Hi,
If you dont mind I would like to call this one already, somehow I started very badly with Germany and in the pacific. Ill start a new game tomorrow. Hope you dont mind. Thanks for your patience in the matter.
@Sovietishcat I am quite busy at the moment and will be away with work, but will try and play as soon as possible.
@Pejon_88 No worries!
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Algeria
1 armour and 1 mech_infantry moved from Libya to Algeria
1 bomber moved from Ukraine to Southern Caucasus
Combat - Italians
Battle in Southern Caucasus
Italians attack with 1 bomber
British defend with 1 mech_infantry
Italians roll dice for 1 bomber in Southern Caucasus, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 mech_infantry in Southern Caucasus, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber in Southern Caucasus, round 3 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 mech_infantry in Southern Caucasus, round 3 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Italians lost in Southern Caucasus
Russians win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 2/4 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 artilleries and 3 infantry moved from Bessarabia to Ukraine
3 mech_infantrys moved from Ukraine to Northern Caucasus
1 artillery and 1 infantry moved from Southern France to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 artilleries placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : -0,50
Russians regular : 0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Tanganyika Territory to Rhodesia
British take Rhodesia from Italians
1 infantry moved from Italian Somaliland to Ethiopia
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,1,6,1,2,6,1,6,3,1,2,4,3
ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 93 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by ANZAC to 113 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@Sovietishcat Sorry I am not very active in this game. Quite busy at the moment and need to prioritize my league and tournament games.
@Pejon_88 No worries, that’s why it is a ‘‘friendly game’’ take the time you need.
@Sovietishcat thanks 😊
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
2 bombers moved from Western Germany to Karelia
1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone
1 artillery and 1 infantry moved from 130 Sea Zone to Karelia
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Karelia
1 infantry moved from Northern Belarus to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Northern Belarus to Smolensk
Germans take Smolensk from Russians
2 artilleries and 1 infantry moved from Northern Belarus to Leningrad
2 armour and 2 mech_infantrys moved from Eastern Poland to Leningrad
4 armour and 2 mech_infantrys moved from Northern Caucasus to Southern Caucasus
2 armour and 2 mech_infantrys moved from Stalingrad to Kazakhstan
Germans take Kazakhstan from Russians
2 armour and 2 mech_infantrys moved from Kazakhstan to Urals
1 armour moved from Stalingrad to Saratov
Germans take Saratov from Russians
1 armour moved from Saratov to Stalingrad
1 armour and 1 mech_infantry moved from Stalingrad to Kazakhstan
1 armour and 1 mech_infantry moved from Kazakhstan to Urals
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 fighter moved from Western Germany to Karelia
5 artilleries and 17 infantry moved from Rostov to Kursk
Combat - Germans
Battle in Karelia
Germans attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 aaGun, 1 fighter and 1 tactical_bomber
Russians roll AA dice in Karelia : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 4/7 hits, 3,33 expected hits
Russians roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Karelia, round 2 : 1/2 hits, 1,17 expected hits
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun, 1 fighter and 1 tactical_bomber
Battle in Leningrad
Germans attack with 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 armour, 1 harbour and 1 mech_infantry
Germans roll dice for 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Leningrad, round 2 : 1/7 hits, 2,67 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Leningrad, round 2 : 2/2 hits, 1,00 expected hits
1 mech_infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Leningrad
Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Leningrad, round 3 : 1/5 hits, 2,00 expected hits
Russians roll dice for 1 armour in Leningrad, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Kursk
Germans attack with 5 artilleries and 17 infantry
Russians defend with 2 infantry
Germans roll dice for 5 artilleries and 17 infantry in Kursk, round 2 : 4/22 hits, 5,33 expected hits
