@Daaras Double chance to scramble?
PTV 4.0 - aagamer (Axis) vs. regularkid (Allies)
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TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Americans 1 bomber moved from Gibraltar to Southern Italy 1 fighter moved from 55 Sea Zone to 46 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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@aagamerz13 scramble fighter in Italy to intercept bomber?
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@regularkid yes
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Americans 1 bomber moved from Gibraltar to Southern Italy 1 fighter moved from 55 Sea Zone to 46 Sea Zone Combat - Americans Air Battle in Southern Italy Americans attacks with 1 units heading to Southern Italy Italians launches 1 interceptors out of Southern Italy Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: airfield Bombing raid in Southern Italy causes 6 damage total. Battle in 46 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from Southern Italy to Algeria 1 mech_infantry moved from Central United States to 104 Sea Zone 1 aaGun moved from Central United States to 104 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 2 infantry moved from Central United States to 104 Sea Zone 1 aaGun, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 90 Sea Zone 1 infantry moved from French Guiana to 90 Sea Zone 1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 90 Sea Zone to 93 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 transport moved from 93 Sea Zone to 90 Sea Zone 1 infantry moved from French Guiana to 90 Sea Zone 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Morocco 1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 carrier and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone 1 fighter moved from 46 Sea Zone to 55 Sea Zone 2 carriers moved from 27 Sea Zone to 55 Sea Zone 1 destroyer moved from 27 Sea Zone to 55 Sea Zone 1 marine moved from Queensland to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 27 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands 2 fighters moved from Eastern United States to 27 Sea Zone Place Units - Americans 1 carrier placed in 104 Sea Zone 1 carrier placed in 11 Sea Zone 1 destroyer placed in 11 Sea Zone 2 fighters placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Defenders Fire, : -0.33 Attackers Fire, : -0.17 Italians AA : -0.17
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Kansu to Inner Mongolia 1 fighter moved from Kansu to Inner Mongolia Combat - Chinese Chinese creates battle in territory Kiangsi Battle in Inner Mongolia Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Kiangsi from Japanese, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 5 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Szechwan 9 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : -1.00
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haven’t rolled UK yet. changing out one sub for a transport in my purchase.
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Americans 1 bomber moved from Gibraltar to Southern Italy 1 fighter moved from 55 Sea Zone to 46 Sea Zone Combat - Americans Air Battle in Southern Italy Americans attacks with 1 units heading to Southern Italy Italians launches 1 interceptors out of Southern Italy Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: airfield Bombing raid in Southern Italy causes 6 damage total. Battle in 46 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from Southern Italy to Algeria 1 mech_infantry moved from Central United States to 104 Sea Zone 1 aaGun moved from Central United States to 104 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 2 infantry moved from Central United States to 104 Sea Zone 1 aaGun, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 90 Sea Zone 1 infantry moved from French Guiana to 90 Sea Zone 1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 90 Sea Zone to 93 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 transport moved from 93 Sea Zone to 90 Sea Zone 1 infantry moved from French Guiana to 90 Sea Zone 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Morocco 1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 carrier and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone 1 fighter moved from 46 Sea Zone to 55 Sea Zone 2 carriers moved from 27 Sea Zone to 55 Sea Zone 1 destroyer moved from 27 Sea Zone to 55 Sea Zone 1 marine moved from Queensland to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 27 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands 2 fighters moved from Eastern United States to 27 Sea Zone Place Units - Americans 1 carrier placed in 104 Sea Zone 1 carrier placed in 11 Sea Zone 1 destroyer placed in 11 Sea Zone 2 fighters placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Kansu to Inner Mongolia 1 fighter moved from Kansu to Inner Mongolia Combat - Chinese Chinese creates battle in territory Kiangsi Battle in Inner Mongolia Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Kiangsi from Japanese, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 5 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Szechwan 9 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 112 Sea Zone to 127 Sea Zone 1 fighter moved from United Kingdom to 127 Sea Zone 1 bomber moved from Morocco to 99 Sea Zone 2 fighters moved from Gibraltar to 101 Sea Zone 2 fighters moved from Egypt to 101 Sea Zone 1 infantry moved from Alexandria to Tobruk 1 artillery moved from Alexandria to Tobruk 1 infantry moved from Alexandria to Tobruk 1 artillery moved from Anglo-Egyptian