• 20 19

    TripleA Move Summary: Americans round 3

    TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 1 harbour, 1 marine and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands
            4 fighters moved from Hawaiian Islands to Marshall Islands
            2 infantry moved from Western United States to 11 Sea Zone
            2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
    

    Savegame

  • 20 19

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 1 harbour, 1 marine and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands
            4 fighters moved from Hawaiian Islands to Marshall Islands
            2 infantry moved from Western United States to 11 Sea Zone
            2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Americans creates battle in territory 40 Sea Zone
            Battle in Marshall Islands
                Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 3/8 hits, 3.50 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Marshall Islands to Wake Island
            1 destroyer moved from 27 Sea Zone to 24 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 marines moved from Hawaiian Islands to 27 Sea Zone
            1 artillery moved from Eastern United States to 104 Sea Zone
            1 artillery and 2 transports moved from 104 Sea Zone to 88 Sea Zone
            1 artillery moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 armour and 1 infantry moved from Central United States to 104 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Gibraltar
            2 fighters moved from Eastern United States to 93 Sea Zone
            1 carrier moved from 27 Sea Zone to 32 Sea Zone
            1 fighter moved from Marshall Islands to 32 Sea Zone
            1 carrier moved from 11 Sea Zone to 32 Sea Zone
            1 fighter moved from Marshall Islands to 32 Sea Zone
            1 carrier moved from 11 Sea Zone to 32 Sea Zone
            1 tactical_bomber moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 27 Sea Zone to 32 Sea Zone
            2 marines moved from 32 Sea Zone to Wake Island
            1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
            1 submarine moved from 11 Sea Zone to 32 Sea Zone
            1 bomber moved from Hawaiian Islands to Queensland
    
        Place Units - Americans
            1 harbour placed in Wake Island
            1 carrier placed in 11 Sea Zone
            1 fighter placed in 11 Sea Zone
            1 transport placed in 104 Sea Zone
            1 marine placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : -0.33
    

    Savegame

  • 20 19

    TripleA Move Summary: Chinese round 3

    TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Inner Mongolia to Honan
            3 infantry moved from Inner Mongolia to Shansi
            8 infantry moved from Inner Mongolia to Chahar
            1 fighter moved from Northern Sinkiang to Honan
    

    Savegame

  • 20 19

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Inner Mongolia to Honan
            3 infantry moved from Inner Mongolia to Shansi
            8 infantry moved from Inner Mongolia to Chahar
            1 fighter moved from Northern Sinkiang to Honan
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shansi, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Shansi, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Shansi, round 4 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 infantry in Chahar, round 2 : 3/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 7 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
                Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Honan to Inner Mongolia
    
        Place Units - Chinese
            1 infantry placed in Inner Mongolia
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : 0.33
    

    Savegame

  • 20 19

    TripleA Move Summary: British round 3

    TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Combat Move - British
            1 infantry moved from Morocco to Algeria
            1 fighter moved from 93 Sea Zone to Algeria
            1 bomber moved from Gibraltar to Algeria
            3 fighters moved from Gibraltar to Algeria
            1 fighter moved from Egypt to 101 Sea Zone
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 tactical_bomber moved from Egypt to Iraq
            1 marine moved from Eastern India to 40 Sea Zone
            1 artillery moved from Eastern India to 40 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 marine and 1 transport moved from 40 Sea Zone to 82 Sea Zone
            1 infantry moved from Southern Persia to 82 Sea Zone
            1 infantry moved from Southern Persia to Iraq
            1 artillery, 1 infantry and 1 marine moved from 82 Sea Zone to Iraq
            1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
            1 artillery and 1 infantry moved from 74 Sea Zone to Tanganyika Territory
            2 infantry moved from Burma to Yunnan
            1 fighter moved from Burma to Yunnan
            2 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from Eastern India to Shan State
    

    Savegame

  • 20 19

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 1 harbour, 1 marine and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands
            4 fighters moved from Hawaiian Islands to Marshall Islands
            2 infantry moved from Western United States to 11 Sea Zone
            2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Americans creates battle in territory 40 Sea Zone
            Battle in Marshall Islands
                Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 3/8 hits, 3.50 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Marshall Islands to Wake Island
            1 destroyer moved from 27 Sea Zone to 24 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 marines moved from Hawaiian Islands to 27 Sea Zone
            1 artillery moved from Eastern United States to 104 Sea Zone
            1 artillery and 2 transports moved from 104 Sea Zone to 88 Sea Zone
            1 artillery moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 armour and 1 infantry moved from Central United States to 104 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Gibraltar
            2 fighters moved from Eastern United States to 93 Sea Zone
            1 carrier moved from 27 Sea Zone to 32 Sea Zone
            1 fighter moved from Marshall Islands to 32 Sea Zone
            1 carrier moved from 11 Sea Zone to 32 Sea Zone
            1 fighter moved from Marshall Islands to 32 Sea Zone
            1 carrier moved from 11 Sea Zone to 32 Sea Zone
            1 tactical_bomber moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 27 Sea Zone to 32 Sea Zone
            2 marines moved from 32 Sea Zone to Wake Island
            1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
            1 submarine moved from 11 Sea Zone to 32 Sea Zone
            1 bomber moved from Hawaiian Islands to Queensland
    
