@simon33 Yes, this is a very aggressive Axis approach. I did not use it much in the past; I am trying how it can work.
L20 #5 trulpen (X) vs simon33 (A) P2V
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Central United States to Eastern United States Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 91 Sea Zone 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Davao to Wake Island 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to Hawaiian Islands 1 cruiser, 1 destroyer and 1 submarine moved from 27 Sea Zone to 11 Sea Zone 1 destroyer moved from 36 Sea Zone to 49 Sea Zone 1 submarine moved from 36 Sea Zone to 50 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Central United States to Eastern United States Place Units - Americans 1 destroyer and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter and 1 infantry placed in Eastern United States Americans undo move 3. 2 fighters placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 4 infantry moved from Szechwan to Tsinghai 2 infantry moved from Hopei to Tsinghai 3 infantry moved from Kansu to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai 2 infantry moved from Inner Mongolia to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to 109 Sea Zone 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 1 cruiser moved from 93 Sea Zone to 98 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone Combat - British Battle in 109 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone British win with 1 bomber remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in 98 Sea Zone British attack with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Malta 1 artillery moved from Alexandria to 100 Sea Zone 1 armour and 2 infantry moved from Alexandria to Egypt 1 mech_infantry moved from Egypt to Syria 1 artillery and 1 transport moved from 100 Sea Zone to 82 Sea Zone 1 artillery moved from 82 Sea Zone to Southern Persia British take Southern Persia from Neutral_Allies 1 transport moved from 40 Sea Zone to 38 Sea Zone 2 infantry moved from Malaya to 38 Sea Zone 1 battleship moved from 38 Sea Zone to 40 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 fighter moved from Burma to Java 1 fighter and 1 tactical_bomber moved from Eastern India to Java 1 infantry moved from Malaya to Shan State 3 aaGuns, 1 artillery and 6 infantry moved from Eastern India to Burma 1 infantry moved from Western India to Eastern India 1 infantry moved from Anglo-Egyptian Sudan to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 73 Sea Zone to 83 Sea Zone 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 bomber moved from 109 Sea Zone to Quebec 1 artillery and 1 infantry moved from Ontario to Quebec Place Units - British 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 armour, 2 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Some Units in Eastern India change ownership: 1 armour, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -0.67 Italians regular : -0.33 Japanese regular : 0.33 Germans regular : 0.83 British regular : -0.83
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@trulpen said in L20 #5 trulpen (X) vs simon33 (A) P2V:
Looks like a super-aggressive Russia contesting Finland and Norway.
It’s my favourite!
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Think you forgot to move the dmg UK bs.
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TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 101 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 98 Sea Zone 1 battleship and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 2 fighters moved from Southern Italy to 98 Sea Zone 1 bomber moved from Northern Italy to 98 Sea Zone 2 infantry moved from Albania to Greece 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from 99 Sea Zone to Greece 1 armour moved from Albania to Greece Combat - Italians
Combat Hit Differential Summary :
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Scramble by Malta?
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@trulpen said in L20 #5 trulpen (X) vs simon33 (A) P2V:
Scramble by Malta?
Absolutely!
Yeah, can you move the BB to SZ126.
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Can’t access the forum on my computer nor post. Anyway, 4 hits. Casualties?
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Lose CV, DD and a Cruiser.
Hmm, may have been a miscalculation there. I thought you didn’t have enough for that.
Next round lose Cruiser, tac, then ftrs.
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Ok. Think scramble was pretty rational.
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Scramble was but the Malta stack doesn’t seem like a great option.
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Have completed the turn, but can’t post. I’ll send the file on your dicemail and then you can perhaps post it here.
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Quite odd. Wondered if you’d clicked “Local game” but there wouldn’t have been dice emails then.
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@simon33 said in L20 #5 trulpen (X) vs simon33 (A) P2V:
Scramble was but the Malta stack doesn’t seem like a great option.
True. My primary plan was to weaken it in order to take it out with G, but now that it went a little better than expected I continued.
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@simon33 said in L20 #5 trulpen (X) vs simon33 (A) P2V:
Quite odd. Wondered if you’d clicked “Local game” but there wouldn’t have been dice emails then.
I have problems with the internet and do a share through the phone temporarily. For some reason I can access anything but the A&A forum.
