This is what we do in game. Each neutral has a territory value and some kind of army and a few ships. You can attack them if you want. But u need to capture each neutral territory to get icp income.
If you lose battle then just that lone neutral joins other side.
But we also have a cost to try and influence a strict neutral to your side and you receive the territory value towards income and what is there for the ground troops and a possible ship. Nothing stronger than a Destroyer.
Not all countries can influence the same neutrals. We roll a d20 and a 4 or less u get neutral.
This is just an idea u may look at.
Spain and Turkey have the biggest Amy but cost more for those 2 to try and get.
Yea thats where i started using a timer, The CD-Rom had it right. The low tech way is to buy an sand timer for like $1.50 that has a 3-4 minute sand reservoir. Of course i got plenty of Chess clocks of all types as well.
Nice! the map looks a lot cooler
The worst thing about how close moscow is that germany already had some russia yeesh in 1941 just before usa joined the germans were out side leningrad!!!
Then moscow was ages away russia is closer in a&ae then 2004 revised3rd that is really sad i am sorry but if the creaters want it more realistic add italy and make more territories in russia yeeeeeeesssssshhhhhhhhh