@crockett36 I can not see the video it is private. Can someone catch me up how the games is going do far? Where are we at and whos turn is it? If It’s mine I will still need help to join the game.
PTV 4.0 - aagamer (Axis) vs. regularkid (Allies)
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 fighter, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Southern Belarus to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine Combat - Germans Battle in Ukraine Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Ukraine to Southern Belarus 1 infantry moved from Northern Belarus to Southern Belarus 2 infantry moved from Vologda to Leningrad 1 mech_infantry moved from Eastern Poland to Southern Belarus 1 fighter moved from Western Germany to Southern Belarus 1 fighter moved from Southern Italy to France 2 infantry moved from Western Germany to France Place Units - Germans 1 fighter placed in 115 Sea Zone 2 mech_infantrys placed in Romania 1 armour, 1 artillery and 7 infantry placed in Western Germany 3 infantry placed in Normandy Bordeaux Germans undo move 3. 1 armour placed in Germany 1 artillery and 8 infantry placed in Western Germany 1 infantry placed in Poland Germans undo move 4. Germans undo move 4. 1 armour, 1 artillery and 7 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 53 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 6 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Gorky to Vologda Russians take Vologda from Germans 1 infantry moved from Yaroslavl to Smolensk 1 infantry moved from Yaroslavl to Smolensk 1 artillery moved from Kursk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 1 fighter and 2 tactical_bombers Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Ukraine, round 2 : 0/4 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Ukraine, round 3 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 2 tactical_bombers moved from Ukraine to Bryansk 1 infantry moved from Smolensk to Bryansk 5 artilleries and 5 infantry moved from Russia to Bryansk 1 infantry moved from Samara to Stalingrad 1 infantry moved from Samara to Stalingrad 1 mech_infantry moved from Urals to Russia 1 aaGun and 8 infantry moved from Amur to Buryatia 1 aaGun moved from Bryansk to Kursk 1 submarine moved from 94 Sea Zone to 113 Sea Zone Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 1 infantry EDIT: Adding units owned by Russians to Yaroslavl: 1 infantry EDIT: Turning off Edit Mode 6 armour and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -3.00
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 infantry and 1 mech_infantry moved from Kwangtung to 21 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 38 Sea Zone 1 mech_infantry moved from 38 Sea Zone to Sumatra 1 infantry moved from 38 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 artillery moved from Soviet Far East to 5 Sea Zone 1 artillery moved from 5 Sea Zone to Amur 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Borneo 1 armour moved from Eastern India to Central India Japanese take Central India from UK_Pacific 1 armour moved from Central India to Eastern India 1 armour moved from Eastern India to Western India Japanese take Western India from UK_Pacific 1 armour moved from Western India to Eastern India 1 armour moved from Eastern India to Shan State 2 mech_infantrys moved from Eastern India to Shan State 1 mech_infantry moved from Yunnan to Shan State 1 armour moved from Kweichow to Shan State 2 bombers moved from Kwangtung to 38 Sea Zone 2 fighters and 4 tactical_bombers moved from French Indo China to 38 Sea Zone 1 artillery and 5 infantry moved from Northern Manchuria to Buryatia 3 armour moved from Southern Manchuria to Buryatia 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers moved from 36 Sea Zone to 38 Sea Zone 2 fighters and 1 tactical_bomber moved from Davao to 38 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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@aagamerz13 this is the big fight. scramble usa fleet planes anywhere?
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@aagamerz13 no thanks. And Max defense order of losses please.
