Realized when I opened the game that I’d forgotten to move the Italian boats (not used to having any in the Atlantic). Hope that edit is ok. And if it changes where the French cruiser would have moved, please adjust.
P2V first game
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TripleA Move Summary: Russians round 8
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 artillery moved from Vologda to Leningrad 2 infantry moved from Novgorod to Leningrad 2 infantry moved from Southern Belarus to Northern Belarus 1 infantry moved from Sakha to Siberia Russians take Siberia from Japanese 1 infantry moved from Jehol to Shansi Chinese take Shansi from Japanese 1 infantry moved from Urals to Kazakhstan Russians take Kazakhstan from Italians 1 infantry moved from Samara to Saratov Russians take Saratov from Germans 2 infantry moved from Tula to Kursk 1 fighter and 1 tactical_bomber moved from Russia to Leningrad 1 fighter and 1 tactical_bomber moved from Russia to Northern Belarus 1 fighter and 1 tactical_bomber moved from Russia to Kursk 1 fighter moved from Russia to Northern Belarus 1 fighter moved from Russia to Kursk -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 artillery moved from Vologda to Leningrad 2 infantry moved from Novgorod to Leningrad 2 infantry moved from Southern Belarus to Northern Belarus 1 infantry moved from Sakha to Siberia Russians take Siberia from Japanese 1 infantry moved from Jehol to Shansi Chinese take Shansi from Japanese 1 infantry moved from Urals to Kazakhstan Russians take Kazakhstan from Italians 1 infantry moved from Samara to Saratov Russians take Saratov from Germans 2 infantry moved from Tula to Kursk 1 fighter and 1 tactical_bomber moved from Russia to Leningrad 1 fighter and 1 tactical_bomber moved from Russia to Northern Belarus 1 fighter and 1 tactical_bomber moved from Russia to Kursk 1 fighter moved from Russia to Northern Belarus 1 fighter moved from Russia to Kursk Combat - Russians Battle in Leningrad Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 harbour and 2 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Leningrad, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Leningrad, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Leningrad, round 3 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Leningrad, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Northern Belarus Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Belarus Russians win, taking Northern Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kursk Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kursk, round 2 : 1/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kursk Russians win, taking Kursk from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Bryansk to Southern Belarus 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Samara 2 infantry moved from Russia to Yaroslavl 2 armour and 2 mech_infantrys moved from Russia to Vologda 1 tactical_bomber moved from Leningrad to Vologda 1 fighter moved from Leningrad to Vologda 2 fighters and 1 tactical_bomber moved from Northern Belarus to Russia 2 fighters and 1 tactical_bomber moved from Kursk to Russia 2 aaGuns and 10 infantry moved from Jehol to Southern Manchuria 1 armour and 1 mech_infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 artillery moved from Sakha to Buryatia Place Units - Russians 2 armour, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,1 Russians collect 31 PUs (1 lost to blockades); end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 Russians regular : -0.83 -
@wizmark I will try and get a move done soon 😉
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 71 PUs; 6 SuicideAttackTokens; Japanese buy 3 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Inner Mongolia to Chahar 1 mech_infantry moved from Honan to Shansi 1 infantry moved from Shantung to Jehol Japanese take Jehol from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 fighter and 1 tactical_bomber moved from Shantung to Chahar 1 fighter and 1 tactical_bomber moved from Shantung to Shansi 2 infantry moved from French Indo China to Yunnan 2 infantry moved from French Indo China to Shan State 4 fighters and 4 tactical_bombers moved from 43 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from Shantung to Chahar 2 bombers moved from Shantung to Yunnan 6 infantry moved from Japan to 7 Sea Zone 6 infantry and 3 transports moved from 7 Sea Zone to 24 Sea Zone 6 infantry moved from 24 Sea Zone to Wake Island 1 marine moved from Korea to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 24 Sea Zone 1 marine moved from 24 Sea Zone to Wake Island 1 marine moved from Japan to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 24 Sea Zone 1 marine moved from 24 Sea Zone to Wake IslandCombat Hit Differential Summary :
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@Pejon_88 Do you want to scramble 2 fighters to Wake Island? Seems like the Marines attack at 1 or less, but should be 2 or less.
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@Pejon_88 tempting…but no thanks
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Forgot to ask about scramble to the adjacent SZ but I could have flown my planes there in CM to cover the fleet.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 71 PUs; 6 SuicideAttackTokens; Japanese buy 3 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Inner Mongolia to Chahar 1 mech_infantry moved from Honan to Shansi 1 infantry moved from Shantung to Jehol Japanese take Jehol from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 fighter and 1 tactical_bomber moved from Shantung to Chahar 1 fighter and 1 tactical_bomber moved from Shantung to Shansi 2 infantry moved from French Indo China to Yunnan 2 infantry moved from French Indo China to Shan State 4 fighters and 4 tactical_bombers moved from 43 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from Shantung to Chahar 2 bombers moved from Shantung to Yunnan 6 infantry moved from Japan to 7 Sea Zone 6 infantry and 3 transports moved from 7 Sea Zone to 24 Sea Zone 6 infantry moved from 24 Sea Zone to Wake Island 1 marine moved from Korea to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 24 Sea Zone 1 marine moved from 24 Sea Zone to Wake Island 1 marine moved from Japan to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 24 Sea Zone 1 marine moved from 24 Sea Zone to Wake Island Combat - Japanese Battle in Shansi Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shansi, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shansi Japanese roll dice for 1 fighter and 1 tactical_bomber in Shansi, round 3 : 0/2 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Japanese lost in Shansi retreated to Shansi Chinese win with 1 infantry remaining. Battle score for attacker is -15 Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber Battle in Chahar Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Chahar, round 2 : 2/5 hits, 2,67 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 2 bombers and 2 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 2 bombers and 1 infantry in Yunnan, round 3 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win with 2 bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers British defend with 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 5/10 hits, 5,00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Wake Island Japanese attack with 6 infantry and 2 marines Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry Japanese roll dice for 2 cruisers in Wake Island, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 6 infantry and 2 marines in Wake Island, round 2 : 1/8 hits, 1,67 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Wake Island, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 6 infantry and 2 marines remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Japanese 2 carriers, 2 destroyers and 3 submarines moved from 7 Sea Zone to 24 Sea Zone 2 fighters moved from Japan to 24 Sea Zone 2 fighters moved from Shantung to 24 Sea Zone 1 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Szechwan to Tsinghai 1 artillery and 5 infantry moved from Shantung to Anhwe 1 infantry moved from Hunan to Szechwan 1 fighter moved from Shansi to Kiangsi 1 armour moved from Kiangsi to Hunan 1 aaGun moved from Hunan to Kiangsi 1 tactical_bomber moved from Shantung to Kiangsi 1 fighter and 1 tactical_bomber moved from Chahar to Shantung 1 fighter and 1 tactical_bomber moved from Chahar to Shantung 1 artillery moved from Java to 43 Sea Zone 1 artillery, 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 2 submarines and 1 transport moved from 43 Sea Zone to 38 Sea Zone 4 fighters and 4 tactical_bombers moved from Shan State to 38 Sea Zone 2 bombers moved from Yunnan to French Indo China 1 infantry moved from Dutch New Guinea to New Guinea Place Units - Japanese 1 artillery, 1 infantry and 1 marine placed in Malaya 1 artillery and 2 infantry placed in French Indo China Japanese undo move 2. Japanese undo move 1. 1 transport placed in 38 Sea Zone 1 artillery and 1 marine placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Shantung 1 fighter and 1 tactical_bomber placed in Japan 1 carrier placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1,1,2,5,2,5,2,4,2,3,4,4,6,6,5,5,4,3,5,5,4,6,1,5,4,4,1,6,3,5,5,4,2,1 Japanese collect 55 PUs (3 lost to blockades); end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Chinese regular : 3,00 Americans regular : -0,67 Japanese regular : -5,33 UK_Pacific regular : -0,33 -
@Pejon_88 This game is so retarded sometimes…
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TripleA Move Summary: Americans round 8
