@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
PTV 4.0 - aagamer (Axis) vs. regularkid (Allies)
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from United Kingdom to 113 Sea Zone 1 artillery moved from United Kingdom to 113 Sea Zone 1 mech_infantry moved from United Kingdom to 113 Sea Zone 5 infantry moved from United Kingdom to 113 Sea Zone 1 artillery moved from 113 Sea Zone to Holland Belgium 1 armour and 1 marine moved from 113 Sea Zone to Holland Belgium 4 infantry and 1 mech_infantry moved from 113 Sea Zone to Holland Belgium 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 submarine moved from 115 Sea Zone to 129 Sea Zone 1 infantry moved from 113 Sea Zone to Holland Belgium 2 fighters moved from Gibraltar to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 fighter moved from 43 Sea Zone to 39 Sea Zone 1 artillery moved from Java to 43 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 2 fighters moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Sumatra Combat - Americans Battle in 129 Sea Zone Americans attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 129 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 transport Battle in 39 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 39 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry, 1 marine and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 42 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 transport in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Sumatra Non Combat Move - Americans 4 fighters moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from 39 Sea Zone to Java 1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 fighter moved from 43 Sea Zone to 55 Sea Zone 1 marine moved from New Zealand to 65 Sea Zone 1 infantry and 1 mech_infantry moved from New Zealand to 65 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone 1 infantry and 1 mech_infantry moved from 55 Sea Zone to Queensland 1 marine moved from 55 Sea Zone to Queensland 1 carrier and 1 destroyer moved from 31 Sea Zone to 55 Sea Zone 2 fighters moved from Hawaiian Islands to 55 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 carrier moved from 93 Sea Zone to 113 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Eastern United States to 27 Sea Zone 1 armour moved from Central United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 2 fighters moved from Queensland to 55 Sea Zone 1 tactical_bomber moved from Queensland to 55 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 2 fighters placed in Eastern United States 1 transport placed in 11 Sea Zone 1 transport placed in 104 Sea Zone 2 infantry placed in Western United States 1 artillery and 1 infantry placed in Central United States 1 submarine placed in 11 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 1 Americans collect 60 PUs (1 lost to blockades); end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Honan to Shansi 1 infantry moved from Hopei to Anhwe 1 fighter moved from Tsinghai to Anhwe Combat - Chinese Battle in Shansi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shansi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shansi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Shansi, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Shansi, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 infantry moved from Tsinghai to Honan 1 fighter moved from Anhwe to Hopei 1 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Tsinghai to Honan 3 artilleries and 9 infantry moved from Tsinghai to Hopei Place Units - Chinese 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUs Purchase Units - British British buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 113 Sea Zone to 114 Sea Zone 2 fighters moved from United Kingdom to 114 Sea Zone 1 submarine moved from 113 Sea Zone to 114 Sea Zone Combat - British Battle in 114 Sea Zone British attack with 1 destroyer, 2 fighters and 1 submarine Germans defend with 1 destroyer and 1 submarine British roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 2 fighters in 114 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 114 Sea Zone British roll dice for 1 submarine in 114 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 114 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 114 Sea Zone British win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Non Combat Move - British 2 fighters moved from 114 Sea Zone to Holland Belgium 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 aaGun moved from United Kingdom to 113 Sea Zone 1 armour moved from United Kingdom to 113 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from 113 Sea Zone to Holland Belgium 1 fighter moved from Tunisia to Egypt 1 mech_infantry moved from Tanganyika Territory to 74 Sea Zone 1 armour moved from Belgian Congo to Egypt 1 carrier, 1 destroyer, 1 mech_infantry, 1 submarine and 1 transport moved from 74 Sea Zone to 83 Sea Zone 1 mech_infantry moved from 83 Sea Zone to Egypt 1 fighter moved from Kenya to Egypt 2 artilleries moved from Eastern India to Western India 1 infantry moved from Southern Persia to Baluchistan 1 infantry moved from Southern Persia to Baluchistan 1 artillery and 1 infantry moved from Morocco to Algeria Place Units - British 1 destroyer placed in 113 Sea Zone 2 fighters placed in United Kingdom 1 submarine placed in 100 Sea Zone Turn Complete - British British collect 31 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 2 artilleries placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in Eastern India change ownership: 2 artilleries
