L20 #5 trulpen (X) vs simon33 (A) P2V


  • Ah, it’s the lucky sb. ;)

    Def scramble and definitely lose inf first.

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 submarine moved from 93 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium
            1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
            1 submarine moved from 93 Sea Zone to 113 Sea Zone
            2 fighters moved from British Guiana to 113 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Germans scrambles 1 units out of Western Germany to defend against the attack in Holland Belgium
            Battle in 113 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 3 transports
                Germans defend with 1 submarine
                    Americans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Germans lost in 113 Sea Zone
                Americans win with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 3 transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                Americans attack with 1 artillery and 1 infantry
                Germans defend with 1 fighter and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 1/2 hits, 1.00 expected hits
                    1 artillery owned by the Americans lost in Holland Belgium
                Germans win with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 1 infantry
            Moving scrambled unit from Holland Belgium back to originating territory: Western Germany
    
        Non Combat Move - Americans
            2 fighters moved from 113 Sea Zone to United Kingdom
            2 fighters moved from Eastern United States to 104 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 2 marines, 2 submarines and 1 transport moved from 32 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            2 bombers moved from New Zealand to Eastern India
            3 fighters and 1 tactical_bomber moved from Queensland to Hawaiian Islands
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 11 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Kansu
            1 fighter and 4 infantry moved from Kansu to Northern Sinkiang
    
        Place Units - Chinese
            2 infantry placed in Northern Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 carrier and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 bomber moved from Morocco to Holland Belgium
            2 infantry moved from Brazil to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Gibraltar
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour moved from Belgian Congo to French Central Africa
                  British take French Central Africa from Neutral_Axis
    
        Combat - British
            British creates battle in territory 109 Sea Zone
            Germans scrambles 1 units out of Western Germany to defend against the attack in Holland Belgium
            Battle in Gibraltar
            Battle in Holland Belgium
                British attack with 1 bomber
                Germans defend with 1 fighter and 1 infantry
                    British roll dice for 1 bomber in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits
                    1 bomber owned by the British lost in Holland Belgium
                Germans win, taking 109 Sea Zone from Germans, taking Gibraltar from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -12
                Casualties for British: 1 bomber
            Moving scrambled unit from Holland Belgium back to originating territory: Western Germany
    
        Non Combat Move - British
            2 fighters moved from Morocco to 113 Sea Zone
            1 fighter moved from 113 Sea Zone to United Kingdom
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from Tanganyika Territory to Belgian Congo
            1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
            1 transport moved from 74 Sea Zone to 73 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
            1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
            1 artillery moved from Northwest Persia to Iraq
            2 artilleries and 1 infantry moved from Southern Persia to Iraq
            1 armour moved from Northeast Persia to Iraq
            1 infantry moved from Kenya to Belgian Congo
            1 artillery and 1 infantry moved from Ethiopia to Kenya
            1 battleship, 1 cruiser and 1 destroyer moved from 74 Sea Zone to 82 Sea Zone
            2 fighters moved from Eastern India to 74 Sea Zone
            3 aaGuns, 1 armour, 1 artillery, 1 fighter, 17 infantry, 1 mech_infantry and 1 tactical_bomber moved from Eastern India to Burma
            1 armour and 2 infantry moved from Brazil to British Guiana
            1 destroyer moved from 109 Sea Zone to 93 Sea Zone
    
        Place Units - British
            1 carrier placed in 113 Sea Zone
            3 infantry placed in Union of South Africa
            3 infantry placed in Southern Persia
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,5
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in Eastern India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.17
    Japanese regular : 0.67
    Germans regular : -1.33
    British regular : -0.50
    

    Savegame

  • '19 '17 '16

    Bummer. I wanted that inf bad!


  • @simon33 said in L20 #5 trulpen (X) vs simon33 (A) P2V:

    Bummer. I wanted that inf bad!

    Not sure I can wreak havoc on Normandie anyway. Don’t have enough air in the mix, I think.


