@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
PTV 4.0 - aagamer (Axis) vs. regularkid (Allies)
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Urals 1 armour moved from Russia to Urals 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 infantry moved from Yaroslavl to Vologda 1 armour and 1 mech_infantry moved from Russia to Vologda 2 infantry moved from Bryansk to Southern Belarus 1 armour moved from Russia to Yaroslavl 1 armour moved from Yaroslavl to Vologda 1 artillery moved from Ukraine to Kursk 2 infantry moved from Stalingrad to Rostov 3 armour moved from Russia to Vologda 7 artilleries moved from Bryansk to Kursk 3 infantry moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Smolensk 12 infantry moved from Bryansk to Kursk 2 artilleries moved from Bryansk to Kursk 1 artillery moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Southern Belarus 1 fighter and 2 tactical_bombers moved from Bryansk to Southern Belarus Combat - Russians Battle in Southern Belarus Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Southern Belarus, round 2 : 3/6 hits, 2.67 expected hits Italians roll dice for 1 mech_infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Southern Belarus Russians win, taking Southern Belarus from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Italians: 1 mech_infantry Battle in Vologda Russians attack with 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 4/9 hits, 4.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 2 fighters and 2 tactical_bombers moved from Southern Belarus to Russia Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Kursk: 1 aaGun EDIT: Adding units owned by Russians to Smolensk: 1 aaGun EDIT: Turning off Edit Mode 2 infantry and 1 mech_infantry placed in Urals 10 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 Russians regular : 0.17
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Urals 1 armour moved from Russia to Urals 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 infantry moved from Yaroslavl to Vologda 1 armour and 1 mech_infantry moved from Russia to Vologda 2 infantry moved from Bryansk to Southern Belarus 1 armour moved from Russia to Yaroslavl 1 armour moved from Yaroslavl to Vologda 1 artillery moved from Ukraine to Kursk 2 infantry moved from Stalingrad to Rostov 3 armour moved from Russia to Vologda 7 artilleries moved from Bryansk to Kursk 3 infantry moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Smolensk 12 infantry moved from Bryansk to Kursk 2 artilleries moved from Bryansk to Kursk 1 artillery moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Southern Belarus 1 fighter and 2 tactical_bombers moved from Bryansk to Southern Belarus Combat - Russians Battle in Southern Belarus Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Southern Belarus, round 2 : 3/6 hits, 2.67 expected hits Italians roll dice for 1 mech_infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Southern Belarus Russians win, taking Southern Belarus from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Italians: 1 mech_infantry Battle in Vologda Russians attack with 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 4/9 hits, 4.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 2 fighters and 2 tactical_bombers moved from Southern Belarus to Russia Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Kursk: 1 aaGun EDIT: Adding units owned by Russians to Smolensk: 1 aaGun EDIT: Turning off Edit Mode 2 infantry and 1 mech_infantry placed in Urals 10 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Kursk: 4 infantry EDIT: Adding units owned by Russians to Bryansk: 4 infantry EDIT: Removing units owned by Russians from Kursk: 2 artilleries EDIT: Adding units owned by Russians to Bryansk: 2 artilleries EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Urals: 1 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Bryansk: 1 armour and 1 mech_infantry EDIT: Removing units owned by Russians from Urals: 1 mech_infantry EDIT: Adding units owned by Russians to Russia: 1 mech_infantry EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Urals: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Kursk: 1 infantry EDIT: Adding units owned by Russians to Bryansk: 1 infantry EDIT: Removing units owned by Russians from Kursk: 3 armour and 2 mech_infantrys EDIT: Adding units owned by Russians to Bryansk: 3 armour and 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 Russians regular : 0.17
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@regularkid please use most recent save. i adjusted some noncombat. thanks
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@regularkid ok ill use that one
