jeez wtf is up with my convoying this game…
L20 cyanight(axis) vs freh(Allies+16) BM3.3
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 2 bombers, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from French Indo China to 37 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 1 fighter moved from French Indo China to 21 Sea Zone 1 armour moved from Shantung to Jehol 1 mech_infantry moved from Shantung to Jehol 5 mech_infantrys moved from Sikang to Caucasus 4 armour moved from Sikang to Caucasus 10 bombers moved from French Indo China to Caucasus 1 mech_infantry moved from Shantung to Jehol 2 artilleries, 2 infantry and 2 transports moved from 79 Sea Zone to 76 Sea Zone 2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia 2 cruisers and 2 marines moved from 79 Sea Zone to 76 Sea Zone 1 marine moved from 76 Sea Zone to British Somaliland 1 marine moved from 76 Sea Zone to Italian Somaliland Combat - Japanese Battle in British Somaliland Battle in 37 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win, taking British Somaliland from British with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Italian Somaliland Battle in 35 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking Italian Somaliland from British with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Ethiopia Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win, taking Ethiopia from British with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Jehol Japanese attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 armour and 2 mech_infantrys in Jehol, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Jehol, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Jehol Japanese win, taking Jehol from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Caucasus Japanese attack with 4 armour, 10 bombers and 5 mech_infantrys British defend with 4 armour, 3 artilleries and 2 mech_infantrys Japanese roll dice for 4 armour, 10 bombers and 5 mech_infantrys in Caucasus, round 2 : 12/19 hits, 9.50 expected hits British roll dice for 4 armour, 3 artilleries and 2 mech_infantrys in Caucasus, round 2 : 2/9 hits, 3.67 expected hits 2 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British, 3 artilleries owned by the British and 4 armour owned by the British lost in Caucasus Japanese win, taking Caucasus from British with 4 armour, 10 bombers and 3 mech_infantrys remaining. Battle score for attacker is 36 Casualties for Japanese: 2 mech_infantrys Casualties for British: 4 armour, 3 artilleries and 2 mech_infantrys Non Combat Move - Japanese 10 bombers moved from Caucasus to Volgograd 2 battleships, 6 carriers, 2 destroyers, 5 fighters, 2 submarines and 4 tactical_bombers moved from 79 Sea Zone to 76 Sea Zone 3 fighters moved from French Indo China to Volgograd 1 fighter moved from 21 Sea Zone to Shantung 1 fighter moved from 35 Sea Zone to Shantung 1 fighter moved from 37 Sea Zone to French Indo China Place Units - Japanese 1 armour and 2 mech_infantrys placed in French Indo China 1 armour and 2 mech_infantrys placed in Shantung 2 bombers and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 fighter EDIT: Removing units owned by Japanese from Shantung: 2 fighters EDIT: Adding units owned by Japanese to Volgograd: 3 fighters EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 35 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 21 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from French Indo China: 1 armour EDIT: Adding units owned by Japanese to Japan: 1 armour EDIT: Removing units owned by Japanese from Shantung: 1 armour EDIT: Adding units owned by Japanese to Shantung: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 1.83 British regular : -1.67
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@cyanight I wanted to make an edit but got pulled away by the kids. Please use latest file. I put back your transports and flew the 3 fighters to Volg. I moved a tank deployment to Japan.