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.17 Japanese regular : 0.00 Germans regular : -1.17 British regular : 0.00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 destroyers and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 2 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Crete 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Southern France to Normandy Bordeaux 1 artillery and 2 infantry moved from Northern Italy to Southern France 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 destroyers placed in 99 Sea Zone 1 infantry placed in Southern France Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Java to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 1 fighter moved from Northern Australia to 38 Sea Zone 1 submarine moved from 43 Sea Zone to 38 Sea Zone 2 infantry moved from Anglo-Egyptian Sudan to Egypt Combat - ANZAC Battle in Celebes Battle in 38 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in 38 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 38 Sea Zone ANZAC win, taking Celebes from Japanese, taking 38 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery moved from Dutch New Guinea to New Guinea 1 fighter moved from 38 Sea Zone to Sumatra EDIT: 1 infantry moved from Dutch New Guinea to Java EDIT: ANZAC undo move 3. EDIT: 1 infantry moved from Dutch New Guinea to Celebes EDIT: 1 infantry moved from Celebes to Java 1 fighter moved from Northern Australia to Java 1 aaGun and 1 infantry moved from Northern Australia to Queensland 1 cruiser and 4 destroyers moved from 43 Sea Zone to 55 Sea Zone 1 fighter moved from 55 Sea Zone to Java 1 fighter moved from 55 Sea Zone to Queensland Place Units - ANZAC 2 submarines and 1 transport placed in 64 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.17
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Java to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 1 fighter moved from Northern Australia to 38 Sea Zone 1 submarine moved from 43 Sea Zone to 38 Sea Zone 2 infantry moved from Anglo-Egyptian Sudan to Egypt Combat - ANZAC Battle in Celebes Battle in 38 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in 38 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 38 Sea Zone ANZAC win, taking Celebes from Japanese, taking 38 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery moved from Dutch New Guinea to New Guinea 1 fighter moved from 38 Sea Zone to Sumatra EDIT: 1 infantry moved from Dutch New Guinea to Java EDIT: ANZAC undo move 3. EDIT: 1 infantry moved from Dutch New Guinea to Celebes EDIT: 1 infantry moved from Celebes to Java 1 fighter moved from Northern Australia to Java 1 aaGun and 1 infantry moved from Northern Australia to Queensland 1 cruiser and 4 destroyers moved from 43 Sea Zone to 55 Sea Zone 1 fighter moved from 55 Sea Zone to Java 1 fighter moved from 55 Sea Zone to Queensland Place Units - ANZAC 2 submarines and 1 transport placed in 64 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 infantry moved from Anglo-Egyptian Sudan to Egypt 3 infantry moved from Tunisia to Algeria 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.17
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 1 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 infantry moved from Kirov to Gorky Germans take Gorky from Russians 1 infantry moved from Vologda to Yaroslavl Germans take Yaroslavl from Russians 1 infantry moved from Leningrad to Northern Belarus Germans take Northern Belarus from Russians 1 tactical_bomber moved from Leningrad to Kursk 1 bomber, 2 fighters and 2 tactical_bombers moved from Southern Belarus to Kursk 4 armour, 1 bomber, 1 infantry and 6 mech_infantrys moved from Ukraine to Kursk Combat - Germans Battle in Kursk Germans attack with 4 armour, 2 bombers, 2 fighters, 1 infantry, 6 mech_infantrys and 3 tactical_bombers Russians defend with 1 aaGun, 4 artilleries and 7 infantry Russians roll AA dice in Kursk : 0/3 hits, 0.50 expected hits Germans roll dice for 4 armour, 2 bombers, 2 fighters, 1 infantry, 6 mech_infantrys and 3 tactical_bombers in Kursk, round 2 : 3/18 hits, 7.83 expected hits Russians roll dice for 1 aaGun, 4 artilleries and 7 infantry in Kursk, round 2 : 5/11 hits, 3.67 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans, 1 aaGun owned by the Russians and 4 mech_infantrys owned by the Germans lost in Kursk Germans roll dice for 4 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Kursk, round 3 : 6/13 hits, 6.67 expected hits Russians roll dice for 4 artilleries and 5 infantry in Kursk, round 3 : 4/9 hits, 3.00 expected hits 5 infantry owned by the Russians, 1 artillery owned by the Russians, 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Kursk Germans roll dice for 2 armour, 2 bombers, 2 fighters and 3 tactical_bombers in Kursk, round 4 : 7/9 hits, 5.00 expected hits Russians roll dice for 3 artilleries in Kursk, round 4 : 1/3 hits, 1.00 expected hits 3 artilleries owned by the Russians and 1 armour owned by the Germans lost in Kursk Germans win, taking Kursk from Russians with 1 armour, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -9 Casualties for Germans: 3 armour, 1 infantry and 6 mech_infantrys Casualties for Russians: 1 aaGun, 4 artilleries and 7 infantry Non Combat Move - Germans 1 mech_infantry moved from Leningrad to Southern Belarus 1 infantry moved from Nenetsia to Vologda 1 infantry moved from Archangel to Vologda 2 mech_infantrys moved from Romania to Eastern Poland 2 tactical_bombers moved from Kursk to Southern Belarus 2 bombers moved from Kursk to Southern Belarus 2 fighters moved from Kursk to Southern Belarus 1 submarine moved from 115 Sea Zone to 128 Sea Zone 1 tactical_bomber moved from Kursk to Ukraine Place Units - Germans 1 carrier and 1 destroyer placed in 115 Sea Zone 1 destroyer and 1 submarine placed in 113 Sea Zone 1 armour placed in Normandy Bordeaux 4 infantry placed in Western Germany 1 fighter placed in 115 Sea Zone Turn Complete - Germans Germans collect 52 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : 2.33 Germans regular : -3.50 Russians AA : -0.50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 5 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Northern Manchuria to Korea 1 infantry moved from Northern Manchuria to Korea 8 infantry moved from Northern Manchuria to Amur 1 infantry moved from Rostov to Ukraine 1 infantry moved from Russia to Gorky 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Gorky 1 infantry moved from Russia to Yaroslavl 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 tactical_bomber moved from Russia to Gorky 1 fighter moved from Russia to Yaroslavl 1 tactical_bomber moved from Russia to Ukraine 1 artillery and 1 infantry moved from Tambov to Kursk 3 armour and 2 mech_infantrys moved from Bryansk to Kursk 1 fighter moved from Russia to Gorky Combat - Russians Battle in Korea Russians attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Korea, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Russians roll dice for 1 artillery in Korea, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Korea, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Korea, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Korea Japanese win with no units remaining. Battle score for attacker is -4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in Amur Russians attack with 8 infantry Japanese defend with 1 armour Russians roll dice for 8 infantry in Amur, round 2 : 3/8 hits, 1.33 expected hits Japanese roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 8 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Gorky Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Gorky, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Gorky, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Gorky, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Yaroslavl Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Yaroslavl, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 fighter, 1 infantry and 2 tactical_bombers Germans defend with 1 factory_minor and 1 tactical_bomber Russians roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Ukraine, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 tactical_bomber in Ukraine, round 2 : 0/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 1 tactical_bomber Battle in Kursk Russians attack with 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys Germans defend with 1 armour Russians roll dice for 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Kursk, round 2 : 2/7 hits, 2.83 expected hits Germans roll dice for 1 armour in Kursk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 3 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 aaGun moved from Tambov to Kursk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Gorky to Russia 1 fighter moved from Yaroslavl to Russia 3 artilleries and 2 infantry moved from Russia to Bryansk 2 infantry moved from Urals to Samara 1 tactical_bomber moved from Ukraine to Bryansk 1 aaGun moved from Northern Manchuria to Amur Place Units - Russians 1 mech_infantry placed in Urals 5 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17 Germans regular : 0.00 Russians regular : -0.83
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 38 Sea Zone 1 artillery and 5 infantry moved from Southern Manchuria to Northern Manchuria Japanese take Northern Manchuria from Chinese 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery moved from 5 Sea Zone to Soviet Far East 2 bombers moved from Kwangtung to Anhwe 1 infantry moved from Shansi to Anhwe 1 infantry moved from Kiangsi to Kwangtung 3 armour, 1 artillery and 2 mech_infantrys moved from Burma to Eastern India 1 mech_infantry moved from Yunnan to Hunan 1 armour moved from French Indo China to Kweichow 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone 1 fighter moved from 36 Sea Zone to 45 Sea Zone 1 fighter moved from 36 Sea Zone to 38 Sea Zone 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan 2 tactical_bombers moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan Combat - Japanese Battle in Soviet Far East Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Soviet Far East from Russians with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is -14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 38 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 38 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 38 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in Kweichow Japanese attack with 1 armour, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Eastern India Japanese attack with 3 armour, 1 artillery and 2 mech_infantrys British defend with 2 artilleries; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 3 armour, 1 artillery and 2 mech_infantrys in Eastern India, round 2 : 1/6 hits, 2.50 expected hits UK_Pacific roll dice for 2 artilleries in Eastern India, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the British lost in Eastern India Japanese roll dice for 3 armour and 2 mech_infantrys in Eastern India, round 3 : 3/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 artillery in Eastern India, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Eastern India Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Eastern India from UK_Pacific with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Casualties for British: 2 artilleries Battle in Hunan Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 3 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Japanese roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 4 : 2/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -12 Casualties for Japanese: 1 fighter and 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 bombers moved from Anhwe to Kwangtung 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Davao 1 fighter moved from French Indo China to Manilla 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Manilla to Davao 2 fighters and 3 tactical_bombers moved from French Indo China to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from 38 Sea Zone to 36 Sea Zone 1 aaGun moved from Southern Manchuria to Northern Manchuria 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 45 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Kweichow to 36 Sea Zone 1 tactical_bomber moved from Kweichow to French Indo China 1 tactical_bomber moved from Hunan to French Indo China 1 fighter moved from Szechwan to French Indo China 1 tactical_bomber moved from Szechwan to French Indo China 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao Place Units - Japanese 2 infantry placed in Japan 3 armour placed in Southern Manchuria 1 transport placed in 21 Sea Zone 1 destroyer placed in 37 Sea Zone 1 fighter and 1 tactical_bomber placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry EDIT: Adding units owned by Japanese to Eastern India: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 56 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 1.67 Japanese regular : -4.83 UK_Pacific regular : 0.00 ANZAC regular : 0.83
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 carrier, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Sumatra to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Borneo 1 infantry moved from Queensland to 55 Sea Zone 1 mech_infantry moved from Queensland to 55 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 38 Sea Zone 1 infantry and 1 mech_infantry moved from 38 Sea Zone to Malaya 1 marine moved from Queensland to 55 Sea Zone 2 cruisers and 1 marine moved from 55 Sea Zone to 43 Sea Zone 1 marine moved from Java to 43 Sea Zone 2 cruisers and 2 marines moved from 43 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Shan State 1 marine moved from 38 Sea Zone to Malaya 1 bomber moved from United Kingdom to 113 Sea Zone 1 infantry moved from Holland Belgium to France French take France from Germans 4 transports moved from 113 Sea Zone to 93 Sea Zone 2 fighters moved from Eastern United States to 113 Sea Zone Combat - Americans Battle in Borneo Battle in Shan State Battle in Malaya Battle in 113 Sea Zone British loiter and taunt; Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 4 fighters Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 4 fighters in 113 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 113 Sea Zone Americans win, taking Borneo from Japanese, taking Shan State from Japanese, taking Malaya from Japanese with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 4 fighters remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Malaya: 1 marine EDIT: Adding units owned by Americans to 38 Sea Zone: 1 cruiser and 1 marine EDIT: Removing units owned by Americans from 38 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 fighter moved from 113 Sea Zone to Holland Belgium 1 armour moved from Morocco to 93 Sea Zone 1 infantry moved from Morocco to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 armour and 1 infantry moved from 113 Sea Zone to Holland Belgium 1 fighter moved from 113 Sea Zone to Holland Belgium 1 infantry moved from Central United States to 104 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 5 carriers moved from 55 Sea Zone to 38 Sea Zone 1 fighter moved from Java to 38 Sea Zone 8 fighters moved from 55 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 38 Sea Zone 1 battleship and 5 destroyers moved from 55 Sea Zone to 38 Sea Zone 1 submarine moved from 27 Sea Zone to 55 Sea Zone 2 fighters moved from 27 Sea Zone to Queensland 1 submarine moved from 42 Sea Zone to 38 Sea Zone 1 submarine moved from 27 Sea Zone to 65 Sea Zone 1 carrier moved from 27 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to New Zealand 1 bomber moved from 113 Sea Zone to Holland Belgium 1 submarine moved from 129 Sea Zone to 114 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 1 airfield placed in Holland Belgium 2 transports placed in 104 Sea Zone 2 submarines placed in 11 Sea Zone 2 tactical_bombers placed in Western United States 1 artillery and 2 infantry placed in Central United States Americans undo move 3. 1 submarine placed in 104 Sea Zone 1 submarine placed in 11 Sea Zone 1 carrier placed in 104 Sea Zone Americans undo move 6. Americans undo move 5. 2 submarines placed in 11 Sea Zone Americans undo move 5. Americans undo move 5. 1 carrier placed in 104 Sea Zone 2 submarines placed in 11 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2 Americans collect 66 PUs (2 lost to blockades); end with 66 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Germans regular : -0.50
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 1 infantry moved from Inner Mongolia to Chahar 1 infantry moved from Inner Mongolia to Chahar 1 infantry moved from Hopei to Szechwan 1 fighter moved from Hopei to Szechwan 1 infantry moved from Hopei to Szechwan 1 infantry moved from Hopei to Hunan 1 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Anhwe 3 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Anhwe 1 artillery moved from Hopei to Anhwe 1 artillery moved from Hopei to Anhwe Combat - Chinese Chinese creates battle in territory Shansi Chinese creates battle in territory Kiangsi Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 2/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Shansi from Japanese, taking Kiangsi from Japanese, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 2 artilleries and 9 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 9 infantry in Anhwe, round 2 : 2/11 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Honan to Hopei 1 fighter moved from Szechwan to Hopei Place Units - Chinese 1 infantry placed in Anhwe 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50 Japanese regular : -1.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 carrier, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Sumatra to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Borneo 1 infantry moved from Queensland to 55 Sea Zone 1 mech_infantry moved from Queensland to 55 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 38 Sea Zone 1 infantry and 1 mech_infantry moved from 38 Sea Zone to Malaya 1 marine moved from Queensland to 55 Sea Zone 2 cruisers and 1 marine moved from 55 Sea Zone to 43 Sea Zone 1 marine moved from Java to 43 Sea Zone 2 cruisers and 2 marines moved from 43 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Shan State 1 marine moved from 38 Sea Zone to Malaya 1 bomber moved from United Kingdom to 113 Sea Zone 1 infantry moved from Holland Belgium to France French take France from Germans 4 transports moved from 113 Sea Zone to 93 Sea Zone 2 fighters moved from Eastern United States to 113 Sea Zone Combat - Americans Battle in Borneo Battle in Shan State Battle in Malaya Battle in 113 Sea Zone British loiter and taunt; Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 4 fighters Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 4 fighters in 113 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 113 Sea Zone Americans win, taking Borneo from Japanese, taking Shan State from Japanese, taking Malaya from Japanese with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 4 fighters remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Malaya: 1 marine EDIT: Adding units owned by Americans to 38 Sea Zone: 1 cruiser and 1 marine EDIT: Removing units owned by Americans from 38 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 fighter moved from 113 Sea Zone to Holland Belgium 1 armour moved from Morocco to 93 Sea Zone 1 infantry moved from Morocco to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 armour and 1 infantry moved from 113 Sea Zone to Holland Belgium 1 fighter moved from 113 Sea Zone to Holland Belgium 1 infantry moved from Central United States to 104 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 5 carriers moved from 55 Sea Zone to 38 Sea Zone 1 fighter moved from Java to 38 Sea Zone 8 fighters moved from 55 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 38 Sea Zone 1 battleship and 5 destroyers moved from 55 Sea Zone to 38 Sea Zone 1 submarine moved from 27 Sea Zone to 55 Sea Zone 2 fighters moved from 27 Sea Zone to Queensland 1 submarine moved from 42 Sea Zone to 38 Sea Zone 1 submarine moved from 27 Sea Zone to 65 Sea Zone 1 carrier moved from 27 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to New Zealand 1 bomber moved from 113 Sea Zone to Holland Belgium 1 submarine moved from 129 Sea Zone to 114 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 1 airfield placed in Holland Belgium 2 transports placed in 104 Sea Zone 2 submarines placed in 11 Sea Zone 2 tactical_bombers placed in Western United States 1 artillery and 2 infantry placed in Central United States Americans undo move 3. 1 submarine placed in 104 Sea Zone 1 submarine placed in 11 Sea Zone 1 carrier placed in 104 Sea Zone Americans undo move 6. Americans undo move 5. 2 submarines placed in 11 Sea Zone Americans undo move 5. Americans undo move 5. 1 carrier placed in 104 Sea Zone 2 submarines placed in 11 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2 Americans collect 66 PUs (2 lost to blockades); end with 66 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 1 infantry moved from Inner Mongolia to Chahar 1 infantry moved from Inner Mongolia to Chahar 1 infantry moved from Hopei to Szechwan 1 fighter moved from Hopei to Szechwan 1 infantry moved from Hopei to Szechwan 1 infantry moved from Hopei to Hunan 1 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Anhwe 3 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Anhwe 1 artillery moved from Hopei to Anhwe 1 artillery moved from Hopei to Anhwe Combat - Chinese Chinese creates battle in territory Shansi Chinese creates battle in territory Kiangsi Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 2/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Shansi from Japanese, taking Kiangsi from Japanese, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 2 artilleries and 9 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 9 infantry in Anhwe, round 2 : 2/11 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Honan to Hopei 1 fighter moved from Szechwan to Hopei Place Units - Chinese 1 infantry placed in Anhwe 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Purchase Units - British British buy 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 destroyer and 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 destroyer moved from 113 Sea Zone to 94 Sea Zone 1 fighter moved from Holland Belgium to Gibraltar 1 destroyer moved from 113 Sea Zone to 94 Sea Zone 1 fighter moved from Egypt to 101 Sea Zone 1 fighter moved from Egypt to Baluchistan 1 destroyer moved from 83 Sea Zone to 100 Sea Zone 1 carrier and 1 submarine moved from 83 Sea Zone to 100 Sea Zone 1 armour moved from Egypt to 83 Sea Zone 1 armour and 1 transport moved from 83 Sea Zone to 82 Sea Zone 2 artilleries moved from Western India to Baluchistan 1 artillery and 1 infantry moved from Algeria to Tunisia Combat - British Battle in 101 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 101 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Non Combat Move - British 1 fighter moved from 101 Sea Zone to 100 Sea Zone 1 armour moved from 82 Sea Zone to Baluchistan 1 fighter moved from United Kingdom to Holland Belgium 1 artillery moved from United Kingdom to 113 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 1 aaGun moved from United Kingdom to 113 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 113 Sea Zone to Holland Belgium Place Units - British 1 transport placed in 113 Sea Zone 2 fighters placed in United Kingdom 3 infantry placed in Egypt Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : -0.33 Japanese regular : -1.33 Germans regular : -0.50
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TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 4 infantry moved from Southern Italy to 99 Sea Zone 4 infantry and 2 transports moved from 99 Sea Zone to 101 Sea Zone 4 infantry moved from 101 Sea Zone to Syria 1 artillery and 3 infantry moved from Normandy Bordeaux to France 1 artillery and 3 infantry moved from Southern France to France 1 fighter moved from Southern Italy to France
Combat Hit Differential Summary :
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@regularkid scramble france
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@aagamerz13 no scramble thanks.