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 4 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sumatra to 38 Sea Zone 1 armour moved from Shan State to 38 Sea Zone 1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 45 Sea Zone 1 armour and 1 infantry moved from 45 Sea Zone to Celebes 1 infantry moved from French Indo China to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 armour moved from Kwangtung to 21 Sea Zone 1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 armour and 1 infantry moved from 20 Sea Zone to Shantung 1 artillery moved from Amur to 5 Sea Zone 1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu 3 infantry moved from Southern Manchuria to Jehol 1 infantry moved from French Indo China to Kwangsi 1 mech_infantry moved from Eastern India to Baluchistan Japanese take Baluchistan from UK_Pacific 1 bomber moved from French Indo China to Malaya 1 mech_infantry moved from Kwangtung to Hunan 1 bomber moved from French Indo China to Hunan 1 mech_infantry moved from French Indo China to Siam 1 mech_infantry moved from Shan State to Siam 1 armour moved from Shan State to Malaya 1 mech_infantry moved from Shan State to Malaya 1 submarine moved from 40 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 tactical_bomber moved from French Indo China to Malaya 2 battleships and 2 cruisers moved from 38 Sea Zone to 36 Sea Zone 1 destroyer moved from 38 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Siam 1 armour moved from Buryatia to Yenisey Japanese take Yakut S.S.R. from Russians Japanese take Yenisey from Russians 1 armour moved from Buryatia to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Buryatia 1 mech_infantry moved from Shan State to Kweichow 1 fighter moved from French Indo China to Kweichow Combat - Japanese Battle in Kweichow Japanese attack with 1 fighter and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsu Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Siam Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber ANZAC defend with 1 marine Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Siam, round 2 : 1/4 hits, 1.50 expected hits ANZAC roll dice for 1 marine in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the ANZAC lost in Siam Japanese win, taking Siam from ANZAC with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 marine Battle in Shantung Japanese attack with 1 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Celebes Japanese attack with 1 armour and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Japanese roll dice for 1 fighter and 1 tactical_bomber in Kwangsi, round 3 : 2/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Malaya Japanese attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 harbour, 1 infantry and 1 mech_infantry Japanese roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Malaya Japanese win, taking Malaya from Americans with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Baluchistan: 1 mech_infantry EDIT: Changing ownership of Baluchistan from Japanese to UK_Pacific EDIT: Adding units owned by Japanese to Yunnan: 1 mech_infantry EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry EDIT: Changing ownership of Baluchistan from UK_Pacific to Japanese EDIT: Adding units owned by Japanese to Baluchistan: 1 mech_infantry EDIT: Turning off Edit Mode 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 21 Sea Zone to 36 Sea Zone 2 fighters moved from 21 Sea Zone to Davao 1 fighter and 1 tactical_bomber moved from Siam to Borneo 1 tactical_bomber moved from Malaya to French Indo China 1 fighter moved from Kwangsi to Borneo 1 tactical_bomber moved from Kwangsi to Borneo 1 bomber moved from Malaya to French Indo China 1 bomber moved from Hunan to French Indo China 1 fighter moved from Kweichow to French Indo China 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 aaGun moved from Southern Manchuria to Jehol 2 fighters moved from Davao to 36 Sea Zone Place Units - Japanese 1 airfield placed in French Indo China 2 infantry and 1 tactical_bomber placed in Eastern India 1 infantry and 2 tactical_bombers placed in French Indo China 1 infantry placed in Kwangtung 1 armour placed in Southern Manchuria 1 carrier placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.67 Japanese regular : -0.17 ANZAC regular : -0.67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Urals 1 armour moved from Russia to Urals 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 infantry moved from Yaroslavl to Vologda 1 armour and 1 mech_infantry moved from Russia to Vologda 2 infantry moved from Bryansk to Southern Belarus 1 armour moved from Russia to Yaroslavl 1 armour moved from Yaroslavl to Vologda 1 artillery moved from Ukraine to Kursk 2 infantry moved from Stalingrad to Rostov 3 armour moved from Russia to Vologda 7 artilleries moved from Bryansk to Kursk 3 infantry moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Smolensk 12 infantry moved from Bryansk to Kursk 2 artilleries moved from Bryansk to Kursk 1 artillery moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Southern Belarus 1 fighter and 2 tactical_bombers moved from Bryansk to Southern Belarus Combat - Russians Battle in Southern Belarus Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Southern Belarus, round 2 : 3/6 hits, 2.67 expected hits Italians roll dice for 1 mech_infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Southern Belarus Russians win, taking Southern Belarus from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Italians: 1 mech_infantry Battle in Vologda Russians attack with 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 4/9 hits, 4.