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
                  Italians take Rostov from Russians
            1 armour and 1 mech_infantry moved from Southern Belarus to Smolensk
                  Italians take Smolensk from Russians
            1 armour and 1 mech_infantry moved from Smolensk to Northern Belarus
            1 infantry moved from Algeria to Morocco
                  Italians take Morocco from Americans
            1 bomber moved from Egypt to Southern Persia
    
        Combat - Italians
            Strategic bombing raid in Southern Persia
                    British roll AA dice in Southern Persia : 0/1 hits, 0,17 expected hits
                Bombing raid in Southern Persia rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern Persia causes 6 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from Southern Persia to Egypt
            1 artillery and 1 infantry moved from Syria to Trans-Jordan
            1 armour, 3 artilleries and 3 infantry moved from Egypt to Trans-Jordan
            1 infantry and 2 transports moved from 100 Sea Zone to 101 Sea Zone
            1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 marine moved from Southern Italy to 99 Sea Zone
            1 battleship and 1 marine moved from 99 Sea Zone to 100 Sea Zone
            1 marine moved from 100 Sea Zone to Egypt
            1 infantry moved from Tunisia to Algeria
            1 artillery and 2 infantry moved from Greece to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 100 Sea Zone
            1 artillery and 2 infantry moved from 100 Sea Zone to Trans-Jordan
    
        Place Units - Italians
            1 armour, 1 fighter and 1 infantry placed in Egypt
            1 carrier placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 25 PUs; end with 25 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,17
    

    Savegame

  • '19 '17 '16

    Can I edit 2 US ftr from Hawaii to Sydney? Italy hasn’t really affected it.

  • '19 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Eastern India to Burma
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Eastern India to Iraq
            2 infantry moved from Kenya to 74 Sea Zone
            2 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
            2 infantry moved from 82 Sea Zone to Iraq
            1 submarine moved from 65 Sea Zone to 27 Sea Zone
            1 transport moved from 64 Sea Zone to 52 Sea Zone
            2 aaGuns, 1 artillery and 4 infantry moved from Queensland to New South Wales
            EDIT: 2 fighters moved from Hawaiian Islands to New South Wales
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,6,6,5,6
            ANZAC collect 10 PUs; end with 12 PUs
    
        Combat Move - French
            1 destroyer moved from 74 Sea Zone to 82 Sea Zone
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 113 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    @simon33 said in L20 #5 trulpen (X) vs simon33 (A) P2V:

    Can I edit 2 US ftr from Hawaii to Sydney? Italy hasn’t really affected it.

    Posting assuming this is OK.


  • @simon33 said in L20 #5 trulpen (X) vs simon33 (A) P2V:

    Can I edit 2 US ftr from Hawaii to Sydney? Italy hasn’t really affected it.

    Sure, it’s ok.


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 carrier, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 infantry moved from Leningrad to Vyborg
            1 infantry moved from Leningrad to Vologda
                  Germans take Vologda from Russians
            1 artillery moved from Leningrad to Archangel
                  Germans take Archangel from Russians
            1 fighter and 1 tactical_bomber moved from Norway to Vyborg
            1 bomber moved from Western Ukraine to Vyborg
            1 armour moved from Ukraine to Kursk
                  Germans take Kursk from Russians
            1 armour moved from Kursk to Rostov
            1 armour moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
            1 armour moved from Novgorod to Leningrad
            1 artillery moved from Leningrad to Vyborg
            2 armour and 2 mech_infantrys moved from Leningrad to Nenetsia
                  Germans take Nenetsia from Russians
    
        Combat - Germans
            Battle in Vyborg
                Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 2/5 hits, 2,33 expected hits
                    Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Egypt to Rostov
            1 bomber moved from Vyborg to Leningrad
            1 fighter and 1 tactical_bomber moved from Vyborg to Leningrad
            3 artilleries and 4 infantry moved from Baltic States to Leningrad
            4 artilleries and 8 infantry moved from Poland to Baltic States
            1 aaGun and 2 infantry moved from Southern Belarus to Northern Belarus
            1 aaGun, 5 artilleries, 25 infantry and 1 mech_infantry moved from Ukraine to Rostov
            1 infantry moved from 100 Sea Zone to Egypt
            2 artilleries and 2 infantry moved from Western Germany to 115 Sea Zone
            2 artilleries and 2 infantry moved from 115 Sea Zone to Norway
            1 fighter moved from Norway to 115 Sea Zone
            1 fighter moved from Western Germany to France
            1 submarine moved from 128 Sea Zone to 115 Sea Zone
            3 armour and 3 mech_infantrys moved from Leningrad to Archangel
            3 infantry moved from Tunisia to Libya
            1 aaGun moved from Western Germany to France
            1 aaGun moved from Western Germany to Holland Belgium
    
        Place Units - Germans
            1 carrier and 1 submarine placed in 115 Sea Zone
            1 artillery, 2 fighters and 3 infantry placed in Western Germany
            3 infantry placed in France
            Germans undo move 2.
            1 infantry placed in Southern France
            1 artillery, 2 fighters and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,33
    Germans regular : -0,33
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            2 armour, 4 artilleries, 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Finland to Norway
            1 fighter moved from Russia to Vologda
            1 infantry moved from Yaroslavl to Vologda
            1 fighter moved from Bryansk to Vologda
            1 infantry moved from Amur to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
    
        Combat - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Scramble to Norway?


  • Yes, 3 figs to Norway, and 1 fig, 1 tac to Vologda (although I think you might want to reconsider that, perhaps missing out on the land-scramble).

  • '19 '17 '16

    Ah yes, cancel the Vologda attack. This land scramble is still giving me issues. I wish you could still cycle through the scrambles like you could in TripleA 1.809

  • '19 '17 '16

    Perhaps my luck didn’t continue. only 3 hits but take the AA Gun?


  • If only 3 hits, then save the aa for now and just take 3 inf.

  • '19 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            2 armour, 4 artilleries, 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Finland to Norway
            1 infantry moved from Amur to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
    
        Combat - Russians
            Germans scrambles 3 units out of 115 Sea Zone to defend against the attack in Norway
            Battle in Norway
                Russians attack with 2 armour, 4 artilleries, 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 aaGun, 4 artilleries, 3 fighters and 10 infantry
                    Germans roll AA dice in Norway : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 2 armour, 4 artilleries, 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Norway, round 2 : 3/19 hits, 6.33 expected hits
                    Germans roll dice for 1 aaGun, 4 artilleries, 3 fighters and 10 infantry in Norway, round 2 : 10/17 hits, 6.67 expected hits
                    9 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Norway
                    Russians roll dice for 2 armour, 3 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Norway, round 3 : 3/9 hits, 3.83 expected hits
                    Germans roll dice for 1 aaGun, 4 artilleries, 3 fighters and 7 infantry in Norway, round 3 : 6/14 hits, 5.67 expected hits
                    2 mech_infantrys owned by the Russians, 1 armour owned by the Russians, 3 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Norway
                1 armour owned by the Russians retreated to Finland
                Germans win with 1 aaGun, 4 artilleries, 3 fighters and 4 infantry remaining. Battle score for attacker is -41
                Casualties for Russians: 1 armour, 4 artilleries, 9 infantry and 2 mech_infantrys
                Casualties for Germans: 6 infantry
            Moving scrambled unit from Norway to 115 Sea Zone
            Moving scrambled unit from Norway to 115 Sea Zone
            Moving scrambled unit from Norway to 115 Sea Zone
    
        Non Combat Move - Russians
            2 artilleries and 7 infantry moved from Russia to Samara
            2 infantry moved from Saratov to Samara
            4 infantry moved from Stalingrad to Samara
            3 infantry moved from Urals to Samara
            1 artillery, 2 fighters and 19 infantry moved from Bryansk to Russia
            2 aaGuns moved from Yaroslavl to Russia
            2 aaGuns, 1 artillery and 25 infantry moved from Yaroslavl to Gorky
            1 infantry moved from Southern Caucasus to Northwest Persia
            2 aaGuns and 13 infantry moved from Amur to Korea
            1 fighter and 1 tactical_bomber moved from Norway to Normandy Bordeaux
    
        Place Units - Russians
            3 infantry placed in Urals
            1 armour, 1 fighter and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,2,5
            Russians collect 33 PUs (3 lost to blockades); end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0.33
    Germans regular : 3.67
    Russians regular : -4.17
    

    Savegame

  • '19 '17 '16

    @trulpen said in L20 #5 trulpen (X) vs simon33 (A) P2V:

    If only 3 hits, then save the aa for now and just take 3 inf.

    3 more hits, I assumed the same logic applied.


  • @simon33 said in L20 #5 trulpen (X) vs simon33 (A) P2V:

    @trulpen said in L20 #5 trulpen (X) vs simon33 (A) P2V:

    If only 3 hits, then save the aa for now and just take 3 inf.

    3 more hits, I assumed the same logic applied.

    Correct.


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 21 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from Inner Mongolia to Kansu
                  Japanese take Kansu from Chinese
    
        Combat - Japanese
            Battle in Siberia
            Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
    
        Non Combat Move - Japanese
            Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
            1 aaGun, 1 artillery and 4 infantry moved from Inner Mongolia to Kansu
            1 infantry moved from Honan to Inner Mongolia
            1 infantry moved from Hopei to Honan
            1 infantry moved from Anhwe to Jehol
            1 infantry moved from Szechwan to Tsinghai
            1 infantry moved from Kiangsi to Hopei
            1 infantry moved from Shan State to Yunnan
            1 aaGun, 2 artilleries and 4 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Szechwan
            1 artillery and 1 infantry moved from Hunan to Kweichow
            2 artilleries and 3 infantry moved from Szechwan to Yunnan
            1 armour and 1 mech_infantry moved from Szechwan to Yunnan
            1 infantry moved from Kiangsi to Hunan
            2 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            1 fighter and 1 tactical_bomber moved from Hopei to Tsinghai
            1 fighter and 1 tactical_bomber moved from French Indo China to Tsinghai
            1 tactical_bomber moved from Hopei to Yunnan
            2 bombers moved from French Indo China to Tsinghai
            1 submarine moved from 7 Sea Zone to 5 Sea Zone
            2 transports moved from 37 Sea Zone to 21 Sea Zone
            1 carrier moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 battleship, 2 destroyers and 1 marine moved from 46 Sea Zone to 38 Sea Zone
            1 artillery and 3 infantry moved from Dutch New Guinea to 46 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 46 Sea Zone to 38 Sea Zone
            1 artillery and 3 infantry moved from 38 Sea Zone to Malaya
            1 submarine moved from 42 Sea Zone to 76 Sea Zone
            1 submarine moved from 40 Sea Zone to 38 Sea Zone
            2 infantry moved from New Guinea to 47 Sea Zone
            1 marine moved from New Britain to 47 Sea Zone
            1 infantry moved from Solomon Islands to 55 Sea Zone
            1 battleship, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
            1 destroyer moved from 35 Sea Zone to 38 Sea Zone
            4 carriers, 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 47 Sea Zone to 43 Sea Zone
            1 fighter moved from 47 Sea Zone to 21 Sea Zone
            3 fighters and 4 tactical_bombers moved from 47 Sea Zone to 43 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 fighter placed in 6 Sea Zone
            1 artillery and 5 infantry placed in Japan
            3 infantry placed in Kiangsu
            3 infantry placed in Kwangtung
            3 artilleries placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Savegame

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