@simon33 said in L25 Balanced Peirce (L+16) vs Simon33 (X):
Lose the Cruiser or DD in 111?
Assumed DD.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
2 marines moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Neutral_Axis
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Gibraltar to 105 Sea Zone
1 armour, 1 carrier, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 armour, 1 infantry and 1 marine moved from 96 Sea Zone to Libya
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 fighter moved from Gibraltar to Libya
1 submarine moved from 30 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Malta
Battle in 105 Sea Zone
Americans attack with 1 bomber and 1 destroyer; Russians loiter and taunt
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 105 Sea Zone
Americans win, taking Malta from Italians, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits
Combat Hit Differential Summary :
Americans regular : -1.00
Germans regular : -0.17
@FMErwinRommel a bold US stroke could go nastily wrong…I’m 2 hits under average already! 4 hits to decide on…2 bbs for sure and i would guess 2 cvs but i might be wrong!
tilt 2 BBs, tilt 1 CV and the sub. I have to keep some defense for the ANZ attack with all those subs.
Bat calc says I should have 8 units left after I win. ANZ has 9 units. You might retreat U.S. if I disable too many CVs. Sea battles with CVs are so much more complicated decision making than land battles.
@FMErwinRommel yep! tricky choices!
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
2 marines moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Neutral_Axis
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Gibraltar to 105 Sea Zone
1 armour, 1 carrier, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 armour, 1 infantry and 1 marine moved from 96 Sea Zone to Libya
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 fighter moved from Gibraltar to Libya
1 submarine moved from 30 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Malta
Battle in 105 Sea Zone
Americans attack with 1 bomber and 1 destroyer; Russians loiter and taunt
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 105 Sea Zone
Americans win, taking Malta from Italians, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 6/16 hits, 7.67 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Japanese and 3 carriers owned by the Americans lost in 42 Sea Zone
Americans roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -0.83
Germans regular : -0.17
@FMErwinRommel going to be slow going! 1 hit from my sub
sink a dd
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
2 marines moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Neutral_Axis
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Gibraltar to 105 Sea Zone
1 armour, 1 carrier, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 armour, 1 infantry and 1 marine moved from 96 Sea Zone to Libya
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 fighter moved from Gibraltar to Libya
1 submarine moved from 30 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Malta
Battle in 105 Sea Zone
Americans attack with 1 bomber and 1 destroyer; Russians loiter and taunt
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 105 Sea Zone
Americans win, taking Malta from Italians, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 6/16 hits, 7.67 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Japanese and 3 carriers owned by the Americans lost in 42 Sea Zone
Americans roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 4/11 hits, 5.33 expected hits
Combat Hit Differential Summary :
Americans regular : -2.00
Japanese regular : -0.83
Germans regular : -0.17
@FMErwinRommel such bad dice! 4 more hits
3 dd’s & Tac bomber
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
2 marines moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Neutral_Axis
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Gibraltar to 105 Sea Zone
1 armour, 1 carrier, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 armour, 1 infantry and 1 marine moved from 96 Sea Zone to Libya
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 fighter moved from Gibraltar to Libya
1 submarine moved from 30 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Malta
Battle in 105 Sea Zone
Americans attack with 1 bomber and 1 destroyer; Russians loiter and taunt
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 105 Sea Zone
Americans win, taking Malta from Italians, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 6/16 hits, 7.67 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Japanese and 3 carriers owned by the Americans lost in 42 Sea Zone
Americans roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 4/11 hits, 5.33 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 3 : 6/16 hits, 7.67 expected hits
1 tactical_bomber owned by the Japanese, 2 submarines owned by the Americans, 3 destroyers owned by the Americans, 4 destroyers owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 battleship, 1 cruiser, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 4 : 1/7 hits, 3.83 expected hits
Combat Hit Differential Summary :
Americans regular : -4.83
Japanese regular : -2.50
Germans regular : -0.17
@FMErwinRommel 1 ***** hit!!
Figured taking a TAC instead of damaging a CV only reduces my defense by one. But improves my defense against ANZ. Trying to save my BBs from ANZ subs.
@FMErwinRommel with only 1 more hit I would say you are perfectly safe
@FMErwinRommel do you mean you want to lose another tac? or was that comment from the round before?
Take another TAC (that message was from before, but yes take another
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
2 marines moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Neutral_Axis
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Gibraltar to 105 Sea Zone
1 armour, 1 carrier, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 armour, 1 infantry and 1 marine moved from 96 Sea Zone to Libya
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 fighter moved from Gibraltar to Libya
1 submarine moved from 30 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Malta
Battle in 105 Sea Zone
Americans attack with 1 bomber and 1 destroyer; Russians loiter and taunt
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 105 Sea Zone
Americans win, taking Malta from Italians, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 6/16 hits, 7.67 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Japanese and 3 carriers owned by the Americans lost in 42 Sea Zone
Americans roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 4/11 hits, 5.33 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 3 : 6/16 hits, 7.67 expected hits
1 tactical_bomber owned by the Japanese, 2 submarines owned by the Americans, 3 destroyers owned by the Americans, 4 destroyers owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 battleship, 1 cruiser, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 4 : 1/7 hits, 3.83 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 3 fighters and 2 tactical_bombers in 42 Sea Zone, round 4 : 8/11 hits, 5.83 expected hits
1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 4 fighters owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone
Japanese win with 2 battleships, 3 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -117
Casualties for Americans: 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 4 destroyers, 1 submarine and 2 tactical_bombers
Battle in Celebes
Americans attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Libya
Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 marine
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
Americans roll dice for 2 cruisers in Libya, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 marine in Libya, round 2 : 2/6 hits, 2.17 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Libya, round 2 : 0/3 hits, 1.17 expected hits
1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Libya
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 marine in Libya, round 3 : 1/6 hits, 2.17 expected hits
Italians roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 11
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Libya to 96 Sea Zone
1 fighter moved from 91 Sea Zone to Morocco
1 bomber moved from 105 Sea Zone to Gibraltar
1 submarine moved from 30 Sea Zone to 54 Sea Zone
Place Units - Americans
1 destroyer placed in 101 Sea Zone
1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber placed in 10 Sea Zone
1 bomber and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -6.17
Italians regular : -0.67
Japanese regular : 0.33
Germans regular : -0.17
@FMErwinRommel well that round has probably given you the game…disasters like that are very tricky for the allies to overcome. I obviously expected to lose but the damage done to you should have been so much more
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Shensi to Hopei
9 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Kweichow, round 2 : 0/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 9 infantry in Kweichow, round 3 : 2/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Hopei to Kansu
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
Chinese undo move 2.
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67
Japanese regular : -1.33