@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
PTV 4.0 - aagamer (Axis) vs. regularkid (Allies)
-
@regularkid I said no scramble to holland but you scrambled anyway. edit my planes back
-
@aagamerz13 yikes. I completely missed that. Will edit planes and repost shortly.
-
TripleA Manual Gamesave Post: UK_Pacific round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans repair damage of 6x factory_minor, 2x airfield; Remaining resources: 86 PUs; Americans buy 1 artillery, 1 destroyer, 2 fighters, 8 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 23 Sea Zone 2 infantry moved from 23 Sea Zone to Marianas 1 fighter moved from Hawaiian Islands to Marshall Islands 2 fighters moved from 113 Sea Zone to Holland Belgium 2 fighters moved from Normandy Bordeaux to Holland Belgium 3 tactical_bombers moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Morocco to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Holland Belgium 1 bomber moved from Normandy Bordeaux to Germany Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in Holland Belgium Germans scrambles 3 units out of France to defend against the attack in Holland Belgium Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Battle in Marianas Battle in Marshall Islands Americans attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 fighter and 2 infantry in Marshall Islands, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Marshall Islands Americans roll dice for 1 fighter and 1 infantry in Marshall Islands, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marianas from Japanese, taking Marshall Islands from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Holland Belgium Americans attack with 4 fighters, 2 infantry and 3 tactical_bombers Germans defend with 1 airfield, 5 fighters, 1 infantry and 1 tactical_bomber Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/9 hits, 4.33 expected hits Germans roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits, 4.17 expected hits 3 fighters owned by the Germans, 1 infantry owned by the Germans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 1 infantry owned by the Americans and 1 tactical_bomber owned by the Germans lost in Holland Belgium Americans roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 4/6 hits, 3.00 expected hits Germans roll dice for 2 fighters in Holland Belgium, round 3 : 1/2 hits, 1.33 expected hits 2 fighters owned by the Germans and 1 fighter owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 30 Casualties for Americans: 2 fighters, 1 infantry and 1 tactical_bomber Casualties for Germans: 5 fighters, 1 infantry and 1 tactical_bomber Non Combat Move - Americans 1 bomber moved from Germany to Normandy Bordeaux 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone 1 mech_infantry moved from Morocco to 93 Sea Zone 2 infantry moved from Morocco to 93 Sea Zone 1 aaGun moved from Morocco to 93 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 aaGun moved from 113 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux 3 transports moved from 93 Sea Zone to 104 Sea Zone 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to 113 Sea Zone 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 fighter moved from Marshall Islands to Wake Island 1 fighter moved from Hawaiian Islands to 23 Sea Zone 1 fighter moved from Hawaiian Islands to 23 Sea Zone 1 carrier moved from 27 Sea Zone to 23 Sea Zone 1 carrier and 1 destroyer moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 55 Sea Zone 1 transport moved from 42 Sea Zone to 43 Sea Zone 6 submarines moved from 55 Sea Zone to 43 Sea Zone 2 carriers moved from 55 Sea Zone to 43 Sea Zone 1 fighter moved from 55 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone 1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 2 fighters moved from Eastern United States to 27 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux 1 fighter moved from 113 Sea Zone to United Kingdom Place Units - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 transport placed in 11 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 destroyer and 2 submarines placed in 11 Sea Zone 6 infantry placed in Central United States 2 fighters placed in 113 Sea Zone 1 infantry placed in Normandy Bordeaux 2 submarines placed in 104 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 6 infantry moved from Kiangsi to Anhwe 1 infantry moved from Shansi to Jehol Chinese take Jehol from Japanese 11 infantry moved from Kwangtung to Kwangsi 1 artillery and 4 infantry moved from Kwangtung to Kwangsi 1 artillery and 1 infantry moved from Hunan to Kwangsi 1 artillery moved from Kiangsu to Anhwe Combat - Chinese Chinese creates battle in territory Kweichow Battle in Kwangsi Chinese attack with 2 artilleries and 16 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 16 infantry in Kwangsi, round 2 : 2/18 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kweichow from Japanese, taking Kwangsi from Japanese with 2 artilleries and 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 6 infantry in Anhwe, round 2 : 4/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Hunan Place Units - Chinese 1 infantry placed in Szechwan 7 infantry placed in Hunan Chinese undo move 2. 4 infantry placed in Kwangsi 1 infantry placed in Anhwe 2 infantry placed in Kiangsi Turning on Edit Mode EDIT: Removing units owned by Chinese from Hunan: 1 fighter EDIT: Adding units owned by Chinese to Kiangsi: 1 fighter EDIT: Turning off Edit Mode Chinese undo move 4. 