@simon33 If you strafe Moscow again, please ask for intercept - I may do it next time!
FMErwinRommel (X) vs Wizmark (L+16) BM3
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 bombers moved from Western Germany to United Kingdom 1 fighter moved from France to 105 Sea Zone 1 fighter moved from Western Germany to 105 Sea Zone 1 destroyer moved from 113 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Southern France 1 fighter moved from Malta to Southern France 1 tactical_bomber moved from Germany to Smolensk 1 artillery moved from Bryansk to Smolensk 1 tactical_bomber moved from Northern Italy to Normandy Bordeaux 2 fighters moved from Germany to Normandy Bordeaux 2 fighters moved from Western Germany to Normandy Bordeaux 2 fighters moved from Western Germany to Southern France 1 fighter moved from Western Germany to Normandy Bordeaux 1 artillery and 1 infantry moved from Rostov to Caucasus 2 fighters and 1 tactical_bomber moved from Bryansk to Caucasus 1 armour, 1 artillery and 1 infantry moved from Rostov to Volgograd 3 fighters moved from Bryansk to Volgograd 1 artillery, 1 fighter and 2 infantry moved from Bryansk to Tambov 1 fighter moved from Novgorod to Tambov Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/5 hits, 0.83 expected hits Bombing raid in United Kingdom rolls: 3,5,3,6,6 and causes: 20 damage to unit: factory_major Bombing raid in United Kingdom causes 20 damage total. Battle in Normandy Bordeaux Germans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/8 hits, 3.83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in 105 Sea Zone Germans attack with 1 destroyer and 2 fighters Americans defend with 1 transport; Russians defend with 1 submarine Germans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 105 Sea Zone 1 transport owned by the Americans lost in 105 Sea Zone Germans win, taking 105 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13 Casualties for Russians: 1 submarine Casualties for Americans: 1 transport Battle in Southern France Germans attack with 1 artillery, 3 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Southern France, round 2 : 3/5 hits, 2.17 expected hits Americans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Caucasus Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Smolensk Germans attack with 1 artillery and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 tactical_bomber in Smolensk, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Smolensk retreated to Smolensk Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery Battle in Volgograd Germans attack with 1 armour, 1 artillery, 3 fighters and 1 infantry Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in Volgograd, round 2 : 5/6 hits, 2.67 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Tambov Germans attack with 1 artillery, 2 fighters and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Tambov, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Tambov Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Tambov, round 3 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Smolensk to Bryansk 2 fighters moved from Tambov to Bryansk 3 fighters moved from Volgograd to Bryansk 1 fighter moved from Caucasus to Ukraine 1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk 3 infantry moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy 1 fighter moved from 105 Sea Zone to Western Germany 1 fighter moved from 105 Sea Zone to France 2 fighters moved from Normandy Bordeaux to Western Germany 3 fighters moved from Normandy Bordeaux to Northern Italy 1 fighter moved from Southern France to Northern Italy 1 fighter moved from Southern France to Northern Italy 1 fighter moved from Southern France to Southern Italy 5 mech_infantrys moved from Western Germany to Southern Italy 5 infantry moved from Western Germany to Northern Italy 1 infantry moved from Germany to Western Germany 1 armour moved from Western Germany to Northern Italy 1 cruiser, 1 destroyer and 6 submarines moved from 113 Sea Zone to 112 Sea Zone 1 armour and 1 mech_infantry moved from Karelia to Novgorod 2 artilleries moved from Bryansk to Rostov 2 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Belarus 5 bombers moved from United Kingdom to Western Germany Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Western Ukraine 3 armour placed in Novgorod 1 artillery and 2 infantry placed in France 4 mech_infantrys placed in Western Germany 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1 Germans collect 59 PUs (1 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 British AA : -0.83 Russians regular : 0.83 Germans regular : 1.17
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Dice went well except for that pesky inf in Smol. Love that mass SBR, no AA hits and max damage. No planes for the Luftwaffe this turn. Needed to build up garrisons to push beachheads back into the sea. Germ is still consuming too many ground troops on Eastern front skirmishes.
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TripleA Move Summary: Russians round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Russians Russians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Samara to Volgograd 1 artillery and 2 infantry moved from Russia to Tambov 2 fighters moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 3 infantry moved from Russia to Samara 1 armour moved from Yakut S.S.R. to Yenisey
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Russians Russians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Samara to Volgograd 1 artillery and 2 infantry moved from Russia to Tambov 2 fighters moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 3 infantry moved from Russia to Samara 1 armour moved from Yakut S.S.R. to Yenisey Combat - Russians Battle in Tambov Russians attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Tambov, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Volgograd Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 armour, 1 artillery and 1 factory_minor Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.17 expected hits Germans roll dice for 1 armour and 1 artillery in Volgograd, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 artillery Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 2 fighters moved from Tambov to Russia Place Units - Russians 1 artillery, 4 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : -0.50 Russians regular : 1.00
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@FMErwinRommel yes you def have more luck with your SBRs than me…most games i find that I lose 2 or 3 in a mass bomb which costs more than damage done!
Stalemate in the East suits me fine…Im hoping that good convoy rolls and some good defending will push japanese economy into the low 40’s and free up more US money for the west! -
TripleA Move Summary: Japanese round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 destroyer, 9 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kiangsi to Anhwe 3 armour and 4 mech_infantrys moved from Kwangtung to Anhwe 3 armour and 3 mech_infantrys moved from Yunnan to Anhwe Japanese take Kweichow from Chinese 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Kwangsi to Hunan 1 artillery and 1 infantry moved from Yunnan to Hunan 1 bomber and 1 fighter moved from Kwangtung to Anhwe 1 bomber moved from Malaya to Anhwe 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima 5 fighters and 3 tactical_bombers moved from 6 Sea Zone to Anhwe 1 armour and 1 mech_infantry moved from Buryatia to Manchuria 1 fighter moved from Amur to Manchuria 1 fighter moved from Amur to Anhwe 1 fighter moved from Philippines to Anhwe 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 battleship and 1 cruiser moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 marine moved from Malaya to 37 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 37 Sea Zone to 19 Sea Zone 1 marine moved from 19 Sea Zone to Kiangsu 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
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The Empire strikes back again. The Death Star destroyed Anhwe and Japan won all its battles, taking back Iwo. Didn’t have enough planes to take out the 5 isolated Chi in Burma or enough of anything to take Jehol. If China had occupied Kweichow, I wouldn’t have been able to take Anhwe. China can build 6 inf, so I’m glad that I had armor survive, plus ground units from my other battles. I love playing Japan.
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Will need to edit Anhwe, I misread the battle casualty screen and thought I needed to take a plane to save one ground unit, while in fact I had 5 tanks left. So will restore a fighter and remove a tank.
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 destroyer, 9 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kiangsi to Anhwe 3 armour and 4 mech_infantrys moved from Kwangtung to Anhwe 3 armour and 3 mech_infantrys moved from Yunnan to Anhwe Japanese take Kweichow from Chinese 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Kwangsi to Hunan 1 artillery and 1 infantry moved from Yunnan to Hunan 1 bomber and 1 fighter moved from Kwangtung to Anhwe 1 bomber moved from Malaya to Anhwe 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima 5 fighters and 3 tactical_bombers moved from 6 Sea Zone to Anhwe 1 armour and 1 mech_infantry moved from Buryatia to Manchuria 1 fighter moved from Amur to Manchuria 1 fighter moved from Amur to Anhwe 1 fighter moved from Philippines to Anhwe 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 battleship and 1 cruiser moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 marine moved from Malaya to 37 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 37 Sea Zone to 19 Sea Zone 1 marine moved from 19 Sea Zone to Kiangsu 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung Combat - Japanese Battle in Anhwe Japanese attack with 6 armour, 2 bombers, 8 fighters, 2 infantry, 7 mech_infantrys and 3 tactical_bombers British defend with 2 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers; Chinese defend with 5 artilleries, 1 fighter and 6 infantry Japanese roll dice for 6 armour, 2 bombers, 8 fighters, 2 infantry, 7 mech_infantrys and 3 tactical_bombers in Anhwe, round 2 : 8/28 hits, 11.83 expected hits Chinese roll dice for 2 armour, 5 artilleries, 4 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers in Anhwe, round 2 : 7/21 hits, 9.00 expected hits 2 infantry owned by the Japanese, 5 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British and 6 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 6 armour, 2 bombers, 8 fighters, 2 mech_infantrys and 3 tactical_bombers in Anhwe, round 3 : 12/21 hits, 10.67 expected hits Chinese roll dice for 2 armour, 5 artilleries, 4 fighters and 2 tactical_bombers in Anhwe, round 3 : 4/13 hits, 6.33 expected hits 1 fighter owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 tactical_bombers owned by the British, 1 armour owned by the Japanese, 1 fighter owned by the Chinese, 5 artilleries owned by the Chinese, 2 fighters owned by the British and 2 armour owned by the British lost in Anhwe Japanese roll dice for 5 armour, 2 bombers, 7 fighters and 3 tactical_bombers in Anhwe, round 4 : 13/17 hits, 9.33 expected hits Chinese roll dice for 1 fighter in Anhwe, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 5 armour, 2 bombers, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 70 Casualties for Japanese: 1 armour, 1 fighter, 2 infantry and 7 mech_infantrys Casualties for British: 2 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers Casualties for Chinese: 5 artilleries, 1 fighter and 6 infantry Battle in Shantung Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Shantung, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Kiangsu Japanese attack with 2 infantry and 1 marine Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Kiangsu, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 2 infantry and 1 marine in Kiangsu, round 2 : 0/3 hits, 0.67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Japanese roll dice for 1 infantry and 1 marine in Kiangsu, round 3 : 1/2 hits, 0.50 expected hits Chinese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 infantry and 1 marine remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Hunan Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Iwo Jima Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 armour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 armour and 1 infantry Battle in Manchuria Japanese attack with 1 armour, 1 fighter and 1 mech_infantry British defend with 1 mech_infantry Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Manchuria, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Manchuria, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 mech_infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 mech_infantry Non Combat Move - Japanese 7 fighters and 3 tactical_bombers moved from Anhwe to Kiangsi 4 carriers, 3 destroyers and 5 submarines moved from 6 Sea Zone to 20 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 submarine moved from 37 Sea Zone to 74 Sea Zone 1 fighter moved from 37 Sea Zone to Philippines 1 fighter moved from Iwo Jima to 6 Sea Zone 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 artillery moved from Shan State to Yunnan 3 infantry moved from Kwangtung to Kwangsi 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone 2 bombers moved from Anhwe to Kiangsi 1 fighter moved from 37 Sea Zone to French Indo China 1 tactical_bomber moved from 37 Sea Zone to Guam 1 fighter moved from Kiangsi to 20 Sea Zone 1 fighter moved from Manchuria to 20 Sea Zone 1 infantry moved from Buryatia to Amur Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Anhwe: 1 armour EDIT: Adding units owned by Japanese to Kiangsi: 1 fighter EDIT: Turning off Edit Mode 3 infantry placed in Malaya 3 infantry placed in French Indo China 1 armour and 1 infantry placed in Kwangtung 1 transport placed in 20 Sea Zone 1 destroyer placed in 6 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4 Japanese collect 56 PUs (1 lost to blockades); end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : -6.00 Americans regular : -0.83 Japanese regular : 1.33
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Emperor Hirohito must have made offerings to the sea god, because your subs only did one convoy damage. Actually, it was those defective U.S. torpedoes in the first year or two of the war. I didn’t lose a plane and may only lose one tt. Please send your fleet north so that I can sink it in the Kantai Kessen (single decisive battle).