        Place Units - Americans
            1 harbour placed in Wake Island
            1 carrier placed in 11 Sea Zone
            1 fighter placed in 11 Sea Zone
            1 transport placed in 104 Sea Zone
            1 marine placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Inner Mongolia to Honan
            3 infantry moved from Inner Mongolia to Shansi
            8 infantry moved from Inner Mongolia to Chahar
            1 fighter moved from Northern Sinkiang to Honan
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shansi, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Shansi, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Shansi, round 4 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 infantry in Chahar, round 2 : 3/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 7 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
                Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Honan to Inner Mongolia
    
        Place Units - Chinese
            1 infantry placed in Inner Mongolia
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 40 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 82 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Morocco to Algeria
            1 fighter moved from 93 Sea Zone to Algeria
            1 bomber moved from Gibraltar to Algeria
            3 fighters moved from Gibraltar to Algeria
            1 fighter moved from Egypt to 101 Sea Zone
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 tactical_bomber moved from Egypt to Iraq
            1 marine moved from Eastern India to 40 Sea Zone
            1 artillery moved from Eastern India to 40 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 marine and 1 transport moved from 40 Sea Zone to 82 Sea Zone
            1 infantry moved from Southern Persia to 82 Sea Zone
            1 infantry moved from Southern Persia to Iraq
            1 artillery, 1 infantry and 1 marine moved from 82 Sea Zone to Iraq
            1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
            1 artillery and 1 infantry moved from 74 Sea Zone to Tanganyika Territory
            2 infantry moved from Burma to Yunnan
            1 fighter moved from Burma to Yunnan
            2 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from Eastern India to Shan State
    
        Combat - British
            Battle in 101 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 101 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
            Battle in Algeria
                British attack with 1 bomber, 4 fighters and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 bomber, 4 fighters and 1 infantry in Algeria, round 2 : 2/6 hits, 2.67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Algeria
                British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Yunnan
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 armour, 1 artillery, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2.67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 armour, 1 artillery, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 3/7 hits, 2.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Neutral_Axis: 3 infantry
                Casualties for British: 1 infantry
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tanganyika Territory
                British attack with 1 artillery and 3 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tanganyika Territory
                British win, taking Tanganyika Territory from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from 101 Sea Zone to Egypt
            1 tactical_bomber moved from Iraq to Egypt
            1 infantry moved from Southern Persia to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            2 fighters moved from Algeria to 93 Sea Zone
            2 fighters moved from Algeria to Gibraltar
            1 bomber moved from Algeria to Gibraltar
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to Eastern India
            1 fighter moved from Yunnan to Eastern India
            1 artillery moved from Burma to Eastern India
            8 infantry moved from Burma to Eastern India
            3 aaGuns moved from Burma to Eastern India
    
        Place Units - British
            1 factory_minor placed in Southern Persia
            1 fighter and 2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,2
            British collect 30 PUs (2 lost to blockades); end with 30 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5,2,3,3,1,6
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,4
            UK_Pacific collect 4 PUs (4 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : -0.50
    Italians regular : 0.00
    Japanese regular : -0.67
    Neutral_Axis regular : -0.33
    British regular : -2.50
    

    Savegame

  • 20 19

    @Pejon_88 I didnt bother asking about scrambles in shan state as there was no way you would have!
    For the purposes of any attack on the dd in sz24 next turn, the 3 us planes in sz 32 are all on different carriers allowing for a max scramble no matter what the engine decides :+1:

    Japan is looking big and bad already, going to be tough in the East for the allies…

  • 23 22

    @wizmark That is fine. Ok, I will try and remember the AC scramble stuff :)

    Yes, but they have made it way more difficult for Japan I feel. More Chinese territories etc.

  • 23 22

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 artillery moved from Belgian Congo to Rhodesia
                  Italians take Rhodesia from British
            1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
                  Italians take Anglo-Egyptian Sudan from British
            1 armour moved from Romania to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            1 infantry moved from Southern Italy to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Malta
    
        Combat - Italians
            Battle in Malta
    
        Non Combat Move - Italians
            1 artillery and 3 infantry moved from Bulgaria to Romania
            1 armour moved from Yugoslavia to Bessarabia
            2 mech_infantrys moved from Northern Italy to Romania
            1 submarine moved from 100 Sea Zone to 99 Sea Zone
            1 artillery and 2 infantry moved from Northern Italy to Southern France
    
        Place Units - Italians
            1 infantry and 1 mech_infantry placed in Northern Italy
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
            EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 20 19

    TripleA Move Summary: ANZAC round 3

    TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Kenya to Anglo-Egyptian Sudan
            1 destroyer moved from 55 Sea Zone to 45 Sea Zone
    