1 infantry placed in Kwangsi 1 infantry placed in Kwangsi Turning on Edit Mode EDIT: Removing units owned by Chinese from Kiangsi: 1 fighter EDIT: Adding units owned by Chinese to Eastern Sinkiang: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 3 artilleries and 2 infantry moved from Tobruk to Alexandria 2 infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 2 fighters moved from Southern Persia to Alexandria 1 fighter moved from 113 Sea Zone to Karelia 3 fighters moved from United Kingdom to Karelia Combat - British Battle in Alexandria British attack with 4 artilleries, 2 fighters and 4 infantry Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry British roll dice for 4 artilleries, 2 fighters and 4 infantry in Alexandria, round 2 : 3/10 hits, 3.67 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 2/4 hits, 1.67 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria British roll dice for 4 artilleries, 2 fighters and 2 infantry in Alexandria, round 3 : 4/8 hits, 3.00 expected hits Italians roll dice for 1 armour in Alexandria, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 4 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Alexandria: 1 artillery EDIT: Adding units owned by British to Alexandria: 1 infantry EDIT: Turning off Edit Mode 1 armour, 1 artillery and 1 mech_infantry moved from Baluchistan to Southern Persia 1 artillery moved from Syria to Iraq 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Tobruk to Egypt 1 aaGun moved from Tobruk to Alexandria 2 fighters moved from Alexandria to Egypt 1 destroyer moved from 93 Sea Zone to 113 Sea Zone 1 fighter moved from Gibraltar to Trans-Jordan Place Units - British 1 transport placed in 83 Sea Zone 1 armour and 1 mech_infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 4 infantry and 1 mech_infantry EDIT: Adding units owned by British to Normandy Bordeaux: 4 infantry and 1 mech_infantry EDIT: Turning off Edit Mode 3 artilleries and 3 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by Americans to United Kingdom: 1 fighter EDIT: Adding units owned by Americans to 113 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 bomber EDIT: Adding units owned by Americans to Karelia: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 3 fighters EDIT: Adding units owned by Germans to France: 2 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Karelia: 1 bomber EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 113 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to United Kingdom: 1 fighter EDIT: Removing units owned by British from Karelia: 2 fighters EDIT: Adding units owned by British to 113 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Karelia: 2 fighters EDIT: Adding units owned by British to Normandy Bordeaux: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : 1.67 Italians regular : 0.83 Japanese regular : -0.33 Germans AA : -0.17 Germans regular : -1.50 British regular : 0.33 -
@aagamerz13 planes fixed, with a corresponding change in UK’s noncombat move (not stacking air in karelia)
-
@regularkid Ok, cool. Those things happen once in awhile. I noticed it when I saw the UK fighters out of position.
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern France to Southern Italy Non Combat Move - Italians 1 infantry moved from Yugoslavia to Northern Italy 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 aaGun moved from Western Germany to France Place Units - Italians 1 transport placed in 99 Sea Zone 3 infantry placed in France 3 infantry placed in Southern France Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Kwangtung to 20 Sea Zone Combat - ANZAC Battle in 20 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 20 Sea Zone to Anhwe 2 infantry moved from Trans-Jordan to Iraq 1 cruiser moved from 64 Sea Zone to 55 Sea Zone 1 marine moved from Queensland to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 1 aaGun moved from Queensland to 55 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 aaGun and 1 infantry moved from 43 Sea Zone to Java 1 fighter moved from New South Wales to 43 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Java 3 destroyers and 4 submarines moved from 55 Sea Zone to 43 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales 1 infantry placed in New South Wales 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Kwangtung to 20 Sea Zone Combat - ANZAC Battle in 20 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 20 Sea Zone to Anhwe 2 infantry moved from Trans-Jordan to Iraq 1 cruiser moved from 64 Sea Zone to 55 Sea Zone 1 marine moved from Queensland to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 1 aaGun moved from Queensland to 55 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 aaGun and 1 infantry moved from 43 Sea Zone to Java 1 fighter moved from New South Wales to 43 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Java 3 destroyers and 4 submarines moved from 55 Sea Zone to 43 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales 1 infantry placed in New South Wales 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 2 infantry moved from Algeria to Morocco 2 infantry moved from Trans-Jordan to Iraq Non Combat Move - French 2 infantry moved from 113 Sea Zone to Normandy Bordeaux Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 carrier, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Germans 2 fighters moved from 115 Sea Zone to United Kingdom 1 tactical_bomber moved from Western Germany to United Kingdom 3 infantry moved from Bessarabia to Ukraine 1 fighter moved from Eastern Poland to Ukraine 2 infantry moved from Eastern Poland to Southern Belarus 1 bomber moved from Western Germany to Southern Belarus 1 infantry moved from Vyborg to Finland 2 mech_infantrys moved from Eastern Poland to Leningrad 1 fighter moved from Norway to Leningrad 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium 2 bombers moved from Western Germany to United Kingdom 3 fighters moved from Western Germany to Holland Belgium 2 tactical_bombers moved from France to Holland Belgium 1 fighter moved from France to Holland Belgium 1 fighter moved from France to Holland Belgium 1 fighter moved from 115 Sea Zone to Holland Belgium 1 fighter moved from 115 Sea Zone to United Kingdom Combat - GermansCombat Hit Differential Summary :
-
@aagamerz13 scramble or intercept?
-
@aagamerz13 no scramble/intercept. thanks
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 carrier, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Germans 2 fighters moved from 115 Sea Zone to United Kingdom 1 tactical_bomber moved from Western Germany to United Kingdom 3 infantry moved from Bessarabia to Ukraine 1 fighter moved from Eastern Poland to Ukraine 2 infantry moved from Eastern Poland to Southern Belarus 1 bomber moved from Western Germany to Southern Belarus 1 infantry moved from Vyborg to Finland 2 mech_infantrys moved from Eastern Poland to Leningrad 1 fighter moved from Norway to Leningrad 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium 2 bombers moved from Western Germany to United Kingdom 3 fighters moved from Western Germany to Holland Belgium 2 tactical_bombers moved from France to Holland Belgium 1 fighter moved from France to Holland Belgium 1 fighter moved from France to Holland Belgium 1 fighter moved from 115 Sea Zone to Holland Belgium 1 fighter moved from 115 Sea Zone to United Kingdom Combat - Germans Air Battle in United Kingdom Germans attacks with 6 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits 1 bomber killed by AA British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: airfield Bombing raid in United Kingdom causes 10 damage total. Damaged units is as follows: factory_major = 8, airfield = 2 Battle in Holland Belgium Germans attack with 6 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield and 1 infantry Germans roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/10 hits, 4.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Ukraine Germans attack with 1 fighter and 3 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Leningrad Germans attack with 1 fighter and 2 mech_infantrys Russians defend with 1 airfield, 1 harbour and 1 infantry Germans roll dice for 1 fighter and 2 mech_infantrys in Leningrad, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Southern Belarus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 2 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Eastern Poland 2 infantry moved from Poland to Baltic States 10 infantry moved from Poland to Eastern Poland 1 fighter moved from Ukraine to Eastern Poland 1 bomber moved from Southern Belarus to Eastern Poland 1 fighter moved from Leningrad to Eastern Poland 1 bomber moved from United Kingdom to Western Germany 3 fighters and 1 tactical_bomber moved from United Kingdom to 115 Sea Zone 1 fighter moved from Holland Belgium to Norway 1 aaGun and 2 infantry moved from France to Southern France 3 fighters moved from Holland Belgium to Western Germany 2 fighters and 1 tactical_bomber moved from Holland Belgium to France 1 tactical_bomber moved from Holland Belgium to 115 Sea Zone Place Units - Germans 1 carrier, 1 tactical_bomber and 1 transport placed in 115 Sea Zone 1 bomber and 2 infantry placed in Western Germany 3 infantry placed in Poland Turn Complete - Germans Germans collect 44 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 53 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Americans regular : 0.67 British AA : 0.50 Russians regular : -0.67 Germans regular : 1.83 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 2 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Karelia to Leningrad 1 armour moved from Karelia to Leningrad 1 infantry moved from Novgorod to Leningrad 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 fighter and 1 tactical_bomber moved from Russia to Leningrad 2 infantry moved from Bryansk to Southern Belarus 2 infantry moved from Kursk to Ukraine 1 artillery moved from Kursk to Ukraine 1 infantry moved from Bryansk to Southern Belarus 1 fighter moved from Russia to Southern Belarus 1 tactical_bomber moved from Russia to Southern Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 mech_infantry moved from Urals to Yenisey Russians take Yenisey from Japanese 1 armour moved from Komi to Yenisey Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Ukraine, round 3 : 3/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Leningrad Russians attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 harbour and 2 mech_infantrys Russians roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Leningrad, round 2 : 1/5 hits, 2.17 expected hits Germans roll dice for 2 mech_infantrys in Leningrad, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Leningrad Russians roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Leningrad, round 3 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 mech_infantry in Leningrad, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 2 mech_infantrys Battle in Southern Belarus Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Southern Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Southern Belarus to Russia 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Yaroslavl to Vologda 1 aaGun moved from Smolensk to Southern Belarus 1 infantry moved from Bryansk to Smolensk 2 infantry moved from Bryansk to Kursk 1 artillery and 5 infantry moved from Russia to Bryansk 3 armour moved from Karelia to Vologda 1 infantry moved from Komi to Evenkiyskiy 1 infantry moved from Urals to Timguska 2 infantry moved from Samara to Russia 3 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Leningrad to Smolensk 1 aaGun moved from Bryansk to Smolensk Place Units - Russians 2 armour, 4 infantry and 3 mech_infantrys placed in Russia Russians undo move 1. 2 armour, 4 infantry and 2 mech_infantrys placed in Russia 1 mech_infantry placed in Urals Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -0.50 -
@regularkid Thx for game rk. Was fun. Learned how to play this map a little better against your tough, well strategized allies. I’d like a rematch later this week.
-
@aagamerz13 hey gamer. For sure. Good game. Would love to play you again. Let me know!