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 4 infantry moved from Southern Italy to 99 Sea Zone 4 infantry and 2 transports moved from 99 Sea Zone to 101 Sea Zone 4 infantry moved from 101 Sea Zone to Syria 1 artillery and 3 infantry moved from Normandy Bordeaux to France 1 artillery and 3 infantry moved from Southern France to France 1 fighter moved from Southern Italy to France Combat - Italians Battle in Syria Battle in France Italians attack with 2 artilleries, 1 fighter and 6 infantry French defend with 1 airfield, 1 factory_minor and 4 infantry; Americans defend with 1 infantry Italians roll dice for 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/9 hits, 2.50 expected hits French roll dice for 5 infantry in France, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the French and 2 infantry owned by the Italians lost in France Italians roll dice for 2 artilleries, 1 fighter and 4 infantry in France, round 3 : 2/7 hits, 2.17 expected hits French roll dice for 3 infantry in France, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans, 1 infantry owned by the French and 1 infantry owned by the Italians lost in France Italians roll dice for 2 artilleries, 1 fighter and 3 infantry in France, round 4 : 2/6 hits, 2.00 expected hits French roll dice for 1 infantry in France, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in France Italians destroys 0PUs while taking French capital Italians win, taking Syria from French, taking France from French with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 3 infantry Casualties for French: 4 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from France to Western Germany 2 infantry moved from Northern Italy to Southern France Place Units - Italians 1 fighter placed in Southern Italy 3 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,6,5,2,5,5,3 Italians collect 19 PUs (1 lost to blockades); end with 21 PUs
Combat Hit Differential Summary :
French regular : -0.00 Italians regular : -0.67
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 fighter, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Southern Belarus to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine Combat - Germans Battle in Ukraine Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Ukraine to Southern Belarus 1 infantry moved from Northern Belarus to Southern Belarus 2 infantry moved from Vologda to Leningrad 1 mech_infantry moved from Eastern Poland to Southern Belarus 1 fighter moved from Western Germany to Southern Belarus 1 fighter moved from Southern Italy to France 2 infantry moved from Western Germany to France Place Units - Germans 1 fighter placed in 115 Sea Zone 2 mech_infantrys placed in Romania 1 armour, 1 artillery and 7 infantry placed in Western Germany 3 infantry placed in Normandy Bordeaux Germans undo move 3. 1 armour placed in Germany 1 artillery and 8 infantry placed in Western Germany 1 infantry placed in Poland Germans undo move 4. Germans undo move 4. 1 armour, 1 artillery and 7 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 53 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 6 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Gorky to Vologda Russians take Vologda from Germans 1 infantry moved from Yaroslavl to Smolensk 1 infantry moved from Yaroslavl to Smolensk 1 artillery moved from Kursk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 1 fighter and 2 tactical_bombers Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Ukraine, round 2 : 0/4 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Ukraine, round 3 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 2 tactical_bombers moved from Ukraine to Bryansk 1 infantry moved from Smolensk to Bryansk 5 artilleries and 5 infantry moved from Russia to Bryansk 1 infantry moved from Samara to Stalingrad 1 infantry moved from Samara to Stalingrad 1 mech_infantry moved from Urals to Russia 1 aaGun and 8 infantry moved from Amur to Buryatia 1 aaGun moved from Bryansk to Kursk 1 submarine moved from 94 Sea Zone to 113 Sea Zone Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 1 infantry EDIT: Adding units owned by Russians to Yaroslavl: 1 infantry EDIT: Turning off Edit Mode 6 armour and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -3.00
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 infantry and 1 mech_infantry moved from Kwangtung to 21 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 38 Sea Zone 1 mech_infantry moved from 38 Sea Zone to Sumatra 1 infantry moved from 38 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 artillery moved from Soviet Far East to 5 Sea Zone 1 artillery moved from 5 Sea Zone to Amur 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Borneo 1 armour moved from Eastern India to Central India Japanese take Central India from UK_Pacific 1 armour moved from Central India to Eastern India 1 armour moved from Eastern India to Western India Japanese take Western India from UK_Pacific 1 armour moved from Western India to Eastern India 1 armour moved from Eastern India to Shan State 2 mech_infantrys moved from Eastern India to Shan State 1 mech_infantry moved from Yunnan to Shan State 1 armour moved from Kweichow to Shan State 2 bombers moved from Kwangtung to 38 Sea Zone 2 fighters and 4 tactical_bombers moved from French Indo China to 38 Sea Zone 1 artillery and 5 infantry moved from Northern Manchuria to Buryatia 3 armour moved from Southern Manchuria to Buryatia 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers moved from 36 Sea Zone to 38 Sea Zone 2 fighters and 1 tactical_bomber moved from Davao to 38 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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@aagamerz13 this is the big fight. scramble usa fleet planes anywhere?
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@aagamerz13 no thanks. And Max defense order of losses please.