@Jacob16 No scramble
FMErwinRommel (X) vs Wizmark (L+16) BM3
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 3 infantry moved from 44 Sea Zone to Celebes 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 2 marines moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Neutral_Axis 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 1 bomber moved from Gibraltar to 105 Sea Zone 1 armour, 1 carrier, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 1 armour, 1 infantry and 1 marine moved from 96 Sea Zone to Libya 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 fighter moved from Gibraltar to Libya 1 submarine moved from 30 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Battle in Malta Battle in 105 Sea Zone Americans attack with 1 bomber and 1 destroyer; Russians loiter and taunt Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 105 Sea Zone Americans win, taking Malta from Italians, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 42 Sea Zone Americans attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits
Combat Hit Differential Summary :
Americans regular : -1.00 Germans regular : -0.17
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@FMErwinRommel a bold US stroke could go nastily wrong…I’m 2 hits under average already! 4 hits to decide on…2 bbs for sure and i would guess 2 cvs but i might be wrong!
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tilt 2 BBs, tilt 1 CV and the sub. I have to keep some defense for the ANZ attack with all those subs.
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Bat calc says I should have 8 units left after I win. ANZ has 9 units. You might retreat U.S. if I disable too many CVs. Sea battles with CVs are so much more complicated decision making than land battles.
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@FMErwinRommel yep! tricky choices!
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 3 infantry moved from 44 Sea Zone to Celebes 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 2 marines moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Neutral_Axis 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 1 bomber moved from Gibraltar to 105 Sea Zone 1 armour, 1 carrier, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 1 armour, 1 infantry and 1 marine moved from 96 Sea Zone to Libya 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 fighter moved from Gibraltar to Libya 1 submarine moved from 30 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Battle in Malta Battle in 105 Sea Zone Americans attack with 1 bomber and 1 destroyer; Russians loiter and taunt Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 105 Sea Zone Americans win, taking Malta from Italians, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 42 Sea Zone Americans attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 6/16 hits, 7.67 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Japanese and 3 carriers owned by the Americans lost in 42 Sea Zone Americans roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -0.83 Germans regular : -0.17
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@FMErwinRommel going to be slow going! 1 hit from my sub
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sink a dd
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 3 infantry moved from 44 Sea Zone to Celebes 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 2 marines moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Neutral_Axis 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 1 bomber moved from Gibraltar to 105 Sea Zone 1 armour, 1 carrier, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 1 armour, 1 infantry and 1 marine moved from 96 Sea Zone to Libya 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 fighter moved from Gibraltar to Libya 1 submarine moved from 30 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Battle in Malta Battle in 105 Sea Zone Americans attack with 1 bomber and 1 destroyer; Russians loiter and taunt Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 105 Sea Zone Americans win, taking Malta from Italians, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 42 Sea Zone Americans attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 6/16 hits, 7.67 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Japanese and 3 carriers owned by the Americans lost in 42 Sea Zone Americans roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 4/11 hits, 5.33 expected hits
Combat Hit Differential Summary :
Americans regular : -2.00 Japanese regular : -0.83 Germans regular : -0.17
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@FMErwinRommel such bad dice! 4 more hits
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3 dd’s & Tac bomber
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 3 infantry moved from 44 Sea Zone to Celebes 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 2 marines moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Neutral_Axis 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 1 bomber moved from Gibraltar to 105 Sea Zone 1 armour, 1 carrier, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 1 armour, 1 infantry and 1 marine moved from 96 Sea Zone to Libya 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 fighter moved from Gibraltar to Libya 1 submarine moved from 30 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Battle in Malta Battle in 105 Sea Zone Americans attack with 1 bomber and 1 destroyer; Russians loiter and taunt Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 105 Sea Zone Americans win, taking Malta from Italians, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 42 Sea Zone Americans attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 6/16 hits, 7.67 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Japanese and 3 carriers owned by the Americans lost in 42 Sea Zone Americans roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 4/11 hits, 5.33 expected hits Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 3 : 6/16 hits, 7.67 expected hits 1 tactical_bomber owned by the Japanese, 2 submarines owned by the Americans, 3 destroyers owned by the Americans, 4 destroyers owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 battleship, 1 cruiser, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 4 : 1/7 hits, 3.83 expected hits
Combat Hit Differential Summary :
Americans regular : -4.83 Japanese regular : -2.50 Germans regular : -0.17
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@FMErwinRommel 1 ***** hit!!
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Figured taking a TAC instead of damaging a CV only reduces my defense by one. But improves my defense against ANZ. Trying to save my BBs from ANZ subs.
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@FMErwinRommel with only 1 more hit I would say you are perfectly safe
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@FMErwinRommel do you mean you want to lose another tac? or was that comment from the round before?
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Take another TAC (that message was from before, but yes take another
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 3 infantry moved from 44 Sea Zone to Celebes 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 2 marines moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Neutral_Axis 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 1 bomber moved from Gibraltar to 105 Sea Zone 1 armour, 1 carrier, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 1 armour, 1 infantry and 1 marine moved from 96 Sea Zone to Libya 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 fighter moved from Gibraltar to Libya 1 submarine moved from 30 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Battle in Malta Battle in 105 Sea Zone Americans attack with 1 bomber and 1 destroyer; Russians loiter and taunt Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 105 Sea Zone Americans win, taking Malta from Italians, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 42 Sea Zone Americans attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 6/16 hits, 7.67 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Japanese and 3 carriers owned by the Americans lost in 42 Sea Zone Americans roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 4/11 hits, 5.33 expected hits Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 3 : 6/16 hits, 7.67 expected hits 1 tactical_bomber owned by the Japanese, 2 submarines owned by the Americans, 3 destroyers owned by the Americans, 4 destroyers owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 battleship, 1 cruiser, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 4 : 1/7 hits, 3.83 expected hits Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 3 fighters and 2 tactical_bombers in 42 Sea Zone, round 4 : 8/11 hits, 5.83 expected hits 1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 4 fighters owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone Japanese win with 2 battleships, 3 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -117 Casualties for Americans: 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber Casualties for Japanese: 4 destroyers, 1 submarine and 2 tactical_bombers Battle in Celebes Americans attack with 1 artillery and 3 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Celebes Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Japanese: 2 infantry Battle in Libya Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 marine Italians defend with 1 armour, 1 artillery and 1 mech_infantry Americans roll dice for 2 cruisers in Libya, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 marine in Libya, round 2 : 2/6 hits, 2.17 expected hits Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Libya, round 2 : 0/3 hits, 1.17 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Libya Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 marine in Libya, round 3 : 1/6 hits, 2.17 expected hits Italians roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Libya Americans win, taking Libya from Italians with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 11 Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry Casualties for Americans: 1 infantry Battle in 25 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Libya to 96 Sea Zone 1 fighter moved from 91 Sea Zone to Morocco 1 bomber moved from 105 Sea Zone to Gibraltar 1 submarine moved from 30 Sea Zone to 54 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber placed in 10 Sea Zone 1 bomber and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -6.17 Italians regular : -0.67 Japanese regular : 0.33 Germans regular : -0.17
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@FMErwinRommel well that round has probably given you the game…disasters like that are very tricky for the allies to overcome. I obviously expected to lose but the damage done to you should have been so much more
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Shensi to Hopei 9 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Kweichow, round 2 : 0/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 9 infantry in Kweichow, round 3 : 2/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Hopei to Kansu Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi Chinese undo move 2. 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : -1.33