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@regularkid those combat planes to carrier could land fic
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 infantry and 1 mech_infantry moved from Kwangtung to 21 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 38 Sea Zone 1 mech_infantry moved from 38 Sea Zone to Sumatra 1 infantry moved from 38 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 artillery moved from Soviet Far East to 5 Sea Zone 1 artillery moved from 5 Sea Zone to Amur 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Borneo 1 armour moved from Eastern India to Central India Japanese take Central India from UK_Pacific 1 armour moved from Central India to Eastern India 1 armour moved from Eastern India to Western India Japanese take Western India from UK_Pacific 1 armour moved from Western India to Eastern India 1 armour moved from Eastern India to Shan State 2 mech_infantrys moved from Eastern India to Shan State 1 mech_infantry moved from Yunnan to Shan State 1 armour moved from Kweichow to Shan State 2 bombers moved from Kwangtung to 38 Sea Zone 2 fighters and 4 tactical_bombers moved from French Indo China to 38 Sea Zone 1 artillery and 5 infantry moved from Northern Manchuria to Buryatia 3 armour moved from Southern Manchuria to Buryatia 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers moved from 36 Sea Zone to 38 Sea Zone 2 fighters and 1 tactical_bomber moved from Davao to 38 Sea Zone Combat - Japanese Battle in Amur Battle in Buryatia Japanese attack with 3 armour, 1 artillery and 5 infantry Russians defend with 1 aaGun and 8 infantry Japanese roll dice for 3 armour, 1 artillery and 5 infantry in Buryatia, round 2 : 2/9 hits, 2.83 expected hits Russians roll dice for 1 aaGun and 8 infantry in Buryatia, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Buryatia Japanese roll dice for 3 armour, 1 artillery and 3 infantry in Buryatia, round 3 : 2/7 hits, 2.50 expected hits Russians roll dice for 7 infantry in Buryatia, round 3 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia Japanese roll dice for 3 armour, 1 artillery and 1 infantry in Buryatia, round 4 : 1/5 hits, 2.17 expected hits Russians roll dice for 5 infantry in Buryatia, round 4 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia Japanese roll dice for 3 armour and 1 artillery in Buryatia, round 5 : 3/4 hits, 1.83 expected hits Russians roll dice for 4 infantry in Buryatia, round 5 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Buryatia Japanese roll dice for 3 armour in Buryatia, round 6 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Buryatia, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Buryatia Japanese win, taking Amur from Russians, taking Buryatia from Russians with 2 armour remaining. Battle score for attacker is 4 Casualties for Japanese: 1 armour, 1 artillery and 5 infantry Casualties for Russians: 1 aaGun and 8 infantry Battle in Borneo Japanese attack with 1 artillery and 3 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Borneo Japanese win, taking Borneo from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Shan State Japanese attack with 2 armour and 3 mech_infantrys Americans defend with 1 marine Japanese roll dice for 2 armour and 3 mech_infantrys in Shan State, round 2 : 3/5 hits, 1.83 expected hits Americans roll dice for 1 marine in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Shan State Japanese win, taking Shan State from Americans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in 38 Sea Zone Japanese attack with 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 2 destroyers, 9 fighters, 1 submarine, 10 tactical_bombers and 1 transport Americans defend with 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 9 fighters, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser and 6 destroyers Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 2 destroyers, 9 fighters, 10 tactical_bombers and 1 transport in 38 Sea Zone, round 2 : 20/27 hits, 15.00 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 11 destroyers, 9 fighters, 1 tactical_bomber and 1 transport in 38 Sea Zone, round 2 : 13/30 hits, 13.17 expected hits Units damaged: 2 battleships owned by the Japanese 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 6 destroyers owned by the ANZAC, 5 carriers owned by the Japanese, 5 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 38 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 2 destroyers, 9 fighters, 10 tactical_bombers and 1 transport in 38 Sea Zone, round 3 : 12/27 hits, 15.00 expected hits Americans roll dice for 1 battleship, 3 cruisers, 3 destroyers, 9 fighters, 1 tactical_bomber and 1 transport in 38 Sea Zone, round 3 : 8/17 hits, 9.67 expected hits 6 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 3 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 5 fighters owned by the Americans and 1 marine owned by the Americans lost in 38 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 1 destroyer, 8 fighters, 4 tactical_bombers and 1 transport in 38 Sea Zone, round 4 : 11/19 hits, 10.33 expected hits Americans roll dice for 1 battleship, 4 fighters and 1 transport in 38 Sea Zone, round 4 : 3/5 hits, 3.33 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 4 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 38 Sea Zone Japanese win, taking 38 Sea Zone from ANZAC with 2 battleships, 2 bombers, 2 cruisers, 1 destroyer, 6 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 142 Casualties for Japanese: 5 carriers, 1 destroyer, 3 fighters, 1 submarine and 7 tactical_bombers Casualties for ANZAC: 1 cruiser and 6 destroyers Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 9 fighters, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport Battle in Sumatra Non Combat Move - Japanese 2 bombers moved from 38 Sea Zone to French Indo China 2 fighters moved from 38 Sea Zone to 37 Sea Zone 4 fighters and 3 tactical_bombers moved from 38 Sea Zone to French Indo China 1 aaGun moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 fighters EDIT: Adding units owned by Japanese to French Indo China: 2 fighters EDIT: Removing units owned by Japanese from French Indo China: 2 fighters EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 21 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine placed in 40 Sea Zone 2 infantry placed in Eastern India 1 armour and 1 mech_infantry placed in Kwangtung 1 destroyer placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in French Indo China 3 infantry placed in Southern Manchuria 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : -3.00 Japanese regular : 1.67 Russians regular : -1.33
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 4 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Holland Belgium to 113 Sea Zone 1 marine moved from 113 Sea Zone to Normandy Bordeaux 2 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from 113 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
Combat Hit Differential Summary :
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@regularkid scramble normandy?
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@regularkid no scramble
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 4 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Holland Belgium to 113 Sea Zone 1 marine moved from 113 Sea Zone to Normandy Bordeaux 2 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from 113 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Americans attack with 2 armour, 2 artilleries, 1 bomber, 4 fighters, 6 infantry, 1 marine and 1 mech_infantry Germans defend with 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 7 infantry Germans roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 armour, 2 artilleries, 1 bomber, 4 fighters, 6 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 2 : 8/17 hits, 6.17 expected hits Germans roll dice for 1 aaGun, 1 armour, 3 artilleries and 7 infantry in Normandy Bordeaux, round 2 : 3/11 hits, 3.83 expected hits 1 aaGun owned by the Germans, 1 artillery owned by the Germans, 7 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 2 armour, 2 artilleries, 1 bomber, 4 fighters, 3 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 3 : 3/14 hits, 5.67 expected hits Germans roll dice for 1 armour and 2 artilleries in Normandy Bordeaux, round 3 : 3/3 hits, 1.17 expected hits 2 artilleries owned by the Germans, 1 armour owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 armour, 2 artilleries, 1 bomber, 4 fighters, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 26 Casualties for Americans: 6 infantry Casualties for Germans: 1 aaGun, 1 armour, 3 artilleries and 7 infantry Non Combat Move - Americans 4 transports moved from 93 Sea Zone to 104 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Central United States to 104 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco 2 fighters moved from Normandy Bordeaux to 113 Sea Zone 1 fighter moved from Normandy Bordeaux to Gibraltar 1 fighter moved from Normandy Bordeaux to United Kingdom 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 1 carrier moved from 104 Sea Zone to 29 Sea Zone 2 tactical_bombers moved from Western United States to Hawaiian Islands 2 infantry moved from Hawaiian Islands to 27 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from New Zealand to 65 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 65 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 submarine moved from 55 Sea Zone to 43 Sea Zone 1 carrier moved from 65 Sea Zone to 43 Sea Zone 2 fighters moved from Queensland to 43 Sea Zone 2 infantry moved from 55 Sea Zone to Queensland 2 submarines moved from 11 Sea Zone to 27 Sea Zone 2 aaGuns moved from Western United States to Central United States Place Units - Americans 4 infantry and 1 mech_infantry placed in Central United States 1 carrier and 1 destroyer placed in 11 Sea Zone 4 fighters placed in Western United States 1 airfield placed in Java Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 1,2,3,2,6 Americans collect 60 PUs (3 lost to blockades); end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Kiangsi to Fukien Chinese take Fukien from Japanese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Hopei to Yunnan Combat - Chinese Chinese creates battle in territory Kweichow Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Kweichow from Japanese with 1 fighter remaining. Battle score for attacker is 5 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Hopei 1 infantry moved from Hopei to Hunan 1 artillery moved from Hopei to Kiangsi 2 infantry moved from Hopei to Kiangsi 1 infantry moved from Hopei to Kiangsi 1 infantry moved from Hopei to Kiangsi 1 artillery moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 1 artillery and 7 infantry moved from Anhwe to Kiangsi 1 infantry moved from Shansi to Anhwe 1 infantry moved from Chahar to Shansi 1 infantry moved from Hopei to Kiangsi 1 infantry moved from Hopei to Kiangsi Place Units - Chinese 3 infantry placed in Hopei 1 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Purchase Units - British British buy 1 artillery, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Baluchistan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from 100 Sea Zone to Iraq 1 fighter moved from Baluchistan to Iraq 1 fighter moved from Gibraltar to 101 Sea Zone 1 artillery and 1 infantry moved from Baluchistan to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq 1 destroyer and 1 submarine moved from 100 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from Baluchistan to Southern Persia 1 infantry moved from Tunisia to Libya British take Libya from Italians Combat - British Battle in 101 Sea Zone British attack with 1 fighter Italians defend with 2 transports 2 transports owned by the Italians lost in 101 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 12 Casualties for Italians: 2 transports Battle in Iraq British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Iraq, round 2 : 5/6 hits, 2.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 2 fighters moved from Iraq to Trans-Jordan 3 infantry moved from Egypt to Trans-Jordan 1 carrier and 1 submarine moved from 100 Sea Zone to 94 Sea Zone 2 destroyers moved from 94 Sea Zone to 113 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 aaGun, 3 artilleries, 1 infantry and 1 mech_infantry moved from Tunisia to Libya 1 fighter moved from 101 Sea Zone to Cyprus 2 aaGuns, 1 armour and 1 artillery moved from Holland Belgium to Normandy Bordeaux 4 infantry moved from Holland Belgium to Normandy Bordeaux 3 aaGuns moved from United Kingdom to 113 Sea Zone 3 infantry moved from United Kingdom to 113 Sea Zone 3 aaGuns and 3 infantry moved from 113 Sea Zone to Normandy Bordeaux 2 fighters moved from Holland Belgium to Normandy Bordeaux Place Units - British 1 submarine placed in 113 Sea Zone 1 artillery and 2 infantry placed in Egypt 6 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.33 Japanese regular : -0.67 Germans AA : -0.50 Germans regular : 1.00 Neutral_Axis regular : 0.00 British regular : 2.50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer and 4 infantry; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 3 infantry moved from France to Southern France 2 artilleries moved from France to Southern France 1 artillery and 2 infantry moved from Greece to Albania 1 fighter moved from Western Germany to Southern France 1 fighter moved from Southern Italy to Southern France 1 destroyer moved from 99 Sea Zone to 97 Sea Zone Place Units - Italians 1 destroyer placed in 95 Sea Zone 2 infantry placed in Southern France 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 aaGun moved from Queensland to 55 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 aaGun and 1 infantry moved from 43 Sea Zone to Java 1 submarine moved from 55 Sea Zone to 43 Sea Zone 1 destroyer and 2 submarines moved from 64 Sea Zone to 43 Sea Zone 2 fighters moved from Queensland to Java 1 fighter moved from Northern Australia to Java 1 marine moved from New South Wales to Queensland 1 aaGun moved from Northern Australia to Queensland Place Units - ANZAC 2 destroyers and 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 3,3,5,4,6 ANZAC collect 13 PUs (1 lost to blockades); end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 aaGun moved from Queensland to 55 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 aaGun and 1 infantry moved from 43 Sea Zone to Java 1 submarine moved from 55 Sea Zone to 43 Sea Zone 1 destroyer and 2 submarines moved from 64 Sea Zone to 43 Sea Zone 2 fighters moved from Queensland to Java 1 fighter moved from Northern Australia to Java 1 marine moved from New South Wales to Queensland 1 aaGun moved from Northern Australia to Queensland Place Units - ANZAC 2 destroyers and 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 3,3,5,4,6 ANZAC collect 13 PUs (1 lost to blockades); end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 infantry moved from Tunisia to Algeria 1 infantry moved from Tunisia to Algeria 1 infantry moved from Tunisia to Algeria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 16 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 infantry moved from Leningrad to Vologda 1 bomber moved from Southern Belarus to Vologda 1 mech_infantry moved from Romania to Ukraine 1 bomber moved from Southern Belarus to Ukraine Combat - Germans Battle in Ukraine Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 1 bomber and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine retreated to Ukraine Russians win with 1 artillery remaining. Battle score for attacker is -5 Casualties for Germans: 1 mech_infantry Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Vologda to Poland 1 bomber moved from Ukraine to Poland 3 fighters and 2 tactical_bombers moved from Southern Belarus to Western Germany 2 aaGuns, 13 armour, 4 artilleries, 19 infantry and 10 mech_infantrys moved from Southern Belarus to Eastern Poland 1 infantry moved from Poland to Eastern Poland 1 mech_infantry moved from Romania to Eastern Poland 1 fighter moved from France to Western Germany 2 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 6 infantry moved from Western Germany to France 1 fighter moved from Western Germany to Norway 1 fighter moved from Western Germany to Norway 13 armour and 11 mech_infantrys moved from Eastern Poland to Western Ukraine 1 aaGun moved from Western Germany to France 1 infantry moved from Germany to Poland 1 fighter moved from Southern Italy to Western Germany 1 fighter moved from Western Germany to France Place Units - Germans 3 infantry placed in Romania 3 infantry placed in Poland 10 infantry placed in Germany 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 52 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Urals 1 armour moved from Russia to Urals 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 infantry moved from Yaroslavl to Vologda 1 armour and 1 mech_infantry moved from Russia to Vologda 2 infantry moved from Bryansk to Southern Belarus 1 armour moved from Russia to Yaroslavl 1 armour moved from Yaroslavl to Vologda 1 artillery moved from Ukraine to Kursk 2 infantry moved from Stalingrad to Rostov 3 armour moved from Russia to Vologda 7 artilleries moved from Bryansk to Kursk 3 infantry moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Smolensk 12 infantry moved from Bryansk to Kursk 2 artilleries moved from Bryansk to Kursk 1 artillery moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Southern Belarus 1 fighter and 2 tactical_bombers moved from Bryansk to Southern Belarus Combat - Russians Battle in Southern Belarus Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Southern Belarus, round 2 : 3/6 hits, 2.67 expected hits Italians roll dice for 1 mech_infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Southern Belarus Russians win, taking Southern Belarus from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Italians: 1 mech_infantry Battle in Vologda Russians attack with 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 4/9 hits, 4.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 2 fighters and 2 tactical_bombers moved from Southern Belarus to Russia Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Kursk: 1 aaGun EDIT: Adding units owned by Russians to Smolensk: 1 aaGun EDIT: Turning off Edit Mode 2 infantry and 1 mech_infantry placed in Urals 10 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 Russians regular : 0.17
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Urals 1 armour moved from Russia to Urals 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 infantry moved from Yaroslavl to Vologda 1 armour and 1 mech_infantry moved from Russia to Vologda 2 infantry moved from Bryansk to Southern Belarus 1 armour moved from Russia to Yaroslavl 1 armour moved from Yaroslavl to Vologda 1 artillery moved from Ukraine to Kursk 2 infantry moved from Stalingrad to Rostov 3 armour moved from Russia to Vologda 7 artilleries moved from Bryansk to Kursk 3 infantry moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Smolensk 12 infantry moved from Bryansk to Kursk 2 artilleries moved from Bryansk to Kursk 1 artillery moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Southern Belarus 1 fighter and 2 tactical_bombers moved from Bryansk to Southern Belarus Combat - Russians Battle in Southern Belarus Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Southern Belarus, round 2 : 3/6 hits, 2.67 expected hits Italians roll dice for 1 mech_infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Southern Belarus Russians win, taking Southern Belarus from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Italians: 1 mech_infantry Battle in Vologda Russians attack with 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 4/9 hits, 4.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 2 fighters and 2 tactical_bombers moved from Southern Belarus to Russia Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Kursk: 1 aaGun EDIT: Adding units owned by Russians to Smolensk: 1 aaGun EDIT: Turning off Edit Mode 2 infantry and 1 mech_infantry placed in Urals 10 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Kursk: 4 infantry EDIT: Adding units owned by Russians to Bryansk: 4 infantry EDIT: Removing units owned by Russians from Kursk: 2 artilleries EDIT: Adding units owned by Russians to Bryansk: 2 artilleries EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Urals: 1 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Bryansk: 1 armour and 1 mech_infantry EDIT: Removing units owned by Russians from Urals: 1 mech_infantry EDIT: Adding units owned by Russians to Russia: 1 mech_infantry EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Urals: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Kursk: 1 infantry EDIT: Adding units owned by Russians to Bryansk: 1 infantry EDIT: Removing units owned by Russians from Kursk: 3 armour and 2 mech_infantrys EDIT: Adding units owned by Russians to Bryansk: 3 armour and 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 Russians regular : 0.17
