@zlefin said in G40 OOB zlefin (L+45) v BobbaRossa (X):
yes, the sub will fight.
Your sub missed and I got 3 hits first round. Took BB soak and sub. Do you want to lose destroyer or cruiser with the third hit?
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 artillery moved from Vologda to Leningrad
2 infantry moved from Novgorod to Leningrad
2 infantry moved from Southern Belarus to Northern Belarus
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Jehol to Shansi
Chinese take Shansi from Japanese
1 infantry moved from Urals to Kazakhstan
Russians take Kazakhstan from Italians
1 infantry moved from Samara to Saratov
Russians take Saratov from Germans
2 infantry moved from Tula to Kursk
1 fighter and 1 tactical_bomber moved from Russia to Leningrad
1 fighter and 1 tactical_bomber moved from Russia to Northern Belarus
1 fighter and 1 tactical_bomber moved from Russia to Kursk
1 fighter moved from Russia to Northern Belarus
1 fighter moved from Russia to Kursk
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 artillery moved from Vologda to Leningrad
2 infantry moved from Novgorod to Leningrad
2 infantry moved from Southern Belarus to Northern Belarus
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Jehol to Shansi
Chinese take Shansi from Japanese
1 infantry moved from Urals to Kazakhstan
Russians take Kazakhstan from Italians
1 infantry moved from Samara to Saratov
Russians take Saratov from Germans
2 infantry moved from Tula to Kursk
1 fighter and 1 tactical_bomber moved from Russia to Leningrad
1 fighter and 1 tactical_bomber moved from Russia to Northern Belarus
1 fighter and 1 tactical_bomber moved from Russia to Kursk
1 fighter moved from Russia to Northern Belarus
1 fighter moved from Russia to Kursk
Combat - Russians
Battle in Leningrad
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 harbour and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Leningrad, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Leningrad, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Leningrad, round 3 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Leningrad, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Northern Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kursk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kursk, round 2 : 1/5 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kursk
Russians win, taking Kursk from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Bryansk to Southern Belarus
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Samara
2 infantry moved from Russia to Yaroslavl
2 armour and 2 mech_infantrys moved from Russia to Vologda
1 tactical_bomber moved from Leningrad to Vologda
1 fighter moved from Leningrad to Vologda
2 fighters and 1 tactical_bomber moved from Northern Belarus to Russia
2 fighters and 1 tactical_bomber moved from Kursk to Russia
2 aaGuns and 10 infantry moved from Jehol to Southern Manchuria
1 armour and 1 mech_infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 artillery moved from Sakha to Buryatia
Place Units - Russians
2 armour, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,1
Russians collect 31 PUs (1 lost to blockades); end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.33
Russians regular : -0.83
@wizmark I will try and get a move done soon 😉
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 71 PUs; 6 SuicideAttackTokens;
Japanese buy 3 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Inner Mongolia to Chahar
1 mech_infantry moved from Honan to Shansi
1 infantry moved from Shantung to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 fighter and 1 tactical_bomber moved from Shantung to Chahar
1 fighter and 1 tactical_bomber moved from Shantung to Shansi
2 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Shan State
4 fighters and 4 tactical_bombers moved from 43 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Shantung to Chahar
2 bombers moved from Shantung to Yunnan
6 infantry moved from Japan to 7 Sea Zone
6 infantry and 3 transports moved from 7 Sea Zone to 24 Sea Zone
6 infantry moved from 24 Sea Zone to Wake Island
1 marine moved from Korea to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 24 Sea Zone
1 marine moved from 24 Sea Zone to Wake Island
1 marine moved from Japan to 7 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 24 Sea Zone
1 marine moved from 24 Sea Zone to Wake Island
Combat Hit Differential Summary :
@Pejon_88 Do you want to scramble 2 fighters to Wake Island? Seems like the Marines attack at 1 or less, but should be 2 or less.
@Pejon_88 tempting…but no thanks
Forgot to ask about scramble to the adjacent SZ but I could have flown my planes there in CM to cover the fleet.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 71 PUs; 6 SuicideAttackTokens;
Japanese buy 3 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Inner Mongolia to Chahar
1 mech_infantry moved from Honan to Shansi
1 infantry moved from Shantung to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 fighter and 1 tactical_bomber moved from Shantung to Chahar
1 fighter and 1 tactical_bomber moved from Shantung to Shansi
2 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Shan State
4 fighters and 4 tactical_bombers moved from 43 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Shantung to Chahar
2 bombers moved from Shantung to Yunnan
6 infantry moved from Japan to 7 Sea Zone
6 infantry and 3 transports moved from 7 Sea Zone to 24 Sea Zone
6 infantry moved from 24 Sea Zone to Wake Island
1 marine moved from Korea to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 24 Sea Zone
1 marine moved from 24 Sea Zone to Wake Island
1 marine moved from Japan to 7 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 24 Sea Zone
1 marine moved from 24 Sea Zone to Wake Island
Combat - Japanese
Battle in Shansi
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shansi, round 2 : 0/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Shansi
Japanese roll dice for 1 fighter and 1 tactical_bomber in Shansi, round 3 : 0/2 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Japanese lost in Shansi
retreated to Shansi
Chinese win with 1 infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
Battle in Chahar
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Chahar, round 2 : 2/5 hits, 2,67 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 2 bombers and 1 infantry in Yunnan, round 3 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win with 2 bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 5/10 hits, 5,00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Wake Island
Japanese attack with 6 infantry and 2 marines
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 2 cruisers in Wake Island, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 6 infantry and 2 marines in Wake Island, round 2 : 1/8 hits, 1,67 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Wake Island, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 6 infantry and 2 marines remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
2 carriers, 2 destroyers and 3 submarines moved from 7 Sea Zone to 24 Sea Zone
2 fighters moved from Japan to 24 Sea Zone
2 fighters moved from Shantung to 24 Sea Zone
1 infantry moved from Tsinghai to Inner Mongolia
1 infantry moved from Szechwan to Tsinghai
1 artillery and 5 infantry moved from Shantung to Anhwe
1 infantry moved from Hunan to Szechwan
1 fighter moved from Shansi to Kiangsi
1 armour moved from Kiangsi to Hunan
1 aaGun moved from Hunan to Kiangsi
1 tactical_bomber moved from Shantung to Kiangsi
1 fighter and 1 tactical_bomber moved from Chahar to Shantung
1 fighter and 1 tactical_bomber moved from Chahar to Shantung
1 artillery moved from Java to 43 Sea Zone
1 artillery, 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 2 submarines and 1 transport moved from 43 Sea Zone to 38 Sea Zone
4 fighters and 4 tactical_bombers moved from Shan State to 38 Sea Zone
2 bombers moved from Yunnan to French Indo China
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - Japanese
1 artillery, 1 infantry and 1 marine placed in Malaya
1 artillery and 2 infantry placed in French Indo China
Japanese undo move 2.
Japanese undo move 1.
1 transport placed in 38 Sea Zone
1 artillery and 1 marine placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 fighter and 1 tactical_bomber placed in Japan
1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1,1,2,5,2,5,2,4,2,3,4,4,6,6,5,5,4,3,5,5,4,6,1,5,4,4,1,6,3,5,5,4,2,1
Japanese collect 55 PUs (3 lost to blockades); end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 3,00
Americans regular : -0,67
Japanese regular : -5,33
UK_Pacific regular : -0,33
@Pejon_88 This game is so retarded sometimes…
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern France
1 bomber moved from Burma to French Indo China
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern France
1 bomber moved from Burma to French Indo China
Combat - Americans
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Battle in Southern France
Non Combat Move - Americans
2 marines moved from Sumatra to 42 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 marines, 2 submarines and 1 tactical_bomber moved from 42 Sea Zone to 40 Sea Zone
2 marines moved from 40 Sea Zone to Eastern India
2 transports moved from 113 Sea Zone to 110 Sea Zone
2 carriers, 1 cruiser, 4 fighters, 2 submarines and 1 transport moved from 113 Sea Zone to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 mech_infantry moved from Albania to Greece
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
2 carriers, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 27 Sea Zone
1 mech_infantry moved from Western United States to 11 Sea Zone
1 infantry moved from Western United States to 11 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
3 submarines placed in 99 Sea Zone
1 carrier and 1 submarine placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 fighter placed in Eastern United States
Americans undo move 3.
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 6,5,2,2,2,2,5,1,2,2,5,4,3,3,2,1,3,4,1,2,2,1,1,1,6,3
Americans collect 60 PUs (3 lost to blockades); end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Japanese AA : 0.83
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Honan: Chinese has 1 infantry placed in Honan
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
2 infantry moved from Southern Manchuria to Jehol
1 fighter moved from Southern Manchuria to Jehol
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Honan: Chinese has 1 infantry placed in Honan
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
2 infantry moved from Southern Manchuria to Jehol
1 fighter moved from Southern Manchuria to Jehol
Combat - Chinese
Chinese creates battle in territory Honan
Chinese creates battle in territory Kiangsi
Battle in Kiangsi
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 0/2 hits, 1.17 expected hits
1 aaGun owned by the Japanese lost in Kiangsi
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Kiangsi, round 3 : 1/2 hits, 1.17 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Honan from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 aaGun
Casualties for Chinese: 1 infantry
Battle in Jehol
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Southern Manchuria
Place Units - Chinese
2 infantry placed in Southern Manchuria
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83
Japanese regular : -0.67
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Combat Move - British
2 infantry moved from Northwest Persia to Southern Caucasus
1 fighter moved from Northwest Persia to Southern Caucasus
1 fighter and 1 tactical_bomber moved from Greece to Southern Caucasus
1 bomber moved from Egypt to Ukraine
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern France
1 bomber moved from Burma to French Indo China
Combat - Americans
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Battle in Southern France
Non Combat Move - Americans
2 marines moved from Sumatra to 42 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 marines, 2 submarines and 1 tactical_bomber moved from 42 Sea Zone to 40 Sea Zone
2 marines moved from 40 Sea Zone to Eastern India
2 transports moved from 113 Sea Zone to 110 Sea Zone
2 carriers, 1 cruiser, 4 fighters, 2 submarines and 1 transport moved from 113 Sea Zone to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 mech_infantry moved from Albania to Greece
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
2 carriers, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 27 Sea Zone
1 mech_infantry moved from Western United States to 11 Sea Zone
1 infantry moved from Western United States to 11 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
3 submarines placed in 99 Sea Zone
1 carrier and 1 submarine placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 fighter placed in Eastern United States
Americans undo move 3.
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 6,5,2,2,2,2,5,1,2,2,5,4,3,3,2,1,3,4,1,2,2,1,1,1,6,3
Americans collect 60 PUs (3 lost to blockades); end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Honan: Chinese has 1 infantry placed in Honan
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
2 infantry moved from Southern Manchuria to Jehol
1 fighter moved from Southern Manchuria to Jehol
Combat - Chinese
Chinese creates battle in territory Honan
Chinese creates battle in territory Kiangsi
Battle in Kiangsi
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 0/2 hits, 1.17 expected hits
1 aaGun owned by the Japanese lost in Kiangsi
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Kiangsi, round 3 : 1/2 hits, 1.17 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Honan from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 aaGun
Casualties for Chinese: 1 infantry
Battle in Jehol
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Southern Manchuria
Place Units - Chinese
2 infantry placed in Southern Manchuria
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 fighters, 3 infantry and 1 marine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Northwest Persia to Southern Caucasus
1 fighter moved from Northwest Persia to Southern Caucasus
1 fighter and 1 tactical_bomber moved from Greece to Southern Caucasus
1 bomber moved from Egypt to Ukraine
Combat - British
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Southern Caucasus
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Southern Caucasus, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Southern Caucasus
British win, taking Southern Caucasus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Ukraine to Northwest Persia
3 infantry moved from Southern Persia to Northwest Persia
1 armour moved from Trans-Jordan to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from Southern Caucasus to Northwest Persia
3 artilleries moved from Greece to 99 Sea Zone
3 infantry moved from Greece to 99 Sea Zone
1 carrier moved from 99 Sea Zone to 96 Sea Zone
2 cruisers and 1 destroyer moved from 99 Sea Zone to 96 Sea Zone
2 fighters moved from 99 Sea Zone to 96 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from Iceland to United Kingdom
3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 4 transports moved from 99 Sea Zone to 100 Sea Zone
3 artilleries and 3 infantry moved from 100 Sea Zone to Egypt
1 infantry moved from Burma to Yunnan
3 aaGuns, 7 artilleries and 12 infantry moved from Burma to Eastern India
1 destroyer moved from 42 Sea Zone to 40 Sea Zone
1 submarine moved from 100 Sea Zone to 99 Sea Zone
1 submarine moved from 113 Sea Zone to 108 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Greece to Egypt
2 fighters moved from Greece to Malta
Place Units - British
1 destroyer placed in 113 Sea Zone
1 fighter placed in United Kingdom
1 artillery, 1 fighter and 1 marine placed in Egypt
3 infantry placed in Southern Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.83
Japanese regular : -0.67
Japanese AA : 0.83
Germans AA : -0.17
Germans regular : -0.33
British regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
4 fighters moved from Southern Italy to Southern France
1 artillery and 2 infantry moved from Tambov to Saratov
1 bomber moved from Ukraine to Saratov
Combat - Italians
Battle in Southern France
Italians attack with 4 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 4 fighters and 1 infantry in Southern France, round 2 : 1/5 hits, 2,17 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Saratov
Italians attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Saratov, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Saratov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Saratov
Italians win, taking Saratov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Saratov to Stalingrad
1 mech_infantry moved from Ukraine to Northern Caucasus
1 artillery and 4 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Yugoslavia to Bulgaria
3 fighters moved from Southern France to Southern Italy
1 fighter moved from Southern France to France
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,2,2,4,1,3,1
Italians collect 5 PUs (9 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Italians regular : -1,50
Russians regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 64 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 59 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 marine moved from Sumatra to 42 Sea Zone
1 cruiser, 1 marine and 2 submarines moved from 42 Sea Zone to 40 Sea Zone
1 marine moved from 40 Sea Zone to Eastern India
2 fighters moved from Sumatra to Eastern India
Place Units - ANZAC
1 transport placed in 64 Sea Zone
2 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 64 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 59 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 marine moved from Sumatra to 42 Sea Zone
1 cruiser, 1 marine and 2 submarines moved from 42 Sea Zone to 40 Sea Zone
1 marine moved from 40 Sea Zone to Eastern India
2 fighters moved from Sumatra to Eastern India
Place Units - ANZAC
1 transport placed in 64 Sea Zone
2 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 67 PUs;
Germans buy 3 armour, 2 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Northern Caucasus to Southern Caucasus
1 armour moved from Northern Caucasus to Southern Caucasus
4 armour and 7 mech_infantrys moved from Northern Caucasus to Southern Caucasus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Kursk
3 infantry moved from Ukraine to Kursk
1 armour and 1 mech_infantry moved from Eastern Poland to Leningrad
1 fighter and 1 tactical_bomber moved from Eastern Poland to Leningrad
1 armour moved from Yugoslavia to Albania
Italians take Albania from Americans
1 armour moved from Albania to Greece
3 armour and 3 mech_infantrys moved from Yugoslavia to Greece
1 fighter moved from France to 95 Sea Zone
3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 95 Sea Zone
Combat - Germans
Battle in Southern Caucasus
Germans attack with 5 armour, 1 infantry and 7 mech_infantrys
British defend with 2 infantry
Germans roll dice for 5 armour, 1 infantry and 7 mech_infantrys in Southern Caucasus, round 2 : 4/13 hits, 4,67 expected hits
Russians roll dice for 2 infantry in Southern Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Southern Caucasus
Germans win, taking Southern Caucasus from Russians with 5 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in 95 Sea Zone
Germans attack with 3 bombers, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 95 Sea Zone
Germans win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 transport
Battle in Leningrad
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Leningrad, round 2 : 3/4 hits, 2,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Leningrad, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Greece
Germans attack with 4 armour and 3 mech_infantrys
Americans defend with 1 airfield, 1 factory_minor and 1 mech_infantry
Germans roll dice for 4 armour and 3 mech_infantrys in Greece, round 2 : 2/7 hits, 3,00 expected hits
Americans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Greece
Germans win, taking Greece from Americans with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Americans: 1 mech_infantry
Battle in Kursk
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kursk, round 2 : 2/5 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Kursk, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk
Germans win, taking Kursk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Southern France: 1 infantry
EDIT: Changing ownership of Southern France from Americans to Germans
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Kursk to Ukraine
5 mech_infantrys moved from Stalingrad to Southern Caucasus
7 armour moved from Stalingrad to Southern Caucasus
2 infantry moved from Rostov to Stalingrad
1 aaGun, 8 artilleries and 12 infantry moved from Tambov to Stalingrad
1 armour moved from Eastern Poland to Ukraine
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Leningrad to Eastern Poland
1 transport moved from 118 Sea Zone to 117 Sea Zone
3 armour moved from Bulgaria to Greece
4 mech_infantrys moved from Bulgaria to Greece
3 armour and 5 mech_infantrys moved from Bulgaria to Eastern Poland
1 aaGun, 1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 aaGun, 1 artillery and 1 infantry moved from Holland Belgium to France
1 infantry moved from Holland Belgium to France
3 bombers, 2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy
Place Units - Germans
2 artilleries and 1 infantry placed in Stalingrad
3 infantry placed in Ukraine
3 armour and 2 mech_infantrys placed in Germany
1 fighter and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,2,1,4,6,2,6
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,4
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,67
Russians regular : 0,00
Germans regular : -1,50
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northern Belarus to Baltic States
Russians take Baltic States from Germans
2 armour and 2 mech_infantrys moved from Vologda to Karelia
Russians take Karelia from Germans
1 armour and 1 mech_infantry moved from Vologda to Leningrad
1 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Archangel to Leningrad
1 fighter and 1 tactical_bomber moved from Vologda to Leningrad
2 infantry moved from Samara to Saratov
4 fighters and 2 tactical_bombers moved from Russia to Saratov
1 infantry moved from Southern Manchuria to Korea
Russians take Korea from Japanese
1 infantry moved from Shansi to Inner Mongolia