Russians roll dice for 2 infantry in Kursk, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 5 artilleries and 17 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Urals
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Urals, round 2 : 3/6 hits, 2,50 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Caucasus
Germans attack with 4 armour and 2 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 4 armour and 2 mech_infantrys in Southern Caucasus, round 2 : 2/6 hits, 2,67 expected hits
Russians roll dice for 1 mech_infantry in Southern Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Southern Caucasus
Germans win, taking Southern Caucasus from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals
Non Combat Move - Germans
Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans
1 aaGun and 1 infantry moved from Rostov to Stalingrad
1 aaGun moved from Rostov to Kursk
5 armour and 3 mech_infantrys moved from Ukraine to Kursk
1 armour moved from Ukraine to Stalingrad
1 aaGun moved from Northern Belarus to Leningrad
2 bombers, 2 fighters and 1 tactical_bomber moved from Karelia to Archangel
1 infantry moved from Holland Belgium to Western Germany
1 aaGun, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Western Germany
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 8 submarines moved from 115 Sea Zone to 116 Sea Zone
1 submarine moved from 128 Sea Zone to 116 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
Place Units - Germans
3 armour and 3 mech_infantrys placed in Germany
1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : -1,00
Germans regular : -3,50
Russians AA : -0,50
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Yaroslavl to Novgorod
1 fighter moved from Russia to Novgorod
1 fighter moved from Russia to Smolensk
1 infantry moved from Northern Manchuria to Southern Manchuria
Chinese take Southern Manchuria from Japanese
1 infantry moved from Northern Manchuria to Korea
1 armour and 1 mech_infantry moved from Siberia to Korea
1 infantry moved from Northern Manchuria to Korea
1 armour moved from Tula to Saratov
Russians take Saratov from Germans
1 armour moved from Saratov to Tula
1 infantry moved from Russia to Smolensk
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Russia to Samara
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 4 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 5 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Korea, round 2 : 4/4 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians win, taking Korea from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 fighter moved from Novgorod to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Gorky to Komi
1 infantry moved from Russia to Gorky
1 infantry moved from Russia to Bryansk
1 infantry moved from Finland to Vyborg
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 aaGun, 4 artilleries and 7 infantry moved from Russia to Tula
1 aaGun, 2 armour, 5 artilleries and 9 infantry moved from Norway to Finland
1 submarine moved from 118 Sea Zone to 116 Sea Zone
1 submarine moved from 113 Sea Zone to 94 Sea Zone
Place Units - Russians
4 artilleries and 4 infantry placed in Russia
1 fighter and 2 mech_infantrys placed in Siberia
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,3
Russians collect 27 PUs (4 lost to blockades); end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33
Germans regular : -0,33
Russians regular : -0,17
@Sovietishcat Apologies. Will try and get a move done soon.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 fighter and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Tsinghai to Inner Mongolia
1 infantry moved from Honan to Inner Mongolia
1 fighter and 1 tactical_bomber moved from Kweichow to Inner Mongolia
2 infantry moved from Jehol to Southern Manchuria
1 fighter and 1 tactical_bomber moved from Jehol to Korea
1 fighter and 1 tactical_bomber moved from Anhwe to Southern Manchuria
2 infantry moved from Japan to 6 Sea Zone
1 transport moved from 7 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to New South Wales
1 infantry moved from Western Australia to Northern Australia
Japanese take Northern Australia from ANZAC
1 infantry moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 artillery and 1 infantry moved from Western Australia to 57 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to New South Wales
1 cruiser moved from 55 Sea Zone to 64 Sea Zone
1 battleship and 1 marine moved from 55 Sea Zone to 64 Sea Zone
1 marine moved from 64 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from New Guinea to New South Wales
Combat Hit Differential Summary :
@Pejon_88 Do you want to do the land scramble thingy in Sydney?
@Pejon_88 no thanks!
Wtf, mech hit at 3 or less in def?