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to Java Combat - ANZAC Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java ANZAC take Java from Dutch 1 infantry moved from Malaya to Shan State 2 fighters moved from New Zealand to Java EDIT: 1 battleship moved from 114 Sea Zone to 126 Sea Zone 1 destroyer moved from 64 Sea Zone to 65 Sea Zone 1 artillery and 2 infantry moved from Queensland to New South Wales 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 infantry moved from Syria to Trans-Jordan Non Combat Move - French 1 destroyer moved from 74 Sea Zone to 83 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Too tired to make a move now. Barely managed to keep my eyes open when finishing J on the other game. Likely lots of mistakes baked in there.
Can you post Italy?
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 101 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 98 Sea Zone 1 battleship and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 2 fighters moved from Southern Italy to 98 Sea Zone 1 bomber moved from Northern Italy to 98 Sea Zone 2 infantry moved from Albania to Greece 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from 99 Sea Zone to Greece 1 armour moved from Albania to Greece Combat - Italians British scrambles 3 units out of Malta to defend against the attack in 98 Sea Zone Battle in 98 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine British defend with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the British, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 98 Sea Zone Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 2 fighters in 98 Sea Zone, round 3 : 3/6 hits, 3.17 expected hits British roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits 1 tactical_bomber owned by the British, 1 cruiser owned by the British, 2 fighters owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone Italians roll dice for 1 battleship, 1 bomber and 2 cruisers in 98 Sea Zone, round 4 : 1/4 hits, 2.17 expected hits British roll dice for 1 fighter in 98 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in 98 Sea Zone Italians win with 1 battleship, 1 bomber and 2 cruisers remaining. Battle score for attacker is 42 Casualties for Italians: 1 destroyer, 2 fighters and 1 submarine Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber Battle in Greece Italians attack with 1 armour, 2 artilleries and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Greece, round 2 : 4/7 hits, 2.17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan 1 artillery moved from Libya to Tobruk 1 bomber moved from 98 Sea Zone to Southern Italy 1 armour moved from Northern Italy to Slovakia Hungary 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 1 Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Neutral_Allies regular : -0.33 British regular : -1.33
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Ok, posted. I accidentally posted the wrong one (ita5) to another game. Doh!
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@simon33 said in L20 #5 trulpen (X) vs simon33 (A) P2V:
Ok, posted. I accidentally posted the wrong one (ita5) to another game. Doh!
Thanks! No problem. Sorry, apparently was too tired to remember about the bs.
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 8 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to 126 Sea Zone 2 submarines moved from 115 Sea Zone to 126 Sea Zone Combat - Germans Battle in 126 Sea Zone Germans attack with 2 bombers and 2 submarines British defend with 1 battleship Germans roll dice for 2 submarines in 126 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 battleship owned by the British lost in 126 Sea Zone Germans win with 2 bombers and 2 submarines remaining. Battle score for attacker is 18 Casualties for British: 1 battleship Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Gibraltar from British to Germans EDIT: Turning off Edit Mode 2 bombers moved from 126 Sea Zone to Norway 1 artillery moved from France to Normandy Bordeaux 1 artillery moved from France to Holland Belgium 1 artillery moved from France to Western Germany 2 artilleries and 2 infantry moved from Germany to Poland 2 aaGuns, 3 artilleries and 15 infantry moved from Slovakia Hungary to Romania 5 infantry moved from Bulgaria to Romania 1 infantry moved from Yugoslavia to 99 Sea Zone 2 artilleries and 6 infantry moved from Yugoslavia to Romania 5 armour and 4 mech_infantrys moved from France to Germany 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Northern Italy to Southern Italy 1 armour moved from Yugoslavia to Poland 1 armour moved from Yugoslavia to Poland 1 armour moved from Yugoslavia to Poland 1 carrier, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 93 Sea Zone 1 battleship moved from 115 Sea Zone to 93 Sea Zone 1 infantry moved from Western Germany to 115 Sea Zone 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 infantry moved from Yugoslavia to Romania Place Units - Germans 1 destroyer and 1 transport placed in 115 Sea Zone 3 artilleries, 3 infantry and 4 mech_infantrys placed in Germany 2 infantry placed in Western Germany 1 infantry placed in France 2 infantry placed in Western Germany Germans undo move 2. 3 artilleries and 2 mech_infantrys placed in Germany Germans undo move 4. 5 infantry placed in Germany Germans undo move 5. 2 mech_infantrys placed in Germany 3 infantry placed in Germany Germans undo move 6. Germans undo move 5. 5 infantry placed in Germany Germans undo move 5. 4 infantry and 1 mech_infantry placed in Germany 1 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans regular : 0,33