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 2 fighters and 2 tactical_bombers moved from Southern Belarus to Russia Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Kursk: 1 aaGun EDIT: Adding units owned by Russians to Smolensk: 1 aaGun EDIT: Turning off Edit Mode 2 infantry and 1 mech_infantry placed in Urals 10 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Kursk: 4 infantry EDIT: Adding units owned by Russians to Bryansk: 4 infantry EDIT: Removing units owned by Russians from Kursk: 2 artilleries EDIT: Adding units owned by Russians to Bryansk: 2 artilleries EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Urals: 1 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Bryansk: 1 armour and 1 mech_infantry EDIT: Removing units owned by Russians from Urals: 1 mech_infantry EDIT: Adding units owned by Russians to Russia: 1 mech_infantry EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Urals: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Kursk: 1 infantry EDIT: Adding units owned by Russians to Bryansk: 1 infantry EDIT: Removing units owned by Russians from Kursk: 3 armour and 2 mech_infantrys EDIT: Adding units owned by Russians to Bryansk: 3 armour and 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 Russians regular : 0.17
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@aagamerz13 hey hey. scramble Holland?
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@regularkid I already did Japans turn. why did you post ussr?
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@aagamerz13 oh weird. i guess i posted the wrong turn. hang on plz
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium 2 fighters moved from 113 Sea Zone to Holland Belgium 1 bomber and 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra 1 fighter moved from 43 Sea Zone to Sumatra 1 fighter moved from 43 Sea Zone to 38 Sea Zone 1 destroyer moved from 55 Sea Zone to 38 Sea Zone
Combat Hit Differential Summary :
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@regularkid thats the move. scramble to holland?
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@regularkid no scramble
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium 2 fighters moved from 113 Sea Zone to Holland Belgium 1 bomber and 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra 1 fighter moved from 43 Sea Zone to Sumatra 1 fighter moved from 43 Sea Zone to 38 Sea Zone 1 destroyer moved from 55 Sea Zone to 38 Sea Zone Combat - Americans Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry Germans defend with 1 airfield and 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/7 hits, 3.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 38 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 38 Sea Zone Americans win, taking 38 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Sumatra Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Sumatra to Java 1 carrier, 2 submarines and 1 transport moved from 43 Sea Zone to 55 Sea Zone 1 transport moved from 55 Sea Zone to 27 Sea Zone 2 submarines moved from 27 Sea Zone to 55 Sea Zone 1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 55 Sea Zone 1 carrier moved from 29 Sea Zone to 27 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 1 aaGun, 4 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 aaGun, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 aaGun and 1 infantry moved from Morocco to 93 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 fighters moved from Holland Belgium to 113 Sea Zone 1 bomber moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 transports moved from 113 Sea Zone to 93 Sea Zone 1 fighter moved from 38 Sea Zone to 55 Sea Zone Place Units - Americans 1 airfield placed in Normandy Bordeaux 3 tactical_bombers placed in Normandy Bordeaux 2 fighters placed in Western United States Americans undo move 3. 2 fighters placed in Eastern United States 1 carrier and 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : -3.33 Japanese regular : -0.83 Germans regular : 0.67
