@simon33 said in L25 Balanced Peirce (L+16) vs Simon33 (X):
Lose the Cruiser or DD in 111?
Assumed DD.
Looked at our last game and I SBR London on G2 and G5 and then Moscow on G6. The army had reached Bry on G5, so the bombers could fly the very next turn after London to Moscow. Lucky dice, 10 bombing runs and no AA hits. Don’t know why I didn’t advance this turn to Bry. I think that I had planned my attacks on the other territories with my planes, and then just forgot to move the army in without planes.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 2 infantry, 1 marine, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
Combat - Japanese
Battle in Aleutian Islands
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 8 Sea Zone
1 submarine moved from 42 Sea Zone to 58 Sea Zone
1 marine moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Chahar to Anhwe
1 infantry moved from Jehol to Chahar
1 carrier and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kiangsi
1 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 submarine placed in 37 Sea Zone
2 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
1 fighter and 2 submarines placed in 6 Sea Zone
1 infantry and 1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.50
Citizens of Seattle are alarmed at the Japanese invasion of the Aleutians, fearing an invasion of the U.S. West Coast next. The War Department quickly throws up defenses in the Straight of Juan de Fuca.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
2 marines moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Neutral_Axis
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Gibraltar to 105 Sea Zone
1 armour, 1 carrier, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 armour, 1 infantry and 1 marine moved from 96 Sea Zone to Libya
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 fighter moved from Gibraltar to Libya
1 submarine moved from 30 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
2 marines moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Neutral_Axis
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Gibraltar to 105 Sea Zone
1 armour, 1 carrier, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 armour, 1 infantry and 1 marine moved from 96 Sea Zone to Libya
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 fighter moved from Gibraltar to Libya
1 submarine moved from 30 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Malta
Battle in 105 Sea Zone
Americans attack with 1 bomber and 1 destroyer; Russians loiter and taunt
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 105 Sea Zone
Americans win, taking Malta from Italians, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits
Combat Hit Differential Summary :
Americans regular : -1.00
Germans regular : -0.17
@FMErwinRommel a bold US stroke could go nastily wrong…I’m 2 hits under average already! 4 hits to decide on…2 bbs for sure and i would guess 2 cvs but i might be wrong!
tilt 2 BBs, tilt 1 CV and the sub. I have to keep some defense for the ANZ attack with all those subs.
Bat calc says I should have 8 units left after I win. ANZ has 9 units. You might retreat U.S. if I disable too many CVs. Sea battles with CVs are so much more complicated decision making than land battles.
@FMErwinRommel yep! tricky choices!
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
2 marines moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Neutral_Axis
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Gibraltar to 105 Sea Zone
1 armour, 1 carrier, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 armour, 1 infantry and 1 marine moved from 96 Sea Zone to Libya
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 fighter moved from Gibraltar to Libya
1 submarine moved from 30 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Malta
Battle in 105 Sea Zone
Americans attack with 1 bomber and 1 destroyer; Russians loiter and taunt
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 105 Sea Zone
Americans win, taking Malta from Italians, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 6/16 hits, 7.67 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Japanese and 3 carriers owned by the Americans lost in 42 Sea Zone
Americans roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -0.83
Germans regular : -0.17
@FMErwinRommel going to be slow going! 1 hit from my sub
sink a dd
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
2 marines moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Neutral_Axis
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Gibraltar to 105 Sea Zone
1 armour, 1 carrier, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 armour, 1 infantry and 1 marine moved from 96 Sea Zone to Libya
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 fighter moved from Gibraltar to Libya
1 submarine moved from 30 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Malta
Battle in 105 Sea Zone
Americans attack with 1 bomber and 1 destroyer; Russians loiter and taunt
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 105 Sea Zone
Americans win, taking Malta from Italians, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 6/16 hits, 7.67 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Japanese and 3 carriers owned by the Americans lost in 42 Sea Zone
Americans roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 4/11 hits, 5.33 expected hits
Combat Hit Differential Summary :
Americans regular : -2.00
Japanese regular : -0.83
Germans regular : -0.17
@FMErwinRommel such bad dice! 4 more hits
3 dd’s & Tac bomber
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
2 marines moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Neutral_Axis
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Gibraltar to 105 Sea Zone
1 armour, 1 carrier, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 armour, 1 infantry and 1 marine moved from 96 Sea Zone to Libya
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 fighter moved from Gibraltar to Libya
1 submarine moved from 30 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Malta
Battle in 105 Sea Zone
Americans attack with 1 bomber and 1 destroyer; Russians loiter and taunt
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 105 Sea Zone
Americans win, taking Malta from Italians, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 6/16 hits, 7.67 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Japanese and 3 carriers owned by the Americans lost in 42 Sea Zone
Americans roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 4/11 hits, 5.33 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 3 : 6/16 hits, 7.67 expected hits
1 tactical_bomber owned by the Japanese, 2 submarines owned by the Americans, 3 destroyers owned by the Americans, 4 destroyers owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 battleship, 1 cruiser, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 4 : 1/7 hits, 3.83 expected hits
Combat Hit Differential Summary :
Americans regular : -4.83
Japanese regular : -2.50
Germans regular : -0.17
@FMErwinRommel 1 ***** hit!!
Figured taking a TAC instead of damaging a CV only reduces my defense by one. But improves my defense against ANZ. Trying to save my BBs from ANZ subs.
@FMErwinRommel with only 1 more hit I would say you are perfectly safe
@FMErwinRommel do you mean you want to lose another tac? or was that comment from the round before?