Thank you for the set-up!
No scrambling in SZ111
Full scrambling in SZ110
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Tambov
1 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 factory_minor
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
2 fighters moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
3 infantry moved from Russia to Samara
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 0.00
German further advance into Russia has been painfully slow. With the help of the Italians, who took Smol, I attacked the length of the front so the Russian air couldn’t cover everywhere. But Russian troop level in Moscow has been very consistent, new builds replacing losses. Japan will do its part in Siberia, but the newly conscripted Chinese army in western China and the American bombers will preclude Japan racing into Russia on that front.
So many choices for Japanese fleet that my head is spinning. Can’t hold my position against two U.S. fleets and bombers. I can protect the fleet if I go north, but can’t guard every territory from amphib invasion. U.S. has amassed too many subs. I can take isles, but will lose my tt’s. Will have to decide tomorrow.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 artillery, 6 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Anhwe to Hunan
1 infantry moved from Yunnan to Kweichow
1 armour moved from Jehol to Hopei
Japanese take Hopei from Chinese
1 armour moved from Jehol to Anhwe
2 infantry moved from Malaya to Shan State
1 artillery moved from Manchuria to Jehol
2 cruisers moved from 19 Sea Zone to 36 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 marine moved from Manchuria to 19 Sea Zone
1 artillery, 1 marine and 1 transport moved from 19 Sea Zone to 34 Sea Zone
1 artillery and 1 marine moved from 34 Sea Zone to Paulau Island
2 fighters moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 fighter moved from French Indo China to Kweichow
1 fighter moved from Malaya to Shan State
4 fighters and 2 tactical_bombers moved from 43 Sea Zone to Shan State
1 submarine moved from 37 Sea Zone to 36 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 artillery, 6 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Anhwe to Hunan
1 infantry moved from Yunnan to Kweichow
1 armour moved from Jehol to Hopei
Japanese take Hopei from Chinese
1 armour moved from Jehol to Anhwe
2 infantry moved from Malaya to Shan State
1 artillery moved from Manchuria to Jehol
2 cruisers moved from 19 Sea Zone to 36 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 marine moved from Manchuria to 19 Sea Zone
1 artillery, 1 marine and 1 transport moved from 19 Sea Zone to 34 Sea Zone
1 artillery and 1 marine moved from 34 Sea Zone to Paulau Island
2 fighters moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 fighter moved from French Indo China to Kweichow
1 fighter moved from Malaya to Shan State
4 fighters and 2 tactical_bombers moved from 43 Sea Zone to Shan State
1 submarine moved from 37 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 3 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters and 1 infantry in Kweichow, round 2 : 3/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Paulau Island
Japanese attack with 1 artillery and 1 marine
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery and 1 marine in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Paulau Island
Japanese roll dice for 1 artillery in Paulau Island, round 3 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Paulau Island, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Paulau Island
Japanese win, taking Paulau Island from ANZAC with 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 marine
Casualties for ANZAC: 1 artillery
Battle in Shan State
Japanese attack with 5 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/9 hits, 4.17 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Shan State to Malaya
4 fighters and 2 tactical_bombers moved from Shan State to 36 Sea Zone
6 carriers, 3 destroyers, 4 submarines and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from Hunan to Kwangtung
1 fighter moved from Kweichow to French Indo China
2 fighters moved from Kweichow to 36 Sea Zone
1 tactical_bomber moved from Hunan to 36 Sea Zone
2 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to Kwangsi
2 bombers moved from Amur to Guam
1 fighter moved from 6 Sea Zone to Guam
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Korea to 36 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 2 marines moved from Japan to 6 Sea Zone
2 battleships, 1 carrier, 1 destroyer and 2 marines moved from 6 Sea Zone to 36 Sea Zone
2 marines moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Amur to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 infantry moved from French Indo China to Yunnan
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Amur: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Japanese from Paulau Island: 1 artillery
EDIT: Adding units owned by Japanese to Paulau Island: 1 marine
EDIT: Turning off Edit Mode
3 infantry placed in Malaya
1 artillery placed in French Indo China
2 submarines placed in 36 Sea Zone
3 submarines placed in 20 Sea Zone
1 submarine placed in 6 Sea Zone
3 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry
EDIT: Adding units owned by Japanese to Kwangtung: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
Japanese collect 55 PUs (2 lost to blockades); end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.83
UK_Pacific regular : -0.67
ANZAC regular : 0.33
Please edit move Japan sub sz60 > sz41.
