infantry and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : -0.83 Russians regular : -5.50
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 carriers, 1 factory_minor, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 44 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone 2 fighters moved from 42 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone 1 fighter moved from 42 Sea Zone to 34 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from Shantung to 21 Sea Zone 2 marines moved from Kwangsi to 36 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 cruisers and 2 marines moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 4 infantry moved from 35 Sea Zone to Philippines 2 marines moved from 35 Sea Zone to Philippines 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Kweichow to Shensi 1 artillery moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi 2 bombers moved from Kwangsi to Philippines 2 fighters moved from Kwangsi to 35 Sea Zone 2 tactical_bombers moved from Kwangsi to 35 Sea Zone 2 battleships moved from 42 Sea Zone to 35 Sea Zone 3 carriers moved from 42 Sea Zone to 35 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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@cyanight Scramble orders for Philippines?
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@cyanight no scramble
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 carriers, 1 factory_minor, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 44 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone 2 fighters moved from 42 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone 1 fighter moved from 42 Sea Zone to 34 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from Shantung to 21 Sea Zone 2 marines moved from Kwangsi to 36 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 cruisers and 2 marines moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 4 infantry moved from 35 Sea Zone to Philippines 2 marines moved from 35 Sea Zone to Philippines 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Kweichow to Shensi 1 artillery moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi 2 bombers moved from Kwangsi to Philippines 2 fighters moved from Kwangsi to 35 Sea Zone 2 tactical_bombers moved from Kwangsi to 35 Sea Zone 2 battleships moved from 42 Sea Zone to 35 Sea Zone 3 carriers moved from 42 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Philippines Japanese attack with 1 artillery, 2 bombers, 5 infantry and 2 marines Americans defend with 1 airfield, 1 harbour and 2 infantry; ANZAC defend with 1 fighter Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 0/4 hits, 2.33 expected hits Japanese roll dice for 1 artillery, 2 bombers, 5 infantry and 2 marines in Philippines, round 2 : 5/10 hits, 3.33 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 3 infantry and 2 marines remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 fighter Casualties for Americans: 2 infantry Battle in 21 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 21 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for ANZAC: 1 destroyer Battle in 34 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 34 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 44 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Shensi Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Shantung to Hopei 1 mech_infantry moved from Shantung to Kweichow 1 aaGun moved from Hunan to Yunnan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Shan State to Yunnan 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Java 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 2 fighters moved from 21 Sea Zone to 6 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Kwangsi to Java 1 fighter moved from Kwangsi to 6 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Celebes 2 bombers moved from Philippines to French Indo China 1 infantry moved from Yunnan to French Indo China 1 mech_infantry moved from Yunnan to French Indo China Place Units - Japanese 2 carriers and 2 submarines placed in 6 Sea Zone 1 factory_minor placed in French Indo China 3 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.50 Japanese regular : -0.67 ANZAC regular : 1.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria 1 artillery moved from Morocco to Algeria 1 infantry moved from Morocco to Algeria 1 fighter moved from Gibraltar to Algeria 2 fighters moved from 91 Sea Zone to Algeria 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 2 cruisers moved from 33 Sea Zone to 42 Sea Zone 1 battleship moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to Java 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 45 Sea Zone to 34 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone Combat - Americans Battle in Algeria Americans attack with 1 artillery, 3 fighters and 2 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Algeria, round 2 : 4/6 hits, 2.33 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in 34 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Java Americans attack with 1 artillery, 1 bomber and 3 infantry Japanese defend with 2 fighters, 1 marine and 3 tactical_bombers Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 1 bomber and 3 infantry in Java, round 2 : 2/5 hits, 1.67 expected hits Japanese roll dice for 2 fighters, 1 marine and 3 tactical_bombers in Java, round 2 : 2/6 hits, 3.17 expected hits 2 tactical_bombers owned by the Japanese, 1 marine owned by the Japanese and 2 infantry owned by the Americans lost in Java Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 3 : 1/3 hits, 1.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in Java, round 3 : 1/3 hits, 1.83 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans roll dice for 1 artillery and 1 bomber in Java, round 4 : 1/2 hits, 1.00 expected hits Japanese roll dice for 2 fighters in Java, round 4 : 0/2 hits, 1.33 expected hits 1 fighter owned by the Japanese lost in Java Americans roll dice for 1 artillery and 1 bomber in Java, round 5 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 fighter in Java, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the Americans lost in Java Americans win with 1 bomber remaining. Battle score for attacker is 45 Casualties for Americans: 1 artillery and 3 infantry Casualties for Japanese: 2 fighters, 1 marine and 3 tactical_bombers Non Combat Move - Americans 1 bomber moved from Java to Western Australia 3 carriers and 3 destroyers moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from Wake Island to Queensland 1 fighter moved from Western United States to 31 Sea Zone 1 fighter moved from 31 Sea Zone to Wake Island 1 fighter moved from Western United States to Wake Island 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 3 infantry moved from Brazil to French Guiana 2 fighters moved from Algeria to 91 Sea Zone 1 fighter moved from Algeria to Gibraltar 2 mech_infantrys moved from Western United States to Central United States 1 infantry moved from Central United States to Western United States 1 aaGun moved from Western United States to Central United States 4 fighters moved from 34 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to Queensland Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 carrier placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi 2 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 artillery remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 1 airfield, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Egypt to 99 Sea Zone 2 fighters moved from Egypt to 99 Sea Zone 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese Combat - British Battle in 99 Sea Zone British attack with 1 bomber and 2 fighters Italians defend with 1 cruiser and 1 transport British roll dice for 1 bomber and 2 fighters in 99 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 fighter owned by the British lost in 99 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9 Casualties for British: 1 fighter Casualties for Italians: 1 cruiser and 1 transport Non Combat Move - British 1 fighter moved from 99 Sea Zone to Egypt 1 bomber moved from 99 Sea Zone to Egypt 1 artillery moved from Trans-Jordan to Iraq 2 artilleries moved from Egypt to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Kenya to Egypt 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 fighter moved from Eastern Persia to Vologda 1 armour moved from Eastern Persia to India 3 infantry moved from Eastern Persia to Persia 2 destroyers moved from 80 Sea Zone to 81 Sea Zone 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 3 aaGuns, 4 artilleries and 19 infantry moved from India to Burma 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 battleship moved from 33 Sea Zone to 42 Sea Zone Place Units - British 3 infantry placed in Egypt 1 factory_minor placed in Iraq 1 airfield placed in Gibraltar 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 1.67 Japanese regular : -3.00 Italians regular : 1.17 British regular : 0.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Southern Italy to 97 Sea Zone 1 armour and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from Crete to 99 Sea Zone 1 armour, 1 marine and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 armour and 1 marine moved from 96 Sea Zone to Malta 1 armour moved from Bryansk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Rostov 1 mech_infantry moved from Ukraine to Rostov 1 armour moved from Bryansk to Rostov 1 armour moved from Ukraine to Rostov 1 bomber moved from Bessarabia to Rostov 1 mech_infantry moved from Tunisia to Algeria 1 artillery moved from Tunisia to Algeria Combat - Italians Battle in Rostov Italians attack with 3 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 4/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Algeria Italians attack with 1 artillery and 1 mech_infantry Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery and 1 mech_infantry in Algeria, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Algeria Americans win with no units remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 1 mech_infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Malta Italians attack with 1 armour and 1 marine British defend with 1 aaGun and 1 infantry Italians roll dice for 1 armour and 1 marine in Malta, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 marine in Malta, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 marine owned by the Italians lost in Malta Italians roll dice for 1 armour in Malta, round 4 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Malta, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 armour remaining. Battle score for attacker is 3 Casualties for Italians: 1 marine Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Southern Italy 1 armour and 1 mech_infantry moved from Romania to Ukraine 2 artilleries moved from Bessarabia to Ukraine 1 aaGun moved from Bessarabia to Ukraine 1 aaGun and 1 infantry moved from Greece to Bulgaria Place Units - Italians 3 mech_infantrys placed in Southern Italy 1 armour and 2 mech_infantrys placed in Ukraine Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Italians regular : 2.83 Russians regular : -0.33 British regular : 0.00
