Skipped scramble in Alexandria-
FMErwinRommel (X) vs Wizmark (L+16) BM3
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TripleA Move Summary: Japanese round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Japanese Japanese buy 2 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 mech_infantry moved from Amur to Yakut S.S.R. 1 armour moved from Anhwe to Hunan 1 armour moved from Hopei to Kweichow 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kweichow 1 bomber moved from Guam to Kweichow 1 bomber moved from Guam to Hunan 1 fighter moved from Malaya to 41 Sea Zone 2 submarines moved from 36 Sea Zone to 41 Sea Zone Japanese take 37 Sea Zone from ANZAC 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Malaya to Shan State 2 fighters moved from French Indo China to Shan State 1 fighter moved from Kwangtung to Shan State 2 marines moved from French Indo China to 36 Sea Zone 1 submarine moved from 20 Sea Zone to 21 Sea Zone 1 fighter moved from Guam to 21 Sea Zone 1 tactical_bomber moved from Guam to 21 Sea Zone 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 3 submarines moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone 4 fighters and 3 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 2 marines and 3 submarines moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Japanese Japanese buy 2 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 mech_infantry moved from Amur to Yakut S.S.R. 1 armour moved from Anhwe to Hunan 1 armour moved from Hopei to Kweichow 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kweichow 1 bomber moved from Guam to Kweichow 1 bomber moved from Guam to Hunan 1 fighter moved from Malaya to 41 Sea Zone 2 submarines moved from 36 Sea Zone to 41 Sea Zone Japanese take 37 Sea Zone from ANZAC 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Malaya to Shan State 2 fighters moved from French Indo China to Shan State 1 fighter moved from Kwangtung to Shan State 2 marines moved from French Indo China to 36 Sea Zone 1 submarine moved from 20 Sea Zone to 21 Sea Zone 1 fighter moved from Guam to 21 Sea Zone 1 tactical_bomber moved from Guam to 21 Sea Zone 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 3 submarines moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone 4 fighters and 3 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 2 marines and 3 submarines moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Shan State Japanese attack with 3 fighters and 2 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 3 fighters and 2 infantry in Shan State, round 2 : 1/5 hits, 1.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese roll dice for 3 fighters and 1 infantry in Shan State, round 3 : 0/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 infantry in Shan State, round 4 : 1/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State Japanese win with 3 fighters remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 1 infantry Battle in 41 Sea Zone Japanese attack with 1 fighter, 2 submarines and 1 transport Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 fighter and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Americans with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Sumatra Battle in Hunan Japanese attack with 1 armour, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Hunan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Sumatra from Americans, taking Hunan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 1 armour, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Kweichow, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Japanese roll dice for 1 armour and 1 bomber in Kweichow, round 3 : 0/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 bomber in Kweichow, round 4 : 1/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 21 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 2 marines and 7 submarines Americans defend with 1 destroyer Japanese roll dice for 7 submarines in 35 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 7 carriers, 2 cruisers, 2 destroyers and 7 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter moved from 41 Sea Zone to Malaya 2 fighters moved from Shan State to Yunnan 1 fighter moved from Shan State to French Indo China 1 bomber moved from Hunan to Yunnan 1 bomber moved from Kweichow to Yunnan 1 armour moved from Chahar to Hopei 1 artillery moved from Jehol to Chahar 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kwangtung to Kwangsi 1 submarine moved from 36 Sea Zone to 39 Sea Zone 4 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 3 fighters moved from 21 Sea Zone to Philippines 3 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone 2 marines moved from 35 Sea Zone to Philippines 1 aaGun moved from Kwangtung to Kwangsi 1 artillery moved from French Indo China to Yunnan Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 fighter and 2 mech_infantrys placed in Kwangtung 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6 Japanese collect 57 PUs (3 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 2.00 Japanese regular : -3.17 ANZAC regular : -0.17 UK_Pacific regular : 0.67
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Bad dice for Japan and good dice for you. The DD blockers hit, the solo Chinese hit (glad I added an inf to China attacks, but wanted them alive to deter U.S. bombers) UKPac in Shan. You still have a few DDs for blocking, depending where. Japan is still stalled and being out-built, so now its more fun being Germ, now that it Moscow will fall.