I was shocked to see U.S. had a stack of 9 subs plus more on the way. That’s the only warship category that I was noticeably behind on,. So I built 6 to keep me competitive, at the expense of the army. I wanted to retake Java, invitingly vacant, but I can’t risk too many tt’s. 58 income is cramping my style. Go pick on the Euro Axis.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 60 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 marine moved from Malta to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Sardinia
1 cruiser and 1 marine moved from 96 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Sicily
2 carriers and 2 fighters moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from Egypt to Northern Italy
1 bomber moved from Egypt to Northern Italy
2 fighters moved from Gibraltar to 95 Sea Zone
1 bomber moved from Burma to Szechwan
1 bomber moved from Burma to Kweichow
1 bomber moved from Burma to Hunan
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
2 infantry moved from 34 Sea Zone to Paulau Island
2 artilleries moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 34 Sea Zone
2 artilleries moved from 34 Sea Zone to Paulau Island
2 infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
4 fighters and 1 tactical_bomber moved from 42 Sea Zone to Paulau Island
1 tactical_bomber moved from 54 Sea Zone to Paulau Island
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 60 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 marine moved from Malta to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Sardinia
1 cruiser and 1 marine moved from 96 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Sicily
2 carriers and 2 fighters moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from Egypt to Northern Italy
1 bomber moved from Egypt to Northern Italy
2 fighters moved from Gibraltar to 95 Sea Zone
1 bomber moved from Burma to Szechwan
1 bomber moved from Burma to Kweichow
1 bomber moved from Burma to Hunan
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
2 infantry moved from 34 Sea Zone to Paulau Island
2 artilleries moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 34 Sea Zone
2 artilleries moved from 34 Sea Zone to Paulau Island
2 infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
4 fighters and 1 tactical_bomber moved from 42 Sea Zone to Paulau Island
1 tactical_bomber moved from 54 Sea Zone to Paulau Island
Combat - Americans
Battle in Sicily
Battle in Sardinia
Battle in 34 Sea Zone
Americans attack with 1 fighter and 4 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
Americans win, taking Sicily from Italians, taking Sardinia from Italians with 1 fighter and 4 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kweichow
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Kweichow, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Kweichow, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 93 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 2 submarines and 1 transport
Germans defend with 1 submarine
Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 93 Sea Zone
Americans win with 1 destroyer, 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Szechwan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Hunan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hunan
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Northern Italy
Americans attack with 1 artillery, 2 bombers and 1 infantry
Italians defend with 1 airfield, 1 factory_major and 1 infantry
Americans roll dice for 2 cruisers in Northern Italy, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Paulau Island
Americans attack with 3 artilleries, 4 fighters, 4 infantry and 2 tactical_bombers
Japanese defend with 1 marine
Americans roll dice for 3 artilleries, 4 fighters, 4 infantry and 2 tactical_bombers in Paulau Island, round 2 : 4/13 hits, 5.50 expected hits
Japanese roll dice for 1 marine in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 3 artilleries, 4 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Southern France
Non Combat Move - Americans
1 bomber moved from Szechwan to Burma
1 bomber moved from Kweichow to Burma
2 tactical_bombers moved from Paulau Island to 34 Sea Zone
4 fighters moved from Paulau Island to 34 Sea Zone
5 carriers, 2 fighters and 9 submarines moved from 42 Sea Zone to 34 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
1 carrier and 2 submarines moved from 54 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 34 Sea Zone
2 fighters moved from 93 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 bombers moved from Northern Italy to Algeria
1 armour and 2 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Morocco to Algeria
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
2 artilleries and 2 infantry placed in Central United States
1 fighter placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Americans collect 63 PUs (4 lost to blockades); end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : 2.17
Italians regular : -0.33
Japanese regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
4 infantry moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
4 infantry moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Combat Move - British
1 bomber moved from Northwest Persia to Caucasus
1 fighter moved from Iraq to Caucasus
1 fighter moved from Persia to Caucasus
3 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Burma to Shan State
1 artillery and 1 infantry moved from Burma to Shan State
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
4 fighters moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from 95 Sea Zone to 97 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 60 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 marine moved from Malta to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Sardinia
1 cruiser and 1 marine moved from 96 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Sicily
2 carriers and 2 fighters moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from Egypt to Northern Italy
1 bomber moved from Egypt to Northern Italy
2 fighters moved from Gibraltar to 95 Sea Zone
1 bomber moved from Burma to Szechwan
1 bomber moved from Burma to Kweichow
1 bomber moved from Burma to Hunan
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
2 infantry moved from 34 Sea Zone to Paulau Island
2 artilleries moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 34 Sea Zone
2 artilleries moved from 34 Sea Zone to Paulau Island
2 infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
4 fighters and 1 tactical_bomber moved from 42 Sea Zone to Paulau Island
1 tactical_bomber moved from 54 Sea Zone to Paulau Island
Combat - Americans
Battle in Sicily
Battle in Sardinia
Battle in 34 Sea Zone
Americans attack with 1 fighter and 4 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
Americans win, taking Sicily from Italians, taking Sardinia from Italians with 1 fighter and 4 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kweichow
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Kweichow, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Kweichow, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 93 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 2 submarines and 1 transport
Germans defend with 1 submarine
Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 93 Sea Zone
Americans win with 1 destroyer, 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Szechwan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Hunan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hunan
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Northern Italy
Americans attack with 1 artillery, 2 bombers and 1 infantry
Italians defend with 1 airfield, 1 factory_major and 1 infantry
Americans roll dice for 2 cruisers in Northern Italy, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Paulau Island
Americans attack with 3 artilleries, 4 fighters, 4 infantry and 2 tactical_bombers
Japanese defend with 1 marine
Americans roll dice for 3 artilleries, 4 fighters, 4 infantry and 2 tactical_bombers in Paulau Island, round 2 : 4/13 hits, 5.50 expected hits
Japanese roll dice for 1 marine in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 3 artilleries, 4 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Southern France
Non Combat Move - Americans
1 bomber moved from Szechwan to Burma
1 bomber moved from Kweichow to Burma
2 tactical_bombers moved from Paulau Island to 34 Sea Zone
4 fighters moved from Paulau Island to 34 Sea Zone
5 carriers, 2 fighters and 9 submarines moved from 42 Sea Zone to 34 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
1 carrier and 2 submarines moved from 54 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 34 Sea Zone
2 fighters moved from 93 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 bombers moved from Northern Italy to Algeria
1 armour and 2 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Morocco to Algeria
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
2 artilleries and 2 infantry placed in Central United States
1 fighter placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Americans collect 63 PUs (4 lost to blockades); end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
4 infantry moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 40 PUs;
British buy 1 destroyer, 1 fighter, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_minor; Remaining resources: 8 PUs;
UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Northwest Persia to Caucasus
1 fighter moved from Iraq to Caucasus
1 fighter moved from Persia to Caucasus
3 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Burma to Shan State
1 artillery and 1 infantry moved from Burma to Shan State
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
4 fighters moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from 95 Sea Zone to 97 Sea Zone
Combat - British
Battle in 97 Sea Zone
British attack with 1 destroyer, 5 fighters and 3 submarines
Italians defend with 1 submarine
British roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 submarine owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 destroyer, 5 fighters and 3 submarines remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Shan State
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Caucasus
British attack with 1 bomber, 2 fighters and 3 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 bomber, 2 fighters and 3 infantry in Caucasus, round 2 : 1/6 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Caucasus
British roll dice for 1 bomber, 2 fighters and 3 infantry in Caucasus, round 3 : 1/6 hits, 2.17 expected hits
Germans roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - British
1 bomber moved from Caucasus to Persia
1 fighter moved from Persia to Burma
1 fighter moved from Shan State to Burma
2 infantry moved from India to Burma
1 mech_infantry moved from Eastern Persia to India
2 infantry moved from Persia to Northwest Persia
2 fighters moved from Caucasus to Iraq
1 marine moved from Malta to 96 Sea Zone
2 carriers, 1 cruiser and 1 marine moved from 96 Sea Zone to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Gibraltar
3 fighters moved from Malta to Gibraltar
1 fighter moved from 97 Sea Zone to Egypt
4 fighters moved from 97 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Sicily
1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 aaGun moved from 95 Sea Zone to Sicily
3 aaGuns, 3 infantry and 1 mech_infantry moved from Scotland to United Kingdom
1 battleship moved from 42 Sea Zone to 34 Sea Zone
Place Units - British
1 destroyer and 1 submarine placed in 106 Sea Zone
1 fighter, 1 infantry and 1 mech_infantry placed in Persia
3 infantry placed in Iraq
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 artillery and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : 2.17
Italians regular : -0.33
Japanese regular : -1.50
Germans regular : -1.00
British regular : -1.50
@FMErwinRommel Ha ha Japan is much more fun to pick on…Germany far too tough!
Assumed no scrambles in the sz95 and 97 battles as allies had overwhelming force but we can use the forum roller if you did want to
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 3 PUs;
Combat Move - Italians
1 artillery, 1 bomber and 1 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Germany to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery, 2 bombers and 1 infantry in Northern Italy, round 2 : 4/4 hits, 2.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Italians win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
2 bombers moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,1,5,1,3
Italians collect 3 PUs (6 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Italians regular : 2.00
Everybody hit, which was bad for me. Need both bombers so didn’t take back N. Italy. I wanted to take Italian turn before deciding Germ moves, to speed the game up. So Italian mech in Smol may NCM by edit on Germ turn. Axis rolled poorly on your turn. Bombers in China took one hit as expected, but still managed to kill all 3 Japanese defenders. So instead of me losing 2 inf and China getting 2, which would have been a breakeven TUV, it was +6 TUV. Japan can’t afford 5 China builds. I expected DD blocker in Phil, but not by Guam.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to 19 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to 19 Sea Zone
Combat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 19 Sea Zone to 34 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 42 Sea Zone to 34 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Place Units - ANZAC
1 artillery and 1 fighter placed in Queensland
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to 19 Sea Zone
Combat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 19 Sea Zone to 34 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 42 Sea Zone to 34 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Place Units - ANZAC
1 artillery and 1 fighter placed in Queensland
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@FMErwinRommel yes that was a good round of rolling for allies…although with typical perverseness your 1 hit was against a bomber! If the marine in paulau had hit or one of the troops in shan state had then things would have been better for allies…oh well cant complain too much!
Shame to have to use 2 blockers but cant afford a toe to toe with the IJN just yet…the sweetener was being able to use the aussie fighter on the US carrier to sink the undefended tt…hopefully that will put a bit of a dent in your plans!
No prob on italian ncm…:+1: