Hi,
If you dont mind I would like to call this one already, somehow I started very badly with Germany and in the pacific. Ill start a new game tomorrow. Hope you dont mind. Thanks for your patience in the matter.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Chahar to Shansi
8 infantry moved from Chahar to Jehol
1 fighter moved from Northern Manchuria to Jehol
Combat - Chinese
Battle in Shansi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shansi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Chinese roll dice for 2 infantry in Shansi, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shansi, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 8 infantry in Jehol, round 2 : 0/9 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 1 fighter and 7 infantry in Jehol, round 3 : 3/8 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Jehol, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Southern Manchuria
3 infantry moved from Northern Manchuria to Southern Manchuria
Place Units - Chinese
3 infantry placed in Southern Manchuria
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.67
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5
Combat Move - British
1 fighter moved from United Kingdom to 127 Sea Zone
1 destroyer moved from 109 Sea Zone to 127 Sea Zone
1 armour moved from Gibraltar to 93 Sea Zone
1 artillery moved from Gibraltar to 93 Sea Zone
2 infantry moved from Gibraltar to 93 Sea Zone
1 fighter moved from Gibraltar to Libya
1 fighter moved from Egypt to Libya
1 armour, 1 artillery, 2 cruisers, 2 infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone
1 armour and 1 artillery moved from 98 Sea Zone to Libya
2 infantry moved from 98 Sea Zone to Libya
1 artillery and 1 infantry moved from Ethiopia to 78 Sea Zone
1 marine moved from Italian Somaliland to 78 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 78 Sea Zone to 100 Sea Zone
1 marine moved from 100 Sea Zone to Crete
1 artillery and 1 infantry moved from 100 Sea Zone to Crete
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Cyprus
1 bomber moved from Egypt to Cyprus
2 infantry moved from Eastern India to Burma
2 fighters and 1 tactical_bomber moved from Eastern India to Burma
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 55 Sea Zone to 43 Sea Zone
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone
1 bomber moved from Eastern India to 43 Sea Zone
1 artillery, 1 infantry and 2 marines moved from Queensland to 55 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 55 Sea Zone to 59 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 59 Sea Zone to Java
1 submarine moved from 11 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 marine moved from Morocco to 93 Sea Zone
1 artillery moved from Morocco to 93 Sea Zone
5 infantry moved from Morocco to 93 Sea Zone
1 cruiser and 1 marine moved from 93 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
1 infantry moved from 96 Sea Zone to Malta
2 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tunisia
2 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from 93 Sea Zone to Tunisia
1 fighter moved from 93 Sea Zone to Malta
1 infantry moved from 96 Sea Zone to Tunisia
1 infantry moved from 96 Sea Zone to Tunisia
Combat - Americans
Battle in Java
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking Java from Japanese, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Tunisia
Americans attack with 1 fighter, 4 infantry and 1 mech_infantry
Italians defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 fighter, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 1/6 hits, 1.33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 0/2 hits, 1.00 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Malta
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
Italians defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Malta, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 1 artillery, 1 fighter and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 fighter moved from Tunisia to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 destroyer moved from 93 Sea Zone to 107 Sea Zone
1 carrier and 1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 bomber moved from 43 Sea Zone to Eastern India
5 fighters and 1 tactical_bomber moved from 43 Sea Zone to 59 Sea Zone
1 submarine moved from 82 Sea Zone to 40 Sea Zone
1 carrier moved from 31 Sea Zone to 65 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
Place Units - Americans
1 submarine placed in 104 Sea Zone
1 fighter and 2 infantry placed in Eastern United States
1 fighter, 2 infantry and 2 mech_infantrys placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
Americans undo move 4.
1 carrier placed in 104 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 11 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 31 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 fighter
EDIT: Adding units owned by Americans to 65 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Chahar to Shansi
8 infantry moved from Chahar to Jehol
1 fighter moved from Northern Manchuria to Jehol
Combat - Chinese
Battle in Shansi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shansi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Chinese roll dice for 2 infantry in Shansi, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shansi, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 8 infantry in Jehol, round 2 : 0/9 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 1 fighter and 7 infantry in Jehol, round 3 : 3/8 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Jehol, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Southern Manchuria
3 infantry moved from Northern Manchuria to Southern Manchuria
Place Units - Chinese
3 infantry placed in Southern Manchuria
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 1 airfield, 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 127 Sea Zone
1 destroyer moved from 109 Sea Zone to 127 Sea Zone
1 armour moved from Gibraltar to 93 Sea Zone
1 artillery moved from Gibraltar to 93 Sea Zone
2 infantry moved from Gibraltar to 93 Sea Zone
1 fighter moved from Gibraltar to Libya
1 fighter moved from Egypt to Libya
1 armour, 1 artillery, 2 cruisers, 2 infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone
1 armour and 1 artillery moved from 98 Sea Zone to Libya
2 infantry moved from 98 Sea Zone to Libya
1 artillery and 1 infantry moved from Ethiopia to 78 Sea Zone
1 marine moved from Italian Somaliland to 78 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 78 Sea Zone to 100 Sea Zone
1 marine moved from 100 Sea Zone to Crete
1 artillery and 1 infantry moved from 100 Sea Zone to Crete
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Cyprus
1 bomber moved from Egypt to Cyprus
2 infantry moved from Eastern India to Burma
2 fighters and 1 tactical_bomber moved from Eastern India to Burma
Combat - British
Battle in 127 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 127 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 1 fighter in 127 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 127 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 127 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Libya
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 2 cruisers in Libya, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Libya, round 2 : 2/6 hits, 2.33 expected hits
Italians roll dice for 1 artillery and 3 infantry in Libya, round 2 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Italians and 2 infantry owned by the British lost in Libya
British roll dice for 1 armour, 1 artillery and 2 fighters in Libya, round 3 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Crete
British attack with 1 artillery, 1 infantry and 1 marine
Germans defend with 1 infantry
British roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 1 infantry and 1 marine in Crete, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Crete
British win, taking Crete from Germans with 1 artillery and 1 marine remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Cyprus
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Cyprus, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Cyprus
British win, taking Cyprus from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters moved from Libya to 98 Sea Zone
2 fighters moved from 93 Sea Zone to Malta
1 carrier moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 94 Sea Zone to 101 Sea Zone
1 bomber moved from Cyprus to Egypt
1 fighter and 1 tactical_bomber moved from Belgian Congo to Egypt
1 transport moved from 71 Sea Zone to 73 Sea Zone
2 infantry moved from Rhodesia to Union of South Africa
2 mech_infantrys moved from Iraq to Southern Persia
1 infantry moved from Northwest Persia to Southern Caucasus
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from 127 Sea Zone to Scotland
2 aaGuns and 3 infantry moved from United Kingdom to Scotland
2 fighters and 1 tactical_bomber moved from Burma to Eastern India
Place Units - British
1 airfield placed in Egypt
1 fighter placed in Egypt
1 armour and 1 infantry placed in Southern Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.33
Italians regular : -0.33
Japanese regular : 1.67
Germans regular : 0.33
British regular : -1.50
@Pejon_88 I possibly wouldnt have made this move in a league game…but seems worth a try at least!
@wizmark It’s quite gutsy, but they have made the Med practically impossible for the Axis in PTV so you should be safe :)
More spaces for aircraft to move around and the AC scramble rule which is very powerful.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 99 Sea Zone to 101 Sea Zone
4 fighters moved from Southern Italy to 101 Sea Zone
1 bomber moved from Ukraine to 101 Sea Zone
Combat - Italians
Battle in 101 Sea Zone
Italians attack with 1 bomber, 4 fighters and 1 submarine
British defend with 1 destroyer and 1 transport
Italians roll dice for 1 submarine in 101 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber and 4 fighters in 101 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
British roll dice for 1 destroyer and 1 transport in 101 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Italians lost in 101 Sea Zone
Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Italians
1 bomber and 4 fighters moved from 101 Sea Zone to Southern Italy
1 mech_infantry moved from Southern Italy to Austria
2 mech_infantrys moved from Ukraine to Rostov
1 artillery and 3 infantry moved from Bessarabia to Ukraine
1 aaGun, 1 artillery and 3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 1,17
British regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
Non Combat Move - ANZAC
3 fighters moved from Queensland to Java
1 fighter moved from Eastern India to Java
1 submarine moved from 64 Sea Zone to 59 Sea Zone
1 cruiser and 3 submarines moved from 55 Sea Zone to 59 Sea Zone
1 marine moved from New South Wales to South Australia
1 aaGun, 2 artilleries and 3 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Egypt to Southern Persia
1 infantry moved from Egypt to Alexandria
1 infantry moved from Anglo-Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
@Pejon_88 Well i’m glad you didnt go for it! But as you say with all the various scrambles that could be made it would have been an expensive undertaking. It certainly makes the game different!
Dont think you will like the Java retake odds either now with carrier support
@wizmark I believe you are right! The rules are heavily benefiting the Allies, but I think that is good to hopefully remove the need of a bid.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 bomber, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 115 Sea Zone to 107 Sea Zone
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 107 Sea Zone
1 submarine moved from 128 Sea Zone to 127 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 127 Sea Zone
1 submarine moved from 117 Sea Zone to 118 Sea Zone
1 destroyer moved from 115 Sea Zone to 118 Sea Zone
1 bomber moved from Ukraine to Southern Caucasus
1 armour and 1 mech_infantry moved from Northern Caucasus to Southern Caucasus
8 armour and 12 mech_infantrys moved from Northern Caucasus to Stalingrad
2 mech_infantrys moved from Rostov to Tambov
2 infantry moved from Ukraine to Kursk
1 fighter and 1 tactical_bomber moved from Bessarabia to Tambov
1 fighter and 1 tactical_bomber moved from Eastern Poland to Kursk
1 infantry moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 fighter moved from Western Germany to Southern Belarus
2 infantry moved from Northern Belarus to Southern Belarus
1 bomber moved from Ukraine to Southern Belarus
Combat - Germans
Battle in 118 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 118 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 submarine in 118 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 118 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 118 Sea Zone
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 107 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 107 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 127 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 127 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 destroyer in 127 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 127 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kursk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kursk, round 2 : 0/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Kursk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Kursk
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kursk, round 3 : 1/3 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Kursk, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Kursk
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kursk, round 4 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Kursk, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 0/4 hits, 1,50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tambov, round 3 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
retreated to Tambov
Russians win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Southern Caucasus
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Southern Caucasus, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Southern Caucasus
Germans win, taking Southern Caucasus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern Belarus
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Southern Belarus, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Southern Belarus, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Southern Belarus, round 3 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Stalingrad
Germans attack with 8 armour and 12 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 8 armour and 12 mech_infantrys in Stalingrad, round 2 : 7/20 hits, 7,33 expected hits
Russians roll dice for 2 infantry in Stalingrad, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Stalingrad
Germans win, taking Stalingrad from Russians with 8 armour and 12 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 aaGun moved from Rostov to Stalingrad
1 aaGun, 6 artilleries and 13 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
3 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Archangel to Leningrad
4 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 aaGun and 1 infantry moved from Western Germany to 115 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 115 Sea Zone to 117 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
1 aaGun and 1 infantry moved from 118 Sea Zone to Leningrad
1 bomber moved from Southern Caucasus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Kursk to Ukraine
1 fighter moved from Southern Belarus to Eastern Poland
1 bomber moved from Southern Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from 127 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from 107 Sea Zone to Holland Belgium
1 aaGun moved from Western Germany to Austria
Place Units - Germans
2 infantry placed in Germany
1 artillery and 2 infantry placed in Ukraine
4 armour and 4 mech_infantrys placed in Germany
1 bomber placed in Western Germany
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Russians regular : -1,33
Germans regular : -4,50
British regular : -0,33
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Yaroslavl to Vologda
1 infantry moved from Smolensk to Novgorod
1 infantry moved from Yaroslavl to Novgorod
2 infantry moved from Bryansk to Southern Belarus
2 infantry moved from Bryansk to Kursk
1 tactical_bomber moved from Russia to Kursk
1 fighter moved from Russia to Kursk
1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
1 fighter moved from Bryansk to Southern Belarus
1 infantry moved from Kazakhstan to Northern Caucasus
Russians take Northern Caucasus from Germans
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Yaroslavl to Vologda
1 infantry moved from Smolensk to Novgorod
1 infantry moved from Yaroslavl to Novgorod
2 infantry moved from Bryansk to Southern Belarus
2 infantry moved from Bryansk to Kursk
1 tactical_bomber moved from Russia to Kursk
1 fighter moved from Russia to Kursk
1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
1 fighter moved from Bryansk to Southern Belarus
1 infantry moved from Kazakhstan to Northern Caucasus
Russians take Northern Caucasus from Germans
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kursk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kursk, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Southern Belarus, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Samara to Saratov
1 infantry moved from Samara to Kazakhstan
3 infantry moved from Russia to Samara
1 artillery moved from Korea to Southern Manchuria
1 artillery and 1 infantry moved from Northern Manchuria to Buryatia
2 aaGuns and 11 infantry moved from Northern Manchuria to Southern Manchuria
1 tactical_bomber moved from Vologda to Russia
1 tactical_bomber moved from Novgorod to Russia
1 tactical_bomber moved from Kursk to Russia
1 fighter moved from Kursk to Russia
1 fighter moved from Southern Belarus to Russia
1 fighter moved from Vologda to Russia
1 artillery moved from Yaroslavl to Smolensk
15 infantry moved from Bryansk to Smolensk
2 artilleries moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Yaroslavl to Smolensk
2 aaGuns moved from Bryansk to Smolensk
1 armour moved from Russia to Smolensk
1 fighter moved from Novgorod to Smolensk
2 artilleries moved from Bryansk to Smolensk
1 infantry moved from Yaroslavl to Gorky
2 artilleries moved from Yaroslavl to Gorky
1 infantry moved from Russia to Gorky
1 fighter moved from Russia to Bryansk
Place Units - Russians
1 armour, 1 fighter, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6
Russians collect 29 PUs (3 lost to blockades); end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.67
@Pejon_88 G very rich now:white_frowning_face: going to be difficult to handle
@wizmark Hmm, yes. It is going to be interesting to follow. Soviet is much stronger in PTV, but there are more money to be collected for Germany too, I think.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 fighter, 9 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 marine moved from Guam to 22 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 24 Sea Zone
1 marine moved from 24 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Guinea
2 battleships moved from 22 Sea Zone to 47 Sea Zone
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 22 Sea Zone to Caroline Islands
1 artillery moved from Guam to 22 Sea Zone
1 artillery and 1 transport moved from 22 Sea Zone to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 infantry moved from Eastern Sinkiang to Western Sinkiang
Japanese take Western Sinkiang from Chinese
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Anhwe to Shansi
1 fighter and 1 tactical_bomber moved from Kiangsi to Shansi
2 bombers moved from Kwangtung to Shansi
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from 38 Sea Zone to Burma
1 infantry moved from Yunnan to Burma
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Midway
Battle in Wake Island
Battle in Korea
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 2 battleships in New Guinea, round 2 : 2/2 hits, 1,33 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in New Guinea
Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Korea from Russians, taking New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Shansi
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 2/5 hits, 2,33 expected hits
Chinese roll dice for 2 infantry in Shansi, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Caroline Islands
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Caroline Islands, round 2 : 3/6 hits, 3,00 expected hits
ANZAC roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
Japanese win, taking Caroline Islands from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2,67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Burma to Malaya
2 carriers moved from 22 Sea Zone to 47 Sea Zone
2 fighters and 2 tactical_bombers moved from Caroline Islands to 47 Sea Zone
1 submarine moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 22 Sea Zone to 24 Sea Zone
1 destroyer moved from 7 Sea Zone to 25 Sea Zone
1 submarine moved from 7 Sea Zone to 5 Sea Zone
3 fighters and 1 tactical_bomber moved from 22 Sea Zone to Malaya
1 destroyer moved from 38 Sea Zone to 47 Sea Zone
2 carriers moved from 38 Sea Zone to 35 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 38 Sea Zone to 35 Sea Zone
2 carriers moved from 22 Sea Zone to 35 Sea Zone
1 carrier moved from 7 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 35 Sea Zone
1 submarine moved from 7 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea Zone
1 cruiser moved from 5 Sea Zone to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 38 Sea Zone to 36 Sea Zone
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 aaGun and 1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from 21 Sea Zone to Kwangtung
1 artillery moved from Tsinghai to Eastern Sinkiang
1 artillery moved from Honan to Inner Mongolia
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Hopei to Honan
1 infantry moved from Kiangsi to Hopei
1 aaGun moved from Kiangsi to Hunan
3 infantry moved from French Indo China to Yunnan
2 bombers moved from Shansi to Kwangtung
1 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Shansi to Shantung
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 carrier and 2 transports placed in 7 Sea Zone
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : -0,33
UK_Pacific regular : -0,33
ANZAC regular : 0,33
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to British Columbia
2 fighters moved from Western United States to British Columbia
1 infantry moved from Western United States to 11 Sea Zone
1 infantry and 1 transport moved from 11 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 artillery and 1 infantry moved from Java to 59 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
1 bomber moved from Eastern India to 21 Sea Zone
1 mech_infantry moved from Tunisia to 96 Sea Zone
1 infantry moved from Tunisia to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 101 Sea Zone
1 mech_infantry moved from 101 Sea Zone to Greece
1 infantry moved from 101 Sea Zone to Greece
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to British Columbia
2 fighters moved from Western United States to British Columbia
1 infantry moved from Western United States to 11 Sea Zone
1 infantry and 1 transport moved from 11 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 artillery and 1 infantry moved from Java to 59 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
1 bomber moved from Eastern India to 21 Sea Zone
1 mech_infantry moved from Tunisia to 96 Sea Zone
1 infantry moved from Tunisia to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 101 Sea Zone
1 mech_infantry moved from 101 Sea Zone to Greece
1 infantry moved from 101 Sea Zone to Greece
Combat - Americans
Battle in Greece
Battle in Alaska
Battle in Sumatra
Battle in 21 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 infantry and 1 transport
1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Greece from Italians, taking Alaska from Japanese, taking Sumatra from Japanese with 1 bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry and 1 transport
Battle in British Columbia
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in British Columbia, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from British Columbia to 28 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 11 Sea Zone to 28 Sea Zone
1 submarine moved from 2 Sea Zone to 11 Sea Zone
1 bomber moved from 21 Sea Zone to Jehol
1 submarine moved from 40 Sea Zone to 58 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 59 Sea Zone to 58 Sea Zone
1 carrier and 1 fighter moved from 65 Sea Zone to 58 Sea Zone
1 fighter moved from Egypt to 93 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
3 infantry moved from Tunisia to 96 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 96 Sea Zone to 93 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 93 Sea Zone to Morocco
1 fighter moved from Eastern United States to 93 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 carrier, 3 infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Morocco
2 submarines moved from 31 Sea Zone to 28 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 104 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
3 fighters and 1 tactical_bomber placed in Western United States
1 destroyer and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,3
Americans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -0.33
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Jehol to Anhwe
1 fighter moved from Southern Manchuria to Anhwe
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Jehol to Anhwe
1 fighter moved from Southern Manchuria to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Jehol
6 infantry moved from Southern Manchuria to Jehol
Place Units - Chinese
3 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : 0.67
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Combat Move - British
1 armour moved from Libya to Alexandria
British take Tobruk from Italians
6 artilleries, 2 fighters, 16 infantry and 1 tactical_bomber moved from Eastern India to Burma