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 2 fighters, 1 harbour, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 mech_infantry moved from Greece to Albania Americans take Albania from Italians 3 fighters moved from Normandy Bordeaux to Southern France 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Western United States to 16 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 mech_infantry moved from Guam to 21 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 mech_infantry moved from 22 Sea Zone to Marianas 1 bomber moved from India to Hunan 2 fighters moved from India to Hunan Combat - Americans Battle in Marianas Battle in Southern France Americans attack with 3 fighters and 4 infantry Italians defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Americans roll dice for 3 fighters and 4 infantry in Southern France, round 2 : 4/7 hits, 2.17 expected hits Italians roll dice for 2 infantry and 1 mech_infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France Americans win, taking Marianas from Japanese, taking Southern France from Italians with 3 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry and 1 mech_infantry Battle in Iwo Jima Americans attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 2 infantry in Iwo Jima, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Hunan Americans attack with 1 bomber and 2 fighters Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber and 2 fighters in Hunan, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Hunan to Guam 2 fighters moved from Hunan to Anhwe 2 fighters moved from 54 Sea Zone to 17 Sea Zone 1 carrier moved from 26 Sea Zone to 17 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 22 Sea Zone 1 transport moved from 21 Sea Zone to 22 Sea Zone 8 infantry moved from Central United States to 101 Sea Zone 3 transports moved from 91 Sea Zone to 92 Sea Zone 2 artilleries and 4 infantry moved from Morocco to Algeria 3 fighters moved from Southern France to Algeria 3 fighters moved from United Kingdom to Gibraltar 1 carrier moved from 110 Sea Zone to 92 Sea Zone 1 carrier, 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Algeria 2 fighters moved from Eastern United States to Gibraltar 1 armour, 1 artillery and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 marine moved from Normandy Bordeaux to 110 Sea Zone 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 92 Sea Zone to Algeria 8 infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 99 Sea Zone to 94 Sea Zone 1 carrier and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 fighter moved from 16 Sea Zone to Midway 1 bomber moved from 16 Sea Zone to Midway Place Units - Americans 1 harbour placed in Greece 2 transports placed in 10 Sea Zone 1 artillery and 3 infantry placed in Western United States 3 submarines placed in 101 Sea Zone 2 bombers and 2 fighters placed in Eastern United States Americans undo move 5. 2 fighters placed in Eastern United States 2 bombers placed in Western United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese 1 fighter and 8 infantry moved from Suiyuyan to Chahar 1 infantry moved from Kweichow to Anhwe Place Units - Chinese 2 artilleries and 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 2 fighters EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters EDIT: Turning off Edit Mode British buy 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British British converts factory_major into different units British converts factory_major into different units 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans 1 armour and 1 mech_infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 armour and 1 mech_infantry moved from Siam to French Indo China 1 fighter moved from India to French Indo China 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 mech_infantry moved from Normandy Bordeaux to Northern Italy British take Northern Italy from Italians 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in French Indo China British attack with 1 armour, 1 fighter and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 factory_minor and 2 mech_infantrys Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits British roll dice for 1 armour, 1 fighter and 1 mech_infantry in French Indo China, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 aaGun and 2 mech_infantrys in French Indo China, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese lost in French Indo China British roll dice for 1 armour, 1 fighter and 1 mech_infantry in French Indo China, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 2 mech_infantrys in French Indo China, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in French Indo China British roll dice for 1 armour, 1 fighter and 1 mech_infantry in French Indo China, round 4 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in French Indo China, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 13 Casualties for Japanese: 1 aaGun and 2 mech_infantrys Non Combat Move - British 1 marine moved from Cyprus to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery moved from Greece to 99 Sea Zone 1 artillery, 2 battleships, 2 cruisers, 4 destroyers, 1 infantry, 1 marine and 2 transports moved from 99 Sea Zone to 92 Sea Zone 1 battleship and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 2 fighters moved from Greece to Algeria 2 fighters moved from Normandy Bordeaux to Algeria 2 fighters moved from Holland Belgium to United Kingdom 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 6 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 6 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone 7 infantry moved from 92 Sea Zone to Algeria 1 armour moved from 92 Sea Zone to Algeria 1 marine moved from 92 Sea Zone to Algeria 2 artilleries moved from 92 Sea Zone to Algeria 1 fighter moved from Egypt to Algeria 2 fighters moved from Northwest Persia to India 1 bomber moved from Northwest Persia to India 1 tactical_bomber moved from Northwest Persia to India 1 fighter moved from French Indo China to Burma 6 infantry moved from India to West India 1 mech_infantry moved from India to Yunnan 1 mech_infantry moved from India to West India 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 artillery moved from India to West India Place Units - British 3 submarines placed in 98 Sea Zone 1 destroyer placed in 110 Sea Zone 2 fighters placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : -2.67 Italians regular : 0.00 Japanese AA : -0.17 Germans regular : -0.33 British regular : 2.17
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Yugoslavia to Northern Italy 1 fighter moved from Southern Italy to Northern Italy 6 mech_infantrys moved from Yugoslavia to Bulgaria 1 fighter moved from Southern Italy to Bulgaria Combat - Italians Battle in Northern Italy Italians attack with 1 fighter and 2 mech_infantrys British defend with 1 factory_minor and 1 mech_infantry Italians roll dice for 1 fighter and 2 mech_infantrys in Northern Italy, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 fighter and 1 mech_infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Bulgaria Italians attack with 1 fighter and 6 mech_infantrys British defend with 1 infantry Italians roll dice for 1 fighter and 6 mech_infantrys in Bulgaria, round 2 : 1/7 hits, 1.50 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Bulgaria Italians win, taking Bulgaria from British with 1 fighter and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Bulgaria to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Rostov to Caucasus 1 fighter moved from Northern Italy to Southern Italy 1 aaGun moved from Yugoslavia to Bulgaria 1 aaGun moved from Rostov to Caucasus Place Units - Italians 1 bomber and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3 Italians collect 13 PUs (3 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 British regular : 0.00
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 fighter moved from Caroline Islands to Paulau Island Combat - ANZAC Battle in Sumatra Battle in Paulau Island ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Paulau Island, round 2 : 3/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Paulau Island ANZAC win, taking Sumatra from Japanese, taking Paulau Island from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Paulau Island to 22 Sea Zone 1 fighter moved from Queensland to 22 Sea Zone 1 carrier moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 17 Sea Zone 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Northwest Persia to Iraq Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 artillery placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk 1 fighter moved from Normandy Bordeaux to Tobruk 1 infantry moved from Libya to Tobruk Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 1.83
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 3 bombers, 2 marines, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from France to Holland Belgium 4 mech_infantrys moved from France to Southern France 3 fighters moved from Western Germany to Southern France 1 fighter moved from Southern Italy to Southern France 4 fighters moved from 112 Sea Zone to Holland Belgium 2 armour moved from France to Normandy Bordeaux 3 mech_infantrys moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 mech_infantrys moved from Kazakhstan to Northwest Persia 3 armour moved from Kazakhstan to Northwest Persia 1 infantry moved from Timguska to Kansu Germans take Kansu from Chinese 1 infantry moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 armour and 4 mech_infantrys British defend with 2 aaGuns and 1 infantry; Americans defend with 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour Germans roll dice for 2 armour and 4 mech_infantrys in Normandy Bordeaux, round 2 : 2/6 hits, 1.67 expected hits Americans roll dice for 3 aaGuns and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 2 aaGuns owned by the British and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 2 armour and 3 mech_infantrys in Normandy Bordeaux, round 3 : 0/5 hits, 1.50 expected hits Americans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 2 armour and 2 mech_infantrys in Normandy Bordeaux, round 4 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 armour and 2 mech_infantrys in Normandy Bordeaux, round 5 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Americans lost in Normandy Bordeaux Germans roll dice for 2 armour and 2 mech_infantrys in Normandy Bordeaux, round 6 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 6 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 mech_infantrys Casualties for British: 2 aaGuns and 1 infantry Casualties for Americans: 1 aaGun Battle in Holland Belgium Germans attack with 4 fighters and 3 infantry British defend with 2 infantry Germans roll dice for 4 fighters and 3 infantry in Holland Belgium, round 2 : 4/7 hits, 2.50 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 4 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Northwest Persia Germans attack with 3 armour and 3 mech_infantrys French defend with 1 infantry Germans roll dice for 3 armour and 3 mech_infantrys in Northwest Persia, round 2 : 0/6 hits, 2.00 expected hits French roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 armour and 3 mech_infantrys in Northwest Persia, round 3 : 0/6 hits, 2.00 expected hits French roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 armour and 3 mech_infantrys in Northwest Persia, round 4 : 2/6 hits, 2.00 expected hits French roll dice for 1 infantry in Northwest Persia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Northwest Persia Germans win, taking Northwest Persia from French with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for French: 1 infantry Battle in Southern France Germans attack with 4 fighters and 4 mech_infantrys Americans defend with 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 4 fighters and 4 mech_infantrys in Southern France, round 2 : 1/8 hits, 2.67 expected hits Americans roll dice for 3 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Southern France Germans roll dice for 4 fighters and 4 mech_infantrys in Southern France, round 3 : 2/8 hits, 2.67 expected hits Americans roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 4 fighters and 4 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Non Combat Move - Germans 4 fighters moved from Holland Belgium to 112 Sea Zone 3 fighters moved from Southern France to Western Germany 1 fighter moved from Southern France to Southern Italy 9 armour moved from France to Southern Italy 4 armour moved from Western Germany to Southern Italy 4 mech_infantrys moved from Western Germany to Southern Italy 1 aaGun moved from France to Western Germany 1 aaGun moved from France to Western Germany 1 infantry moved from Slovakia Hungary to Romania 2 bombers moved from Southern Italy to Western Germany 2 infantry moved from Finland to Norway 1 aaGun moved from Finland to Norway 4 infantry moved from Volgograd to Caucasus 2 aaGuns, 5 artilleries and 10 infantry moved from Kazakhstan to Caucasus 1 mech_infantry moved from Sikang to Caucasus 3 mech_infantrys moved from Russia to Volgograd Place Units - Germans 1 airfield placed in Volgograd 3 mech_infantrys placed in Volgograd 1 transport placed in 112 Sea Zone 3 bombers and 2 marines placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 7 mech_infantrys EDIT: Adding units owned by Germans to France: 7 mech_infantrys EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to France: 1 aaGun EDIT: Removing units owned by Germans from Southern Italy: 3 armour EDIT: Adding units owned by Germans to France: 3 armour EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 66 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 French regular : 0.00 Germans regular : -8.00 British regular : -0.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Combat Move - Russians 2 infantry moved from Anhwe to Shantung 1 fighter and 1 tactical_bomber moved from Suiyuyan to Shantung 1 infantry moved from Chahar to Jehol 1 armour moved from Suiyuyan to Jehol 1 infantry moved from Suiyuyan to Kansu Combat - Russians Battle in Kansu Russians attack with 1 infantry Germans defend with 1 infantry Russians roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kansu Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Shantung Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 armour, 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Shantung, round 2 : 2/3 hits, 1.17 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Shantung retreated to Shantung Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Russians: 2 infantry Casualties for Japanese: 1 mech_infantry Battle in Jehol Russians attack with 1 armour and 1 infantry Japanese defend with 1 armour and 1 mech_infantry Russians roll dice for 1 armour and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Jehol, round 2 : 2/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Jehol Japanese win with 1 armour remaining. Battle score for attacker is -5 Casualties for Russians: 1 armour and 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Shantung to Anhwe 1 fighter moved from India to Anhwe 1 aaGun moved from Suiyuyan to Chahar 1 aaGun and 4 infantry moved from Eastern Persia to West India Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 2.00 Germans regular : 0.67 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 2 fighters and 7 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Japan to Guam 3 mech_infantrys moved from Caucasus to Iraq 4 armour moved from Caucasus to Iraq 5 bombers moved from Volgograd to Iraq 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Japanese take Anglo Egyptian Sudan from British 1 marine moved from British Somaliland to 76 Sea Zone 1 cruiser and 1 marine moved from 76 Sea Zone to 71 Sea Zone 1 marine moved from 71 Sea Zone to Union of South Africa 1 marine moved from Italian Somaliland to Kenya Japanese take Kenya from British 2 artilleries and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Combat - Japanese Battle in Union of South Africa Battle in Guam Japanese attack with 1 bomber Americans defend with 1 airfield and 1 bomber Japanese roll dice for 1 bomber in Guam, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 bomber in Guam, round 2 : 1/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Guam Americans win, taking Union of South Africa from British with 1 bomber remaining. Battle score for attacker is -12 Casualties for Japanese: 1 bomber Battle in Iraq Japanese attack with 4 armour, 5 bombers and 3 mech_infantrys British defend with 1 factory_minor; ANZAC defend with 1 infantry Japanese roll dice for 4 armour, 5 bombers and 3 mech_infantrys in Iraq, round 2 : 6/12 hits, 5.83 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Iraq Japanese win, taking Iraq from British with 4 armour, 5 bombers and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 4 bombers moved from Iraq to Southern Italy 1 bomber moved from Iraq to Southern Italy 5 bombers moved from Volgograd to Southern Italy 6 fighters moved from Volgograd to Southern Italy 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 submarines, 4 tactical_bombers and 2 transports moved from 76 Sea Zone to 81 Sea Zone 1 armour and 1 mech_infantry moved from Shantung to Manchuria 1 armour moved from Jehol to Korea Place Units - Japanese 1 armour, 2 fighters and 7 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4 Japanese collect 40 PUs (3 lost to blockades); end with 42 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : -0.50 British regular : -0.33
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TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 2 bombers, 4 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Midway to Japan 1 bomber moved from Guam to Japan 2 fighters moved from 22 Sea Zone to Japan 1 fighter moved from Midway to 6 Sea Zone 1 fighter moved from 22 Sea Zone to 6 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 mech_infantry moved from Marianas to 22 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to Japan 1 fighter moved from 17 Sea Zone to Korea 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery moved from Iwo Jima to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 17 Sea Zone to 19 Sea Zone 1 mech_infantry moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 1 artillery and 2 infantry moved from 19 Sea Zone to Manchuria 1 fighter moved from Anhwe to Manchuria 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Korea 3 destroyers moved from 22 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese Americans take 22 Sea Zone from Japanese Americans take 6 Sea Zone from Japanese 1 destroyer moved from 16 Sea Zone to 6 Sea Zone
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@freh No Kamis and No Scramble
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@cyanight what about intercepting against strat bombing? I think you probably meant no, but just want to be sure.
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@freh Yep, No Intercept
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 2 bombers, 4 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Midway to Japan 1 bomber moved from Guam to Japan 2 fighters moved from 22 Sea Zone to Japan 1 fighter moved from Midway to 6 Sea Zone 1 fighter moved from 22 Sea Zone to 6 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 mech_infantry moved from Marianas to 22 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to Japan 1 fighter moved from 17 Sea Zone to Korea 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery moved from Iwo Jima to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 17 Sea Zone to 19 Sea Zone 1 mech_infantry moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 1 artillery and 2 infantry moved from 19 Sea Zone to Manchuria 1 fighter moved from Anhwe to Manchuria 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Korea 3 destroyers moved from 22 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese Americans take 22 Sea Zone from Japanese Americans take 6 Sea Zone from Japanese 1 destroyer moved from 16 Sea Zone to 6 Sea Zone Combat - Americans Air Battle in Japan Americans attacks with 5 units heading to Japan Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Japan Japanese roll AA dice in Japan : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Japanese roll AA dice in Japan : 1/1 hits, 0.17 expected hits 1 tactical_bomber killed by AA Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Japan causes 6 damage total. Battle in Korea Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 armour Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 armour in Korea, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Korea Americans win, taking Korea from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour Battle in Manchuria Americans attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 armour and 1 mech_infantry Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Manchuria, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese lost in Manchuria Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Manchuria, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 armour in Manchuria, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 mech_infantry Cleaning up after air battles Non Combat Move - Americans 1 carrier and 2 fighters moved from 22 Sea Zone to 6 Sea Zone 1 carrier moved from 17 Sea Zone to 6 Sea Zone 1 carrier moved from 22 Sea Zone to 6 Sea Zone 1 carrier moved from 22 Sea Zone to 19 Sea Zone 1 battleship moved from 22 Sea Zone to 6 Sea Zone 1 cruiser moved from 22 Sea Zone to 19 Sea Zone 1 cruiser moved from 22 Sea Zone to 6 Sea Zone 1 transport moved from 22 Sea Zone to 31 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 3 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from Korea to 19 Sea Zone 1 fighter moved from Korea to 19 Sea Zone 1 fighter moved from Anhwe to India 8 infantry moved from Gibraltar to 91 Sea Zone 8 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 8 infantry moved from 110 Sea Zone to United Kingdom 2 fighters moved from 91 Sea Zone to United Kingdom 3 submarines moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 91 Sea Zone to 87 Sea Zone 1 carrier moved from 94 Sea Zone to 98 Sea Zone 2 fighters moved from Gibraltar to 98 Sea Zone 2 carriers moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 1 fighter moved from Algeria to 98 Sea Zone 2 fighters moved from Algeria to 98 Sea Zone 1 bomber moved from Algeria to Trans-Jordan 1 armour moved from Algeria to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Algeria to 92 Sea Zone 3 artilleries moved from Algeria to 92 Sea Zone 6 infantry moved from Algeria to 92 Sea Zone 3 artilleries, 6 infantry, 1 mech_infantry and 5 transports moved from 92 Sea Zone to 98 Sea Zone 1 marine moved from Algeria to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 98 Sea Zone 1 transport moved from 92 Sea Zone to 89 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 2 destroyers moved from 92 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Albania to Greece 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan 1 marine moved from 98 Sea Zone to Trans-Jordan 2 fighters moved from 92 Sea Zone to Trans-Jordan 2 fighters moved from Eastern United States to 92 Sea Zone 1 fighter moved from Manchuria to Amur 1 bomber moved from Japan to Amur 2 bombers moved from Western United States to Amur Place Units - Americans 3 infantry placed in Western United States 3 artilleries placed in Western United States 3 transports placed in 10 Sea Zone 1 bomber placed in Western United States 1 bomber and 4 fighters placed in Eastern United States Americans undo move 5. Americans undo move 4. 1 fighter placed in Western United States 2 bombers and 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Shensi to Kansu 1 fighter moved from Chahar to Kansu Combat - Chinese Chinese creates battle in territory Sikang Battle in Kansu Chinese attack with 1 fighter and 2 infantry Germans defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kansu Chinese win, taking Sikang from Japanese, taking Kansu from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Chinese 7 infantry moved from Chahar to Hopei 2 artilleries moved from Anhwe to Hopei 1 infantry moved from Szechwan to Shensi 1 fighter moved from Kansu to Hopei Place Units - Chinese 2 artilleries and 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 1 airfield and 2 carriers; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from French Indo China to Kwangtung UK_Pacific take Kwangtung from Japanese Combat - British Non Combat Move - British 1 artillery, 6 infantry and 1 mech_infantry moved from West India to Eastern Persia 1 mech_infantry moved from India to Eastern Persia 2 fighters moved from India to Trans-Jordan 4 fighters moved from Algeria to 98 Sea Zone 1 fighter moved from Algeria to Trans-Jordan 1 armour, 2 artilleries, 7 infantry and 1 marine moved from Algeria to 92 Sea Zone 1 armour, 2 artilleries, 3 battleships, 1 carrier, 3 cruisers, 5 destroyers, 2 fighters, 7 infantry, 1 marine and 6 transports moved from 92 Sea Zone to 98 Sea Zone 2 artilleries moved from 98 Sea Zone to Trans-Jordan 1 armour moved from 98 Sea Zone to Trans-Jordan 1 marine moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from 98 Sea Zone to Trans-Jordan 6 infantry moved from 98 Sea Zone to Trans-Jordan 1 bomber moved from India to Trans-Jordan 1 tactical_bomber moved from India to Trans-Jordan 1 infantry moved from India to West India 3 aaGuns and 15 infantry moved from India to West India 1 fighter moved from Burma to Eastern Persia 2 infantry moved from Burma to India 1 mech_infantry moved from Yunnan to Shensi 1 armour moved from French Indo China to Szechwan Place Units - British 1 airfield placed in Trans-Jordan 2 carriers placed in 98 Sea Zone Turn Complete - British British collect 26 PUs; end with 26 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 1 armour placed in India 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Units Change Ownership Some Units in India change ownership: 1 armour Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -1.00 Japanese regular : -0.83 Japanese AA : 1.50 Germans regular : -0.33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 bomber; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Caucasus to Persia 1 fighter moved from Caucasus to Persia 1 bomber moved from Southern Italy to Persia 1 infantry moved from Yugoslavia to Albania Italians take Albania from Americans 6 mech_infantrys moved from Bulgaria to Greece 1 fighter moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 1 fighter and 6 mech_infantrys Americans defend with 1 harbour and 1 mech_infantry Italians roll dice for 1 fighter and 6 mech_infantrys in Greece, round 2 : 2/7 hits, 1.50 expected hits Americans roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Greece Italians win, taking Greece from Americans with 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 mech_infantry Battle in Persia Italians attack with 1 bomber, 1 fighter and 1 mech_infantry ANZAC defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Persia, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Persia Italians win, taking Persia from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 bomber moved from Persia to Iraq 1 fighter moved from Persia to Iraq 1 aaGun moved from Caucasus to Northwest Persia 5 mech_infantrys moved from Caucasus to Iraq 1 mech_infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Bulgaria to Greece 1 fighter moved from Greece to Southern Italy Place Units - Italians 1 bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,5,3,1 Italians collect 9 PUs (12 lost to blockades); end with 10 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 1.17 British regular : -0.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 6 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Okinawa Battle in Borneo ANZAC attack with 2 artilleries and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 2 artilleries and 1 infantry in Borneo, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo ANZAC roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Borneo, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Borneo, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking Okinawa from Japanese, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is -1 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 2 infantry Battle in Celebes ANZAC attack with 1 artillery and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery and 2 infantry in Celebes, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery and 2 infantry in Celebes, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 1 carrier moved from 33 Sea Zone to 19 Sea Zone 2 fighters moved from 6 Sea Zone to 19 Sea Zone 1 cruiser and 1 marine moved from 17 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 22 PUs; end with 28 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 37 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Tobruk to Alexandria 1 fighter moved from Tobruk to Trans-Jordan 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from Syria to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -1.67
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 6 bombers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 carriers moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 4 fighters moved from 112 Sea Zone to 110 Sea Zone 2 marines moved from Western Germany to 112 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 112 Sea Zone to 110 Sea Zone 3 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan 5 bombers moved from Western Germany to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 1 infantry moved from Yenisey to Yakut S.S.R. Germans take Yakut S.S.R. from Russians Combat - Germans
Combat Hit Differential Summary :
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@cyanight Need Scramble orders for 110 and OOL for Trans Jordon
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@cyanight no scramble
for TJ, which all of a sudden looks a lot worse than it did earlier lol, first the two bombers, then the french inf, then the US inf, then UK inf. If you get more hits than that I will surrender lol. -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 6 bombers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 carriers moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 4 fighters moved from 112 Sea Zone to 110 Sea Zone 2 marines moved from Western Germany to 112 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 112 Sea Zone to 110 Sea Zone 3 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan 5 bombers moved from Western Germany to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 1 infantry moved from Yenisey to Yakut S.S.R. Germans take Yakut S.S.R. from Russians Combat - Germans Battle in 110 Sea Zone Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 marines and 1 submarine British defend with 1 destroyer; Americans defend with 4 transports Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters in 110 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits Americans roll dice for 1 destroyer and 4 transports in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British and 4 transports owned by the Americans lost in 110 Sea Zone Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 36 Casualties for British: 1 destroyer Casualties for Americans: 4 transports Battle in Trans-Jordan Germans attack with 3 armour, 5 bombers, 1 fighter and 2 mech_infantrys British defend with 1 airfield, 1 armour, 2 artilleries, 1 bomber, 3 fighters, 7 infantry, 1 marine and 1 tactical_bomber; French defend with 1 fighter and 1 infantry; Americans defend with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry, 1 marine and 1 mech_infantry Germans roll dice for 3 armour, 5 bombers, 1 fighter and 2 mech_infantrys in Trans-Jordan, round 2 : 5/11 hits, 5.67 expected hits British roll dice for 2 armour, 5 artilleries, 2 bombers, 6 fighters, 15 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 18/34 hits, 13.50 expected hits 1 fighter owned by the Germans, 5 bombers owned by the Germans, 3 armour owned by the Germans, 1 bomber owned by the British, 2 infantry owned by the Americans, 1 bomber owned by the Americans, 1 infantry owned by the French and 2 mech_infantrys owned by the Germans lost in Trans-Jordan British win with 2 armour, 5 artilleries, 6 fighters, 12 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -63 Casualties for Germans: 3 armour, 5 bombers, 1 fighter and 2 mech_infantrys Casualties for Americans: 1 bomber and 2 infantry Casualties for British: 1 bomber Casualties for French: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Caucasus to Iraq 5 artilleries and 4 infantry moved from Caucasus to Northwest Persia 3 infantry moved from Caucasus to Volgograd 1 aaGun moved from Caucasus to Volgograd 1 infantry moved from Caucasus to Northwest Persia 1 aaGun moved from Caucasus to Northwest Persia 5 infantry moved from Caucasus to Volgograd 1 infantry moved from Caucasus to Volgograd 6 mech_infantrys moved from Volgograd to Northwest Persia 3 armour moved from France to Southern Italy 6 mech_infantrys moved from France to Southern Italy 4 mech_infantrys moved from Southern France to Southern Italy 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from France to Western Germany 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 mech_infantry moved from France to Western Germany 2 infantry moved from Norway to Finland 1 aaGun moved from Norway to Finland 3 fighters moved from Western Germany to Iraq Place Units - Germans 1 fighter and 1 tactical_bomber placed in Volgograd 6 bombers placed in Western Germany Turn Complete - Germans Germans collect 66 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Germans regular : 0.50 British regular : 4.50