    Savegame

  • 20 19

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Kenya to Anglo-Egyptian Sudan
            1 destroyer moved from 55 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win, taking 45 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Anglo-Egyptian Sudan
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Anglo-Egyptian Sudan, round 3 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Anglo-Egyptian Sudan
                    ANZAC roll dice for 1 infantry in Anglo-Egyptian Sudan, round 4 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Anglo-Egyptian Sudan, round 5 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Anglo-Egyptian Sudan
                Italians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 cruiser moved from 55 Sea Zone to 64 Sea Zone
            1 infantry moved from Burma to Yunnan
    
        Place Units - ANZAC
            2 submarines placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    ANZAC regular : -1.00
    

    Savegame

  • 20 19

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Kenya to Anglo-Egyptian Sudan
            1 destroyer moved from 55 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win, taking 45 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Anglo-Egyptian Sudan
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Anglo-Egyptian Sudan, round 3 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Anglo-Egyptian Sudan
                    ANZAC roll dice for 1 infantry in Anglo-Egyptian Sudan, round 4 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Anglo-Egyptian Sudan, round 5 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Anglo-Egyptian Sudan
                Italians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 cruiser moved from 55 Sea Zone to 64 Sea Zone
            1 infantry moved from Burma to Yunnan
    
        Place Units - ANZAC
            2 submarines placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to New Guinea: 1 aaGun and 1 infantry
            EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 aaGun and 1 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Belgian Congo
                  British take Belgian Congo from Italians
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 98 Sea Zone: 1 transport
            EDIT: Removing units owned by French from Gibraltar: 1 fighter
            EDIT: Adding units owned by French to Egypt: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    ANZAC regular : -1.00
    

    Savegame

  • 20 19

    @Pejon_88 I checked in with the game moderators to check the rules on cv scramble in celebes. Because you didnt have a surface warship there the scramble would have been illegal.
    Alsao managed to forget the french fighter auto kill of the italian tt so edited it in :+1:

  • 23 22

    @wizmark Alright!

  • 23 22

    @Pejon_88 Wow, I can’t take Leningrad this turn :face_with_rolling_eyes:

  • 23 22

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Eastern Poland to Southern Belarus
            1 infantry moved from Eastern Poland to Northern Belarus
            1 infantry moved from Eastern Poland to Baltic States
            2 armour and 3 mech_infantrys moved from Germany to Baltic States
            1 infantry moved from Eastern Poland to Northern Belarus
            1 infantry moved from Eastern Poland to Southern Belarus
            1 fighter and 1 tactical_bomber moved from Western Germany to Northern Belarus
            1 bomber and 1 tactical_bomber moved from Western Germany to Southern Belarus
            1 bomber moved from Western Germany to Baltic States
    
        Combat - Germans
            Battle in Northern Belarus
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 0/4 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Northern Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Northern Belarus
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Belarus, round 3 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Northern Belarus, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus
                 retreated to Northern Belarus
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 2 armour, 1 bomber, 1 infantry and 3 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 2 armour, 1 bomber, 1 infantry and 3 mech_infantrys in Baltic States, round 2 : 5/7 hits, 2,50 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 armour, 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Southern Belarus
                Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 0/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Southern Belarus, round 3 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Southern Belarus
                Germans win, taking Southern Belarus from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
    
        Non Combat Move - Germans
            Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
            3 infantry moved from Finland to Vyborg
            1 infantry moved from Karelia to Vyborg
            1 aaGun moved from Western Germany to France
            2 aaGuns, 4 artilleries and 14 infantry moved from Bessarabia to Ukraine
            9 armour and 15 mech_infantrys moved from Eastern Poland to Ukraine
            2 mech_infantrys moved from Germany to Baltic States
            2 mech_infantrys moved from Poland to Western Ukraine
            1 tactical_bomber moved from Southern Belarus to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Northern Belarus to Eastern Poland
            1 bomber moved from Southern Belarus to Germany
            1 bomber moved from Baltic States to Western Germany
            1 infantry moved from Eastern Poland to Baltic States
            2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
            1 fighter moved from Southern Italy to Eastern Poland
    
        Place Units - Germans
            1 submarine placed in 115 Sea Zone
            3 armour and 5 mech_infantrys placed in Germany
            2 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,67
    Germans regular : 0,00
    

    Savegame

  • 20 19

    @Pejon_88 haha yeah I noticed that…thought you would be cross!

  • 23 22

    @wizmark Very hard to see especially when you are used to be able to :D

  • 20 19

    @Pejon_88 Funnily enough I remember seeing a post where trulpen was complaining about the same thing! :smile:

  • 20 19

    TripleA Move Summary: Russians round 4

    TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            2 artilleries and 14 infantry moved from Amur to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            3 infantry moved from Smolensk to Southern Belarus
            1 tactical_bomber moved from Smolensk to Southern Belarus
            3 fighters moved from Russia to Southern Belarus
    

    Savegame

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