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TripleA Move Summary: Americans round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Americans Americans buy 1 airfield, 4 bombers, 1 harbour and 2 submarines; Remaining resources: 4 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 91 Sea Zone to 105 Sea Zone 2 fighters moved from 91 Sea Zone to 105 Sea Zone 1 bomber moved from Algeria to Normandy Bordeaux 1 bomber moved from Algeria to Southern France 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 submarine moved from 34 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 4 fighters moved from 34 Sea Zone to Guam 2 tactical_bombers moved from 34 Sea Zone to Guam 1 fighter moved from Queensland to 21 Sea Zone 1 fighter moved from 54 Sea Zone to 21 Sea Zone 1 fighter moved from 34 Sea Zone to 21 Sea Zone 1 fighter moved from 34 Sea Zone to 21 Sea Zone 1 fighter moved from 34 Sea Zone to Guam 1 bomber moved from Burma to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Burma to 42 Sea Zone
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TripleA Turn Summary: Americans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Americans Americans buy 1 airfield, 4 bombers, 1 harbour and 2 submarines; Remaining resources: 4 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 91 Sea Zone to 105 Sea Zone 2 fighters moved from 91 Sea Zone to 105 Sea Zone 1 bomber moved from Algeria to Normandy Bordeaux 1 bomber moved from Algeria to Southern France 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 submarine moved from 34 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 4 fighters moved from 34 Sea Zone to Guam 2 tactical_bombers moved from 34 Sea Zone to Guam 1 fighter moved from Queensland to 21 Sea Zone 1 fighter moved from 54 Sea Zone to 21 Sea Zone 1 fighter moved from 34 Sea Zone to 21 Sea Zone 1 fighter moved from 34 Sea Zone to 21 Sea Zone 1 fighter moved from 34 Sea Zone to Guam 1 bomber moved from Burma to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Burma to 42 Sea Zone Combat - Americans Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Southern France causes 3 damage total. Battle in 16 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 105 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 105 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 41 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 42 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Guam Americans attack with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers in Guam, round 2 : 4/9 hits, 4.50 expected hits Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam Americans win, taking Guam from Japanese with 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Southern France to United Kingdom 2 fighters moved from 105 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Morocco 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 armour, 1 artillery and 3 infantry moved from Algeria to Morocco 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport moved from 95 Sea Zone to 92 Sea Zone 3 fighters moved from 92 Sea Zone to Morocco 1 bomber moved from 41 Sea Zone to Queensland 1 bomber moved from 42 Sea Zone to Queensland 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 4 fighters and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone 2 tactical_bombers moved from Guam to 22 Sea Zone 5 fighters moved from Guam to 22 Sea Zone 2 artilleries moved from Paulau Island to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 22 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 2 infantry moved from Paulau Island to 34 Sea Zone 2 artilleries, 6 carriers, 2 fighters, 2 infantry, 10 submarines and 3 transports moved from 34 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 2 artilleries moved from 22 Sea Zone to Marianas 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from Western United States to Hawaiian Islands Place Units - Americans 1 harbour placed in Marianas 1 airfield placed in Morocco 2 bombers placed in Eastern United States 1 submarine placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 2 bombers placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : -2.67 Japanese regular : -1.00 Germans AA : -0.33 Germans regular : -0.17
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TripleA Move Summary: Chinese round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 5 infantry moved from Kansu to Suiyuyan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow
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TripleA Turn Summary: Chinese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 5 infantry moved from Kansu to Suiyuyan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Suiyuyan Chinese attack with 5 infantry Japanese defend with 1 armour Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 armour in Suiyuyan, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 armour Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 armour in Kweichow, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 armour remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Chinese undo move 1. 1 infantry placed in Szechwan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : 0.50
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TripleA Move Summary: British round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Combat Move - British 5 mech_infantrys moved from Burma to French Indo China 2 fighters moved from Burma to French Indo China 2 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Russia to Caucasus 1 bomber moved from Persia to Caucasus 2 fighters moved from Iraq to Caucasus
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TripleA Move Summary: British round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Combat Move - British 5 mech_infantrys moved from Burma to French Indo China 2 fighters moved from Burma to French Indo China 2 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Russia to Caucasus 1 bomber moved from Persia to Caucasus 2 fighters moved from Iraq to Caucasus 1 mech_infantry moved from Burma to French Indo China
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Americans Americans buy 1 airfield, 4 bombers, 1 harbour and 2 submarines; Remaining resources: 4 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 91 Sea Zone to 105 Sea Zone 2 fighters moved from 91 Sea Zone to 105 Sea Zone 1 bomber moved from Algeria to Normandy Bordeaux 1 bomber moved from Algeria to Southern France 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 submarine moved from 34 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 4 fighters moved from 34 Sea Zone to Guam 2 tactical_bombers moved from 34 Sea Zone to Guam 1 fighter moved from Queensland to 21 Sea Zone 1 fighter moved from 54 Sea Zone to 21 Sea Zone 1 fighter moved from 34 Sea Zone to 21 Sea Zone 1 fighter moved from 34 Sea Zone to 21 Sea Zone 1 fighter moved from 34 Sea Zone to Guam 1 bomber moved from Burma to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Burma to 42 Sea Zone Combat - Americans Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Southern France causes 3 damage total. Battle in 16 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 105 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 105 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 41 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 42 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Guam Americans attack with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers in Guam, round 2 : 4/9 hits, 4.50 expected hits Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam Americans win, taking Guam from Japanese with 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Southern France to United Kingdom 2 fighters moved from 105 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Morocco 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 armour, 1 artillery and 3 infantry moved from Algeria to Morocco 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport moved from 95 Sea Zone to 92 Sea Zone 3 fighters moved from 92 Sea Zone to Morocco 1 bomber moved from 41 Sea Zone to Queensland 1 bomber moved from 42 Sea Zone to Queensland 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 4 fighters and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone 2 tactical_bombers moved from Guam to 22 Sea Zone 5 fighters moved from Guam to 22 Sea Zone 2 artilleries moved from Paulau Island to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 22 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 2 infantry moved from Paulau Island to 34 Sea Zone 2 artilleries, 6 carriers, 2 fighters, 2 infantry, 10 submarines and 3 transports moved from 34 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 2 artilleries moved from 22 Sea Zone to Marianas 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from Western United States to Hawaiian Islands Place Units - Americans 1 harbour placed in Marianas 1 airfield placed in Morocco 2 bombers placed in Eastern United States 1 submarine placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 2 bombers placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 5 infantry moved from Kansu to Suiyuyan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Suiyuyan Chinese attack with 5 infantry Japanese defend with 1 armour Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 armour in Suiyuyan, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 armour Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 armour in Kweichow, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 armour remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Chinese undo move 1. 1 infantry placed in Szechwan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 43 PUs; British buy 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 5 mech_infantrys moved from Burma to French Indo China 2 fighters moved from Burma to French Indo China 2 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Russia to Caucasus 1 bomber moved from Persia to Caucasus 2 fighters moved from Iraq to Caucasus 1 mech_infantry moved from Burma to French Indo China Combat - British Battle in French Indo China British attack with 2 fighters and 6 mech_infantrys Japanese defend with 1 artillery, 1 factory_minor, 1 fighter and 2 infantry British roll dice for 2 fighters and 6 mech_infantrys in French Indo China, round 2 : 0/8 hits, 2.00 expected hits Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in French Indo China, round 2 : 0/4 hits, 1.67 expected hits British roll dice for 2 fighters and 6 mech_infantrys in French Indo China, round 3 : 2/8 hits, 2.00 expected hits Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in French Indo China, round 3 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in French Indo China British roll dice for 2 fighters and 4 mech_infantrys in French Indo China, round 4 : 1/6 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 fighter in French Indo China, round 4 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China British roll dice for 2 fighters and 3 mech_infantrys in French Indo China, round 5 : 0/5 hits, 1.50 expected hits Japanese roll dice for 1 fighter in French Indo China, round 5 : 0/1 hits, 0.67 expected hits British roll dice for 2 fighters and 3 mech_infantrys in French Indo China, round 6 : 2/5 hits, 1.50 expected hits Japanese roll dice for 1 fighter in French Indo China, round 6 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 4 mech_infantrys Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry Battle in Caucasus British attack with 1 bomber, 4 fighters and 2 infantry Germans defend with 1 artillery British roll dice for 1 bomber, 4 fighters and 2 infantry in Caucasus, round 2 : 2/7 hits, 3.00 expected hits Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - British 2 fighters moved from French Indo China to Burma 1 fighter moved from Persia to Burma 1 mech_infantry moved from India to Burma 1 artillery moved from India to Burma 1 mech_infantry moved from Persia to West India 1 mech_infantry moved from India to Burma 3 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 bomber and 2 fighters moved from Caucasus to Persia 1 fighter moved from Caucasus to Persia 1 fighter moved from Egypt to Iraq 1 fighter moved from Caucasus to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 battleship moved from 34 Sea Zone to 22 Sea Zone 1 destroyer and 1 submarine moved from 71 Sea Zone to 77 Sea Zone 2 carriers, 1 cruiser, 4 fighters and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to Morocco 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from 92 Sea Zone to Morocco 1 fighter moved from 92 Sea Zone to Gibraltar 1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone Place Units - British 1 destroyer and 1 submarine placed in 81 Sea Zone 1 fighter placed in Egypt 3 infantry placed in Iraq 2 infantry and 1 mech_infantry placed in Persia Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4 UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : -2.67 Japanese regular : -2.17 Germans AA : -0.33 Germans regular : -0.50 British regular : -4.67
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@FMErwinRommel Quite shocking rolling for everyone! Im glad I took the extra mech to FIC now. Luckily for allies overwhelming firepower in the majority of battles compensated for poor rolling.
Interesting decisions for japanese high command to make now…
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Americans Americans buy 1 airfield, 4 bombers, 1 harbour and 2 submarines; Remaining resources: 4 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 91 Sea Zone to 105 Sea Zone 2 fighters moved from 91 Sea Zone to 105 Sea Zone 1 bomber moved from Algeria to Normandy Bordeaux 1 bomber moved from Algeria to Southern France 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 submarine moved from 34 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 4 fighters moved from 34 Sea Zone to Guam 2 tactical_bombers moved from 34 Sea Zone to Guam 1 fighter moved from Queensland to 21 Sea Zone 1 fighter moved from 54 Sea Zone to 21 Sea Zone 1 fighter moved from 34 Sea Zone to 21 Sea Zone 1 fighter moved from 34 Sea Zone to 21 Sea Zone 1 fighter moved from 34 Sea Zone to Guam 1 bomber moved from Burma to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Burma to 42 Sea Zone Combat - Americans Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Southern France causes 3 damage total. Battle in 16 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 105 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 105 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 41 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 42 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Guam Americans attack with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers in Guam, round 2 : 4/9 hits, 4.50 expected hits Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam Americans win, taking Guam from Japanese with 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Southern France to United Kingdom 2 fighters moved from 105 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Morocco 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 armour, 1 artillery and 3 infantry moved from Algeria to Morocco 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport moved from 95 Sea Zone to 92 Sea Zone 3 fighters moved from 92 Sea Zone to Morocco 1 bomber moved from 41 Sea Zone to Queensland 1 bomber moved from 42 Sea Zone to Queensland 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 4 fighters and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone 2 tactical_bombers moved from Guam to 22 Sea Zone 5 fighters moved from Guam to 22 Sea Zone 2 artilleries moved from Paulau Island to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 22 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 2 infantry moved from Paulau Island to 34 Sea Zone 2 artilleries, 6 carriers, 2 fighters, 2 infantry, 10 submarines and 3 transports moved from 34 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 2 artilleries moved from 22 Sea Zone to Marianas 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from Western United States to Hawaiian Islands Place Units - Americans 1 harbour placed in Marianas 1 airfield placed in Morocco 2 bombers placed in Eastern United States 1 submarine placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 2 bombers placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 5 infantry moved from Kansu to Suiyuyan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Suiyuyan Chinese attack with 5 infantry Japanese defend with 1 armour Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 armour in Suiyuyan, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 armour Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 armour in Kweichow, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 armour remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Chinese undo move 1. 1 infantry placed in Szechwan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 43 PUs; British buy 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 5 mech_infantrys moved from Burma to French Indo China 2 fighters moved from Burma to French Indo China 2 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Russia to Caucasus 1 bomber moved from Persia to Caucasus 2 fighters moved from Iraq to Caucasus 1 mech_infantry moved from Burma to French Indo China Combat - British Battle in French Indo China British attack with 2 fighters and 6 mech_infantrys Japanese defend with 1 artillery, 1 factory_minor, 1 fighter and 2 infantry British roll dice for 2 fighters and 6 mech_infantrys in French Indo China, round 2 : 0/8 hits, 2.00 expected hits Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in French Indo China, round 2 : 0/4 hits, 1.67 expected hits British roll dice for 2 fighters and 6 mech_infantrys in French Indo China, round 3 : 2/8 hits, 2.00 expected hits Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in French Indo China, round 3 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in French Indo China British roll dice for 2 fighters and 4 mech_infantrys in French Indo China, round 4 : 1/6 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 fighter in French Indo China, round 4 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China British roll dice for 2 fighters and 3 mech_infantrys in French Indo China, round 5 : 0/5 hits, 1.50 expected hits Japanese roll dice for 1 fighter in French Indo China, round 5 : 0/1 hits, 0.67 expected hits British roll dice for 2 fighters and 3 mech_infantrys in French Indo China, round 6 : 2/5 hits, 1.50 expected hits Japanese roll dice for 1 fighter in French Indo China, round 6 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 4 mech_infantrys Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry Battle in Caucasus British attack with 1 bomber, 4 fighters and 2 infantry Germans defend with 1 artillery British roll dice for 1 bomber, 4 fighters and 2 infantry in Caucasus, round 2 : 2/7 hits, 3.00 expected hits Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - British 2 fighters moved from French Indo China to Burma 1 fighter moved from Persia to Burma 1 mech_infantry moved from India to Burma 1 artillery moved from India to Burma 1 mech_infantry moved from Persia to West India 1 mech_infantry moved from India to Burma 3 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 bomber and 2 fighters moved from Caucasus to Persia 1 fighter moved from Caucasus to Persia 1 fighter moved from Egypt to Iraq 1 fighter moved from Caucasus to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 battleship moved from 34 Sea Zone to 22 Sea Zone 1 destroyer and 1 submarine moved from 71 Sea Zone to 77 Sea Zone 2 carriers, 1 cruiser, 4 fighters and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to Morocco 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from 92 Sea Zone to Morocco 1 fighter moved from 92 Sea Zone to Gibraltar 1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone Place Units - British 1 destroyer and 1 submarine placed in 81 Sea Zone 1 fighter placed in Egypt 3 infantry placed in Iraq 2 infantry and 1 mech_infantry placed in Persia Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4 UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 infantry EDIT: Adding units owned by British to Shan State: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : -2.67 Japanese regular : -2.17 Germans AA : -0.33 Germans regular : -0.50 British regular : -4.67
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I was so pissed at battle in Shan that I just looked at Malaya and my odds were good; but didn’t even notice you could also reach FIC. Could have used an extra inf in attacking Shan, but couldn’t continue to do that every turn.
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@FMErwinRommel please use 2nd file…slight ncm change
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I rolled 1 for 8. If I had moved my tt from Okinawa > Japan the prior turn, it wouldn’t have been sunk and I was prepared to take the Marianas with help from my bombers in Guam. Then you couldn’t have built there this turn.
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 mech_infantry moved from Romania to Greater Southern Germany 1 mech_infantry moved from Belarus to Bryansk 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,2,4,1 Italians collect 7 PUs (6 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 22 Sea Zone Non Combat Move - ANZAC 1 cruiser moved from 34 Sea Zone to 22 Sea Zone 1 submarine moved from 44 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 22 Sea Zone Place Units - ANZAC 1 artillery and 1 fighter placed in Queensland 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 22 Sea Zone Non Combat Move - ANZAC 1 cruiser moved from 34 Sea Zone to 22 Sea Zone 1 submarine moved from 44 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 22 Sea Zone Place Units - ANZAC 1 artillery and 1 fighter placed in Queensland 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 19
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 factory_minor, 7 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 105 Sea Zone 3 bombers moved from Western Germany to 105 Sea Zone 3 bombers moved from Western Germany to 98 Sea Zone 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Rostov to Caucasus 1 infantry moved from Smolensk to Vologda 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Rostov to Volgograd 1 fighter moved from Bryansk to Vologda 2 fighters, 2 infantry and 1 tactical_bomber moved from Bryansk to Tambov 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 submarine moved from 125 Sea Zone to 124 Sea Zone
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Submerge sub in sz105? Scramble fighter in Egypt > sz98?
Attacking DD in sz105 with sub & 3 bombers. Attacking DD in sz98 with 3 bombers.