No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
@freh No Kamis and No Scramble
@cyanight what about intercepting against strat bombing? I think you probably meant no, but just want to be sure.
@freh Yep, No Intercept
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 4 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Midway to Japan
1 bomber moved from Guam to Japan
2 fighters moved from 22 Sea Zone to Japan
1 fighter moved from Midway to 6 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 mech_infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to Korea
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 17 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 artillery and 2 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from Anhwe to Manchuria
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
3 destroyers moved from 22 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
Americans take 22 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
Combat - Americans
Air Battle in Japan
Americans attacks with 5 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
Japanese roll AA dice in Japan : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Japanese roll AA dice in Japan : 1/1 hits, 0.17 expected hits
1 tactical_bomber killed by AA
Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Japan causes 6 damage total.
Battle in Korea
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Korea, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Americans win, taking Korea from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour
Battle in Manchuria
Americans attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Manchuria, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese lost in Manchuria
Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Manchuria, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Manchuria, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Americans
1 carrier and 2 fighters moved from 22 Sea Zone to 6 Sea Zone
1 carrier moved from 17 Sea Zone to 6 Sea Zone
1 carrier moved from 22 Sea Zone to 6 Sea Zone
1 carrier moved from 22 Sea Zone to 19 Sea Zone
1 battleship moved from 22 Sea Zone to 6 Sea Zone
1 cruiser moved from 22 Sea Zone to 19 Sea Zone
1 cruiser moved from 22 Sea Zone to 6 Sea Zone
1 transport moved from 22 Sea Zone to 31 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
3 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Korea to 19 Sea Zone
1 fighter moved from Korea to 19 Sea Zone
1 fighter moved from Anhwe to India
8 infantry moved from Gibraltar to 91 Sea Zone
8 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
8 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from 91 Sea Zone to United Kingdom
3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 87 Sea Zone
1 carrier moved from 94 Sea Zone to 98 Sea Zone
2 fighters moved from Gibraltar to 98 Sea Zone
2 carriers moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 fighter moved from Algeria to 98 Sea Zone
2 fighters moved from Algeria to 98 Sea Zone
1 bomber moved from Algeria to Trans-Jordan
1 armour moved from Algeria to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Algeria to 92 Sea Zone
3 artilleries moved from Algeria to 92 Sea Zone
6 infantry moved from Algeria to 92 Sea Zone
3 artilleries, 6 infantry, 1 mech_infantry and 5 transports moved from 92 Sea Zone to 98 Sea Zone
1 marine moved from Algeria to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 98 Sea Zone
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 destroyers moved from 92 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Albania to Greece
1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 marine moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from 92 Sea Zone to Trans-Jordan
2 fighters moved from Eastern United States to 92 Sea Zone
1 fighter moved from Manchuria to Amur
1 bomber moved from Japan to Amur
2 bombers moved from Western United States to Amur
Place Units - Americans
3 infantry placed in Western United States
3 artilleries placed in Western United States
3 transports placed in 10 Sea Zone
1 bomber placed in Western United States
1 bomber and 4 fighters placed in Eastern United States
Americans undo move 5.
Americans undo move 4.
1 fighter placed in Western United States
2 bombers and 3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Shensi to Kansu
1 fighter moved from Chahar to Kansu
Combat - Chinese
Chinese creates battle in territory Sikang
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kansu
Chinese win, taking Sikang from Japanese, taking Kansu from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
7 infantry moved from Chahar to Hopei
2 artilleries moved from Anhwe to Hopei
1 infantry moved from Szechwan to Shensi
1 fighter moved from Kansu to Hopei
Place Units - Chinese
2 artilleries and 2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 1 airfield and 2 carriers; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from French Indo China to Kwangtung
UK_Pacific take Kwangtung from Japanese
Combat - British
Non Combat Move - British
1 artillery, 6 infantry and 1 mech_infantry moved from West India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
2 fighters moved from India to Trans-Jordan
4 fighters moved from Algeria to 98 Sea Zone
1 fighter moved from Algeria to Trans-Jordan
1 armour, 2 artilleries, 7 infantry and 1 marine moved from Algeria to 92 Sea Zone
1 armour, 2 artilleries, 3 battleships, 1 carrier, 3 cruisers, 5 destroyers, 2 fighters, 7 infantry, 1 marine and 6 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries moved from 98 Sea Zone to Trans-Jordan
1 armour moved from 98 Sea Zone to Trans-Jordan
1 marine moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
6 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from India to Trans-Jordan
1 tactical_bomber moved from India to Trans-Jordan
1 infantry moved from India to West India
3 aaGuns and 15 infantry moved from India to West India
1 fighter moved from Burma to Eastern Persia
2 infantry moved from Burma to India
1 mech_infantry moved from Yunnan to Shensi
1 armour moved from French Indo China to Szechwan
Place Units - British
1 airfield placed in Trans-Jordan
2 carriers placed in 98 Sea Zone
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
1 armour placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -1.00
Japanese regular : -0.83
Japanese AA : 1.50
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Caucasus to Persia
1 fighter moved from Caucasus to Persia
1 bomber moved from Southern Italy to Persia
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
6 mech_infantrys moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 fighter and 6 mech_infantrys
Americans defend with 1 harbour and 1 mech_infantry
Italians roll dice for 1 fighter and 6 mech_infantrys in Greece, round 2 : 2/7 hits, 1.50 expected hits
Americans roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Greece
Italians win, taking Greece from Americans with 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Persia
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Persia, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Persia
Italians win, taking Persia from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
1 bomber moved from Persia to Iraq
1 fighter moved from Persia to Iraq
1 aaGun moved from Caucasus to Northwest Persia
5 mech_infantrys moved from Caucasus to Iraq
1 mech_infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Bulgaria to Greece
1 fighter moved from Greece to Southern Italy
Place Units - Italians
1 bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,5,3,1
Italians collect 9 PUs (12 lost to blockades); end with 10 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 1.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Okinawa
Battle in Borneo
ANZAC attack with 2 artilleries and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 2 artilleries and 1 infantry in Borneo, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
ANZAC roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Borneo, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Borneo, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Okinawa from Japanese, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Celebes
ANZAC attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery and 2 infantry in Celebes, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery and 2 infantry in Celebes, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 6 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
1 carrier moved from 33 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 cruiser and 1 marine moved from 17 Sea Zone to 6 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 28 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 37 PUs
Combat Move - French
Non Combat Move - French
3 infantry moved from Tobruk to Alexandria
1 fighter moved from Tobruk to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -1.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 carriers moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
4 fighters moved from 112 Sea Zone to 110 Sea Zone
2 marines moved from Western Germany to 112 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 112 Sea Zone to 110 Sea Zone
3 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
5 bombers moved from Western Germany to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 infantry moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
Combat - Germans
Combat Hit Differential Summary :
@cyanight Need Scramble orders for 110 and OOL for Trans Jordon
@cyanight no scramble
for TJ, which all of a sudden looks a lot worse than it did earlier lol, first the two bombers, then the french inf, then the US inf, then UK inf. If you get more hits than that I will surrender lol.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 carriers moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
4 fighters moved from 112 Sea Zone to 110 Sea Zone
2 marines moved from Western Germany to 112 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 112 Sea Zone to 110 Sea Zone
3 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
5 bombers moved from Western Germany to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 infantry moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 marines and 1 submarine
British defend with 1 destroyer; Americans defend with 4 transports
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters in 110 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
Americans roll dice for 1 destroyer and 4 transports in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British and 4 transports owned by the Americans lost in 110 Sea Zone
Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 36
Casualties for British: 1 destroyer
Casualties for Americans: 4 transports
Battle in Trans-Jordan
Germans attack with 3 armour, 5 bombers, 1 fighter and 2 mech_infantrys
British defend with 1 airfield, 1 armour, 2 artilleries, 1 bomber, 3 fighters, 7 infantry, 1 marine and 1 tactical_bomber; French defend with 1 fighter and 1 infantry; Americans defend with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry, 1 marine and 1 mech_infantry
Germans roll dice for 3 armour, 5 bombers, 1 fighter and 2 mech_infantrys in Trans-Jordan, round 2 : 5/11 hits, 5.67 expected hits
British roll dice for 2 armour, 5 artilleries, 2 bombers, 6 fighters, 15 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 18/34 hits, 13.50 expected hits
1 fighter owned by the Germans, 5 bombers owned by the Germans, 3 armour owned by the Germans, 1 bomber owned by the British, 2 infantry owned by the Americans, 1 bomber owned by the Americans, 1 infantry owned by the French and 2 mech_infantrys owned by the Germans lost in Trans-Jordan
British win with 2 armour, 5 artilleries, 6 fighters, 12 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -63
Casualties for Germans: 3 armour, 5 bombers, 1 fighter and 2 mech_infantrys
Casualties for Americans: 1 bomber and 2 infantry
Casualties for British: 1 bomber
Casualties for French: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Caucasus to Iraq
5 artilleries and 4 infantry moved from Caucasus to Northwest Persia
3 infantry moved from Caucasus to Volgograd
1 aaGun moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Northwest Persia
1 aaGun moved from Caucasus to Northwest Persia
5 infantry moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Volgograd
6 mech_infantrys moved from Volgograd to Northwest Persia
3 armour moved from France to Southern Italy
6 mech_infantrys moved from France to Southern Italy
4 mech_infantrys moved from Southern France to Southern Italy
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from France to Western Germany
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from France to Western Germany
2 infantry moved from Norway to Finland
1 aaGun moved from Norway to Finland
3 fighters moved from Western Germany to Iraq
Place Units - Germans
1 fighter and 1 tactical_bomber placed in Volgograd
6 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Germans regular : 0.50
British regular : 4.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 4 infantry moved from West India to Eastern Persia
2 fighters and 1 tactical_bomber moved from Anhwe to India
1 aaGun moved from Chahar to Suiyuyan
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 4 infantry moved from West India to Eastern Persia
2 fighters and 1 tactical_bomber moved from Anhwe to India
1 aaGun moved from Chahar to Suiyuyan
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_major; Remaining resources: 36 PUs; 6 SuicideAttackTokens;
Japanese buy 2 armour and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
1 marine moved from Union of South Africa to 71 Sea Zone
1 cruiser and 1 marine moved from 71 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Egypt
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan
5 fighters moved from 81 Sea Zone to Trans-Jordan
4 tactical_bombers moved from 81 Sea Zone to Trans-Jordan
6 fighters moved from Southern Italy to Trans-Jordan
10 bombers moved from Southern Italy to Trans-Jordan
Combat - Japanese
Combat Hit Differential Summary :
@cyanight Do you with to scramble in the Red Sea?
@cyanight nope
and I think I opened that by accident in play by forum so if you got some dice rolls, just ignore them :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_major; Remaining resources: 36 PUs; 6 SuicideAttackTokens;
Japanese buy 2 armour and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
1 marine moved from Union of South Africa to 71 Sea Zone
1 cruiser and 1 marine moved from 71 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Egypt
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan
5 fighters moved from 81 Sea Zone to Trans-Jordan
4 tactical_bombers moved from 81 Sea Zone to Trans-Jordan
6 fighters moved from Southern Italy to Trans-Jordan
10 bombers moved from Southern Italy to Trans-Jordan
Combat - Japanese
Battle in Egypt
Battle in Trans-Jordan
Japanese attack with 4 armour, 2 artilleries, 10 bombers, 11 fighters, 2 infantry, 3 mech_infantrys and 4 tactical_bombers
British defend with 1 airfield, 1 armour, 2 artilleries, 3 fighters, 7 infantry, 1 marine and 1 tactical_bomber; French defend with 1 fighter; Americans defend with 1 armour, 3 artilleries, 2 fighters, 5 infantry, 1 marine and 1 mech_infantry
Japanese roll dice for 2 battleships and 2 cruisers in Trans-Jordan, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 4 armour, 2 artilleries, 10 bombers, 11 fighters, 2 infantry, 3 mech_infantrys and 4 tactical_bombers in Trans-Jordan, round 2 : 21/36 hits, 18.67 expected hits
British roll dice for 2 armour, 5 artilleries, 6 fighters, 12 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 15/29 hits, 12.17 expected hits
8 fighters owned by the Japanese, 2 artilleries owned by the Japanese, 1 marine owned by the British, 1 armour owned by the Americans, 5 infantry owned by the Americans, 3 artilleries owned by the Americans, 1 marine owned by the Americans, 2 artilleries owned by the British, 7 infantry owned by the British, 1 armour owned by the British, 1 mech_infantry owned by the Americans, 2 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese, 1 tactical_bomber owned by the British and 1 fighter owned by the Americans lost in Trans-Jordan
Japanese roll dice for 4 armour, 10 bombers, 3 fighters and 4 tactical_bombers in Trans-Jordan, round 3 : 14/21 hits, 12.83 expected hits
British roll dice for 5 fighters in Trans-Jordan, round 3 : 3/5 hits, 3.33 expected hits
3 bombers owned by the Japanese, 1 fighter owned by the Americans, 1 fighter owned by the French and 3 fighters owned by the British lost in Trans-Jordan
Japanese win, taking Egypt from British, taking Trans-Jordan from British with 4 armour, 7 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries, 3 bombers, 8 fighters, 2 infantry and 3 mech_infantrys
Casualties for Americans: 1 armour, 3 artilleries, 2 fighters, 5 infantry, 1 marine and 1 mech_infantry
Casualties for British: 1 armour, 2 artilleries, 3 fighters, 7 infantry, 1 marine and 1 tactical_bomber
Casualties for French: 1 fighter
Non Combat Move - Japanese
1 marine moved from Kenya to Anglo Egyptian Sudan
3 fighters moved from Trans-Jordan to 81 Sea Zone
4 tactical_bombers moved from Trans-Jordan to 81 Sea Zone
7 bombers moved from Trans-Jordan to Iraq
Place Units - Japanese
2 armour and 8 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,5,6,6,5,2,5,3,5,6,4,2,2,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,3,1,5,2,3,2,5,5,2,5,2,2,5,3,1,4,6,5,3,2,5,1,6,2,5,5,6,5,5,1,1,5,3,5,3,2,3,6,1,1,4,5,1
Japanese collect 9 PUs (11 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Japanese regular : 4.17
British regular : 2.50
@cyanight I surrender. You have the 8 European VCs and I can’t get any of them back. Well played!
@cyanight that’s the last time I devise a move while driving lol. I think in my head I had calculated putting more fighters in TJ, rather than with the navy, as a way to protect that stack. Oh well, that’s A&A!
@freh Good Game. I swear I screwed the game up when I attacked Volo with my Luftwaffe. Thanks for playing. This game could have easily gone the other way.