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Southern France 1 bomber moved from Burma to French Indo China -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Southern France 1 bomber moved from Burma to French Indo China Combat - Americans Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in French Indo China causes 0 damage total. Battle in Southern France Non Combat Move - Americans 2 marines moved from Sumatra to 42 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 marines, 2 submarines and 1 tactical_bomber moved from 42 Sea Zone to 40 Sea Zone 2 marines moved from 40 Sea Zone to Eastern India 2 transports moved from 113 Sea Zone to 110 Sea Zone 2 carriers, 1 cruiser, 4 fighters, 2 submarines and 1 transport moved from 113 Sea Zone to 94 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 mech_infantry moved from Albania to Greece 1 destroyer moved from 94 Sea Zone to 95 Sea Zone 2 carriers, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 27 Sea Zone 1 mech_infantry moved from Western United States to 11 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 3 submarines placed in 99 Sea Zone 1 carrier and 1 submarine placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in 11 Sea Zone 1 destroyer placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter placed in Eastern United States Americans undo move 3. 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 6,5,2,2,2,2,5,1,2,2,5,4,3,3,2,1,3,4,1,2,2,1,1,1,6,3 Americans collect 60 PUs (3 lost to blockades); end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Japanese AA : 0.83 -
TripleA Move Summary: Chinese round 8
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Honan: Chinese has 1 infantry placed in Honan Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 2 infantry moved from Southern Manchuria to Jehol 1 fighter moved from Southern Manchuria to Jehol -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Honan: Chinese has 1 infantry placed in Honan Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 2 infantry moved from Southern Manchuria to Jehol 1 fighter moved from Southern Manchuria to Jehol Combat - Chinese Chinese creates battle in territory Honan Chinese creates battle in territory Kiangsi Battle in Kiangsi Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 0/2 hits, 1.17 expected hits 1 aaGun owned by the Japanese lost in Kiangsi Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Kiangsi, round 3 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Honan from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 aaGun Casualties for Chinese: 1 infantry Battle in Jehol Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Southern Manchuria Place Units - Chinese 2 infantry placed in Southern Manchuria Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese regular : 0.83 Japanese regular : -0.67 -
TripleA Move Summary: British round 8
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Combat Move - British 2 infantry moved from Northwest Persia to Southern Caucasus 1 fighter moved from Northwest Persia to Southern Caucasus 1 fighter and 1 tactical_bomber moved from Greece to Southern Caucasus 1 bomber moved from Egypt to Ukraine -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Southern France 1 bomber moved from Burma to French Indo China Combat - Americans Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in French Indo China causes 0 damage total. Battle in Southern France Non Combat Move - Americans 2 marines moved from Sumatra to 42 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 marines, 2 submarines and 1 tactical_bomber moved from 42 Sea Zone to 40 Sea Zone 2 marines moved from 40 Sea Zone to Eastern India 2 transports moved from 113 Sea Zone to 110 Sea Zone 2 carriers, 1 cruiser, 4 fighters, 2 submarines and 1 transport moved from 113 Sea Zone to 94 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 mech_infantry moved from Albania to Greece 1 destroyer moved from 94 Sea Zone to 95 Sea Zone 2 carriers, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 27 Sea Zone 1 mech_infantry moved from Western United States to 11 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 3 submarines placed in 99 Sea Zone 1 carrier and 1 submarine placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in 11 Sea Zone 1 destroyer placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter placed in Eastern United States Americans undo move 3. 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 6,5,2,2,2,2,5,1,2,2,5,4,3,3,2,1,3,4,1,2,2,1,1,1,6,3 Americans collect 60 PUs (3 lost to blockades); end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Honan: Chinese has 1 infantry placed in Honan Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 2 infantry moved from Southern Manchuria to Jehol 1 fighter moved from Southern Manchuria to Jehol Combat - Chinese Chinese creates battle in territory Honan Chinese creates battle in territory Kiangsi Battle in Kiangsi Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 0/2 hits, 1.17 expected hits 1 aaGun owned by the Japanese lost in Kiangsi Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Kiangsi, round 3 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Honan from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 aaGun Casualties for Chinese: 1 infantry Battle in Jehol Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Southern Manchuria Place Units - Chinese 2 infantry placed in Southern Manchuria Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 2 fighters, 3 infantry and 1 marine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Northwest Persia to Southern Caucasus 1 fighter moved from Northwest Persia to Southern Caucasus 1 fighter and 1 tactical_bomber moved from Greece to Southern Caucasus 1 bomber moved from Egypt to Ukraine Combat - British Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Southern Caucasus British attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Southern Caucasus, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Southern Caucasus British win, taking Southern Caucasus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 bomber moved from Ukraine to Northwest Persia 3 infantry moved from Southern Persia to Northwest Persia 1 armour moved from Trans-Jordan to Northwest Persia 2 mech_infantrys moved from Egypt to Iraq 2 fighters and 1 tactical_bomber moved from Southern Caucasus to Northwest Persia 3 artilleries moved from Greece to 99 Sea Zone 3 infantry moved from Greece to 99 Sea Zone 1 carrier moved from 99 Sea Zone to 96 Sea Zone 2 cruisers and 1 destroyer moved from 99 Sea Zone to 96 Sea Zone 2 fighters moved from 99 Sea Zone to 96 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 fighter moved from Iceland to United Kingdom 3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 4 transports moved from 99 Sea Zone to 100 Sea Zone 3 artilleries and 3 infantry moved from 100 Sea Zone to Egypt 1 infantry moved from Burma to Yunnan 3 aaGuns, 7 artilleries and 12 infantry moved from Burma to Eastern India 1 destroyer moved from 42 Sea Zone to 40 Sea Zone 1 submarine moved from 100 Sea Zone to 99 Sea Zone 1 submarine moved from 113 Sea Zone to 108 Sea Zone 1 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Greece to Egypt 2 fighters moved from Greece to Malta Place Units - British 1 destroyer placed in 113 Sea Zone 1 fighter placed in United Kingdom 1 artillery, 1 fighter and 1 marine placed in Egypt 3 infantry placed in Southern Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 armour and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 0.83 Japanese regular : -0.67 Japanese AA : 0.83 Germans AA : -0.17 Germans regular : -0.33 British regular : -1.00 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Southern France 4 fighters moved from Southern Italy to Southern France 1 artillery and 2 infantry moved from Tambov to Saratov 1 bomber moved from Ukraine to Saratov Combat - Italians Battle in Southern France Italians attack with 4 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 4 fighters and 1 infantry in Southern France, round 2 : 1/5 hits, 2,17 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Saratov Italians attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Saratov, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Saratov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Saratov Italians win, taking Saratov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Saratov to Stalingrad 1 mech_infantry moved from Ukraine to Northern Caucasus 1 artillery and 4 infantry moved from Northern Italy to Southern Italy 1 artillery and 2 infantry moved from Yugoslavia to Bulgaria 1 mech_infantry moved from Yugoslavia to Bulgaria 3 fighters moved from Southern France to Southern Italy 1 fighter moved from Southern France to France Place Units - Italians 2 artilleries and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,2,2,4,1,3,1 Italians collect 5 PUs (9 lost to blockades); end with 5 PUsCombat Hit Differential Summary :
Americans regular : 0,67 Italians regular : -1,50 Russians regular : 0,67 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 submarines moved from 64 Sea Zone to 55 Sea Zone 1 submarine moved from 42 Sea Zone to 59 Sea Zone 1 submarine moved from 42 Sea Zone to 45 Sea Zone 1 marine moved from Sumatra to 42 Sea Zone 1 cruiser, 1 marine and 2 submarines moved from 42 Sea Zone to 40 Sea Zone 1 marine moved from 40 Sea Zone to Eastern India 2 fighters moved from Sumatra to Eastern India Place Units - ANZAC 1 transport placed in 64 Sea Zone 2 artilleries placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 submarines moved from 64 Sea Zone to 55 Sea Zone 1 submarine moved from 42 Sea Zone to 59 Sea Zone 1 submarine moved from 42 Sea Zone to 45 Sea Zone 1 marine moved from Sumatra to 42 Sea Zone 1 cruiser, 1 marine and 2 submarines moved from 42 Sea Zone to 40 Sea Zone 1 marine moved from 40 Sea Zone to Eastern India 2 fighters moved from