Sudan to Kenya 2 infantry moved from Anglo-Egyptian Sudan to Kenya 1 infantry moved from Union of South Africa to 73 Sea Zone 1 armour moved from Union of South Africa to 73 Sea Zone 1 armour, 1 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone 1 armour and 1 infantry moved from 74 Sea Zone to Kenya 1 tactical_bomber moved from Yunnan to Shan State 2 fighters moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 1 infantry moved from Alexandria to Tobruk 1 mech_infantry moved from Alexandria to Tobruk 1 artillery moved from Alexandria to Tobruk Combat - British Battle in 99 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in 101 Sea Zone British attack with 4 fighters Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 4 fighters in 101 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 101 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 2 fighters owned by the British lost in 101 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 15 Casualties for British: 2 fighters Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Battle in Tobruk British attack with 2 artilleries, 3 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/6 hits, 1.67 expected hits Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 127 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 127 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 127 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Kenya British attack with 1 armour, 1 artillery and 3 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 armour, 1 artillery and 3 infantry in Kenya, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 3/3 hits, 1.00 expected hits 1 infantry owned by the Italians and 3 infantry owned by the British lost in Kenya British roll dice for 1 armour and 1 artillery in Kenya, round 3 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 2/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 armour owned by the British lost in Kenya Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -16 Casualties for British: 1 armour, 1 artillery and 3 infantry Casualties for Italians: 1 infantry Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters moved from 101 Sea Zone to 83 Sea Zone 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia 1 armour and 1 infantry moved from Alexandria to Egypt 2 fighters and 1 tactical_bomber moved from Shan State to Eastern India 5 infantry moved from Yunnan to Burma 1 aaGun moved from Yunnan to Burma 2 aaGuns moved from Eastern India to Burma 4 artilleries and 5 infantry moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 1 fighter moved from 127 Sea Zone to Scotland 1 bomber moved from 99 Sea Zone to Malta 1 mech_infantry moved from Morocco to Algeria 1 aaGun and 1 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco Place Units - British 1 carrier and 1 destroyer placed in 83 Sea Zone 1 submarine placed in 83 Sea Zone 1 submarine placed in 109 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 109 Sea Zone: 1 submarine EDIT: Adding units owned by British to 109 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,4 UK_Pacific collect 8 PUs; end with 8 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.33 Italians regular : 3.83 Japanese regular : -1.33 Defenders Fire, : -0.33 Attackers Fire, : -0.17 Germans regular : -0.17 British regular : 2.17 Italians AA : -0.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 fighter moved from Libya to Malta 2 armour moved from Southern Belarus to Northern Belarus 1 artillery moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British Combat - Italians Battle in Malta Italians attack with 1 fighter British defend with 1 airfield and 1 bomber Italians roll dice for 1 fighter in Malta, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 bomber in Malta, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the British lost in Malta Italians win with 1 fighter remaining. Battle score for attacker is 12 Casualties for British: 1 bomber Battle in Northern Belarus Italians attack with 2 armour Russians defend with 3 infantry Italians roll dice for 2 armour in Northern Belarus, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 3 infantry in Northern Belarus, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Italians lost in Northern Belarus Russians win with 2 infantry remaining. Battle score for attacker is -9 Casualties for Italians: 2 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 fighter moved from Malta to Libya 1 artillery moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Greece to Bulgaria Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : 1.00 British regular : -0.17
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea 1 fighter moved from Northern Australia to Dutch New Guinea 1 fighter moved from Queensland to Dutch New Guinea 1 fighter moved from Queensland to Dutch New Guinea 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 3 fighters and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 3 fighters and 1 infantry in Dutch New Guinea, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Turning on Edit Mode EDIT: Changing ownership of Kenya from Italians to British EDIT: Turning off Edit Mode 3 fighters moved from Dutch New Guinea to Northern Australia 1 transport moved from 55 Sea Zone to 56 Sea Zone 1 artillery moved from Northern Australia to 56 Sea Zone 1 infantry moved from Northern Australia to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to New Guinea 1 aaGun moved from Northern Australia to Queensland 1 infantry moved from New South Wales to Queensland 1 marine moved from New South Wales to Queensland 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to Kenya Place Units - ANZAC 2 destroyers placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.67
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea 1 fighter moved from Northern Australia to Dutch New Guinea 1 fighter moved from Queensland to Dutch New Guinea 1 fighter moved from Queensland to Dutch New Guinea 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 3 fighters and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 3 fighters and 1 infantry in Dutch New Guinea, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Turning on Edit Mode EDIT: Changing ownership of Kenya from Italians to British EDIT: Turning off Edit Mode 3 fighters moved from Dutch New Guinea to Northern Australia 1 transport moved from 55 Sea Zone to 56 Sea Zone 1 artillery moved from Northern Australia to 56 Sea Zone 1 infantry moved from Northern Australia to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to New Guinea 1 aaGun moved from Northern Australia to Queensland 1 infantry moved from New South Wales to Queensland 1 marine moved from New South Wales to Queensland 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to Kenya Place Units - ANZAC 2 destroyers placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 fighter moved from Scotland to United Kingdom 1 infantry moved from Morocco to Algeria 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 infantry moved from Algeria to Tunisia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.67
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Karelia to Archangel 1 mech_infantry moved from Baltic States to Leningrad Germans take Leningrad from Russians 1 infantry moved from Western Germany to 115 Sea Zone 1 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone 1 infantry moved from 130 Sea Zone to Nenetsia 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 infantry moved from Bessarabia to Ukraine 3 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 1 armour and 2 mech_infantrys moved from Romania to Ukraine 1 tactical_bomber moved from Greece to Ukraine 1 bomber and 1 fighter moved from Crete to Ukraine 1 submarine moved from 128 Sea Zone to 127 Sea Zone 1 submarine moved from 115 Sea Zone to 127 Sea Zone 1 tactical_bomber moved from Western Germany to 127 Sea Zone 1 tactical_bomber moved from Karelia to Northern Belarus 1 artillery and 1 infantry moved from Southern Belarus to Northern Belarus Combat - Germans Battle in Nenetsia Battle in 127 Sea Zone Germans attack with 2 submarines and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 2 submarines in 127 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 tactical_bomber in 127 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 127 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 127 Sea Zone Germans win, taking Nenetsia from Russians with 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Northern Belarus Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Northern Belarus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Northern Belarus, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Northern Belarus, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Northern Belarus Germans roll dice for 1 artillery and 1 tactical_bomber in Northern Belarus, round 4 : 1/2 hits, 0.83 expected hits Russians roll dice for 2 infantry in Northern Belarus, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans roll dice for 1 artillery and 1 tactical_bomber in Northern Belarus, round 5 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 5 infantry Russians defend with 1 infantry Germans roll dice for 5 infantry in Archangel, round 2 : 2/5 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 4 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 4 armour, 1 bomber, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 3 infantry Germans roll dice for 4 armour, 1 bomber, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 7/13 hits, 5.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 4 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 3 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 1 bomber moved from Ukraine to Southern Belarus 4 armour and 3 mech_infantrys moved from Baltic States to Southern Belarus 1 aaGun moved from Eastern Poland to Southern Belarus 2 armour and 1 mech_infantry moved from Poland to Southern Belarus 1 mech_infantry moved from Germany to Eastern Poland 1 fighter moved from Ukraine to Bessarabia 1 tactical_bomber moved from Ukraine to Bessarabia 1 fighter moved from Southern Italy to Western Germany 1 fighter moved from Libya to Southern Italy 1 fighter moved from Crete to Eastern Poland 1 tactical_bomber moved from 127 Sea Zone to Norway 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Libya to Bessarabia 1 infantry moved from Romania to Bessarabia 1 tactical_bomber moved from Northern Belarus to Southern Belarus Place Units - Germans 1 bomber and 2 mech_infantrys placed in Poland 3 mech_infantrys placed in Romania 3 infantry placed in Normandy Bordeaux 1 fighter and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 0.67 British regular : -0.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 2 artilleries and 14 infantry moved from Amur to Northern Manchuria 1 infantry moved from Smolensk to Northern Belarus 1 fighter and 1 tactical_bomber moved from Russia to Northern Belarus Combat - Russians Battle in Northern Belarus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 artillery in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Northern Belarus Russians win, taking Northern Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Northern Manchuria Russians attack with 2 artilleries and 14 infantry Japanese defend with 1 aaGun and 5 infantry Russians roll dice for 2 artilleries and 14 infantry in Northern Manchuria, round 2 : 5/16 hits, 3.33 expected hits Japanese roll dice for 1 aaGun and 5 infantry in Northern Manchuria, round 2 : 2/5 hits, 1.67 expected hits 4 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Northern Manchuria Russians roll dice for 2 artilleries and 12 infantry in Northern Manchuria, round 3 : 3/14 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Manchuria Russians win, taking Northern Manchuria from Japanese with 2 artilleries and 12 infantry remaining. Battle score for attacker is 14 Casualties for Russians: 2 infantry Casualties for Japanese: 1 aaGun and 5 infantry Non Combat Move - Russians 1 aaGun moved from Amur to Northern Manchuria 1 aaGun moved from Amur to Northern Manchuria 1 fighter and 1 tactical_bomber moved from Northern Belarus to Russia 3 aaGuns, 2 armour, 12 artilleries, 20 infantry and 2 mech_infantrys moved from Smolensk to Bryansk 1 tactical_bomber moved from Stalingrad to Russia 1 infantry moved from Bryansk to Kursk 1 infantry moved from Kursk to Rostov 1 artillery and 1 infantry moved from Kursk to Tambov 1 aaGun moved from Kursk to Tambov 1 fighter moved from Kursk to Russia 1 submarine moved from 112 Sea Zone to 113 Sea Zone 7 artilleries and 1 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Bryansk to Tula Place Units - Russians 1 artillery and 2 infantry placed in Stalingrad 1 armour, 1 artillery and 6 infantry placed in Russia 1 fighter placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Japanese regular : -0.00 Germans regular : -0.33 Russians regular : 2.33
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@regularkid So, there is an error where it is forcing me to go through manch to attack korea instead of directly from the seazone. I’ll have to edit that but I need to verify this is an issue and not a map nuance.
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@aagamerz13 hey Hey, you cannot attack korea from the seazone. The lines were redrawn in version 4.0 of the game.
this is how the seazone should look on your map.
If this is not how it looks, you need to update your map to version 4.0. Here is how you do that.
- Click Download Maps
- Click the “Good Quality” Tab
- Click the button that says “Update”
- Click on Path to Victory to update.
Then, you reload our saved game, you will see the map drawn in the right place.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Borneo to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery moved from 38 Sea Zone to Shan State 1 submarine moved from 81 Sea Zone to 74 Sea Zone 2 infantry moved from Southern Manchuria to Korea 1 infantry moved from Jehol to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 transport moved from 20 Sea Zone to 7 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 2 bombers moved from Borneo to Korea 2 fighters and 2 tactical_bombers moved from French Indo China to Shan State 4 artilleries, 1 infantry and 1 marine moved from French Indo China to Yunnan 5 infantry and 1 mech_infantry moved from Kwangsi to Yunnan 1 artillery moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Kiangsi 2 armour and 1 mech_infantry moved from Kwangtung to Yunnan 1 armour moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi Combat - Japanese Battle in 74 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 74 Sea Zone Japanese win, taking 74 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Amur Battle in Siberia Battle in Korea Japanese attack with 2 bombers and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Korea, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Japanese roll dice for 2 bombers and 1 infantry in Korea, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers and 1 infantry in Korea, round 4 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers and 1 infantry in Korea, round 5 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Korea, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese win, taking Amur from Russians, taking Siberia from Russians with 2 bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Russians: 1 infantry Battle in Kiangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 3 armour, 4 artilleries, 6 infantry, 1 marine and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 3 armour, 4 artilleries, 6 infantry, 1 marine and 2 mech_infantrys in Yunnan, round 2 : 6/16 hits, 5.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 armour, 4 artilleries, 6 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Shan State, round 2 : 4/5 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 2 bombers moved from Korea to Southern Manchuria 1 aaGun moved from Japan to 7 Sea Zone 1 aaGun and 1 transport moved from 7 Sea Zone to 22 Sea Zone 1 infantry moved from Guam to 22 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone 1 destroyer moved from 22 Sea Zone to 7 Sea Zone 1 submarine moved from 7 Sea Zone to 36 Sea Zone 1 aaGun and 1 infantry moved from 20 Sea Zone to Southern Manchuria 1 artillery moved from Honan to Anhwe 1 infantry moved from Hopei to Honan 2 fighters and 1 tactical_bomber moved from Borneo to Southern Manchuria 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Southern Manchuria 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Davao 1 fighter moved from French Indo China to 36 Sea Zone 1 fighter moved from Kwangsi to 36 Sea Zone 1 fighter moved from Shan State to 36 Sea Zone 1 fighter moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung 2 tactical_bombers moved from Shan State to Kwangtung Place Units - Japanese 1 carrier placed in 7 Sea Zone 1 armour and 2 infantry placed in Southern Manchuria 3 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 5 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -1.17 UK_Pacific regular : -0.67 Russians regular : 0.67
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@aagamerz13 thx that worked
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from 55 Sea Zone to 38 Sea Zone 4 fighters moved from 55 Sea Zone to Java 1 marine moved from Queensland to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 1 battleship, 1 cruiser and 1 marine moved from 55 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Java Combat - Americans Battle in 38 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Java Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 marine Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 marine in Java, round 2 : 1/7 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans win, taking Java from Japanese with 1 artillery, 4 fighters and 1 marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from 55 Sea Zone to Queensland 3 carriers and 3 destroyers moved from 55 Sea Zone to 43 Sea Zone 1 fighter moved from 38 Sea Zone to 43 Sea Zone 4 fighters moved from Java to 43 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 2 fighters moved from 27 Sea Zone to Queensland 1 submarine moved from 27 Sea Zone to 55 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 65 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 65 Sea Zone to New Zealand 1 carrier and 1 destroyer moved from 11 Sea Zone to 31 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 marine moved from Gibraltar to 93 Sea Zone 1 armour, 1 artillery and 1 mech_infantry moved from Morocco to 93 Sea Zone 5 infantry moved from Morocco to 93 Sea Zone 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 5 infantry, 1 marine, 1 mech_infantry, 1 submarine and 4 transports moved from 93 Sea Zone to 113 Sea Zone 1 bomber moved from Algeria to United Kingdom 1 carrier moved from 104 Sea Zone to 93 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 infantry moved from 113 Sea Zone to United Kingdom 1 infantry moved from 113 Sea Zone to United Kingdom 1 mech_infantry moved from 113 Sea Zone to United Kingdom 1 infantry moved from 113 Sea Zone to United Kingdom 1 armour moved from 113 Sea Zone to United Kingdom 1 artillery moved from 113 Sea Zone to United Kingdom 2 infantry moved from 113 Sea Zone to United Kingdom Place Units - Americans 1 carrier, 2 submarines and 1 transport placed in 11 Sea Zone 2 fighters placed in Eastern United States 1 transport placed in 104 Sea Zone 1 armour and 1 infantry placed in Central United States 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -3.17 Japanese regular : 0.67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow 2 infantry moved from Tsinghai to Honan Combat - Chinese Chinese creates battle in territory Hopei Chinese creates battle in territory Hunan Battle in Honan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Honan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Hopei from Japanese, taking Hunan from Japanese, taking Honan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan 1 fighter moved from Szechwan to Tsinghai 3 artilleries and 6 infantry moved from Szechwan to Tsinghai 2 infantry moved from Szechwan to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -1.00
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from 55 Sea Zone to 38 Sea Zone 4 fighters moved from 55 Sea Zone to Java 1 marine moved from Queensland to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 1 battleship, 1 cruiser and 1 marine moved from 55 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Java Combat - Americans Battle in 38 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Java Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 marine Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 marine in Java, round 2 : 1/7 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans win, taking Java from Japanese with 1 artillery, 4 fighters and 1 marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from 55 Sea Zone to Queensland 3 carriers and 3 destroyers moved from 55 Sea Zone to 43 Sea Zone 1 fighter moved from 38 Sea Zone to 43 Sea Zone 4 fighters moved from Java to 43 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 2 fighters moved from 27 Sea Zone to Queensland 1 submarine moved from 27 Sea Zone to 55 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 65 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 65 Sea Zone to New Zealand 1 carrier and 1 destroyer moved from 11 Sea Zone to 31 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 marine moved from Gibraltar to 93 Sea Zone 1 armour, 1 artillery and 1 mech_infantry moved from Morocco to 93 Sea Zone 5 infantry moved from Morocco to 93 Sea Zone 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 5 infantry, 1 marine, 1 mech_infantry, 1 submarine and 4 transports moved from 93 Sea Zone to 113 Sea Zone 1 bomber moved from Algeria to United Kingdom 1 carrier moved from 104 Sea Zone to 93 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 infantry moved from 113 Sea Zone to United Kingdom 1 infantry moved from 113 Sea Zone to United Kingdom 1 mech_infantry moved from 113 Sea Zone to United Kingdom 1 infantry moved from 113 Sea Zone to United Kingdom 1 armour moved from 113 Sea Zone to United Kingdom 1 artillery moved from 113 Sea Zone to United Kingdom 2 infantry moved from 113 Sea Zone to United Kingdom Place Units - Americans 1 carrier, 2 submarines and 1 transport placed in 11 Sea Zone 2 fighters placed in Eastern United States 1 transport placed in 104 Sea Zone 1 armour and 1 infantry placed in Central United States 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow 2 infantry moved from Tsinghai to Honan Combat - Chinese Chinese creates battle in territory Hopei Chinese creates battle in territory Hunan Battle in Honan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Honan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Hopei from Japanese, taking Hunan from Japanese, taking Honan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan 1 fighter moved from Szechwan to Tsinghai 3 artilleries and 6 infantry moved from Szechwan to Tsinghai 2 infantry moved from Szechwan to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Purchase Units - British British buy 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Algeria to Libya 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya 1 infantry moved from Egypt to 83 Sea Zone 1 armour moved from Egypt to Belgian Congo 1 infantry and 1 transport moved from 83 Sea Zone to 74 Sea Zone 1 infantry moved from Rhodesia to Belgian Congo 1 destroyer and 1 submarine moved from 83 Sea Zone to 74 Sea Zone 1 mech_infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from 74 Sea Zone to Tanganyika Territory 1 fighter moved from 83 Sea Zone to Tanganyika Territory 1 fighter moved from 83 Sea Zone to Libya 1 carrier moved from 83 Sea Zone to 74 Sea Zone 1 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from Eastern India to Shan State Combat - British Battle in 74 Sea Zone British attack with 1 carrier, 1 destroyer, 1 submarine and 1 transport Japanese defend with 1 submarine British roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 carrier, 1 destroyer and 1 transport in 74 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 74 Sea Zone British win, taking 74 Sea Zone from Japanese with 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Libya British attack with 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys Italians defend with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry British roll dice for 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys in Libya, round 2 : 0/8 hits, 2.33 expected hits Italians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Libya, round 2 : 4/5 hits, 2.33 expected hits 1 mech_infantry owned by the British and 3 infantry owned by the British lost in Libya 1 mech_infantry owned by the British and 2 artilleries owned by the British retreated to Tobruk Italians win with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -14 Casualties for British: 3 infantry and 1 mech_infantry Battle in Belgian Congo British attack with 1 armour and 1 infantry Italians defend with 1 artillery British roll dice for 1 armour and 1 infantry in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Belgian Congo British roll dice for 1 armour in Belgian Congo, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Belgian Congo, round 4 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 armour remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Battle in Tanganyika Territory British attack with 1 fighter, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.83 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 2 fighters and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 tactical_bomber owned by the British lost in Shan State British win with 2 fighters remaining. Battle score for attacker is -9 Casualties for British: 1 infantry and 1 tactical_bomber Casualties for Japanese: 1 artillery Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Shan State to Burma 1 artillery and 2 infantry moved from Eastern India to Burma 2 fighters moved from Burma to Eastern India 1 infantry moved from Northeast Persia to Southern Persia 1 infantry moved from Northwest Persia to Southern Persia 1 fighter moved from Libya to Tobruk EDIT: 2 artilleries, 1 fighter and 1 mech_infantry moved from Tobruk to Tunisia 1 infantry moved from Algeria to Tunisia 1 aaGun moved from Algeria to Tunisia 1 armour and 1 infantry moved from Gibraltar to 93 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 armour and 1 infantry moved from 113 Sea Zone to United Kingdom 1 fighter moved from Tanganyika Territory to Kenya 1 transport moved from 109 Sea Zone to 93 Sea Zone 2 aaGuns, 1 fighter and 3 infantry moved from Scotland to United Kingdom Place Units - British 2 destroyers and 1 submarine placed in 113 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 2 artilleries placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,2 UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in Eastern India change ownership: 2 artilleries
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -3.17 Italians regular : 2.33 Japanese regular : 0.83 British regular : -4.00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians repair damage of 4x airfield; Remaining resources: 22 PUs; Italians buy 1 artillery and 3 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Libya to Alexandria Italians take Tobruk from British Italians take Alexandria from British Combat - Italians Non Combat Move - Italians 1 fighter moved from Libya to Southern Italy 1 artillery and 1 infantry moved from Libya to Tobruk 1 mech_infantry moved from Slovakia Hungary to Southern Belarus 1 artillery moved from Bulgaria to Greece 1 infantry moved from Bulgaria to Greece Place Units - Italians 1 artillery placed in Northern Italy 3 transports placed in 99 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :