@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
PTV 4.0 - aagamer (Axis) vs. regularkid (Allies)
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TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 infantry moved from Albania to Greece 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery moved from Libya to 98 Sea Zone 1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 bomber moved from Northern Italy to 95 Sea Zone 2 fighters moved from Southern Italy to 95 Sea Zone 2 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 cruiser moved from 97 Sea Zone to 99 Sea Zone Combat - Italians French scrambles 1 units out of 94 Sea Zone to defend against the attack in 95 Sea Zone Battle in Greece Italians attack with 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 artillery and 5 infantry in Greece, round 2 : 1/6 hits, 1.33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece Italians roll dice for 1 artillery and 2 infantry in Greece, round 3 : 0/3 hits, 0.83 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Greece, round 4 : 2/3 hits, 0.83 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 3 infantry Casualties for Neutral_Allies: 4 infantry Battle in Southern France Italians attack with 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 3/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 95 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 fighter; French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 95 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits French roll dice for 1 cruiser, 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits 1 destroyer owned by the French, 1 cruiser owned by the French, 1 bomber owned by the Italians, 1 fighter owned by the Italians, 1 submarine owned by the Italians and 1 fighter owned by the British lost in 95 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Italians: 1 bomber, 1 fighter and 1 submarine Casualties for French: 1 cruiser and 1 destroyer Casualties for British: 1 fighter Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 1 fighter moved from 95 Sea Zone to Tobruk 1 infantry moved from Libya to Tobruk 1 armour moved from Albania to Romania 1 armour moved from Northern Italy to Slovakia Hungary 1 aaGun moved from Northern Italy to Austria Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 4 Italians collect 17 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 99 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 0.83 Italians regular : 3.17 Neutral_Allies regular : 1.00
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 2 infantry moved from 55 Sea Zone to New Guinea 2 aaGuns and 2 infantry moved from New South Wales to Queensland 2 fighters moved from New Zealand to Queensland 1 destroyer moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 submarine placed in 64 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 74 Sea Zone to 83 Sea Zone 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 infantry moved from French West Africa to Nigeria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 destroyer, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 5 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 cruiser moved from 116 Sea Zone to 127 Sea Zone 1 bomber moved from Western Germany to 127 Sea Zone 1 bomber moved from Western Germany to 113 Sea Zone 1 fighter and 2 tactical_bombers moved from Holland Belgium to 113 Sea Zone 2 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 infantry moved from Bulgaria to Yugoslavia 1 fighter moved from Southern Italy to Yugoslavia 1 fighter moved from Western Germany to Yugoslavia 3 artilleries and 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Finland to Karelia 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux Combat - Germans
Combat Hit Differential Summary :
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@regularkid scramble 113?
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@aagamerz13 no scramble thx
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 destroyer, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 5 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 cruiser moved from 116 Sea Zone to 127 Sea Zone 1 bomber moved from Western Germany to 127 Sea Zone 1 bomber moved from Western Germany to 113 Sea Zone 1 fighter and 2 tactical_bombers moved from Holland Belgium to 113 Sea Zone 2 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 infantry moved from Bulgaria to Yugoslavia 1 fighter moved from Southern Italy to Yugoslavia 1 fighter moved from Western Germany to Yugoslavia 3 artilleries and 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Finland to Karelia 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux Combat - Germans Battle in Yugoslavia Germans attack with 2 fighters and 2 infantry Neutral_Allies defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Yugoslavia, round 2 : 3/4 hits, 1.33 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 1 infantry Battle in Normandy Bordeaux Germans attack with 3 artilleries, 1 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 artilleries, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/5 hits, 1.83 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 3 artilleries, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/5 hits, 1.83 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 3 artilleries and 1 tactical_bomber in Normandy Bordeaux, round 4 : 2/4 hits, 1.50 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 3 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 113 Sea Zone Germans attack with 1 bomber, 1 fighter and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 113 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 destroyer Battle in 127 Sea Zone Germans attack with 1 bomber and 1 cruiser British defend with 1 destroyer Germans roll dice for 1 bomber and 1 cruiser in 127 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 127 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Germans lost in 127 Sea Zone Germans roll dice for 1 bomber in 127 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 127 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber in 127 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 127 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber in 127 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 127 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber in 127 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 127 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Germans lost in 127 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is -23 Casualties for Germans: 1 bomber and 1 cruiser Non Combat Move - Germans 1 armour moved from Bulgaria to Eastern Poland 2 infantry moved from Bulgaria to Romania 3 artilleries moved from Poland to Eastern Poland 2 aaGuns moved from Poland to Eastern Poland 14 infantry moved from Poland to Eastern Poland 1 armour moved from Germany to Poland 2 armour moved from Slovakia Hungary to Poland 2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland 1 transport moved from 116 Sea Zone to 115 Sea Zone 1 mech_infantry moved from France to Holland Belgium 1 bomber moved from 113 Sea Zone to Poland 2 fighters moved from Yugoslavia to Tobruk 2 fighters moved from Western Germany to Southern Italy 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy 1 fighter moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 aaGun moved from Holland Belgium to Normandy Bordeaux 6 armour and 4 mech_infantrys moved from France to Germany Place Units - Germans 1 destroyer and 2 submarines placed in 115 Sea Zone 3 armour placed in Poland 2 armour and 1 mech_infantry placed in Romania 2 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Holland Belgium: 2 aaGuns EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,6 Germans collect 43 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
French regular : -0.67 Neutral_Allies regular : 0.67 Germans regular : -4.67 British regular : 1.00
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 128 Sea Zone to 122 Sea Zone Non Combat Move - Russians 2 infantry moved from Northern Caucasus to Rostov 1 infantry moved from Ukraine to Kursk 2 artilleries moved from Ukraine to Kursk 2 infantry moved from Ukraine to Kursk 1 cruiser moved from 118 Sea Zone to 117 Sea Zone 2 aaGuns, 1 armour, 1 artillery, 11 infantry and 1 mech_infantry moved from Northern Belarus to Smolensk 2 artilleries moved from Russia to Bryansk 1 infantry moved from Leningrad to Northern Belarus 1 artillery and 5 infantry moved from Leningrad to Novgorod 1 infantry moved from Archangel to Vologda 1 armour and 1 mech_infantry moved from Smolensk to Novgorod 1 aaGun moved from Bryansk to Kursk 1 armour and 1 mech_infantry moved from Kursk to Bryansk 1 infantry moved from Kursk to Bryansk 2 artilleries moved from Siberia to Sakha 2 infantry moved from Siberia to Sakha 2 infantry moved from Ukraine to Kursk 2 infantry moved from Kursk to Bryansk Place Units - Russians 3 infantry placed in Leningrad 2 infantry placed in Ukraine 7 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 destroyer and 3 factory_minors; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Davao to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Celebes 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 1 battleship moved from 36 Sea Zone to 38 Sea Zone 1 artillery moved from Borneo to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery moved from 38 Sea Zone to Sumatra 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Manilla 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manilla 2 submarines moved from 36 Sea Zone to 38 Sea Zone 1 cruiser moved from 36 Sea Zone to 38 Sea Zone 1 infantry moved from French Indo China to Shan State 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Fukien to Kiangsi 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 artillery and 1 mech_infantry moved from Anhwe to Kiangsi 1 infantry moved from Fukien to Kiangsi 1 infantry moved from Kwangtung to Hunan Japanese take Hunan from Chinese 1 infantry moved from Paulau to 36 Sea Zone 1 artillery moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Malaya 2 bombers moved from Kwangsi to Malaya 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya 1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi 2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Fukien to Yunnan 1 infantry moved from Borneo to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Java Combat - Japanese Battle in Java Battle in Celebes Battle in Guam Battle in 38 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 2 submarines and 2 transports British defend with 1 destroyer Japanese roll dice for 2 submarines in 38 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 38 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British lost in 38 Sea Zone Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking Guam from Americans, taking 38 Sea Zone from UK_Pacific with 1 battleship, 1 cruiser, 2 submarines and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Sumatra Battle in Manilla Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 0/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 3 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Manilla, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manilla Japanese win, taking Sumatra from Dutch, taking Manilla from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Kiangsi Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/6 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 3 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 6/8 hits, 4.00 expected hits UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 destroyer moved from 36 Sea Zone to 38 Sea Zone 2 bombers moved from Malaya to Borneo 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 fighter moved from Malaya to French Indo China 1 tactical_bomber moved from Malaya to French Indo China 1 carrier moved from 36 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from Malaya to 38 Sea Zone 1 fighter moved from Malaya to 38 Sea Zone 1 carrier moved from 44 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 fighter moved from Yunnan to French Indo China 1 fighter moved from Yunnan to French Indo China 1 infantry moved from Jehol to Chahar 1 infantry moved from Southern Manchuria to Jehol 1 fighter moved from Manilla to Borneo 1 tactical_bomber moved from Manilla to Davao 1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China 1 tactical_bomber moved from Japan to 7 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 armour moved from Japan to 7 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to French Indo China 1 artillery moved from 37 Sea Zone to French Indo China 1 armour and 1 infantry moved from 37 Sea Zone to Kwangsi 1 infantry moved from Northern Manchuria to Southern Manchuria Place Units - Japanese 1 factory_minor placed in French Indo China 1 factory_minor placed in Kwangtung 1 factory_minor placed in Southern Manchuria 1 destroyer placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : 0.17 UK_Pacific regular : 0.67 British regular : 0.67
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 submarine moved from 55 Sea Zone to 22 Sea Zone Combat - Americans Battle in 22 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 marine moved from Central United States to 104 Sea Zone 1 armour and 1 infantry moved from Brazil to 88 Sea Zone 2 infantry moved from Brazil to French Guiana 1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 1 cruiser and 1 marine moved from 104 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 mech_infantry moved from Western United States to Central United States 2 carriers, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 55 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Queensland to Hawaiian Islands 1 cruiser and 1 destroyer moved from 65 Sea Zone to 55 Sea Zone Place Units - Americans 1 destroyer and 3 transports placed in 104 Sea Zone 1 carrier and 1 submarine placed in 11 Sea Zone 1 submarine placed in 104 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 7 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 2 infantry moved from Tsinghai to Hopei Combat - Chinese Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 7 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 1/8 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 4 infantry moved from Tsinghai to Kansu 1 fighter moved from Yunnan to Kansu Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 0.33
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@aagamerz13 landing us marine in gibraltar instead of morocco
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 submarine moved from 55 Sea Zone to 22 Sea Zone Combat - Americans Battle in 22 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 marine moved from Central United States to 104 Sea Zone 1 armour and 1 infantry moved from Brazil to 88 Sea Zone 2 infantry moved from Brazil to French Guiana 1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 1 cruiser and 1 marine moved from 104 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 mech_infantry moved from Western United States to Central United States 2 carriers, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 55 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Queensland to Hawaiian Islands 1 cruiser and 1 destroyer moved from 65 Sea Zone to 55 Sea Zone Place Units - Americans 1 destroyer and 3 transports placed in 104 Sea Zone 1 carrier and 1 submarine placed in 11 Sea Zone 1 submarine placed in 104 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 7 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 2 infantry moved from Tsinghai to Hopei Combat - Chinese Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 7 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 1/8 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 4 infantry moved from Tsinghai to Kansu 1 fighter moved from Yunnan to Kansu Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 marine EDIT: Adding units owned by Americans to Gibraltar: 1 marine EDIT: Turning off Edit Mode Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Baluchistan to 82 Sea Zone 1 artillery moved from Southern Persia to 82 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 infantry moved from Algeria to 94 Sea Zone 1 destroyer moved from 83 Sea Zone to 100 Sea Zone 1 cruiser moved from 78 Sea Zone to 100 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 transport moved from 93 Sea Zone to 109 Sea Zone 1 fighter moved from Gibraltar to 100 Sea Zone 1 destroyer moved from 94 Sea Zone to 93 Sea Zone 1 carrier, 2 cruisers, 1 fighter, 1 infantry and 2 transports moved from 94 Sea Zone to 100 Sea Zone 2 artilleries moved from Egypt to 100 Sea Zone 1 infantry moved from Egypt to 100 Sea Zone 2 artilleries and 2 infantry moved from 100 Sea Zone to Alexandria Combat - British Battle in Anglo-Egyptian Sudan British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan British win, taking Anglo-Egyptian Sudan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Alexandria British attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Italians defend with 2 infantry British roll dice for 3 cruisers in Alexandria, round 2 : 0/3 hits, 1.50 expected hits British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 3/8 hits, 2.50 expected hits Italians roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 1 aaGun, 1 infantry and 1 mech_infantry moved from Algeria to Morocco 1 bomber moved from United Kingdom to Morocco 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 infantry moved from Southern Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 aaGun moved from Burma to Yunnan 1 fighter moved from Szechwan to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 6 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 2 aaGuns and 1 infantry moved from Burma to Eastern India 2 infantry moved from Rhodesia to Union of South Africa 2 infantry moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 1 destroyer moved from 127 Sea Zone to 112 Sea Zone 1 infantry moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland Place Units - British 1 factory_minor placed in Egypt 1 transport placed in 73 Sea Zone 1 armour and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 1,5,4,4,1,4,5,3,1,5,4,4,1,4,4 UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00 Italians regular : -1.00 Japanese regular : 0.33 British regular : 0.17
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TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 armour moved from Romania to Southern Belarus Italians take Southern Belarus from Russians 1 armour moved from Slovakia Hungary to Southern Belarus 1 fighter moved from Tobruk to 100 Sea Zone 1 cruiser moved from 99 Sea Zone to 101 Sea Zone 1 cruiser moved from 101 Sea Zone to 100 Sea Zone 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 1 cruiser moved from 98 Sea Zone to 100 Sea Zone 1 battleship and 1 destroyer moved from 99 Sea Zone to 100 Sea Zone 2 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Crete Combat - Italians
Combat Hit Differential Summary :
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@aagamerz13 scramble to 101?
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@aagamerz13 hey aagamer. Just FYI, i can only carrier-scramble to sea zones in which there is a defending surface warorcship. So since there are no allied surface warships in sz 101, i am not permitted to scramble there. (Its a player enforced rule per game notes)
So no scramble. Thanks~
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@regularkid also can u please lemme know ur first role, so i can choose order of losses? Thanks
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@regularkid ok
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@aagamerz13 2 hits
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@aagamerz13 a destroyer, 1 cruiser please.
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@regularkid 2 more hits