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Hopei to Hunan 1 artillery moved from Hopei to Hunan 1 infantry moved from Fukien to Kiangsu 1 artillery moved from Kiangsi to Kiangsu 1 fighter moved from Hopei to Shantung 1 infantry moved from Anhwe to Shantung 2 infantry moved from Hopei to Szechwan 1 infantry moved from Hopei to Hunan 1 infantry moved from Kiangsi to Kiangsu 1 artillery and 13 infantry moved from Kiangsi to Kwangtung Combat - Chinese Chinese creates battle in territory Yunnan Battle in Hunan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Kwangtung Chinese attack with 1 artillery and 13 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 infantry Chinese roll dice for 1 artillery and 13 infantry in Kwangtung, round 2 : 2/14 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsu Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Shantung Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Shantung, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Shantung to Kiangsi Place Units - Chinese 4 infantry placed in Kwangtung 4 infantry placed in Kiangsi Chinese undo move 1. 1 infantry placed in Kwangtung 2 infantry placed in Kiangsi 1 infantry placed in Anhwe Chinese undo move 4. 1 infantry placed in Kwangtung Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 1.17
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium 2 fighters moved from 113 Sea Zone to Holland Belgium 1 bomber and 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra 1 fighter moved from 43 Sea Zone to Sumatra 1 fighter moved from 43 Sea Zone to 38 Sea Zone 1 destroyer moved from 55 Sea Zone to 38 Sea Zone Combat - Americans Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry Germans defend with 1 airfield and 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/7 hits, 3.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 38 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 38 Sea Zone Americans win, taking 38 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Sumatra Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Sumatra to Java 1 carrier, 2 submarines and 1 transport moved from 43 Sea Zone to 55 Sea Zone 1 transport moved from 55 Sea Zone to 27 Sea Zone 2 submarines moved from 27 Sea Zone to 55 Sea Zone 1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 55 Sea Zone 1 carrier moved from 29 Sea Zone to 27 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 1 aaGun, 4 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 aaGun, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 aaGun and 1 infantry moved from Morocco to 93 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 fighters moved from Holland Belgium to 113 Sea Zone 1 bomber moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 transports moved from 113 Sea Zone to 93 Sea Zone 1 fighter moved from 38 Sea Zone to 55 Sea Zone Place Units - Americans 1 airfield placed in Normandy Bordeaux 3 tactical_bombers placed in Normandy Bordeaux 2 fighters placed in Western United States Americans undo move 3. 2 fighters placed in Eastern United States 1 carrier and 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Hopei to Hunan 1 artillery moved from Hopei to Hunan 1 infantry moved from Fukien to Kiangsu 1 artillery moved from Kiangsi to Kiangsu 1 fighter moved from Hopei to Shantung 1 infantry moved from Anhwe to Shantung 2 infantry moved from Hopei to Szechwan 1 infantry moved from Hopei to Hunan 1 infantry moved from Kiangsi to Kiangsu 1 artillery and 13 infantry moved from Kiangsi to Kwangtung Combat - Chinese Chinese creates battle in territory Yunnan Battle in Hunan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Kwangtung Chinese attack with 1 artillery and 13 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 infantry Chinese roll dice for 1 artillery and 13 infantry in Kwangtung, round 2 : 2/14 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsu Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Shantung Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Shantung, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Shantung to Kiangsi Place Units - Chinese 4 infantry placed in Kwangtung 4 infantry placed in Kiangsi Chinese undo move 1. 1 infantry placed in Kwangtung 2 infantry placed in Kiangsi 1 infantry placed in Anhwe Chinese undo move 4. 1 infantry placed in Kwangtung Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUs Purchase Units - British British buy 1 airfield, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Southern Persia to Baluchistan 1 armour and 1 mech_infantry moved from Iraq to Baluchistan 1 artillery moved from Iraq to Syria 3 infantry moved from Trans-Jordan to Syria 1 fighter moved from Cyprus to Syria 2 fighters moved from Trans-Jordan to Syria 1 infantry moved from Libya to Tobruk British take Tobruk from Italians Combat - British Battle in Syria British attack with 1 artillery, 3 fighters and 3 infantry Italians defend with 4 infantry British roll dice for 1 artillery, 3 fighters and 3 infantry in Syria, round 2 : 3/7 hits, 2.50 expected hits Italians roll dice for 4 infantry in Syria, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Italians and 2 infantry owned by the British lost in Syria British roll dice for 1 artillery, 3 fighters and 1 infantry in Syria, round 3 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria British win, taking Syria from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 