Thank you for the game
FMErwinRommel (X) vs Wizmark (L+16) BM3
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TripleA Turn Summary: ANZAC round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode Non Combat Move - ANZAC EDIT: Cleaning up during movement phase EDIT: 2 fighters moved from 41 Sea Zone to Persia EDIT: 2 fighters moved from Philippines to 41 Sea Zone EDIT: 1 fighter moved from Philippines to Burma EDIT: 1 submarine moved from 43 Sea Zone to 20 Sea Zone EDIT: 1 submarine moved from 37 Sea Zone to 36 Sea Zone EDIT: 1 cruiser moved from 35 Sea Zone to 43 Sea Zone EDIT: 1 submarine moved from 41 Sea Zone to 43 Sea Zone EDIT: ANZAC undo move 1. EDIT: 2 fighters moved from 41 Sea Zone to Iraq Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,6,5,6 ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode Non Combat Move - ANZAC EDIT: Cleaning up during movement phase EDIT: 2 fighters moved from 41 Sea Zone to Persia EDIT: 2 fighters moved from Philippines to 41 Sea Zone EDIT: 1 fighter moved from Philippines to Burma EDIT: 1 submarine moved from 43 Sea Zone to 20 Sea Zone EDIT: 1 submarine moved from 37 Sea Zone to 36 Sea Zone EDIT: 1 cruiser moved from 35 Sea Zone to 43 Sea Zone EDIT: 1 submarine moved from 41 Sea Zone to 43 Sea Zone EDIT: ANZAC undo move 1. EDIT: 2 fighters moved from 41 Sea Zone to Iraq Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,6,5,6 ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French EDIT: Resetting and Giving Bonus Movement to Units Turn Complete - French
Combat Hit Differential Summary :
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@FMErwinRommel yeah that was a pretty big cock up…noticed my mistake when the uk planes flew away, far too late to think about leaving some russians as meat shields…duh! was hoping for 2 hits to tyake a bomber down with them but not to be.
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Wish I could spare a dozen German mobile units for western China, so that I can have fun like you with Russia going where it pleases. But UK is producing too many ground troops and has too many planes in the Mideast. So I have to maintain pressure on the Cauc.
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Rus & UK have ten times the inf that Ger has. Ger used up its inf in the continual skirmishes and had to build mech to reach the front line in time., or art for offense. So I can’t spare more than a token force for China. But fortress Europa is flexible and potent.
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TripleA Move Summary: Germans round 21
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_major, 4x factory_minor; Remaining resources: 79 PUs; Germans buy 2 destroyers, 4 infantry, 11 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 2 bombers moved from Western Germany to United Kingdom 1 bomber moved from Northern Italy to United Kingdom 1 infantry moved from Novosibirsk to Kansu Germans take Kansu from Chinese 1 mech_infantry moved from Urals to Timguska Germans take Timguska from Russians 1 mech_infantry moved from Samara to Tsinghai Germans take Tsinghai from Chinese 1 armour moved from Samara to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 20 armour, 18 artilleries, 7 infantry and 31 mech_infantrys moved from Samara to Volgograd
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_major, 4x factory_minor; Remaining resources: 79 PUs; Germans buy 2 destroyers, 4 infantry, 11 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 2 bombers moved from Western Germany to United Kingdom 1 bomber moved from Northern Italy to United Kingdom 1 infantry moved from Novosibirsk to Kansu Germans take Kansu from Chinese 1 mech_infantry moved from Urals to Timguska Germans take Timguska from Russians 1 mech_infantry moved from Samara to Tsinghai Germans take Tsinghai from Chinese 1 armour moved from Samara to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 20 armour, 18 artilleries, 7 infantry and 31 mech_infantrys moved from Samara to Volgograd Combat - Germans Germans creates battle in territory 93 Sea Zone Germans creates battle in territory 97 Sea Zone Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 6,5 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in United Kingdom Germans attack with 1 bomber British defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits 3 aaGuns owned by the British lost in United Kingdom Germans win with 1 bomber remaining. Battle score for attacker is 15 Casualties for British: 3 aaGuns Battle in Volgograd Germans attack with 21 armour, 18 artilleries, 7 infantry and 31 mech_infantrys Russians defend with 2 artilleries, 1 factory_minor and 1 infantry Germans roll dice for 21 armour, 18 artilleries, 7 infantry and 31 mech_infantrys in Volgograd, round 2 : 32/77 hits, 25.83 expected hits Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 21 armour, 18 artilleries, 5 infantry and 31 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries and 1 infantry Non Combat Move - Germans 3 bombers moved from United Kingdom to Western Germany 2 infantry moved from Normandy Bordeaux to France 9 infantry moved from Northern Italy to Southern Italy 2 fighters moved from Rostov to Russia 3 tactical_bombers moved from Rostov to Ukraine 2 aaGuns moved from Samara to Volgograd 1 aaGun, 2 armour, 3 artilleries and 9 mech_infantrys moved from Rostov to Volgograd 3 mech_infantrys moved from Western Ukraine to Ukraine 1 artillery moved from Bryansk to Ukraine 1 fighter moved from Rostov to Western Ukraine 1 fighter moved from Northern Italy to Ukraine 2 mech_infantrys moved from Ukraine to Volgograd 2 infantry moved from Yugoslavia to Bulgaria 2 bombers moved from Northern Italy to Western Germany 1 submarine moved from 113 Sea Zone to 105 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 93 Sea Zone to 96 Sea Zone 3 infantry moved from Western Germany to France 3 infantry moved from Germany to Western Germany 8 fighters moved from Western Germany to Southern Italy 2 fighters moved from Germany to Southern Italy 1 infantry moved from Greater Southern Germany to Yugoslavia 1 mech_infantry moved from Western Germany to Yugoslavia 1 mech_infantry moved from Germany to Romania 2 mech_infantrys moved from Finland to Novgorod 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 2 mech_infantrys moved from Western Germany to Slovakia Hungary 1 infantry moved from Germany to Greater Southern Germany Place Units - Germans 3 infantry placed in Ukraine 3 mech_infantrys placed in Western Ukraine 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 1 infantry placed in Yugoslavia 2 mech_infantrys placed in Western Germany 2 destroyers and 1 transport placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,6,5,5,3,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1,6,5 Germans collect 62 PUs (7 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Combat Hit Differential Summary :
British AA : -0.50 Russians regular : 1.00 Germans regular : 6.17
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_major, 4x factory_minor; Remaining resources: 79 PUs; Germans buy 2 destroyers, 4 infantry, 11 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 2 bombers moved from Western Germany to United Kingdom 1 bomber moved from Northern Italy to United Kingdom 1 infantry moved from Novosibirsk to Kansu Germans take Kansu from Chinese 1 mech_infantry moved from Urals to Timguska Germans take Timguska from Russians 1 mech_infantry moved from Samara to Tsinghai Germans take Tsinghai from Chinese 1 armour moved from Samara to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 20 armour, 18 artilleries, 7 infantry and 31 mech_infantrys moved from Samara to Volgograd Combat - Germans Germans creates battle in territory 93 Sea Zone Germans creates battle in territory 97 Sea Zone Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 6,5 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in United Kingdom Germans attack with 1 bomber British defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits 3 aaGuns owned by the British lost in United Kingdom Germans win with 1 bomber remaining. Battle score for attacker is 15 Casualties for British: 3 aaGuns Battle in Volgograd Germans attack with 21 armour, 18 artilleries, 7 infantry and 31 mech_infantrys Russians defend with 2 artilleries, 1 factory_minor and 1 infantry Germans roll dice for 21 armour, 18 artilleries, 7 infantry and 31 mech_infantrys in Volgograd, round 2 : 32/77 hits, 25.83 expected hits Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 21 armour, 18 artilleries, 5 infantry and 31 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries and 1 infantry Non Combat Move - Germans 3 bombers moved from United Kingdom to Western Germany 2 infantry moved from Normandy Bordeaux to France 9 infantry moved from Northern Italy to Southern Italy 2 fighters moved from Rostov to Russia 3 tactical_bombers moved from Rostov to Ukraine 2 aaGuns moved from Samara to Volgograd 1 aaGun, 2 armour, 3 artilleries and 9 mech_infantrys moved from Rostov to Volgograd 3 mech_infantrys moved from Western Ukraine to Ukraine 1 artillery moved from Bryansk to Ukraine 1 fighter moved from Rostov to Western Ukraine 1 fighter moved from Northern Italy to Ukraine 2 mech_infantrys moved from Ukraine to Volgograd 2 infantry moved from Yugoslavia to Bulgaria 2 bombers moved from Northern Italy to Western Germany 1 submarine moved from 113 Sea Zone to 105 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 93 Sea Zone to 96 Sea Zone 3 infantry moved from Western Germany to France 3 infantry moved from Germany to Western Germany 8 fighters moved from Western Germany to Southern Italy 2 fighters moved from Germany to Southern Italy 1 infantry moved from Greater Southern Germany to Yugoslavia 1 mech_infantry moved from Western Germany to Yugoslavia 1 mech_infantry moved from Germany to Romania 2 mech_infantrys moved from Finland to Novgorod 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 2 mech_infantrys moved from Western Germany to Slovakia Hungary 1 infantry moved from Germany to Greater Southern Germany Place Units - Germans 3 infantry placed in Ukraine 3 mech_infantrys placed in Western Ukraine 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 1 infantry placed in Yugoslavia 2 mech_infantrys placed in Western Germany 2 destroyers and 1 transport placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,6,5,5,3,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1,6,5 Germans collect 62 PUs (7 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Russia: 1 factory_major EDIT: Adding units owned by Germans to Russia: 1 factory_minor EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0.50 Russians regular : 1.00 Germans regular : 6.17
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UK is deserted, mighty lonely. Would you like some German tourists? Never stack multiple AA guns without support units. BTW, when I was building in Russia, it offered to let me build more than 3 units and I noticed that the icon had 2 stacks instead of 1. Remember that I forgot to attack Russia and so I just edited change of territory. The second turn post edits Russia IC from major to minor.
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stop need to edit
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_major, 4x factory_minor; Remaining resources: 79 PUs; Germans buy 2 destroyers, 4 infantry, 11 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 2 bombers moved from Western Germany to United Kingdom 1 bomber moved from Northern Italy to United Kingdom 1 infantry moved from Novosibirsk to Kansu Germans take Kansu from Chinese 1 mech_infantry moved from Urals to Timguska Germans take Timguska from Russians 1 mech_infantry moved from Samara to Tsinghai Germans take Tsinghai from Chinese 1 armour moved from Samara to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 20 armour, 18 artilleries, 7 infantry and 31 mech_infantrys moved from Samara to Volgograd Combat - Germans Germans creates battle in territory 93 Sea Zone Germans creates battle in territory 97 Sea Zone Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 6,5 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in United Kingdom Germans attack with 1 bomber British defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits 3 aaGuns owned by the British lost in United Kingdom Germans win with 1 bomber remaining. Battle score for attacker is 15 Casualties for British: 3 aaGuns Battle in Volgograd Germans attack with 21 armour, 18 artilleries, 7 infantry and 31 mech_infantrys Russians defend with 2 artilleries, 1 factory_minor and 1 infantry Germans roll dice for 21 armour, 18 artilleries, 7 infantry and 31 mech_infantrys in Volgograd, round 2 : 32/77 hits, 25.83 expected hits Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 21 armour, 18 artilleries, 5 infantry and 31 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries and 1 infantry Non Combat Move - Germans 3 bombers moved from United Kingdom to Western Germany 2 infantry moved from Normandy Bordeaux to France 9 infantry moved from Northern Italy to Southern Italy 2 fighters moved from Rostov to Russia 3 tactical_bombers moved from Rostov to Ukraine 2 aaGuns moved from Samara to Volgograd 1 aaGun, 2 armour, 3 artilleries and 9 mech_infantrys moved from Rostov to Volgograd 3 mech_infantrys moved from Western Ukraine to Ukraine 1 artillery moved from Bryansk to Ukraine 1 fighter moved from Rostov to Western Ukraine 1 fighter moved from Northern Italy to Ukraine 2 mech_infantrys moved from Ukraine to Volgograd 2 infantry moved from Yugoslavia to Bulgaria 2 bombers moved from Northern Italy to Western Germany 1 submarine moved from 113 Sea Zone to 105 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 93 Sea Zone to 96 Sea Zone 3 infantry moved from Western Germany to France 3 infantry moved from Germany to Western Germany 8 fighters moved from Western Germany to Southern Italy 2 fighters moved from Germany to Southern Italy 1 infantry moved from Greater Southern Germany to Yugoslavia 1 mech_infantry moved from Western Germany to Yugoslavia 1 mech_infantry moved from Germany to Romania 2 mech_infantrys moved from Finland to Novgorod 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 2 mech_infantrys moved from Western Germany to Slovakia Hungary 1 infantry moved from Germany to Greater Southern Germany Place Units - Germans 3 infantry placed in Ukraine 3 mech_infantrys placed in Western Ukraine 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 1 infantry placed in Yugoslavia 2 mech_infantrys placed in Western Germany 2 destroyers and 1 transport placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,6,5,5,3,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1,6,5 Germans collect 62 PUs (7 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Russia: 1 factory_major EDIT: Adding units owned by Germans to Russia: 1 factory_minor EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 infantry EDIT: Adding units owned by Germans to Rostov: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0.50 Russians regular : 1.00 Germans regular : 6.17
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Please use last post. Was taking turn while watching the election results and overlooked important placement.
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Oops, forgot to move all troops from Finland > Norway. Please edit on your turn. Had this all planned out but failed to NCM.
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@FMErwinRommel np…dare I ask who you voted for? US politics seem very odd to us over here…It seems very strange that you have no parties that occupy the middle ground. Its all very binary…
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TripleA Move Summary: Russians round 21
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 21 Combat Move - Russians 1 mech_infantry moved from Chahar to Kiangsu Chinese take Kiangsu from Japanese 1 armour moved from Chahar to Shantung Chinese take Shantung from Japanese 2 armour and 2 mech_infantrys moved from Suiyuyan to Jehol
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TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 21 Combat Move - Russians 1 mech_infantry moved from Chahar to Kiangsu Chinese take Kiangsu from Japanese 1 armour moved from Chahar to Shantung Chinese take Shantung from Japanese 2 armour and 2 mech_infantrys moved from Suiyuyan to Jehol Combat - Russians Battle in Jehol Russians attack with 2 armour and 2 mech_infantrys Japanese defend with 1 mech_infantry Russians roll dice for 2 armour and 2 mech_infantrys in Jehol, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Jehol Russians win, taking Jehol from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : -0.33
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TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 21 Combat Move - Russians 1 mech_infantry moved from Chahar to Kiangsu Chinese take Kiangsu from Japanese 1 armour moved from Chahar to Shantung Chinese take Shantung from Japanese 2 armour and 2 mech_infantrys moved from Suiyuyan to Jehol Combat - Russians Battle in Jehol Russians attack with 2 armour and 2 mech_infantrys Japanese defend with 1 mech_infantry Russians roll dice for 2 armour and 2 mech_infantrys in Jehol, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Jehol Russians win, taking Jehol from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Suiyuyan: 2 armour and 2 mech_infantrys EDIT: Adding units owned by Russians to Chahar: 2 armour and 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : -0.33
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@FMErwinRommel please use second file…managed to mis the ncm of units in china
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Okay. The Ruskies are causing serious problems for Japan. I can whittle them down, maybe even at the cost of a fighter or two, and they can’t be replaced by new Ruskies. But the Chinese and U.S. will take their place.
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TripleA Move Summary: Japanese round 21
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 21 Purchase Units - Japanese Japanese buy 2 destroyers, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kiangsi to Kiangsu 1 infantry moved from Kweichow to Anhwe 1 bomber moved from Yunnan to Kiangsu 1 bomber and 3 fighters moved from Yunnan to Anhwe 1 armour moved from Evenkiyskiy to Yakut S.S.R. 1 infantry moved from Malaya to Shan State 1 destroyer moved from 21 Sea Zone to 19 Sea Zone 1 destroyer moved from 21 Sea Zone to 22 Sea Zone 2 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone 2 fighters moved from 21 Sea Zone to 19 Sea Zone 4 fighters moved from 21 Sea Zone to 22 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 1 fighter moved from 21 Sea Zone to 22 Sea Zone 1 marine moved from Guam to 21 Sea Zone 2 battleships, 7 carriers, 2 cruisers, 1 marine and 11 submarines moved from 21 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 submarines moved from 54 Sea Zone to 34 Sea Zone 1 mech_infantry moved from Hunan to Anhwe