@mhal21 Sounds like a cool concept. You could probably go all out with the plane types (biplanes, jet planes, dive bombers, etc.). If you want to make that game, then go for it!
Axis and Allies: Cold War
-
This post is deleted! -
This post is deleted! -
OK, you’re using the 1940 map, so I’m wondering - are you keeping the basic framework of A&A play as well, research and purchase first, then combat move, resolve combat, noncombat move, place new units and collect income?
-
This post is deleted! -
Do you have a link to this 1942 Cold War game ?
-
This post is deleted! -
So is this kinda going to be your setup ? I was looking at another game. I think that has more influence on territories but haven’t seen it all what’s in game.
-
This post is deleted! -
This post is deleted! -
There was a game that attempted to do exactly what you’re asking for. It was called East & West, Global War in 1948. While it’s not sold anymore, looking into what all they did may help you in your quest.
-Midnight_Reaper
-
This post is deleted! -
This post is deleted! -
This post is deleted! -
This post is deleted! -
This post is deleted! -
This post is deleted! -
This post is deleted! -
It’s a very cool idea, but a major task. Also, it kind of stretches quite far away from the pretty straight-forward A&A-mechanic of building units and rolling dice. In this Cold War there seems to be a lot more emphasis on diplomacy and events. Not saying it’s bad, but likely it will be a very different game from A&A in the end. Perhaps it should start off as such?
-
This post is deleted! -
This post is deleted!