3 Casualties for British: 3 infantry Casualties for Italians: 4 infantry Battle in Baluchistan British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Japanese defend with 1 mech_infantry British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Baluchistan, round 2 : 3/4 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Baluchistan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Baluchistan British win, taking Baluchistan from Japanese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - British 3 fighters moved from Syria to Southern Persia 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 destroyer and 1 submarine moved from 82 Sea Zone to 83 Sea Zone 1 carrier and 1 submarine moved from 94 Sea Zone to 113 Sea Zone 1 fighter moved from Normandy Bordeaux to 113 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 6 infantry moved from United Kingdom to 113 Sea Zone 6 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 artillery moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk 1 mech_infantry moved from Libya to Tobruk 1 artillery moved from Libya to Tobruk 1 aaGun moved from Libya to Tobruk 1 artillery moved from Libya to Tobruk 1 aaGun moved from Normandy Bordeaux to Holland Belgium Place Units - British 1 airfield placed in Southern Persia 1 mech_infantry placed in Egypt 1 mech_infantry placed in Egypt British undo move 3. 4 infantry and 1 mech_infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -3.33 Italians regular : 1.33 Japanese regular : 1.00 Germans regular : 0.67 British regular : 2.83
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium 2 fighters moved from 113 Sea Zone to Holland Belgium 1 bomber and 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra 1 fighter moved from 43 Sea Zone to Sumatra 1 fighter moved from 43 Sea Zone to 38 Sea Zone 1 destroyer moved from 55 Sea Zone to 38 Sea Zone Combat - Americans Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry Germans defend with 1 airfield and 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/7 hits, 3.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 38 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 38 Sea Zone Americans win, taking 38 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Sumatra Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Sumatra to Java 1 carrier, 2 submarines and 1 transport moved from 43 Sea Zone to 55 Sea Zone 1 transport moved from 55 Sea Zone to 27 Sea Zone 2 submarines moved from 27 Sea Zone to 55 Sea Zone 1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 55 Sea Zone 1 carrier moved from 29 Sea Zone to 27 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 1 aaGun, 4 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 aaGun, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 aaGun and 1 infantry moved from Morocco to 93 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 fighters moved from Holland Belgium to 113 Sea Zone 1 bomber moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 transports moved from 113 Sea Zone to 93 Sea Zone 1 fighter moved from 38 Sea Zone to 55 Sea Zone Place Units - Americans 1 airfield placed in Normandy Bordeaux 3 tactical_bombers placed in Normandy Bordeaux 2 fighters placed in Western United States Americans undo move 3. 2 fighters placed in Eastern United States 1 carrier and 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Hopei to Hunan 1 artillery moved from Hopei to Hunan 1 infantry moved from Fukien to Kiangsu 1 artillery moved from Kiangsi to Kiangsu 1 fighter moved from Hopei to Shantung 1 infantry moved from Anhwe to Shantung 2 infantry moved from Hopei to Szechwan 1 infantry moved from Hopei to Hunan 1 infantry moved from Kiangsi to Kiangsu 1 artillery and 13 infantry moved from Kiangsi to Kwangtung Combat - Chinese Chinese creates battle in territory Yunnan Battle in Hunan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Kwangtung Chinese attack with 1 artillery and 13 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 infantry Chinese roll dice for 1 artillery and 13 infantry in Kwangtung, round 2 : 2/14 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsu Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Shantung Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Shantung, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Shantung to Kiangsi Place Units - Chinese 4 infantry placed in Kwangtung 4 infantry placed in Kiangsi Chinese undo move 1. 1 infantry placed in Kwangtung 2 infantry placed in Kiangsi 1 infantry placed in Anhwe Chinese undo move 4. 1 infantry placed in Kwangtung Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUs Purchase Units - British British buy 1 airfield, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Southern Persia to Baluchistan 1 armour and 1 mech_infantry moved from Iraq to Baluchistan 1 artillery moved from Iraq to Syria 3 infantry moved from Trans-Jordan to Syria 1 fighter moved from Cyprus to Syria 2 fighters moved from Trans-Jordan to Syria 1 infantry moved from Libya to Tobruk British take Tobruk from Italians Combat - British Battle in Syria British attack with 1 artillery, 3 fighters and 3 infantry Italians defend with 4 infantry British roll dice for 1 artillery, 3 fighters and 3 infantry in Syria, round 2 : 3/7 hits, 2.50 expected hits Italians roll dice for 4 infantry in Syria, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Italians and 2 infantry owned by the British lost in Syria British roll dice for 1 artillery, 3 fighters and 1 infantry in Syria, round 3 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria British win, taking Syria from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 3 Casualties for British: 3 infantry Casualties for Italians: 4 infantry Battle in Baluchistan British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Japanese defend with 1 mech_infantry British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Baluchistan, round 2 : 3/4 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Baluchistan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Baluchistan British win, taking Baluchistan from Japanese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - British 3 fighters moved from Syria to Southern Persia 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 destroyer and 1 submarine moved from 82 Sea Zone to 83 Sea Zone 1 carrier and 1 submarine moved from 94 Sea Zone to 113 Sea Zone 1 fighter moved from Normandy Bordeaux to 113 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 6 infantry moved from United Kingdom to 113 Sea Zone 6 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 artillery moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk 1 mech_infantry moved from Libya to Tobruk 1 artillery moved from Libya to Tobruk 1 aaGun moved from Libya to Tobruk 1 artillery moved from Libya to Tobruk 1 aaGun moved from Normandy Bordeaux to Holland Belgium Place Units - British 1 airfield placed in Southern Persia 1 mech_infantry placed in Egypt 1 mech_infantry placed in Egypt British undo move 3. 4 infantry and 1 mech_infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 113 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 93 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -3.33 Italians regular : 1.33 Japanese regular : 1.00 Germans regular : 0.67 British regular : 2.83
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please use most recent save (editted destroyer to gibraltar)
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TripleA Manual Gamesave Post: UK_Pacific round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium 2 fighters moved from 113 Sea Zone to Holland Belgium 1 bomber and 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra 1 fighter moved from 43 Sea Zone to Sumatra 1 fighter moved from 43 Sea Zone to 38 Sea Zone 1 destroyer moved from 55 Sea Zone to 38 Sea Zone Combat - Americans Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry Germans defend with 1 airfield and 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/7 hits, 3.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 38 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 38 Sea Zone Americans win, taking 38 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Sumatra Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Sumatra to Java 1 carrier, 2 submarines and 1 transport moved from 43 Sea Zone to 55 Sea Zone 1 transport moved from 55 Sea Zone to 27 Sea Zone 2 submarines moved from 27 Sea Zone to 55 Sea Zone 1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 55 Sea Zone 1 carrier moved from 29 Sea Zone to 27 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 1 aaGun, 4 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 aaGun, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 aaGun and 1 infantry moved from Morocco to 93 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 fighters moved from Holland Belgium to 113 Sea Zone 1 bomber moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 transports moved from 113 Sea Zone to 93 Sea Zone 1 fighter moved from 38 Sea Zone to 55 Sea Zone Place Units - Americans 1 airfield placed in Normandy Bordeaux 3 tactical_bombers placed in Normandy Bordeaux 2 fighters placed in Western United States Americans undo move 3. 2 fighters placed in Eastern United States 1 carrier and 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Hopei to Hunan 1 artillery moved from Hopei to Hunan 1 infantry moved from Fukien to Kiangsu 1 artillery moved from Kiangsi to Kiangsu 1 fighter moved from Hopei to Shantung 1 infantry moved from Anhwe to Shantung 2 infantry moved from Hopei to Szechwan 1 infantry moved from Hopei to Hunan 1 infantry moved from Kiangsi to Kiangsu 1 artillery and 13 infantry moved from Kiangsi to Kwangtung Combat - Chinese Chinese creates battle in territory Yunnan Battle in Hunan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Kwangtung Chinese attack with 1 artillery and 13 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 infantry Chinese roll dice for 1 artillery and 13 infantry in Kwangtung, round 2 : 2/14 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsu Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Shantung Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Shantung, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Shantung to Kiangsi Place Units - Chinese 4 infantry placed in Kwangtung 4 infantry placed in Kiangsi Chinese undo move 1. 