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 fighter and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Tsinghai to Inner Mongolia
1 infantry moved from Honan to Inner Mongolia
1 fighter and 1 tactical_bomber moved from Kweichow to Inner Mongolia
2 infantry moved from Jehol to Southern Manchuria
1 fighter and 1 tactical_bomber moved from Jehol to Korea
1 fighter and 1 tactical_bomber moved from Anhwe to Southern Manchuria
2 infantry moved from Japan to 6 Sea Zone
1 transport moved from 7 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to New South Wales
1 infantry moved from Western Australia to Northern Australia
Japanese take Northern Australia from ANZAC
1 infantry moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 artillery and 1 infantry moved from Western Australia to 57 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to New South Wales
1 cruiser moved from 55 Sea Zone to 64 Sea Zone
1 battleship and 1 marine moved from 55 Sea Zone to 64 Sea Zone
1 marine moved from 64 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from New Guinea to New South Wales
Combat - Japanese
Battle in New South Wales
Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers
ANZAC defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers in New South Wales, round 2 : 5/9 hits, 4,50 expected hits
ANZAC roll dice for 1 armour and 2 infantry in New South Wales, round 2 : 1/3 hits, 1,17 expected hits
1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 2 infantry owned by the ANZAC lost in New South Wales
Japanese captures 9PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 artillery, 3 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour and 2 infantry
Battle in Southern Manchuria
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern Manchuria, round 2 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Southern Manchuria
Japanese win, taking Southern Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Inner Mongolia
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Japanese win, taking Inner Mongolia from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 2 fighters, 4 infantry and 1 tactical_bomber
Russians defend with 1 armour, 1 infantry and 1 mech_infantry
Japanese roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Korea, round 2 : 3/7 hits, 2,33 expected hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Korea, round 2 : 2/3 hits, 1,33 expected hits
1 mech_infantry owned by the Russians, 2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
1 infantry moved from Szechwan to Tsinghai
1 aaGun moved from Hopei to Szechwan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Honan
2 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Inner Mongolia to Honan
3 infantry moved from Malaya to Shan State
3 infantry moved from French Indo China to Shan State
3 artilleries and 4 infantry moved from Yunnan to Shan State
3 fighters and 3 tactical_bombers moved from New South Wales to 64 Sea Zone
2 carriers moved from 55 Sea Zone to 64 Sea Zone
1 carrier moved from 35 Sea Zone to 64 Sea Zone
1 submarine moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 24 Sea Zone
1 artillery moved from Wake Island to 24 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Caroline Islands
1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 transport moved from 24 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Caroline Islands
1 transport moved from 57 Sea Zone to 38 Sea Zone
2 bombers moved from Java to Manilla
2 fighters and 1 tactical_bomber moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Anhwe
1 infantry moved from Burma to Shan State
1 destroyer moved from 38 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
Place Units - Japanese
1 carrier placed in 7 Sea Zone
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 artillery, 1 fighter and 7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : 3,00
ANZAC regular : -0,17
Russians regular : 0,67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 2 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Norway to 130 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 artillery, 5 infantry, 3 marines and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Denmark
4 fighters moved from 113 Sea Zone to 115 Sea Zone
2 tactical_bombers moved from United Kingdom to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
7 fighters moved from Queensland to New South Wales
Combat - Americans
Combat Hit Differential Summary :
@Pejon_88 Sorry for the delay… Scramble from your Carriers for Sydney ( Maximum 3 planes? )
@Pejon_88 I and assume no scrambles in sz 115?
@Sovietishcat No scrambles in either thanks!
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 2 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Norway to 130 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 artillery, 5 infantry, 3 marines and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Denmark
4 fighters moved from 113 Sea Zone to 115 Sea Zone
2 tactical_bombers moved from United Kingdom to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
7 fighters moved from Queensland to New South Wales
Combat - Americans
Battle in Denmark
Battle in 130 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 130 Sea Zone
Americans win, taking Denmark from Germans with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 transport
Battle in New South Wales
Americans attack with 7 fighters
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 marine
Americans roll dice for 7 fighters in New South Wales, round 2 : 6/7 hits, 3,50 expected hits
Japanese roll dice for 1 artillery and 1 marine in New South Wales, round 2 : 0/2 hits, 0,67 expected hits
1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in New South Wales
Americans win with 7 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery and 1 marine
Battle in Southern France
Americans attack with 1 artillery, 5 infantry, 3 marines and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 5 infantry, 3 marines and 1 mech_infantry in Southern France, round 2 : 5/10 hits, 2,00 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 4 infantry, 3 marines and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
4 fighters moved from Hawaiian Islands to Queensland
7 fighters moved from New South Wales to Queensland
1 aaGun, 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 bomber moved from Eastern United States to Normandy Bordeaux
5 transports moved from 113 Sea Zone to 93 Sea Zone
4 fighters moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from Normandy Bordeaux to Southern France
3 submarines moved from 113 Sea Zone to 94 Sea Zone
1 battleship moved from 113 Sea Zone to 93 Sea Zone
2 tactical_bombers moved from 115 Sea Zone to Normandy Bordeaux
2 fighters moved from 113 Sea Zone to United Kingdom
2 fighters moved from 113 Sea Zone to Normandy Bordeaux
2 carriers moved from 113 Sea Zone to 93 Sea Zone
3 cruisers and 2 destroyers moved from 113 Sea Zone to 93 Sea Zone
1 submarine moved from 27 Sea Zone to 28 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 aaGun, 1 battleship, 2 carriers, 1 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 11 Sea Zone to 28 Sea Zone
1 infantry and 1 mech_infantry moved from 28 Sea Zone to Hawaiian Islands
1 aaGun moved from 28 Sea Zone to Hawaiian Islands
1 bomber moved from 130 Sea Zone to Scotland
Place Units - Americans
1 artillery, 1 bomber and 1 infantry placed in Normandy Bordeaux
1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in Western United States
1 carrier and 3 submarines placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Eastern Sinkiang to Kansu
1 fighter moved from Eastern Sinkiang to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Eastern Sinkiang
Place Units - Chinese
1 infantry placed in Northern Sinkiang
1 infantry placed in Western Sinkiang
Chinese undo move 2.
Chinese undo move 1.
1 infantry placed in Northern Manchuria
1 infantry placed in Northern Sinkiang
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Eastern Sinkiang: 1 infantry
EDIT: Adding units owned by Chinese to Western Sinkiang: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 8 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Norway to Germany
2 marines moved from Egypt to 100 Sea Zone
1 artillery and 1 infantry moved from Crete to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 battleship, 1 cruiser and 2 marines moved from 100 Sea Zone to 94 Sea Zone
2 marines moved from 94 Sea Zone to Algeria
1 fighter and 1 tactical_bomber moved from Egypt to Algeria
2 fighters moved from 100 Sea Zone to Algeria
1 armour, 6 artilleries and 18 infantry moved from Eastern India to Burma
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in Algeria
British attack with 1 artillery, 3 fighters, 1 infantry, 2 marines and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 artillery, 3 fighters, 1 infantry, 2 marines and 1 tactical_bomber in Algeria, round 2 : 3/8 hits, 3,50 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1,67 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Algeria
British win, taking Algeria from Italians with 1 artillery, 3 fighters, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Battle in Burma
British attack with 1 armour, 6 artilleries and 18 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 6 artilleries and 18 infantry in Burma, round 2 : 7/25 hits, 6,50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 6 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 carrier moved from 100 Sea Zone to 94 Sea Zone
2 fighters moved from Algeria to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Algeria to Morocco
1 aaGun, 2 artilleries and 3 infantry moved from United Kingdom to 113 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 armour, 3 fighters, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from Germany to Southern France
1 aaGun and 3 infantry moved from United Kingdom to Scotland
1 infantry moved from Alexandria to Egypt
2 artilleries moved from Egypt to Trans-Jordan
2 aaGuns moved from Eastern India to Burma
1 infantry moved from Eastern India to Burma
1 infantry moved from Eastern India to Burma
Place Units - British
2 transports placed in 113 Sea Zone
1 infantry placed in Egypt
6 infantry placed in United Kingdom
1 infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 5,50
Italians regular : 0,00
Japanese regular : -1,33
Germans AA : -0,17
British regular : -0,17