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@regularkid please use most recent save. i adjusted some noncombat. thanks
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@regularkid ok ill use that one
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 4 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sumatra to 38 Sea Zone 1 armour moved from Shan State to 38 Sea Zone 1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 45 Sea Zone 1 armour and 1 infantry moved from 45 Sea Zone to Celebes 1 infantry moved from French Indo China to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 armour moved from Kwangtung to 21 Sea Zone 1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 armour and 1 infantry moved from 20 Sea Zone to Shantung 1 artillery moved from Amur to 5 Sea Zone 1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu 3 infantry moved from Southern Manchuria to Jehol 1 infantry moved from French Indo China to Kwangsi 1 mech_infantry moved from Eastern India to Baluchistan Japanese take Baluchistan from UK_Pacific 1 bomber moved from French Indo China to Malaya 1 mech_infantry moved from Kwangtung to Hunan 1 bomber moved from French Indo China to Hunan 1 mech_infantry moved from French Indo China to Siam 1 mech_infantry moved from Shan State to Siam 1 armour moved from Shan State to Malaya 1 mech_infantry moved from Shan State to Malaya 1 submarine moved from 40 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 tactical_bomber moved from French Indo China to Malaya 2 battleships and 2 cruisers moved from 38 Sea Zone to 36 Sea Zone 1 destroyer moved from 38 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Siam 1 armour moved from Buryatia to Yenisey Japanese take Yakut S.S.R. from Russians Japanese take Yenisey from Russians 1 armour moved from Buryatia to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Buryatia 1 mech_infantry moved from Shan State to Kweichow 1 fighter moved from French Indo China to Kweichow Combat - Japanese Battle in Kweichow Japanese attack with 1 fighter and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsu Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Siam Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber ANZAC defend with 1 marine Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Siam, round 2 : 1/4 hits, 1.50 expected hits ANZAC roll dice for 1 marine in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the ANZAC lost in Siam Japanese win, taking Siam from ANZAC with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 marine Battle in Shantung Japanese attack with 1 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Celebes Japanese attack with 1 armour and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Japanese roll dice for 1 fighter and 1 tactical_bomber in Kwangsi, round 3 : 2/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Malaya Japanese attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 harbour, 1 infantry and 1 mech_infantry Japanese roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Malaya Japanese win, taking Malaya from Americans with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Baluchistan: 1 mech_infantry EDIT: Changing ownership of Baluchistan from Japanese to UK_Pacific EDIT: Adding units owned by Japanese to Yunnan: 1 mech_infantry EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry EDIT: Changing ownership of Baluchistan from UK_Pacific to Japanese EDIT: Adding units owned by Japanese to Baluchistan: 1 mech_infantry EDIT: Turning off Edit Mode 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 21 Sea Zone to 36 Sea Zone 2 fighters moved from 21 Sea Zone to Davao 1 fighter and 1 tactical_bomber moved from Siam to Borneo 1 tactical_bomber moved from Malaya to French Indo China 1 fighter moved from Kwangsi to Borneo 1 tactical_bomber moved from Kwangsi to Borneo 1 bomber moved from Malaya to French Indo China 1 bomber moved from Hunan to French Indo China 1 fighter moved from Kweichow to French Indo China 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 aaGun moved from Southern Manchuria to Jehol 2 fighters moved from Davao to 36 Sea Zone Place Units - Japanese 1 airfield placed in French Indo China 2 infantry and 1 tactical_bomber placed in Eastern India 1 infantry and 2 tactical_bombers placed in French Indo China 1 infantry placed in Kwangtung 1 armour placed in Southern Manchuria 1 carrier placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.67 Japanese regular : -0.17 ANZAC regular : -0.67