1 infantry placed in Kwangtung 2 infantry placed in Kiangsi 1 infantry placed in Anhwe Chinese undo move 4. 1 infantry placed in Kwangtung Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUs Purchase Units - British British buy 1 airfield, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Southern Persia to Baluchistan 1 armour and 1 mech_infantry moved from Iraq to Baluchistan 1 artillery moved from Iraq to Syria 3 infantry moved from Trans-Jordan to Syria 1 fighter moved from Cyprus to Syria 2 fighters moved from Trans-Jordan to Syria 1 infantry moved from Libya to Tobruk British take Tobruk from Italians Combat - British Battle in Syria British attack with 1 artillery, 3 fighters and 3 infantry Italians defend with 4 infantry British roll dice for 1 artillery, 3 fighters and 3 infantry in Syria, round 2 : 3/7 hits, 2.50 expected hits Italians roll dice for 4 infantry in Syria, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Italians and 2 infantry owned by the British lost in Syria British roll dice for 1 artillery, 3 fighters and 1 infantry in Syria, round 3 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria British win, taking Syria from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 3 Casualties for British: 3 infantry Casualties for Italians: 4 infantry Battle in Baluchistan British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Japanese defend with 1 mech_infantry British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Baluchistan, round 2 : 3/4 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Baluchistan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Baluchistan British win, taking Baluchistan from Japanese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - British 3 fighters moved from Syria to Southern Persia 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 destroyer and 1 submarine moved from 82 Sea Zone to 83 Sea Zone 1 carrier and 1 submarine moved from 94 Sea Zone to 113 Sea Zone 1 fighter moved from Normandy Bordeaux to 113 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 6 infantry moved from United Kingdom to 113 Sea Zone 6 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 artillery moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk 1 mech_infantry moved from Libya to Tobruk 1 artillery moved from Libya to Tobruk 1 aaGun moved from Libya to Tobruk 1 artillery moved from Libya to Tobruk 1 aaGun moved from Normandy Bordeaux to Holland Belgium Place Units - British 1 airfield placed in Southern Persia 1 mech_infantry placed in Egypt 1 mech_infantry placed in Egypt British undo move 3. 4 infantry and 1 mech_infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 113 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 93 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Holland Belgium: 1 aaGun EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -3.33 Italians regular : 1.33 Japanese regular : 1.00 Germans regular : 0.67 British regular : 2.83
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TripleA Manual Gamesave Post: UK_Pacific round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium 2 fighters moved from 113 Sea Zone to Holland Belgium 1 bomber and 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra 1 fighter moved from 43 Sea Zone to Sumatra 1 fighter moved from 43 Sea Zone to 38 Sea Zone 1 destroyer moved from 55 Sea Zone to 38 Sea Zone Combat - Americans Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry Germans defend with 1 airfield and 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/7 hits, 3.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 38 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 38 Sea Zone Americans win, taking 38 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Sumatra Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Sumatra to Java 1 carrier, 2 submarines and 1 transport moved from 43 Sea Zone to 55 Sea Zone 1 transport moved from 55 Sea Zone to 27 Sea Zone 2 submarines moved from 27 Sea Zone to 55 Sea Zone 1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 55 Sea Zone 1 carrier moved from 29 Sea Zone to 27 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 1 aaGun, 4 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 aaGun, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 aaGun and 1 infantry moved from Morocco to 93 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 fighters moved from Holland Belgium to 113 Sea Zone 1 bomber moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 transports moved from 113 Sea Zone to 93 Sea Zone 1 fighter moved from 38 Sea Zone to 55 Sea Zone Place Units - Americans 1 airfield placed in Normandy Bordeaux 3 tactical_bombers placed in Normandy Bordeaux 2 fighters placed in Western United States Americans undo move 3. 