@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 factory_minor, 1 fighter, 6 infantry, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Jehol to Southern Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Japan to Korea
1 fighter and 1 tactical_bomber moved from Anhwe to Southern Manchuria
1 fighter and 1 tactical_bomber moved from Honan to Kansu
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from South Australia to Victoria
Japanese take Victoria from ANZAC
1 submarine moved from 34 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to 26 Sea Zone
Combat - Japanese
Battle in Southern Manchuria
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern Manchuria, round 2 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 1 armour and 1 infantry in Southern Manchuria, round 2 : 0/2 hits, 0,83 expected hits
1 infantry owned by the Russians and 1 armour owned by the Russians lost in Southern Manchuria
Japanese win, taking Southern Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour and 1 infantry
Battle in Kansu
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters in 26 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Korea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Japanese
2 fighters moved from 26 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Anhwe
1 artillery and 2 infantry moved from Shantung to Jehol
3 artilleries and 10 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from Malaya to Shan State
1 aaGun and 1 artillery moved from Szechwan to Kweichow
1 fighter and 1 tactical_bomber moved from Kansu to Honan
1 battleship, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport moved from 64 Sea Zone to 58 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Malaya
1 battleship, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 34 Sea Zone
Place Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
3 infantry placed in Shantung
2 artilleries and 1 infantry placed in Japan
Japanese undo move 3.
1 factory_minor placed in Kwangtung
1 submarine placed in 7 Sea Zone
1 fighter and 1 tactical_bomber placed in Japan
3 mech_infantrys placed in Shantung
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17
Americans regular : -0,33
Japanese regular : 1,33
Russians regular : -0,33
@Sovietishcat Your turn if you want to continue this game :) No rush.
@Pejon_88 Yes I want to continue, just been very busy with other games and tourney just like you I imagine! I sure will post this weekend and play at a better pace :smile:
@Sovietishcat No problem at all. Just realised we hadn’t posted anything in this thread for a week and wanted to follow-up 😊
@Pejon_88 We could just scrap the game, it’s not fair to you to wait so long, I mean when you play leagues games and tournaments, tough to take time for unrank games :face_with_rolling_eyes:
@Sovietishcat I don’t mind really. I am also very slow in responding :)
Let’s just say that if there is time, why not play, but no pressure?
@Pejon_88 ok sounds good!
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 destroyer, 5 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
3 submarines moved from 94 Sea Zone to 99 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Hawaiian Islands to 28 Sea Zone
1 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Wake Island
1 bomber moved from Scotland to Western Germany
Combat - Americans
Combat Hit Differential Summary :
@Pejon_88 Do you intercept bombing raid in W.Germany?
@Sovietishcat Long time no see :)
I will send the figs to defend Holland. No interception.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 destroyer, 5 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
3 submarines moved from 94 Sea Zone to 99 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Hawaiian Islands to 28 Sea Zone
1 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Wake Island
1 bomber moved from Scotland to Western Germany
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in Holland Belgium
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 1/3 hits, 0,50 expected hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in Western Germany causes 11 damage total.
Battle in Tunisia
Battle in Wake Island
Battle in 99 Sea Zone
Americans attack with 3 submarines
Italians defend with 1 battleship and 1 cruiser
Americans roll dice for 3 submarines in 99 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
Units damaged: 1 battleship owned by the Italians
1 cruiser owned by the Italians lost in 99 Sea Zone
Italians roll dice for 1 battleship in 99 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Americans roll dice for 3 submarines in 99 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits
1 battleship owned by the Italians lost in 99 Sea Zone
Americans win, taking Tunisia from Italians, taking Wake Island from Japanese, taking 99 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 29
Casualties for Italians: 1 battleship and 1 cruiser
Battle in Holland Belgium
Americans attack with 1 artillery, 1 infantry and 2 tactical_bombers
Germans defend with 3 fighters and 1 infantry
Americans roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/4 hits, 1,67 expected hits
Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 2,33 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
2 tactical_bombers owned by the Americans retreated
Germans win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Moving scrambled unit from Holland Belgium back to originating territory: Western Germany
Moving scrambled unit from Holland Belgium back to originating territory: Western Germany
Moving scrambled unit from Holland Belgium back to originating territory: Western Germany
Cleaning up after air battles
Non Combat Move - Americans
1 transport moved from 28 Sea Zone to 11 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 armour moved from Normandy Bordeaux to Southern France
2 fighters moved from Western Germany to Southern France
2 tactical_bombers moved from Holland Belgium to Southern France
2 bombers moved from Western Germany to Southern France
4 transports moved from 93 Sea Zone to 95 Sea Zone
3 cruisers moved from 93 Sea Zone to 95 Sea Zone
1 battleship, 2 carriers and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
2 fighters moved from Western Germany to Southern France
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 carrier and 3 submarines moved from 11 Sea Zone to 28 Sea Zone
Place Units - Americans
2 armour and 1 infantry placed in Southern France
1 infantry placed in Western United States
2 infantry placed in Normandy Bordeaux
5 fighters placed in Western United States
1 destroyer and 1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Eastern Sinkiang to Tsinghai
1 fighter moved from Eastern Sinkiang to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Eastern Sinkiang
Place Units - Chinese
1 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 destroyer and 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 bomber moved from Southern France to France
2 fighters moved from 94 Sea Zone to Malta
2 infantry moved from Gibraltar to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
Combat - British
Strategic bombing raid in France
Germans roll AA dice in France : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Malta
British attack with 2 fighters and 2 infantry
Italians defend with 1 airfield and 1 infantry
British roll dice for 2 fighters and 2 infantry in Malta, round 2 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Malta
British win, taking Malta from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters moved from Malta to 95 Sea Zone
2 fighters moved from Southern France to 95 Sea Zone
1 marine moved from Algeria to 94 Sea Zone
1 battleship and 1 marine moved from 94 Sea Zone to 113 Sea Zone
1 marine moved from 113 Sea Zone to Normandy Bordeaux
3 aaGuns and 6 infantry moved from United Kingdom to 113 Sea Zone
3 aaGuns and 6 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 aaGun and 3 infantry moved from Scotland to United Kingdom
1 aaGun moved from Normandy Bordeaux to Southern France
1 fighter moved from Southern France to 113 Sea Zone
1 carrier moved from 94 Sea Zone to 95 Sea Zone
1 marine moved from Algeria to 94 Sea Zone
1 cruiser and 1 marine moved from 94 Sea Zone to 113 Sea Zone
1 marine moved from 113 Sea Zone to Normandy Bordeaux
2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Algeria to Tunisia
2 artilleries moved from Trans-Jordan to Egypt
2 aaGuns, 1 armour, 6 artilleries and 19 infantry moved from Burma to Eastern India
1 fighter and 1 tactical_bomber moved from Morocco to 95 Sea Zone
1 infantry moved from Eastern India to Western India
1 infantry moved from Eastern India to Central India
Place Units - British
3 infantry placed in Egypt
7 infantry placed in United Kingdom
1 destroyer placed in 113 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,6
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : 1,33
Japanese regular : 0,67
Italians regular : -1,00
Germans AA : 1,33
Germans regular : -0,33
British regular : -0,33
@Pejon_88 2 bombers down during Bombing raid, ouch!
@Sovietishcat yeah!
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
5 fighters moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 5 fighters and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 5 fighters and 2 infantry in Northern Italy, round 2 : 3/7 hits, 2,83 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
5 fighters moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5,5,3,4,6
Italians collect 7 PUs (5 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from Queensland to Victoria
1 infantry moved from New South Wales to Victoria
1 armour moved from Queensland to South Australia
ANZAC take South Australia from Japanese
1 armour moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
1 artillery and 2 infantry moved from Queensland to Northern Australia
Combat - ANZAC
Battle in Victoria
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Victoria, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Victoria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Victoria
ANZAC win, taking Victoria from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northern Australia
ANZAC attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 2 infantry in Northern Australia, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Northern Australia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Northern Australia
ANZAC win, taking Northern Australia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
Place Units - ANZAC
1 artillery placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 65 Sea Zone. Rolls: 5,4
ANZAC collect 11 PUs; end with 11 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67
ANZAC regular : 0,50
@sovietishcat Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 11x factory_major, 4x factory_major; Remaining resources: 71 PUs;
Germans buy 5 artilleries, 15 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 8 submarines moved from 116 Sea Zone to 115 Sea Zone
3 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium
1 armour moved from Kazakhstan to Turkmenistan
Germans take Uzbekistan from Russians
Germans take Turkmenistan from Russians
3 armour, 1 infantry and 3 mech_infantrys moved from Kazakhstan to Stalingrad
6 armour and 4 mech_infantrys moved from Kursk to Stalingrad
1 armour moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Iraq to Syria
Germans take Syria from British
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Syria to Iraq
1 armour moved from Southern Persia to Northeast Persia
Germans take Northeast Persia from British
1 armour moved from Northeast Persia to Northwest Persia
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 8 submarines
ANZAC defend with 1 destroyer
Germans roll dice for 8 submarines in 115 Sea Zone, round 2 : 2/8 hits, 2,67 expected hits
ANZAC roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 115 Sea Zone
Germans win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 8 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Stalingrad
Germans attack with 9 armour, 1 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour, 1 infantry and 7 mech_infantrys in Stalingrad, round 2 : 7/17 hits, 7,00 expected hits
Russians roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Stalingrad
Germans win, taking Stalingrad from Russians with 9 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 2/8 hits, 3,83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 infantry moved from Denmark to Western Germany
1 submarine moved from 116 Sea Zone to 128 Sea Zone
1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 fighter moved from Northern Belarus to Western Germany
1 tactical_bomber moved from Northern Belarus to Western Germany
1 fighter moved from 116 Sea Zone to Western Germany
3 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
1 tactical_bomber moved from 115 Sea Zone to Western Germany
12 infantry moved from Germany to Western Germany
1 infantry moved from Kursk to Tambov
1 aaGun, 5 artilleries and 16 infantry moved from Kursk to Tambov
2 artilleries and 1 infantry moved from Ukraine to Kursk
1 aaGun moved from Rostov to Kursk
Place Units - Germans
1 transport placed in 115 Sea Zone
5 artilleries and 4 infantry placed in Western Germany
5 infantry placed in Germany
3 infantry placed in Ukraine
3 infantry placed in Southern Caucasus
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,5,1,2,1
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
ANZAC regular : -0,33
Russians regular : -0,33
Germans regular : -2,50
British regular : -0,33
Since we are unable to post at the moment, please use the AutoSave I posted instead