Sumatra to Eastern India Place Units - ANZAC 1 transport placed in 64 Sea Zone 2 artilleries placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 67 PUs; Germans buy 3 armour, 2 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 infantry moved from Northern Caucasus to Southern Caucasus 1 armour moved from Northern Caucasus to Southern Caucasus 4 armour and 7 mech_infantrys moved from Northern Caucasus to Southern Caucasus 1 fighter and 1 tactical_bomber moved from Eastern Poland to Kursk 3 infantry moved from Ukraine to Kursk 1 armour and 1 mech_infantry moved from Eastern Poland to Leningrad 1 fighter and 1 tactical_bomber moved from Eastern Poland to Leningrad 1 armour moved from Yugoslavia to Albania Italians take Albania from Americans 1 armour moved from Albania to Greece 3 armour and 3 mech_infantrys moved from Yugoslavia to Greece 1 fighter moved from France to 95 Sea Zone 3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 95 Sea Zone Combat - Germans Battle in Southern Caucasus Germans attack with 5 armour, 1 infantry and 7 mech_infantrys British defend with 2 infantry Germans roll dice for 5 armour, 1 infantry and 7 mech_infantrys in Southern Caucasus, round 2 : 4/13 hits, 4,67 expected hits Russians roll dice for 2 infantry in Southern Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Southern Caucasus Germans win, taking Southern Caucasus from Russians with 5 armour and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in 95 Sea Zone Germans attack with 3 bombers, 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Germans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits Americans roll dice for 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 95 Sea Zone Germans win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 transport Battle in Leningrad Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Leningrad, round 2 : 3/4 hits, 2,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Leningrad, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Greece Germans attack with 4 armour and 3 mech_infantrys Americans defend with 1 airfield, 1 factory_minor and 1 mech_infantry Germans roll dice for 4 armour and 3 mech_infantrys in Greece, round 2 : 2/7 hits, 3,00 expected hits Americans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Greece Germans win, taking Greece from Americans with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Americans: 1 mech_infantry Battle in Kursk Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kursk, round 2 : 2/5 hits, 1,67 expected hits Russians roll dice for 2 infantry in Kursk, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk Germans win, taking Kursk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to Southern France: 1 infantry EDIT: Changing ownership of Southern France from Americans to Germans EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Kursk to Ukraine 5 mech_infantrys moved from Stalingrad to Southern Caucasus 7 armour moved from Stalingrad to Southern Caucasus 2 infantry moved from Rostov to Stalingrad 1 aaGun, 8 artilleries and 12 infantry moved from Tambov to Stalingrad 1 armour moved from Eastern Poland to Ukraine 3 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Leningrad to Eastern Poland 1 transport moved from 118 Sea Zone to 117 Sea Zone 3 armour moved from Bulgaria to Greece 4 mech_infantrys moved from Bulgaria to Greece 3 armour and 5 mech_infantrys moved from Bulgaria to Eastern Poland 1 aaGun, 1 artillery and 1 infantry moved from Normandy Bordeaux to France 1 aaGun, 1 artillery and 1 infantry moved from Holland Belgium to France 1 infantry moved from Holland Belgium to France 3 bombers, 2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy Place Units - Germans 2 artilleries and 1 infantry placed in Stalingrad 3 infantry placed in Ukraine 3 armour and 2 mech_infantrys placed in Germany 1 fighter and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,2,1,4,6,2,6 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,4 Germans collect 53 PUs (3 lost to blockades); end with 53 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0,67 Russians regular : 0,00 Germans regular : -1,50 -
TripleA Move Summary: Russians round 9
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northern Belarus to Baltic States Russians take Baltic States from Germans 2 armour and 2 mech_infantrys moved from Vologda to Karelia Russians take Karelia from Germans 1 armour and 1 mech_infantry moved from Vologda to Leningrad 1 infantry moved from Northern Belarus to Leningrad 1 infantry moved from Archangel to Leningrad 1 fighter and 1 tactical_bomber moved from Vologda to Leningrad 2 infantry moved from Samara to Saratov 4 fighters and 2 tactical_bombers moved from Russia to Saratov 1 infantry moved from Southern Manchuria to Korea Russians take Korea from Japanese 1 infantry moved from Shansi to Inner Mongolia