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 cruiser moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 55 Sea Zone to 37 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from Queensland to 42 Sea Zone 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Northwest Persia to Iraq Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 3 mech_infantrys moved from Bryansk to Vologda 1 infantry moved from Smolensk to Vologda 3 armour moved from Bryansk to Vologda 3 bombers moved from Bryansk to Vologda 8 bombers moved from Western Germany to Vologda 5 tactical_bombers moved from Bryansk to Vologda 4 fighters moved from Bryansk to Vologda 7 infantry moved from Bryansk to Russia 6 infantry moved from Bryansk to Russia 5 artilleries moved from Bryansk to Russia Combat - Germans Battle in Russia Germans attack with 5 artilleries and 13 infantry Russians defend with 1 airfield, 1 factory_major and 10 infantry Germans roll dice for 5 artilleries and 13 infantry in Russia, round 2 : 7/18 hits, 4.67 expected hits Russians roll dice for 10 infantry in Russia, round 2 : 2/10 hits, 3.33 expected hits 7 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia Germans roll dice for 5 artilleries and 11 infantry in Russia, round 3 : 5/16 hits, 4.33 expected hits Russians roll dice for 3 infantry in Russia, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Russia Germans captures 31PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 5 artilleries and 11 infantry remaining. Battle score for attacker is 24 Casualties for Germans: 2 infantry Casualties for Russians: 10 infantry Battle in Vologda Germans attack with 3 armour, 11 bombers, 4 fighters, 1 infantry, 3 mech_infantrys and 5 tactical_bombers British defend with 1 fighter; Russians defend with 2 aaGuns, 2 armour, 5 artilleries, 19 infantry and 4 mech_infantrys Russians roll AA dice in Vologda : 0/6 hits, 1.00 expected hits Germans roll dice for 3 armour, 11 bombers, 4 fighters, 1 infantry, 3 mech_infantrys and 5 tactical_bombers in Vologda, round 2 : 14/27 hits, 14.83 expected hits Russians roll dice for 2 aaGuns, 2 armour, 5 artilleries, 1 fighter, 19 infantry and 4 mech_infantrys in Vologda, round 2 : 13/31 hits, 11.00 expected hits 12 infantry owned by the Russians, 4 fighters owned by the Germans, 1 infantry owned by the Germans, 3 armour owned by the Germans, 2 aaGuns owned by the Russians, 2 tactical_bombers owned by the Germans and 3 mech_infantrys owned by the Germans lost in Vologda Germans roll dice for 11 bombers and 3 tactical_bombers in Vologda, round 3 : 9/14 hits, 8.83 expected hits Russians roll dice for 2 armour, 5 artilleries, 1 fighter, 7 infantry and 4 mech_infantrys in Vologda, round 3 : 6/19 hits, 7.00 expected hits 2 mech_infantrys owned by the Russians, 7 infantry owned by the Russians, 3 bombers owned by the Germans and 3 tactical_bombers owned by the Germans lost in Vologda Germans roll dice for 8 bombers in Vologda, round 4 : 6/8 hits, 5.33 expected hits Russians roll dice for 2 armour, 5 artilleries, 1 fighter and 2 mech_infantrys in Vologda, round 4 : 6/10 hits, 4.00 expected hits 2 mech_infantrys owned by the Russians, 4 artilleries owned by the Russians and 6 bombers owned by the Germans lost in Vologda Germans roll dice for 2 bombers in Vologda, round 5 : 1/2 hits, 1.33 expected hits Russians roll dice for 2 armour, 1 artillery and 1 fighter in Vologda, round 5 : 3/4 hits, 2.00 expected hits 1 artillery owned by the Russians and 2 bombers owned by the Germans lost in Vologda Russians win with 2 armour and 1 fighter remaining. Battle score for attacker is -157 Casualties for Germans: 3 armour, 11 bombers, 4 fighters, 1 infantry, 3 mech_infantrys and 5 tactical_bombers Casualties for Russians: 2 aaGuns, 5 artilleries, 19 infantry and 4 mech_infantrys triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 aaGuns moved from Bryansk to Russia 5 infantry moved from Western Ukraine to Bryansk 1 aaGun moved from Western Ukraine to Bryansk 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Eastern Poland to Smolensk 1 mech_infantry moved from Eastern Poland to Bryansk 4 infantry moved from Novgorod to Belarus 1 armour moved from Western Germany to Southern Italy 2 fighters moved from Western Germany to Southern Italy 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 125 Sea Zone to 113 Sea Zone Place Units - Germans 3 armour placed in Novgorod 3 fighters, 1 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 83 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 90 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUs
Combat Hit Differential Summary :
Russians regular : 1.67 Germans regular : 2.67 Russians AA : -1.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 8 infantry moved from Timguska to Kansu 1 mech_infantry moved from Volgograd to Sikang 1 tactical_bomber moved from Timguska to Sikang 1 infantry moved from Volgograd to Tambov Russians take Tambov from Italians 1 fighter moved from Timguska to Kansu 1 fighter moved from Timguska to Sikang 1 submarine moved from 92 Sea Zone to 96 Sea Zone Combat - Russians Battle in 96 Sea Zone Russians attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Sikang Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu Russians attack with 1 fighter and 8 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 8 infantry in Kansu, round 2 : 3/9 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu Russians win, taking Kansu from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 aaGun moved from Timguska to Kansu 1 aaGun and 4 infantry moved from Timguska to Novosibirsk 2 armour moved from Vologda to Novosibirsk 1 fighter and 1 tactical_bomber moved from Sikang to Tsinghai 1 fighter moved from Kansu to Novosibirsk Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 0.33 Russians regular : 1.83
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour, 2 destroyers, 2 fighters, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Combat - Japanese Non Combat Move - Japanese 1 tactical_bomber moved from Celebes to 35 Sea Zone 3 fighters moved from Japan to French Indo China 1 mech_infantry moved from Kweichow to French Indo China 1 armour moved from Yunnan to French Indo China 2 artilleries and 2 infantry moved from Yunnan to French Indo China 1 aaGun moved from Yunnan to French Indo China 1 infantry moved from Suiyuyan to Shensi 1 artillery moved from Shensi to Hopei 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Hopei to Hunan 1 mech_infantry moved from Shantung to Kweichow 1 mech_infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Kiangsi 3 carriers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 21 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone 2 artilleries moved from 35 Sea Zone to Philippines Place Units - Japanese 3 armour placed in French Indo China 1 infantry and 2 mech_infantrys placed in Shantung 2 destroyers and 1 transport placed in 6 Sea Zone 2 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4 Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour moved from Morocco to 91 Sea Zone 1 marine moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 armour, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 armour moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 marine moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Holland Belgium Battle in Normandy Bordeaux Non Combat Move - Americans 1 carrier moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 2 fighters moved from 91 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 aaGun moved from Gibraltar to 91 Sea Zone 1 aaGun and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 transports moved from 42 Sea Zone to 61 Sea Zone 1 submarine moved from 30 Sea Zone to 63 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Wake Island to Queensland 1 bomber moved from Western Australia to India 1 fighter moved from 42 Sea Zone to Burma 1 fighter moved from 42 Sea Zone to India 2 fighters moved from 61 Sea Zone to Queensland 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 2 fighters placed in Eastern United States 3 transports placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 3 infantry placed in Central United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 14 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 14 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 14 infantry in Shensi, round 2 : 3/15 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Burma Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 carrier, 3 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Tobruk to Libya 1 bomber moved from Egypt to Libya 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery moved from Burma to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from India to Sumatra 2 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 fighter moved from India to Yunnan 1 fighter moved from Egypt to Libya Combat - British Battle in Crete Battle in Yunnan British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Crete from Italians, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Libya British attack with 1 bomber, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 infantry in Libya, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Sumatra British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sumatra British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 3 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Sumatra British win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 infantry Non Combat Move - British 1 battleship moved from 42 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 39 Sea Zone 2 infantry moved from India to Burma 3 mech_infantrys moved from Egypt to Iraq 2 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Trans-Jordan 1 fighter moved from Libya to Tunisia 1 bomber moved from Libya to Trans-Jordan 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 3 fighters moved from United Kingdom to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 2 cruisers moved from 91 Sea Zone to 92 Sea Zone 2 battleships moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Vologda to Persia 1 fighter moved from Yunnan to India 1 armour moved from India to Burma Place Units - British 3 infantry placed in Iraq 1 carrier and 1 transport placed in 110 Sea Zone 1 marine placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0.17 Italians regular : 0.67 Japanese regular : 0.33 British regular : 0.17