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@FMErwinRommel I hate this game somethimes…total cockup on my part leaving a route through for your armour…how i missed that i dont know but only 1 convoy roll out of all those subs as well…unbelievable. The japs have had amazing rolls tthis game
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TripleA Move Summary: Americans round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from India to Szechwan 6 fighters and 2 tactical_bombers moved from 42 Sea Zone to Sumatra 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 96 Sea Zone to 94 Sea Zone 1 submarine moved from 92 Sea Zone to 105 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 2 bombers moved from Gibraltar to 105 Sea Zone 2 fighters moved from 91 Sea Zone to 94 Sea Zone 1 fighter moved from 92 Sea Zone to 94 Sea Zone 2 fighters moved from 92 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from India to Szechwan 6 fighters and 2 tactical_bombers moved from 42 Sea Zone to Sumatra 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 96 Sea Zone to 94 Sea Zone 1 submarine moved from 92 Sea Zone to 105 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 2 bombers moved from Gibraltar to 105 Sea Zone 2 fighters moved from 91 Sea Zone to 94 Sea Zone 1 fighter moved from 92 Sea Zone to 94 Sea Zone 2 fighters moved from 92 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone Combat - Americans Battle in 93 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in 105 Sea Zone Americans attack with 2 bombers and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in 105 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 105 Sea Zone Americans win, taking 105 Sea Zone from Germans with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 94 Sea Zone Americans attack with 3 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Szechwan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Sumatra Americans attack with 1 artillery, 6 fighters, 3 infantry and 2 tactical_bombers Japanese defend with 2 artilleries and 1 infantry Americans roll dice for 1 artillery, 6 fighters, 3 infantry and 2 tactical_bombers in Sumatra, round 2 : 4/12 hits, 5.33 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra Americans win, taking Sumatra from Japanese with 1 artillery, 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 2 artilleries and 1 infantry Non Combat Move - Americans 6 fighters and 2 tactical_bombers moved from Sumatra to 41 Sea Zone 5 carriers, 2 destroyers, 2 fighters and 2 submarines moved from 42 Sea Zone to 41 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 3 bombers moved from Queensland to India 4 submarines moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 44 Sea Zone to 41 Sea Zone 1 submarine moved from 43 Sea Zone to 41 Sea Zone 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from 93 Sea Zone to Gibraltar 2 fighters moved from 93 Sea Zone to Gibraltar 1 fighter moved from 94 Sea Zone to Gibraltar 1 carrier, 2 destroyers and 3 transports moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 94 Sea Zone to 92 Sea Zone 2 bombers moved from 105 Sea Zone to Gibraltar 1 armour, 6 artilleries, 6 infantry and 2 marines moved from Morocco to Algeria Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Americans undo move 1. Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to Western United States: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : 0.67 Italians regular : 0.33 Germans regular : -0.33
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TripleA Move Summary: Chinese round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 artillery and 1 infantry moved from Jehol to Manchuria
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TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 artillery and 1 infantry moved from Jehol to Manchuria Combat - Chinese Chinese creates battle in territory Szechwan Battle in Manchuria Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 armour Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Manchuria, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Manchuria, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Manchuria Chinese win, taking Szechwan from Japanese, taking Manchuria from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Hopei Chinese undo move 2. 1 infantry placed in Jehol 4 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -1.00
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TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 artillery and 1 infantry moved from Jehol to Manchuria Combat - Chinese Chinese creates battle in territory Szechwan Battle in Manchuria Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 armour Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Manchuria, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Manchuria, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Manchuria Chinese win, taking Szechwan from Japanese, taking Manchuria from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Hopei Chinese undo move 2. 1 infantry placed in Jehol 4 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -1.00
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TripleA Move Summary: British round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Combat Move - British 1 submarine moved from 92 Sea Zone to 95 Sea Zone British take 93 Sea Zone from Italians 1 cruiser moved from 92 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone 2 fighters moved from 92 Sea Zone to 95 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 submarine moved from 99 Sea Zone to 95 Sea Zone 1 destroyer and 4 submarines moved from 81 Sea Zone to 95 Sea Zone 5 fighters moved from Egypt to 95 Sea Zone 1 bomber moved from Iraq to 95 Sea Zone 2 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Persia to Caucasus
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@FMErwinRommel scramble to sz95? and if so OoL please
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TripleA Move Summary: British round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Combat Move - British 1 submarine moved from 92 Sea Zone to 95 Sea Zone British take 93 Sea Zone from Italians 1 cruiser moved from 92 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone 2 fighters moved from 92 Sea Zone to 95 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 submarine moved from 99 Sea Zone to 95 Sea Zone 1 destroyer and 4 submarines moved from 81 Sea Zone to 95 Sea Zone 5 fighters moved from Egypt to 95 Sea Zone 1 bomber moved from Iraq to 95 Sea Zone 2 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Persia to Caucasus 1 armour and 1 mech_infantry moved from Yenisey to Buryatia Russians take Buryatia from Japanese
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@FMErwinRommel please use 2nd post…forgot the walkthrough in russia :face_with_rolling_eyes: