@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L20 cyanight(axis) vs freh(Allies+16) BM3.3
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 99 Sea Zone 1 bomber moved from Southern Italy to Volgograd 3 armour moved from Rostov to Caucasus Italians take Caucasus from Russians 1 mech_infantry moved from Rostov to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 2 armour moved from Ukraine to Caucasus 2 artilleries moved from Ukraine to Rostov Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Volgograd Italians attack with 1 bomber Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 1 bomber in Volgograd, round 2 : 0/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in Volgograd, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Italians win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Volgograd to Ukraine 1 fighter moved from 99 Sea Zone to Southern Italy 5 mech_infantrys moved from Southern Italy to France Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Ukraine: 1 aaGun EDIT: Adding units owned by Italians to Ukraine: 1 aaGun EDIT: Turning off Edit Mode 3 mech_infantrys placed in Ukraine 1 infantry and 2 mech_infantrys placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Russians regular : -0.67 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 5 PUs; Combat Move - ANZAC 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 fighters moved from 61 Sea Zone to Queensland 1 cruiser moved from 42 Sea Zone to 61 Sea Zone 1 submarine moved from 42 Sea Zone to 61 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from New South Wales to Queensland 1 artillery moved from Queensland to New South Wales 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Morocco to Algeria 1 fighter moved from United Kingdom to Normandy Bordeaux Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 10 armour, 2 bombers and 1 carrier; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Russia to Vologda Germans take Vologda from Russians 1 infantry moved from Russia to Samara Germans take Samara from Russians 2 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 2 infantry moved from Bryansk to Tambov 1 artillery moved from Russia to Tambov 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 3 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 5 fighters and 3 infantry Americans defend with 1 infantry Germans roll dice for 5 fighters and 3 infantry in Holland Belgium, round 2 : 2/8 hits, 3.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Tambov Germans attack with 1 artillery and 5 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 5 infantry in Tambov, round 2 : 2/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Bryansk to Russia 1 mech_infantry moved from Smolensk to Tambov 4 infantry moved from Belarus to Bryansk 3 armour moved from Novgorod to Bryansk 2 fighters moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Holland Belgium to France 2 fighters moved from Holland Belgium to Western Germany 1 armour moved from Southern Italy to France 3 mech_infantrys moved from Western Germany to France 1 fighter moved from Southern Italy to Western Germany Place Units - Germans 1 carrier placed in 113 Sea Zone 10 armour placed in Western Germany 2 bombers placed in Russia Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 0.67 Germans regular : -0.33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Combat Move - Russians 1 mech_infantry moved from Sikang to Volgograd 1 armour moved from Novosibirsk to Volgograd 1 fighter moved from Novosibirsk to Volgograd 7 infantry moved from Kansu to Suiyuyan 1 infantry moved from Novosibirsk to Samara 1 tactical_bomber moved from Tsinghai to Samara 1 armour moved from Novosibirsk to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan Combat - Russians Battle in Volgograd Russians attack with 1 armour, 1 fighter and 1 mech_infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Volgograd, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Samara Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara retreated to Samara Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Suiyuyan Russians attack with 1 armour, 1 fighter and 7 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 fighter and 7 infantry in Suiyuyan, round 2 : 3/9 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 1 armour, 1 fighter and 6 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Suiyuyan to Shensi 1 aaGun moved from Kansu to Suiyuyan 1 aaGun and 9 infantry moved from Novosibirsk to Kazakhstan 1 fighter moved from Volgograd to Kazakhstan 1 tactical_bomber moved from Samara to Kazakhstan Turn Complete - RussiansCombat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 0.00 Russians regular : 0.33 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 5 bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 artilleries moved from Philippines to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 marines moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone 2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra 2 cruisers and 2 marines moved from 35 Sea Zone to 41 Sea Zone 2 marines moved from 41 Sea Zone to Sumatra 2 battleships moved from 35 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone 2 bombers moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 2 fighters moved from French Indo China to Shan State 1 fighter moved from French Indo China to Shan State 1 artillery moved from French Indo China to Yunnan 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 2 battleships, 2 cruisers and 2 transports British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 2 battleships, 2 cruisers and 2 transports remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Sumatra Japanese attack with 2 artilleries, 2 infantry and 2 marines British defend with 1 artillery Japanese roll dice for 2 artilleries, 2 infantry and 2 marines in Sumatra, round 2 : 3/6 hits, 2.00 expected hits UK_Pacific roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 2 artilleries, 2 infantry and 2 marines remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Yunnan Japanese attack with 1 artillery, 2 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Yunnan, round 2 : 3/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 3 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 3 fighters and 2 infantry in Shan State, round 2 : 2/5 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 3 fighters moved from Shan State to Szechwan 2 bombers moved from Yunnan to Szechwan 2 mech_infantrys moved from French Indo China to Szechwan 4 armour moved from French Indo China to Szechwan 1 mech_infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Anhwe to Szechwan 1 mech_infantry moved from Hunan to Szechwan 1 mech_infantry moved from Shantung to Kweichow 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hunan 1 mech_infantry moved from Kiangsi to French Indo China 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 6 carriers, 2 destroyers, 5 fighters, 2 submarines and 3 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone 2 fighters moved from Japan to Philippines 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 45 Sea Zone to French Indo China Place Units - Japanese 3 bombers placed in French Indo China 2 bombers placed in Shantung Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.17 UK_Pacific regular : -0.67 ANZAC regular : 0.00 -
TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Combat Move - British 1 fighter moved from Tunisia to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 2 destroyers moved from 81 Sea Zone to 97 Sea Zone 1 bomber moved from Trans-Jordan to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 marine moved from Egypt to 81 Sea Zone 1 cruiser and 1 marine moved from 81 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 2 infantry moved from Trans-Jordan to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 battleship moved from 92 Sea Zone to 96 Sea Zone 1 cruiser moved from 92 Sea Zone to 96 Sea Zone 1 battleship moved from 92 Sea Zone to 96 Sea Zone 2 infantry moved from Burma to Yunnan 2 infantry moved from Burma to Shan State 1 artillery moved from Burma to Shan State 1 artillery moved from Burma to Yunnan 1 fighter moved from India to Yunnan -
@cyanight scramble decision at SZ 97
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@freh No Scramble
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 4 artilleries, 1 fighter, 7 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry and 1 mech_infantry moved from 96 Sea Zone to Malta 1 mech_infantry moved from Tunisia to Libya Americans take Libya from Italians 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 fighter moved from Queensland to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 5 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 3/7 hits, 2.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Malta Americans attack with 1 infantry and 1 mech_infantry Italians defend with 1 armour Americans roll dice for 1 infantry and 1 mech_infantry in Malta, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 armour in Malta, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans lost in Malta Americans roll dice for 1 mech_infantry in Malta, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 armour in Malta, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Americans lost in Malta Italians win with 1 armour remaining. Battle score for attacker is -7 Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Americans 1 carrier moved from 91 Sea Zone to 96 Sea Zone 3 fighters moved from Holland Belgium to Normandy Bordeaux 4 transports moved from 110 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 5 infantry, 1 mech_infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 2 transports moved from 61 Sea Zone to 54 Sea Zone 3 fighters moved from Queensland to 54 Sea Zone 1 tactical_bomber moved from Queensland to 54 Sea Zone 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 76 Sea Zone 1 fighter moved from Burma to India 2 fighters moved from Eastern United States to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom Place Units - Americans 1 artillery and 2 infantry placed in Normandy Bordeaux 1 airfield placed in Normandy Bordeaux 1 fighter placed in Eastern United States 3 transports placed in 101 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 2 artilleries and 4 infantry placed in Central United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 fighter moved from Burma to Kweichow 2 infantry moved from Shensi to Sikang 3 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Sikang Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 7 infantry moved from Shensi to Suiyuyan 1 fighter moved from Kweichow to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 3 armour, 1 artillery and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Tunisia to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 2 destroyers moved from 81 Sea Zone to 97 Sea Zone 1 bomber moved from Trans-Jordan to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 marine moved from Egypt to 81 Sea Zone 1 cruiser and 1 marine moved from 81 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 2 infantry moved from Trans-Jordan to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 battleship moved from 92 Sea Zone to 96 Sea Zone 1 cruiser moved from 92 Sea Zone to 96 Sea Zone 1 battleship moved from 92 Sea Zone to 96 Sea Zone 2 infantry moved from Burma to Yunnan 2 infantry moved from Burma to Shan State 1 artillery moved from Burma to Shan State 1 artillery moved from Burma to Yunnan 1 fighter moved from India to Yunnan Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 3 destroyers and 2 fighters Italians defend with 1 destroyer and 1 submarine British roll dice for 1 bomber, 3 destroyers and 2 fighters in 97 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Italians with 1 bomber, 3 destroyers and 2 fighters remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Battle in Malta British attack with 2 infantry and 1 marine Italians defend with 1 armour British roll dice for 2 battleships and 1 cruiser in Malta, round 2 : 2/3 hits, 1.83 expected hits Italians roll dice for 1 armour in Malta, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Malta British win, taking Malta from Italians with 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 1 armour Battle in Yunnan British attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 2 infantry British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Shan State, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British roll dice for 1 artillery in Shan State, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from Yunnan to India 2 aaGuns, 1 armour, 1 artillery and 14 infantry moved from Burma to India 1 aaGun moved from Burma to India 3 infantry moved from Persia to Northwest Persia 3 artilleries, 5 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia 1 fighter moved from Persia to Northwest Persia 1 fighter moved from 76 Sea Zone to Northwest Persia 1 tactical_bomber moved from 76 Sea Zone to Northwest Persia 1 armour moved from Trans-Jordan to Northwest Persia 2 fighters moved from 97 Sea Zone to 96 Sea Zone 1 bomber moved from 97 Sea Zone to Normandy Bordeaux 1 aaGun moved from United Kingdom to 110 Sea Zone 5 infantry moved from United Kingdom to 110 Sea Zone 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 battleship moved from 39 Sea Zone to 76 Sea Zone Place Units - British 3 armour placed in Iraq 1 artillery placed in Egypt 1 transport placed in 81 Sea Zone 1 transport placed in 110 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 5 infantryCombat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : -0.33 Japanese regular : -1.00 Italians regular : 1.00 Germans regular : -0.67 British regular : 1.67 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Ukraine to Iraq 2 infantry moved from France to Southern France 1 infantry moved from Northern Italy to Southern France 2 fighters moved from Southern Italy to Southern France Combat - Italians Strategic bombing raid in Iraq British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Battle in Southern France Italians attack with 2 fighters and 3 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 3 infantry in Southern France, round 2 : 2/5 hits, 1.50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Southern Italy 3 mech_infantrys moved from Ukraine to Caucasus 2 artilleries moved from Rostov to Caucasus 1 aaGun moved from Ukraine to Rostov 1 bomber moved from Iraq to Caucasus Place Units - Italians 3 mech_infantrys placed in Ukraine 1 infantry and 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6 Italians collect 19 PUs (3 lost to blockades); end with 19 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.50 British AA : -0.17 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 cruiser and 1 submarine moved from 61 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 carrier and 1 transport placed in 54 Sea Zone 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Algeria to Tunisia Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 infantry moved from Vologda to Novosibirsk Germans take Novosibirsk from Russians 2 infantry moved from Tambov to Volgograd 1 infantry moved from Samara to Volgograd 2 bombers moved from Russia to Volgograd 3 mech_infantrys moved from France to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 2 fighters moved from 113 Sea Zone to Holland Belgium 1 fighter moved from France to Holland Belgium 1 infantry moved from Tambov to Volgograd Combat - Germans Battle in Holland Belgium Germans attack with 6 fighters and 3 mech_infantrys Americans defend with 2 infantry Germans roll dice for 6 fighters and 3 mech_infantrys in Holland Belgium, round 2 : 3/9 hits, 3.50 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 6 fighters and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Volgograd Germans attack with 2 bombers and 4 infantry Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry Germans roll dice for 2 bombers and 4 infantry in Volgograd, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 1 mech_infantry Non Combat Move - Germans 1 mech_infantry moved from Tambov to Samara 1 infantry moved from Tambov to Samara 1 artillery moved from Tambov to Samara 3 armour moved from Bryansk to Samara 4 infantry moved from Bryansk to Russia 1 bomber moved from Volgograd to Russia 1 bomber moved from Volgograd to Russia 2 aaGuns moved from Russia to Samara 4 artilleries moved from Russia to Samara 9 infantry moved from Russia to Samara 1 fighter moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 10 armour moved from Western Germany to France 1 fighter moved from Holland Belgium to Western Germany 3 fighters moved from Holland Belgium to Western Germany Place Units - Germans 1 fighter placed in Russia Germans undo move 1. 1 infantry and 9 mech_infantrys placed in Western Germany 3 infantry placed in France 3 mech_infantrys placed in Russia 2 fighters placed in Germany Germans undo move 4. Germans undo move 1. 1 fighter and 9 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Turning off Edit Mode 1 fighter placed in 113 Sea Zone 1 infantry placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Russia: 4 infantry EDIT: Adding units owned by Germans to Tambov: 4 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 0.17 Germans regular : -0.50 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Combat Move - Russians 3 infantry moved from Kazakhstan to Volgograd 1 fighter moved from Shensi to Chahar 1 tactical_bomber moved from Kazakhstan to Hopei 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Kazakhstan to Volgograd 1 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Suiyuyan to Hopei Combat - Russians Battle in Volgograd Russians attack with 1 fighter and 4 infantry Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 fighter and 4 infantry in Volgograd, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Volgograd, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 5 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Chahar Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar Russians win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Russians attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery Russians roll dice for 2 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hopei Russians win, taking Hopei from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Russians 1 tactical_bomber moved from Hopei to Suiyuyan 1 fighter moved from Chahar to Suiyuyan 1 fighter moved from Volgograd to Turkmenistan 3 infantry moved from Kazakhstan to Turkmenistan 1 aaGun moved from Kazakhstan to Turkmenistan 1 infantry moved from Kazakhstan to Turkmenistan 1 submarine moved from 96 Sea Zone to 97 Sea Zone Turn Complete - RussiansCombat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : -0.67 Russians regular : -0.50 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 3 bombers and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from French Indo China to Malaya 1 infantry moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 bomber moved from French Indo China to Malaya 1 fighter moved from French Indo China to Shan State 1 bomber moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 1 mech_infantry moved from French Indo China to Yunnan 2 bombers moved from Szechwan to Yunnan 3 fighters moved from Szechwan to Yunnan 4 armour moved from Szechwan to Sikang 5 mech_infantrys moved from Szechwan to Sikang 2 bombers moved from Shantung to Yunnan 1 fighter moved from 41 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yunnan Japanese attack with 4 bombers, 3 fighters and 1 mech_infantry British defend with 1 artillery and 2 infantry Japanese roll dice for 4 bombers, 3 fighters and 1 mech_infantry in Yunnan, round 2 : 3/8 hits, 4.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan Japanese win with 4 bombers and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 artillery and 2 infantry Battle in Shan State Japanese attack with 1 artillery, 1 bomber and 1 fighter British defend with 1 artillery Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Shan State, round 2 : 2/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Sikang Japanese attack with 4 armour and 5 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 4 armour and 5 mech_infantrys in Sikang, round 2 : 1/9 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese roll dice for 4 armour and 5 mech_infantrys in Sikang, round 3 : 2/9 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 4 armour and 5 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Malaya Japanese attack with 2 bombers and 2 infantry ANZAC defend with 1 artillery; UK_Pacific defend with 1 harbour Japanese roll dice for 2 bombers and 2 infantry in Malaya, round 2 : 2/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Non Combat Move - Japanese 1 bomber moved from Malaya to French Indo China 1 fighter moved from Shan State to French Indo China 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 42 Sea Zone to 79 Sea Zone 2 marines moved from Sumatra to 41 Sea Zone 2 artilleries moved from Sumatra to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 2 marines, 2 submarines, 4 tactical_bombers and 2 transports moved from 41 Sea Zone to 79 Sea Zone 1 bomber moved from Shan State to French Indo China 1 bomber moved from Malaya to French Indo China 2 fighters moved from Philippines to French Indo China 4 bombers moved from Yunnan to French Indo China 3 fighters moved from Yunnan to French Indo China Place Units - Japanese 1 airfield and 3 bombers placed in French Indo China 1 armour and 2 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -3.17 UK_Pacific regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 2 fighters and 11 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Libya to 96 Sea Zone 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 mech_infantry moved from 99 Sea Zone to Greece 1 bomber moved from India to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 mech_infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 mech_infantry moved from 21 Sea Zone to Guam 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in Greece Battle in 37 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win, taking Greece from Italians with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Philippines Battle in Guam Battle in 55 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Philippines from Japanese, taking Guam from Japanese with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 7 fighters and 3 infantry Germans defend with 3 mech_infantrys Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 7 fighters and 3 infantry in Holland Belgium, round 2 : 5/10 hits, 4.00 expected hits Germans roll dice for 3 mech_infantrys in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 7 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Casualties for Germans: 3 mech_infantrys Non Combat Move - Americans 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 3 fighters moved from Holland Belgium to United Kingdom 3 fighters moved from Holland Belgium to Normandy Bordeaux 4 transports moved from 91 Sea Zone to 89 Sea Zone 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from Central United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 4 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 54 Sea Zone to Hawaiian Islands 4 fighters moved from 55 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 bomber moved from 37 Sea Zone to India 1 carrier and 2 fighters moved from 96 Sea Zone to 99 Sea Zone 1 carrier moved from 76 Sea Zone to 98 Sea Zone 1 destroyer moved from 76 Sea Zone to 98 Sea Zone Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 carrier placed in 101 Sea Zone 8 infantry placed in Central United States 2 fighters placed in Eastern United States 1 bomber placed in Western United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 infantry moved from Kweichow to Hunan 1 infantry moved from Kweichow to Hunan Combat - Chinese Chinese creates battle in territory Szechwan Battle in Hunan Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Szechwan from Japanese with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Kweichow Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Normandy Bordeaux to Southern France 4 fighters moved from Normandy Bordeaux to Southern France 1 marine moved from Malta to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 1 cruiser and 1 marine moved from 96 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Cyprus 2 fighters moved from 99 Sea Zone to Caucasus 2 battleships moved from 96 Sea Zone to 99 Sea Zone 1 cruiser moved from 96 Sea Zone to 99 Sea Zone 1 destroyer moved from 96 Sea Zone to 99 Sea Zone 3 armour moved from Iraq to Caucasus 1 armour, 3 artilleries, 2 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Caucasus 1 bomber moved from Normandy Bordeaux to Caucasus 1 fighter moved from India to Shan State 1 armour moved from India to Shan State 1 mech_infantry moved from India to Shan State Combat - British Battle in Cyprus British attack with 2 infantry and 1 marine Italians defend with 1 infantry British roll dice for 2 battleships and 1 cruiser in Cyprus, round 2 : 1/3 hits, 1.83 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Cyprus British win, taking Cyprus from Italians with 1 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Southern France British attack with 4 fighters and 3 infantry Italians defend with 1 factory_minor, 1 harbour and 3 infantry British roll dice for 4 fighters and 3 infantry in Southern France, round 2 : 2/7 hits, 2.50 expected hits Italians roll dice for 3 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Southern France British roll dice for 4 fighters and 3 infantry in Southern France, round 3 : 3/7 hits, 2.50 expected hits Italians roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Southern France British win, taking Southern France from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 3 infantry Casualties for British: 1 infantry Battle in Shan State British attack with 1 armour, 1 fighter and 1 mech_infantry Japanese defend with 1 artillery British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Caucasus British attack with 4 armour, 3 artilleries, 1 bomber, 4 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber Italians defend with 5 armour, 2 artilleries, 1 bomber and 7 mech_infantrys British roll dice for 4 armour, 3 artilleries, 1 bomber, 4 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 10/24 hits, 8.67 expected hits Italians roll dice for 5 armour, 2 artilleries, 1 bomber and 7 mech_infantrys in Caucasus, round 2 : 7/15 hits, 5.67 expected hits 7 mech_infantrys owned by the Italians, 1 bomber owned by the Italians, 2 artilleries owned by the Italians and 7 infantry owned by the British lost in Caucasus British roll dice for 4 armour, 3 artilleries, 1 bomber, 4 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 7/17 hits, 7.50 expected hits Italians roll dice for 5 armour in Caucasus, round 3 : 2/5 hits, 2.50 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the British and 5 armour owned by the Italians lost in Caucasus British win, taking Caucasus from Italians with 4 armour, 3 artilleries, 1 bomber, 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 50 Casualties for British: 8 infantry and 1 mech_infantry Casualties for Italians: 5 armour, 2 artilleries, 1 bomber and 7 mech_infantrys Non Combat Move - British 2 fighters moved from Caucasus to Greece 1 bomber moved from Caucasus to Northwest Persia 1 tactical_bomber moved from Caucasus to Northwest Persia 1 artillery moved from Egypt to 81 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 3 destroyers moved from 97 Sea Zone to 99 Sea Zone 2 fighters moved from Southern France to 110 Sea Zone 2 fighters moved from Southern France to Normandy Bordeaux 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 5 infantry moved from United Kingdom to 110 Sea Zone 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 1 battleship moved from 76 Sea Zone to 98 Sea Zone 1 fighter moved from Shan State to India 1 infantry moved from Burma to India 2 fighters moved from Caucasus to Northwest Persia Place Units - British 1 fighter placed in Egypt 1 destroyer placed in 98 Sea Zone 6 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 3 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 2.17 Italians regular : 1.17 Japanese regular : 1.67 Germans regular : 1.00 British regular : -0.17 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from France to Southern France 2 fighters moved from Southern Italy to Southern France 1 mech_infantry moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 2 fighters, 2 infantry and 1 mech_infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Southern France, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Southern France Italians roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Southern France, round 3 : 3/5 hits, 1.50 expected hits British roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Southern Italy 5 mech_infantrys moved from France to Yugoslavia 1 aaGun moved from France to Northern Italy 1 aaGun moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Yugoslavia 3 mech_infantrys moved from Southern Italy to Yugoslavia 3 mech_infantrys moved from Ukraine to Rostov Place Units - Italians 3 mech_infantrys placed in Ukraine 1 infantry and 1 mech_infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2 Italians collect 16 PUs (2 lost to blockades); end with 16 PUsCombat Hit Differential Summary :
Italians regular : 1.00 British regular : -1.00 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 artilleries and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands Combat - ANZAC Battle in Marshall Islands Battle in Malaya ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 harbour and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Malaya, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya ANZAC win, taking Marshall Islands from Japanese, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 submarine moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from Queensland to Caroline Islands Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 artillery placed in Queensland ANZAC undo move 1. ANZAC undo move 1. 2 artilleries placed in Queensland 1 transport placed in 54 Sea Zone 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Syria 3 infantry moved from Tunisia to Libya 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : -1.00 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 carrier, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 2 infantry moved from France to Holland Belgium 6 fighters moved from Western Germany to Holland Belgium 3 armour moved from Samara to Kazakhstan 5 artilleries moved from Samara to Kazakhstan 10 infantry moved from Samara to Kazakhstan 3 mech_infantrys moved from Russia to Kazakhstan 4 infantry moved from Tambov to Volgograd 2 bombers moved from Russia to Volgograd 1 infantry moved from Novosibirsk to Timguska Germans take Timguska from Russians 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians Combat - Germans Battle in Holland Belgium Germans attack with 6 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 5/8 hits, 3.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 6 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Volgograd Germans attack with 2 bombers and 4 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 bombers and 4 infantry in Volgograd, round 2 : 4/6 hits, 2.00 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers and 4 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Kazakhstan Germans attack with 3 armour, 5 artilleries, 10 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 5 artilleries, 10 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 6/21 hits, 6.17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 3 armour, 5 artilleries, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Samara to Sikang 2 aaGuns moved from Samara to Kazakhstan 2 bombers moved from Volgograd to Southern Italy 3 mech_infantrys moved from Western Germany to Southern Italy 6 mech_infantrys moved from Western Germany to France 1 infantry moved from Germany to Slovakia Hungary 1 fighter moved from 113 Sea Zone to Southern Italy 2 fighters moved from Holland Belgium to 112 Sea Zone 1 fighter moved from Holland Belgium to 112 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone 3 fighters moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to France Place Units - Germans 1 carrier placed in 112 Sea Zone 3 mech_infantrys placed in Russia 4 armour and 5 mech_infantrys placed in Western Germany 2 infantry and 1 mech_infantry placed in France Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -1.00 Germans regular : 3.50 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 infantry moved from Hopei to Anhwe 1 fighter moved from Suiyuyan to Anhwe 1 tactical_bomber moved from Suiyuyan to Anhwe Combat - Russians Battle in Anhwe Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 3 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Russians win, taking Anhwe from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan 1 fighter moved from Turkmenistan to India 1 aaGun moved from Turkmenistan to Eastern Persia 3 infantry moved from Turkmenistan to Eastern Persia 1 infantry moved from Turkmenistan to Eastern Persia 1 infantry moved from Suiyuyan to Chahar Turn Complete - RussiansCombat Hit Differential Summary :
Japanese regular : -0.67 Russians regular : -2.00 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 2 bombers, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from French Indo China to 37 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 1 fighter moved from French Indo China to 21 Sea Zone 1 armour moved from Shantung to Jehol 1 mech_infantry moved from Shantung to Jehol 5 mech_infantrys moved from Sikang to Caucasus 4 armour moved from Sikang to Caucasus 10 bombers moved from French Indo China to Caucasus 1 mech_infantry moved from Shantung to Jehol 2 artilleries, 2 infantry and 2 transports moved from 79 Sea Zone to 76 Sea Zone 2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia 2 cruisers and 2 marines moved from 79 Sea Zone to 76 Sea Zone 1 marine moved from 76 Sea Zone to British Somaliland 1 marine moved from 76 Sea Zone to Italian Somaliland Combat - Japanese Battle in British Somaliland Battle in 37 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win, taking British Somaliland from British with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Italian Somaliland Battle in 35 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking Italian Somaliland from British with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Ethiopia Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win, taking Ethiopia from British with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Jehol Japanese attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 armour and 2 mech_infantrys in Jehol, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Jehol, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Jehol Japanese win, taking Jehol from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Caucasus Japanese attack with 4 armour, 10 bombers and 5 mech_infantrys British defend with 4 armour, 3 artilleries and 2 mech_infantrys Japanese roll dice for 4 armour, 10 bombers and 5 mech_infantrys in Caucasus, round 2 : 12/19 hits, 9.50 expected hits British roll dice for 4 armour, 3 artilleries and 2 mech_infantrys in Caucasus, round 2 : 2/9 hits, 3.67 expected hits 2 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British, 3 artilleries owned by the British and 4 armour owned by the British lost in Caucasus Japanese win, taking Caucasus from British with 4 armour, 10 bombers and 3 mech_infantrys remaining. Battle score for attacker is 36 Casualties for Japanese: 2 mech_infantrys Casualties for British: 4 armour, 3 artilleries and 2 mech_infantrys Non Combat Move - Japanese 10 bombers moved from Caucasus to Volgograd 2 battleships, 6 carriers, 2 destroyers, 5 fighters, 2 submarines and 4 tactical_bombers moved from 79 Sea Zone to 76 Sea Zone 3 fighters moved from French Indo China to Volgograd 1 fighter moved from 21 Sea Zone to Shantung 1 fighter moved from 35 Sea Zone to Shantung 1 fighter moved from 37 Sea Zone to French Indo China Place Units - Japanese 1 armour and 2 mech_infantrys placed in French Indo China 1 armour and 2 mech_infantrys placed in Shantung 2 bombers and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 1.83 British regular : -1.67