2 fighters placed in Eastern United States 1 carrier and 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Hopei to Hunan 1 artillery moved from Hopei to Hunan 1 infantry moved from Fukien to Kiangsu 1 artillery moved from Kiangsi to Kiangsu 1 fighter moved from Hopei to Shantung 1 infantry moved from Anhwe to Shantung 2 infantry moved from Hopei to Szechwan 1 infantry moved from Hopei to Hunan 1 infantry moved from Kiangsi to Kiangsu 1 artillery and 13 infantry moved from Kiangsi to Kwangtung Combat - Chinese Chinese creates battle in territory Yunnan Battle in Hunan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Kwangtung Chinese attack with 1 artillery and 13 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 infantry Chinese roll dice for 1 artillery and 13 infantry in Kwangtung, round 2 : 2/14 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsu Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Shantung Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Shantung, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Shantung to Kiangsi Place Units - Chinese 4 infantry placed in Kwangtung 4 infantry placed in Kiangsi Chinese undo move 1. 1 infantry placed in Kwangtung 2 infantry placed in Kiangsi 1 infantry placed in Anhwe Chinese undo move 4. 1 infantry placed in Kwangtung Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUs Purchase Units - British British buy 1 airfield, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Southern Persia to Baluchistan 1 armour and 1 mech_infantry moved from Iraq to Baluchistan 1 artillery moved from Iraq to Syria 3 infantry moved from Trans-Jordan to Syria 1 fighter moved from Cyprus to Syria 2 fighters moved from Trans-Jordan to Syria 1 infantry moved from Libya to Tobruk British take Tobruk from Italians Combat - British Battle in Syria British attack with 1 artillery, 3 fighters and 3 infantry Italians defend with 4 infantry British roll dice for 1 artillery, 3 fighters and 3 infantry in Syria, round 2 : 3/7 hits, 2.50 expected hits Italians roll dice for 4 infantry in Syria, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Italians and 2 infantry owned by the British lost in Syria British roll dice for 1 artillery, 3 fighters and 1 infantry in Syria, round 3 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria British win, taking Syria from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 3 Casualties for British: 3 infantry Casualties for Italians: 4 infantry Battle in Baluchistan British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Japanese defend with 1 mech_infantry British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Baluchistan, round 2 : 3/4 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Baluchistan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Baluchistan British win, taking Baluchistan from Japanese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - British 3 fighters moved from Syria to Southern Persia 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 destroyer and 1 submarine moved from 82 Sea Zone to 83 Sea Zone 1 carrier and 1 submarine moved from 94 Sea Zone to 113 Sea Zone 1 fighter moved from Normandy Bordeaux to 113 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 6 infantry moved from United Kingdom to 113 Sea Zone 6 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 artillery moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk 1 mech_infantry moved from Libya to Tobruk 1 artillery moved from Libya to Tobruk 1 aaGun moved from Libya to Tobruk 1 artillery moved from Libya to Tobruk 1 aaGun moved from Normandy Bordeaux to Holland Belgium Place Units - British 1 airfield placed in Southern Persia 1 mech_infantry placed in Egypt 1 mech_infantry placed in Egypt British undo move 3. 4 infantry and 1 mech_infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 113 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 93 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Holland Belgium: 1 aaGun EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -3.33 Italians regular : 1.33 Japanese regular : 1.00 Germans regular : 0.67 British regular : 2.83
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 4 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 1 infantry moved from Albania to Yugoslavia 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 95 Sea Zone to 99 Sea Zone Place Units - Italians 1 submarine placed in 97 Sea Zone 1 infantry placed in Southern France 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :