@simon33 thank you so much for the game, looking forward to this!
GLHF!
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
4 infantry moved from Southern Italy to 99 Sea Zone
4 infantry and 2 transports moved from 99 Sea Zone to 101 Sea Zone
4 infantry moved from 101 Sea Zone to Syria
1 artillery and 3 infantry moved from Normandy Bordeaux to France
1 artillery and 3 infantry moved from Southern France to France
1 fighter moved from Southern Italy to France
Combat Hit Differential Summary :
@regularkid scramble france
@aagamerz13 no scramble thanks.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
4 infantry moved from Southern Italy to 99 Sea Zone
4 infantry and 2 transports moved from 99 Sea Zone to 101 Sea Zone
4 infantry moved from 101 Sea Zone to Syria
1 artillery and 3 infantry moved from Normandy Bordeaux to France
1 artillery and 3 infantry moved from Southern France to France
1 fighter moved from Southern Italy to France
Combat - Italians
Battle in Syria
Battle in France
Italians attack with 2 artilleries, 1 fighter and 6 infantry
French defend with 1 airfield, 1 factory_minor and 4 infantry; Americans defend with 1 infantry
Italians roll dice for 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/9 hits, 2.50 expected hits
French roll dice for 5 infantry in France, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the French and 2 infantry owned by the Italians lost in France
Italians roll dice for 2 artilleries, 1 fighter and 4 infantry in France, round 3 : 2/7 hits, 2.17 expected hits
French roll dice for 3 infantry in France, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans, 1 infantry owned by the French and 1 infantry owned by the Italians lost in France
Italians roll dice for 2 artilleries, 1 fighter and 3 infantry in France, round 4 : 2/6 hits, 2.00 expected hits
French roll dice for 1 infantry in France, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in France
Italians destroys 0PUs while taking French capital
Italians win, taking Syria from French, taking France from French with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 3 infantry
Casualties for French: 4 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from France to Western Germany
2 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 fighter placed in Southern Italy
3 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,6,5,2,5,5,3
Italians collect 19 PUs (1 lost to blockades); end with 21 PUs
Combat Hit Differential Summary :
French regular : -0.00
Italians regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Southern Belarus to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Ukraine to Southern Belarus
1 infantry moved from Northern Belarus to Southern Belarus
2 infantry moved from Vologda to Leningrad
1 mech_infantry moved from Eastern Poland to Southern Belarus
1 fighter moved from Western Germany to Southern Belarus
1 fighter moved from Southern Italy to France
2 infantry moved from Western Germany to France
Place Units - Germans
1 fighter placed in 115 Sea Zone
2 mech_infantrys placed in Romania
1 armour, 1 artillery and 7 infantry placed in Western Germany
3 infantry placed in Normandy Bordeaux
Germans undo move 3.
1 armour placed in Germany
1 artillery and 8 infantry placed in Western Germany
1 infantry placed in Poland
Germans undo move 4.
Germans undo move 4.
1 armour, 1 artillery and 7 infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Gorky to Vologda
Russians take Vologda from Germans
1 infantry moved from Yaroslavl to Smolensk
1 infantry moved from Yaroslavl to Smolensk
1 artillery moved from Kursk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Ukraine, round 2 : 0/4 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Ukraine, round 3 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 2 tactical_bombers moved from Ukraine to Bryansk
1 infantry moved from Smolensk to Bryansk
5 artilleries and 5 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Stalingrad
1 infantry moved from Samara to Stalingrad
1 mech_infantry moved from Urals to Russia
1 aaGun and 8 infantry moved from Amur to Buryatia
1 aaGun moved from Bryansk to Kursk
1 submarine moved from 94 Sea Zone to 113 Sea Zone
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 1 infantry
EDIT: Adding units owned by Russians to Yaroslavl: 1 infantry
EDIT: Turning off Edit Mode
6 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -3.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 infantry and 1 mech_infantry moved from Kwangtung to 21 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 38 Sea Zone
1 mech_infantry moved from 38 Sea Zone to Sumatra
1 infantry moved from 38 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
1 artillery moved from Soviet Far East to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Amur
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Borneo
1 armour moved from Eastern India to Central India
Japanese take Central India from UK_Pacific
1 armour moved from Central India to Eastern India
1 armour moved from Eastern India to Western India
Japanese take Western India from UK_Pacific
1 armour moved from Western India to Eastern India
1 armour moved from Eastern India to Shan State
2 mech_infantrys moved from Eastern India to Shan State
1 mech_infantry moved from Yunnan to Shan State
1 armour moved from Kweichow to Shan State
2 bombers moved from Kwangtung to 38 Sea Zone
2 fighters and 4 tactical_bombers moved from French Indo China to 38 Sea Zone
1 artillery and 5 infantry moved from Northern Manchuria to Buryatia
3 armour moved from Southern Manchuria to Buryatia
2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers moved from 36 Sea Zone to 38 Sea Zone
2 fighters and 1 tactical_bomber moved from Davao to 38 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
@aagamerz13 this is the big fight. scramble usa fleet planes anywhere?
@aagamerz13 no thanks. And Max defense order of losses please.
@regularkid those combat planes to carrier could land fic
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 infantry and 1 mech_infantry moved from Kwangtung to 21 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 38 Sea Zone
1 mech_infantry moved from 38 Sea Zone to Sumatra
1 infantry moved from 38 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
1 artillery moved from Soviet Far East to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Amur
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Borneo
1 armour moved from Eastern India to Central India
Japanese take Central India from UK_Pacific
1 armour moved from Central India to Eastern India
1 armour moved from Eastern India to Western India
Japanese take Western India from UK_Pacific
1 armour moved from Western India to Eastern India
1 armour moved from Eastern India to Shan State
2 mech_infantrys moved from Eastern India to Shan State
1 mech_infantry moved from Yunnan to Shan State
1 armour moved from Kweichow to Shan State
2 bombers moved from Kwangtung to 38 Sea Zone
2 fighters and 4 tactical_bombers moved from French Indo China to 38 Sea Zone
1 artillery and 5 infantry moved from Northern Manchuria to Buryatia
3 armour moved from Southern Manchuria to Buryatia
2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers moved from 36 Sea Zone to 38 Sea Zone
2 fighters and 1 tactical_bomber moved from Davao to 38 Sea Zone
Combat - Japanese
Battle in Amur
Battle in Buryatia
Japanese attack with 3 armour, 1 artillery and 5 infantry
Russians defend with 1 aaGun and 8 infantry
Japanese roll dice for 3 armour, 1 artillery and 5 infantry in Buryatia, round 2 : 2/9 hits, 2.83 expected hits
Russians roll dice for 1 aaGun and 8 infantry in Buryatia, round 2 : 2/8 hits, 2.67 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Buryatia
Japanese roll dice for 3 armour, 1 artillery and 3 infantry in Buryatia, round 3 : 2/7 hits, 2.50 expected hits
Russians roll dice for 7 infantry in Buryatia, round 3 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 3 armour, 1 artillery and 1 infantry in Buryatia, round 4 : 1/5 hits, 2.17 expected hits
Russians roll dice for 5 infantry in Buryatia, round 4 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 3 armour and 1 artillery in Buryatia, round 5 : 3/4 hits, 1.83 expected hits
Russians roll dice for 4 infantry in Buryatia, round 5 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Buryatia
Japanese roll dice for 3 armour in Buryatia, round 6 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Buryatia, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Buryatia
Japanese win, taking Amur from Russians, taking Buryatia from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour, 1 artillery and 5 infantry
Casualties for Russians: 1 aaGun and 8 infantry
Battle in Borneo
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Shan State
Japanese attack with 2 armour and 3 mech_infantrys
Americans defend with 1 marine
Japanese roll dice for 2 armour and 3 mech_infantrys in Shan State, round 2 : 3/5 hits, 1.83 expected hits
Americans roll dice for 1 marine in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Shan State
Japanese win, taking Shan State from Americans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in 38 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 2 destroyers, 9 fighters, 1 submarine, 10 tactical_bombers and 1 transport
Americans defend with 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 9 fighters, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser and 6 destroyers
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 2 destroyers, 9 fighters, 10 tactical_bombers and 1 transport in 38 Sea Zone, round 2 : 20/27 hits, 15.00 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 11 destroyers, 9 fighters, 1 tactical_bomber and 1 transport in 38 Sea Zone, round 2 : 13/30 hits, 13.17 expected hits
Units damaged: 2 battleships owned by the Japanese
1 submarine owned by the Americans, 2 destroyers owned by the Americans, 6 destroyers owned by the ANZAC, 5 carriers owned by the Japanese, 5 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 38 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 2 destroyers, 9 fighters, 10 tactical_bombers and 1 transport in 38 Sea Zone, round 3 : 12/27 hits, 15.00 expected hits
Americans roll dice for 1 battleship, 3 cruisers, 3 destroyers, 9 fighters, 1 tactical_bomber and 1 transport in 38 Sea Zone, round 3 : 8/17 hits, 9.67 expected hits
6 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 3 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 5 fighters owned by the Americans and 1 marine owned by the Americans lost in 38 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 1 destroyer, 8 fighters, 4 tactical_bombers and 1 transport in 38 Sea Zone, round 4 : 11/19 hits, 10.33 expected hits
Americans roll dice for 1 battleship, 4 fighters and 1 transport in 38 Sea Zone, round 4 : 3/5 hits, 3.33 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 4 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 38 Sea Zone
Japanese win, taking 38 Sea Zone from ANZAC with 2 battleships, 2 bombers, 2 cruisers, 1 destroyer, 6 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 142
Casualties for Japanese: 5 carriers, 1 destroyer, 3 fighters, 1 submarine and 7 tactical_bombers
Casualties for ANZAC: 1 cruiser and 6 destroyers
Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 9 fighters, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport
Battle in Sumatra
Non Combat Move - Japanese
2 bombers moved from 38 Sea Zone to French Indo China
2 fighters moved from 38 Sea Zone to 37 Sea Zone
4 fighters and 3 tactical_bombers moved from 38 Sea Zone to French Indo China
1 aaGun moved from Northern Manchuria to Southern Manchuria
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to French Indo China: 2 fighters
EDIT: Removing units owned by Japanese from French Indo China: 2 fighters
EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 21 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine placed in 40 Sea Zone
2 infantry placed in Eastern India
1 armour and 1 mech_infantry placed in Kwangtung
1 destroyer placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in Southern Manchuria
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : -3.00
Japanese regular : 1.67
Russians regular : -1.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 4 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Holland Belgium to 113 Sea Zone
1 marine moved from 113 Sea Zone to Normandy Bordeaux
2 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from 113 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
Combat Hit Differential Summary :
@regularkid scramble normandy?
@regularkid no scramble
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 4 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Holland Belgium to 113 Sea Zone
1 marine moved from 113 Sea Zone to Normandy Bordeaux
2 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from 113 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 armour, 2 artilleries, 1 bomber, 4 fighters, 6 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 7 infantry
Germans roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 armour, 2 artilleries, 1 bomber, 4 fighters, 6 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 2 : 8/17 hits, 6.17 expected hits
Germans roll dice for 1 aaGun, 1 armour, 3 artilleries and 7 infantry in Normandy Bordeaux, round 2 : 3/11 hits, 3.83 expected hits
1 aaGun owned by the Germans, 1 artillery owned by the Germans, 7 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 2 armour, 2 artilleries, 1 bomber, 4 fighters, 3 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 3 : 3/14 hits, 5.67 expected hits
Germans roll dice for 1 armour and 2 artilleries in Normandy Bordeaux, round 3 : 3/3 hits, 1.17 expected hits
2 artilleries owned by the Germans, 1 armour owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 armour, 2 artilleries, 1 bomber, 4 fighters, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 26
Casualties for Americans: 6 infantry
Casualties for Germans: 1 aaGun, 1 armour, 3 artilleries and 7 infantry
Non Combat Move - Americans
4 transports moved from 93 Sea Zone to 104 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Central United States to 104 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco
2 fighters moved from Normandy Bordeaux to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to Gibraltar
1 fighter moved from Normandy Bordeaux to United Kingdom
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 carrier moved from 104 Sea Zone to 29 Sea Zone
2 tactical_bombers moved from Western United States to Hawaiian Islands
2 infantry moved from Hawaiian Islands to 27 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 65 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 65 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
1 transport moved from 44 Sea Zone to 43 Sea Zone
1 submarine moved from 55 Sea Zone to 43 Sea Zone
1 carrier moved from 65 Sea Zone to 43 Sea Zone
2 fighters moved from Queensland to 43 Sea Zone
2 infantry moved from 55 Sea Zone to Queensland
2 submarines moved from 11 Sea Zone to 27 Sea Zone
2 aaGuns moved from Western United States to Central United States
Place Units - Americans
4 infantry and 1 mech_infantry placed in Central United States
1 carrier and 1 destroyer placed in 11 Sea Zone
4 fighters placed in Western United States
1 airfield placed in Java
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 1,2,3,2,6
Americans collect 60 PUs (3 lost to blockades); end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kiangsi to Fukien
Chinese take Fukien from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Hopei to Yunnan
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Kweichow from Japanese with 1 fighter remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Hopei
1 infantry moved from Hopei to Hunan
1 artillery moved from Hopei to Kiangsi
2 infantry moved from Hopei to Kiangsi
1 infantry moved from Hopei to Kiangsi
1 infantry moved from Hopei to Kiangsi
1 artillery moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
1 artillery and 7 infantry moved from Anhwe to Kiangsi
1 infantry moved from Shansi to Anhwe
1 infantry moved from Chahar to Shansi
1 infantry moved from Hopei to Kiangsi
1 infantry moved from Hopei to Kiangsi
Place Units - Chinese
3 infantry placed in Hopei
1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs
Purchase Units - British
British buy 1 artillery, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Baluchistan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from 100 Sea Zone to Iraq
1 fighter moved from Baluchistan to Iraq
1 fighter moved from Gibraltar to 101 Sea Zone
1 artillery and 1 infantry moved from Baluchistan to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
1 destroyer and 1 submarine moved from 100 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from Baluchistan to Southern Persia
1 infantry moved from Tunisia to Libya
British take Libya from Italians
Combat - British
Battle in 101 Sea Zone
British attack with 1 fighter
Italians defend with 2 transports
2 transports owned by the Italians lost in 101 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Italians: 2 transports
Battle in Iraq
British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Iraq, round 2 : 5/6 hits, 2.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
2 fighters moved from Iraq to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
1 carrier and 1 submarine moved from 100 Sea Zone to 94 Sea Zone
2 destroyers moved from 94 Sea Zone to 113 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 aaGun, 3 artilleries, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
1 fighter moved from 101 Sea Zone to Cyprus
2 aaGuns, 1 armour and 1 artillery moved from Holland Belgium to Normandy Bordeaux
4 infantry moved from Holland Belgium to Normandy Bordeaux
3 aaGuns moved from United Kingdom to 113 Sea Zone
3 infantry moved from United Kingdom to 113 Sea Zone
3 aaGuns and 3 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 fighters moved from Holland Belgium to Normandy Bordeaux
Place Units - British
1 submarine placed in 113 Sea Zone
1 artillery and 2 infantry placed in Egypt
6 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -0.33
Japanese regular : -0.67
Germans AA : -0.50
Germans regular : 1.00
Neutral_Axis regular : 0.00
British regular : 2.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
3 infantry moved from France to Southern France
2 artilleries moved from France to Southern France
1 artillery and 2 infantry moved from Greece to Albania
1 fighter moved from Western Germany to Southern France
1 fighter moved from Southern Italy to Southern France
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
Place Units - Italians
1 destroyer placed in 95 Sea Zone
2 infantry placed in Southern France
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 aaGun moved from Queensland to 55 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
1 aaGun and 1 infantry moved from 43 Sea Zone to Java
1 submarine moved from 55 Sea Zone to 43 Sea Zone
1 destroyer and 2 submarines moved from 64 Sea Zone to 43 Sea Zone
2 fighters moved from Queensland to Java
1 fighter moved from Northern Australia to Java
1 marine moved from New South Wales to Queensland
1 aaGun moved from Northern Australia to Queensland
Place Units - ANZAC
2 destroyers and 1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 3,3,5,4,6
ANZAC collect 13 PUs (1 lost to blockades); end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 aaGun moved from Queensland to 55 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
1 aaGun and 1 infantry moved from 43 Sea Zone to Java
1 submarine moved from 55 Sea Zone to 43 Sea Zone
1 destroyer and 2 submarines moved from 64 Sea Zone to 43 Sea Zone
2 fighters moved from Queensland to Java
1 fighter moved from Northern Australia to Java
1 marine moved from New South Wales to Queensland
1 aaGun moved from Northern Australia to Queensland
Place Units - ANZAC
2 destroyers and 1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 3,3,5,4,6
ANZAC collect 13 PUs (1 lost to blockades); end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 infantry moved from Tunisia to Algeria
1 infantry moved from Tunisia to Algeria
1 infantry moved from Tunisia to Algeria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 16 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 infantry moved from Leningrad to Vologda
1 bomber moved from Southern Belarus to Vologda
1 mech_infantry moved from Romania to Ukraine
1 bomber moved from Southern Belarus to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 bomber and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
retreated to Ukraine
Russians win with 1 artillery remaining. Battle score for attacker is -5
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Vologda to Poland
1 bomber moved from Ukraine to Poland
3 fighters and 2 tactical_bombers moved from Southern Belarus to Western Germany
2 aaGuns, 13 armour, 4 artilleries, 19 infantry and 10 mech_infantrys moved from Southern Belarus to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 fighter moved from France to Western Germany
2 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
6 infantry moved from Western Germany to France
1 fighter moved from Western Germany to Norway
1 fighter moved from Western Germany to Norway
13 armour and 11 mech_infantrys moved from Eastern Poland to Western Ukraine
1 aaGun moved from Western Germany to France
1 infantry moved from Germany to Poland
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Western Germany to France
Place Units - Germans
3 infantry placed in Romania
3 infantry placed in Poland
10 infantry placed in Germany
1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -0.33