Result posted. When you get back I will probably be interested in a rematch. Was a fun game but I think I made some mistakes due to being out of practice. Guess I’ve already said that.
Oysteilo (Allies+35) vs Simon33 (Axis) G40, tech, house rules
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 5 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 3,3 and gets 0 hits Combat Move - Americans Americans converts factory_major into different units 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to Venezuela 1 fighter moved from 91 Sea Zone to Venezuela 1 cruiser moved from 91 Sea Zone to 89 Sea Zone 1 bomber moved from Spain to Venezuela 2 infantry moved from Spain to Portugal 2 fighters moved from Gibraltar to Portugal 1 armour moved from Spain to Portugal 1 infantry moved from Southern France to Northern Italy Americans take Northern Italy from Italians 1 mech_infantry moved from Southern France to Holland Belgium Americans take Holland Belgium from Germans Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 fighters, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 2 techTokens; Combat - Americans Battle in Venezuela Americans attack with 1 bomber, 1 fighter and 2 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 cruiser in Venezuela, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Venezuela, round 2 : 2/4 hits, 1,50 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True lost in Venezuela Americans win, taking Venezuela from Neutral_True with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Portugal Americans attack with 1 armour, 2 fighters and 2 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 2 fighters and 2 infantry in Portugal, round 2 : 3/5 hits, 2,17 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Southern France to Northern Italy 1 aaGun moved from Southern France to Northern Italy 2 artilleries, 2 infantry and 1 mech_infantry moved from Spain to Southern France 2 transports moved from 101 Sea Zone to 11 Sea Zone 6 infantry moved from Central United States to 101 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Spain 2 fighters moved from Portugal to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 carriers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 submarines moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland 1 bomber moved from Venezuela to Brazil 1 fighter moved from Venezuela to Brazil Place Units - Americans 1 artillery and 2 infantry placed in Spain 1 artillery and 2 infantry placed in Southern France 1 carrier placed in 10 Sea Zone 2 fighters placed in Western United States 9 infantry and 1 mech_infantry placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 44 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 infantry moved from Chahar to Anhwe Chinese take Anhwe from Japanese 1 fighter moved from Manchuria to Kansu 5 artilleries and 14 infantry moved from Hopei to Anhwe Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Sikang 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUs Research Technology - British British spend 10 on tech rolls British roll 5,6 and gets 1 hit British removing all Technology Tokens after successful research. British discover War Bonds Activate Technology - British British activating War Bonds Combat Move - British 1 infantry moved from Turkey to Greece 3 mech_infantrys moved from Union of South Africa to Angola 1 bomber moved from Cyprus to Angola 1 fighter moved from Cyprus to Iraq 1 tactical_bomber moved from Cyprus to Iraq 2 fighters moved from Cyprus to Greece 3 fighters moved from Turkey to Iraq 2 armour, 2 infantry and 1 mech_infantry moved from Saudi Arabia to Iraq 1 armour moved from Southern France to Greater Southern Germany British take Greater Southern Germany from Germans Airborne Attack Move - British British creates battle in territory 106 Sea Zone Purchase Units - British British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - British British creates battle in territory 106 Sea Zone Battle in Greece British attack with 2 fighters and 1 infantry Germans defend with 1 artillery British roll dice for 2 fighters and 1 infantry in Greece, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 artillery in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Greece British win, taking Greece from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Angola British attack with 1 bomber and 3 mech_infantrys Neutral_True defend with 2 infantry British roll dice for 1 bomber and 3 mech_infantrys in Angola, round 2 : 1/4 hits, 1,00 expected hits Neutral_True roll dice for 2 infantry in Angola, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_True lost in Angola British roll dice for 1 bomber and 3 mech_infantrys in Angola, round 3 : 1/4 hits, 1,00 expected hits Neutral_True roll dice for 1 infantry in Angola, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True lost in Angola British win, taking Angola from Neutral_True with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Iraq British attack with 2 armour, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 2 armour, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 5/10 hits, 4,17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 2 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 4 fighters and 1 tactical_bomber moved from Iraq to Egypt 1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 99 Sea Zone to 94 Sea Zone 1 battleship moved from 91 Sea Zone to 94 Sea Zone 1 cruiser moved from 91 Sea Zone to 94 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from Greece to Egypt 1 fighter moved from Greece to Egypt 1 bomber moved from Angola to Belgian Congo 2 infantry moved from Spain to Southern France 2 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - British 1 artillery and 2 infantry placed in Saudi Arabia 3 infantry placed in Egypt 1 artillery and 2 infantry placed in Union of South Africa Turn Complete - British British collect 41 PUs; end with 41 PUs British collect 2 PUs from War Bonds; end with 43 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by British to Spain: 1 artillery and 1 infantry EDIT: Adding units owned by British to 91 Sea Zone: 1 transport EDIT: Removing units owned by British from 106 Sea Zone: 1 transport EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1,83 Germans regular : -0,33 Neutral_Axis regular : 1,00 Neutral_True regular : -1,33 British regular : 1,67
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one sec please
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good to go
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 5 Combat Move - Italians 1 infantry moved from Eastern Poland to Belarus 1 bomber moved from Southern Italy to Belarus 7 infantry moved from Southern Italy to Northern Italy Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Northern Italy Italians attack with 7 infantry Americans defend with 1 aaGun, 1 factory_minor and 2 infantry Italians roll dice for 7 infantry in Northern Italy, round 2 : 2/7 hits, 1.17 expected hits Americans roll dice for 1 aaGun and 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Northern Italy Italians roll dice for 7 infantry in Northern Italy, round 3 : 1/7 hits, 1.17 expected hits Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 7 infantry remaining. Battle score for attacker is 11 Casualties for Americans: 1 aaGun and 2 infantry Battle in Belarus Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Belarus to Novgorod 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia 1 armour and 1 mech_infantry moved from Ukraine to Romania 1 aaGun and 1 infantry moved from Ukraine to Bessarabia Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3 Italians collect 8 PUs (3 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Italians regular : 1.00 Russians regular : -0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 5 Combat Move - Italians 1 infantry moved from Eastern Poland to Belarus 1 bomber moved from Southern Italy to Belarus 7 infantry moved from Southern Italy to Northern Italy Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Northern Italy Italians attack with 7 infantry Americans defend with 1 aaGun, 1 factory_minor and 2 infantry Italians roll dice for 7 infantry in Northern Italy, round 2 : 2/7 hits, 1.17 expected hits Americans roll dice for 1 aaGun and 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Northern Italy Italians roll dice for 7 infantry in Northern Italy, round 3 : 1/7 hits, 1.17 expected hits Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 7 infantry remaining. Battle score for attacker is 11 Casualties for Americans: 1 aaGun and 2 infantry Battle in Belarus Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Belarus to Novgorod 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia 1 armour and 1 mech_infantry moved from Ukraine to Romania 1 aaGun and 1 infantry moved from Ukraine to Bessarabia Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3 Italians collect 8 PUs (3 lost to blockades); end with 8 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to Tobruk: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry EDIT: Removing units owned by Italians from Alexandria: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.00 Italians regular : 1.00 Russians regular : -0.33
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Interesting move with the early Spanish Beachhead strategy. Did you intend that from the start or did I do something which swung your decision toward it?
Seems to be working pretty well.
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I intended to do it from the beginning. I think it can work if you do it early enough and if Russia takes out Turkey
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 5 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 6 PUs; Non Combat Move - ANZAC 3 infantry moved from New South Wales to Queensland 1 cruiser and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 55 Sea Zone to 54 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Tunisia to Algeria 1 infantry moved from Libya to Tunisia Turn Complete - French
Combat Hit Differential Summary :
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@oysteilo said in Oysteilo (Allies+35) vs Simon33 (Axis) G40, tech, house rules:
I intended to do it from the beginning. I think it can work if you do it early enough and if Russia takes out Turkey
but when you went ahead with a J1 DOW I became unsure…
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Germans spend 10 on tech rolls Germans roll 2,5 and gets 0 hits Combat Move - Germans 1 artillery, 1 bomber and 1 infantry moved from Western Germany to Holland Belgium 1 artillery and 1 infantry moved from Western Germany to Greater Southern Germany 1 fighter and 1 tactical_bomber moved from Southern Italy to Greater Southern Germany 2 fighters moved from Western Germany to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 2 artilleries and 2 infantry moved from Bulgaria to Greece 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 10 armour, 11 artilleries, 23 infantry and 6 mech_infantrys moved from Ukraine to Rostov Purchase Units - Germans Germans repair damage of 1x factory_major; Remaining resources: 52 PUs; 2 techTokens; Germans buy 5 artilleries, 1 fighter and 7 infantry; Remaining resources: 1 PUs; 2 techTokens; Combat - Germans Battle in Rostov Germans attack with 10 armour, 11 artilleries, 23 infantry and 6 mech_infantrys British defend with 1 fighter; Russians defend with 1 aaGun and 5 infantry Germans roll dice for 10 armour, 11 artilleries, 23 infantry and 6 mech_infantrys in Rostov, round 2 : 12/50 hits, 15.33 expected hits Russians roll dice for 1 aaGun, 1 fighter and 5 infantry in Rostov, round 2 : 2/6 hits, 2.33 expected hits 5 infantry owned by the Russians, 2 infantry owned by the Germans, 1 aaGun owned by the Russians and 1 fighter owned by the British lost in Rostov Germans win, taking Rostov from Russians with 10 armour, 11 artilleries, 21 infantry and 6 mech_infantrys remaining. Battle score for attacker is 24 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 5 infantry Casualties for British: 1 fighter Battle in Western Ukraine Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 1 infantry in Western Ukraine, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Greater Southern Germany Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 armour Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 armour in Greater Southern Germany, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Greater Southern Germany Germans win, taking Greater Southern Germany from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Holland Belgium Germans attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 mech_infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Greece Germans attack with 2 artilleries and 2 infantry British defend with 1 infantry Germans roll dice for 2 artilleries and 2 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Greece Germans win, taking Greece from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 aaGun moved from Bulgaria to Greece 1 fighter moved from Greater Southern Germany to Western Germany 2 aaGuns, 1 armour, 5 artilleries, 6 infantry and 8 mech_infantrys moved from Western Germany to Northern Italy 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from Baltic States to Novgorod 1 artillery moved from Finland to Sweden Germans take Sweden from Neutral_True 3 infantry moved from Finland to Vyborg 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Greater Southern Germany to Western Germany 1 bomber moved from Holland Belgium to Bessarabia 2 fighters moved from Western Ukraine to Bessarabia 3 aaGuns moved from Ukraine to Rostov Place Units - Germans 1 artillery and 1 infantry placed in Germany 1 artillery, 1 fighter and 6 infantry placed in Western Germany 3 artilleries placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6 Germans collect 53 PUs; end with 54 PUs Germans collect 3 PUs from War Bonds; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 0.00 Germans regular : -2.00 British regular : -0.83
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 6 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 0/1 hits, 0,00 expected hits Combat Move - Russians 1 infantry moved from Bryansk to Belarus 1 mech_infantry moved from Bryansk to Eastern Poland Russians take Eastern Poland from Italians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 2 fighters and 1 tactical_bomber moved from Bryansk to Belarus Purchase Units - Russians Russians buy 2 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens; Combat - Russians Battle in Belarus Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1,83 expected hits Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Belarus Russians win, taking Belarus from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 2 infantry moved from Novosibirsk to Kansu 1 aaGun and 2 infantry moved from Novosibirsk to Vologda 2 fighters moved from Belarus to Russia 1 tactical_bomber moved from Belarus to Russia 1 infantry moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Tambov 1 infantry moved from Volgograd to Tambov 4 artilleries and 1 infantry moved from Russia to Tambov 1 aaGun, 5 artilleries, 42 infantry and 3 mech_infantrys moved from Bryansk to Tambov 3 infantry moved from Bryansk to Tambov 2 infantry moved from Buryatia to Amur 1 aaGun and 7 infantry moved from Manchuria to Amur 2 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tambov Place Units - Russians Turning on Edit Mode EDIT: Changing ownership of Ethiopia from Italians to Russians EDIT: Changing ownership of Italian Somaliland from Italians to Russians EDIT: Adding units owned by Russians to Italian Somaliland: 1 armour EDIT: Removing units owned by Russians from Anglo Egyptian Sudan: 1 armour EDIT: Changing ownership of Shantung from Japanese to Chinese EDIT: Adding units owned by Russians to Shantung: 1 infantry EDIT: Removing units owned by Russians from Jehol: 1 infantry EDIT: Turning off Edit Mode 1 infantry placed in Volgograd 2 armour, 3 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5,4 Russians collect 33 PUs (3 lost to blockades); end with 33 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs
Combat Hit Differential Summary :
Russians rolls : 0,00 Italians regular : -0,33 Russians regular : 1,17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 6 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese roll 2,1 and gets 0 hits Combat Move - Japanese 2 transports moved from 35 Sea Zone to 6 Sea Zone 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from Japan to 6 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Hunan to Kweichow 1 artillery and 1 infantry moved from Szechwan to Sikang 1 armour and 2 mech_infantrys moved from Szechwan to Shensi 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 bomber moved from French Indo China to Sikang 1 bomber moved from French Indo China to Shensi 1 armour moved from Eastern Persia to Turkmenistan Japanese take Turkmenistan from Russians 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 2 techTokens; Combat - Japanese Battle in Korea Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Korea from Russians, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Sikang Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sikang, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Shensi, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Sikang to French Indo China 1 bomber moved from Shensi to French Indo China 1 artillery and 2 infantry moved from French Indo China to Kwangsi 1 aaGun, 1 artillery and 6 infantry moved from Hunan to Kwangsi 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 4 fighters moved from 42 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone 4 carriers, 1 destroyer, 1 fighter, 4 submarines and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 3 fighters moved from 6 Sea Zone to Japan 1 artillery and 2 infantry moved from India to Burma 1 infantry moved from West India to Afghanistan Japanese take Afghanistan from Neutral_True 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 battleship, 3 carriers, 2 cruisers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone Place Units - Japanese 2 fighters and 1 submarine placed in 6 Sea Zone 1 armour, 1 artillery and 1 infantry placed in French Indo China 3 infantry placed in India 1 armour, 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.83 Japanese regular : 0.00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 6 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 1,2 and gets 0 hits Combat Move - Americans 2 infantry moved from Venezuela to 89 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone 2 infantry moved from 65 Sea Zone to Chile 1 bomber and 1 fighter moved from Brazil to Chile Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 destroyer, 11 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 2 techTokens; Combat - Americans Battle in Chile Americans attack with 1 bomber, 1 fighter and 2 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 cruiser in Chile, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Chile, round 2 : 0/4 hits, 1,50 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Chile Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Chile, round 3 : 1/3 hits, 1,33 expected hits Neutral_True roll dice for 2 infantry in Chile, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile Neutral_True win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Americans: 2 infantry Casualties for Neutral_True: 1 infantry 1 fighter owned by the Americans and 1 bomber owned by the Americans retreated Non Combat Move - Americans 1 bomber and 1 fighter moved from Chile to Brazil 1 artillery and 8 infantry moved from Spain to Southern France 1 armour moved from Portugal to Southern France 1 infantry moved from Portugal to Spain 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 3 transports moved from 91 Sea Zone to 101 Sea Zone 9 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 9 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 9 infantry moved from 91 Sea Zone to Spain 1 mech_infantry moved from 91 Sea Zone to Spain 2 transports moved from 11 Sea Zone to 10 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 3 fighters and 1 tactical_bomber moved from Queensland to 26 Sea Zone Place Units - Americans 1 armour and 2 mech_infantrys placed in Spain 1 artillery and 2 infantry placed in Southern France 4 infantry placed in Western United States 1 artillery and 5 infantry placed in Eastern United States 1 destroyer and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Anhwe to Hunan Chinese take Hunan from Japanese 1 artillery and 7 infantry moved from Anhwe to Kweichow 1 fighter moved from Kansu to Kweichow Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery, 1 fighter and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 7 infantry in Kweichow, round 2 : 3/9 hits, 2,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Anhwe Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Kansu 1 infantry placed in Suiyuyan 1 infantry placed in Hopei 1 infantry placed in Anhwe Chinese undo move 5. Chinese undo move 4. Chinese undo move 3. Chinese undo move 2. Chinese undo move 1. 1 infantry placed in Anhwe 1 infantry placed in Hopei 1 infantry placed in Tsinghai 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Research Technology - British British spend 10 on tech rolls British roll 6,5 and gets 1 hit British removing all Technology Tokens after successful research. British discover Rockets Advance Activate Technology - British British activating Rockets Advance British giving technology to UK_Pacific: Rockets Advance Combat Move - British 2 armour and 1 mech_infantry moved from Iraq to Greece 6 fighters and 1 tactical_bomber moved from Egypt to Greece 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 artillery and 2 infantry moved from Union of South Africa to Mozambique 1 bomber moved from Belgian Congo to Mozambique 1 mech_infantry moved from Angola to Mozambique Purchase Units - British British buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; Combat - British Rocket attack in Western Germany does 1 damage to factory_major owned by Germans Rockets in Gibraltar roll: 1 Rocket attack in Western Germany does 6 damage to factory_major owned by Germans Rockets in Cyprus roll: 6 Rocket attack in Germany does 1 damage to factory_major owned by Germans Rockets in Scotland roll: 1 Rocket attack in Germany does 2 damage to factory_major owned by Germans Rockets in United Kingdom roll: 2 Battle in Greece British attack with 2 armour, 6 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 aaGun, 2 artilleries and 2 infantry Germans roll AA dice in Greece : 0/3 hits, 0,50 expected hits British roll dice for 2 armour, 6 fighters, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 5/10 hits, 4,83 expected hits Germans roll dice for 1 aaGun, 2 artilleries and 2 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits 1 aaGun owned by the Germans, 1 mech_infantry owned by the British, 2 artilleries owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the British lost in Greece British win, taking Greece from Germans with 1 armour, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 armour and 1 mech_infantry Casualties for Germans: 1 aaGun, 2 artilleries and 2 infantry Battle in Mozambique British attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry Neutral_True defend with 2 infantry British roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Mozambique, round 2 : 3/5 hits, 1,50 expected hits Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Mozambique British win, taking Mozambique from Neutral_True with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - British 1 bomber moved from Mozambique to Egypt 2 mech_infantrys moved from Angola to Anglo Egyptian Sudan 1 artillery and 2 infantry moved from Saudi Arabia to Iraq 6 fighters moved from Greece to Turkey 1 tactical_bomber moved from Greece to Turkey 2 infantry moved from Egypt to Trans-Jordan 2 battleships, 1 carrier, 2 cruisers and 2 transports moved from 94 Sea Zone to 91 Sea Zone Place Units - British 3 infantry placed in Saudi Arabia 1 artillery and 2 infantry placed in Egypt 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 38 PUs; end with 38 PUs British collect 3 PUs from War Bonds; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,83 Americans regular : -2,33 Japanese regular : -0,33 Germans AA : -0,50 Germans regular : 0,67 Neutral_True regular : 1,00 British regular : 1,67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 6 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 1,2 and gets 0 hits Combat Move - Americans 2 infantry moved from Venezuela to 89 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone 2 infantry moved from 65 Sea Zone to Chile 1 bomber and 1 fighter moved from Brazil to Chile Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 destroyer, 11 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 2 techTokens; Combat - Americans Battle in Chile Americans attack with 1 bomber, 1 fighter and 2 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 cruiser in Chile, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Chile, round 2 : 0/4 hits, 1,50 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Chile Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Chile, round 3 : 1/3 hits, 1,33 expected hits Neutral_True roll dice for 2 infantry in Chile, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile Neutral_True win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Americans: 2 infantry Casualties for Neutral_True: 1 infantry 1 fighter owned by the Americans and 1 bomber owned by the Americans retreated Non Combat Move - Americans 1 bomber and 1 fighter moved from Chile to Brazil 1 artillery and 8 infantry moved from Spain to Southern France 1 armour moved from Portugal to Southern France 1 infantry moved from Portugal to Spain 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 3 transports moved from 91 Sea Zone to 101 Sea Zone 9 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 9 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 9 infantry moved from 91 Sea Zone to Spain 1 mech_infantry moved from 91 Sea Zone to Spain 2 transports moved from 11 Sea Zone to 10 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 3 fighters and 1 tactical_bomber moved from Queensland to 26 Sea Zone Place Units - Americans 1 armour and 2 mech_infantrys placed in Spain 1 artillery and 2 infantry placed in Southern France 4 infantry placed in Western United States 1 artillery and 5 infantry placed in Eastern United States 1 destroyer and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Anhwe to Hunan Chinese take Hunan from Japanese 1 artillery and 7 infantry moved from Anhwe to Kweichow 1 fighter moved from Kansu to Kweichow Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery, 1 fighter and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 7 infantry in Kweichow, round 2 : 3/9 hits, 2,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Anhwe Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Kansu 1 infantry placed in Suiyuyan 1 infantry placed in Hopei 1 infantry placed in Anhwe Chinese undo move 5. Chinese undo move 4. Chinese undo move 3. Chinese undo move 2. Chinese undo move 1. 1 infantry placed in Anhwe 1 infantry placed in Hopei 1 infantry placed in Tsinghai 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Research Technology - British British spend 10 on tech rolls British roll 6,5 and gets 1 hit British removing all Technology Tokens after successful research. British discover Rockets Advance Activate Technology - British British activating Rockets Advance British giving technology to UK_Pacific: Rockets Advance Combat Move - British 2 armour and 1 mech_infantry moved from Iraq to Greece 6 fighters and 1 tactical_bomber moved from Egypt to Greece 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 artillery and 2 infantry moved from Union of South Africa to Mozambique 1 bomber moved from Belgian Congo to Mozambique 1 mech_infantry moved from Angola to Mozambique Purchase Units - British British buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; Combat - British Rocket attack in Western Germany does 1 damage to factory_major owned by Germans Rockets in Gibraltar roll: 1 Rocket attack in Western Germany does 6 damage to factory_major owned by Germans Rockets in Cyprus roll: 6 Rocket attack in Germany does 1 damage to factory_major owned by Germans Rockets in Scotland roll: 1 Rocket attack in Germany does 2 damage to factory_major owned by Germans Rockets in United Kingdom roll: 2 Battle in Greece British attack with 2 armour, 6 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 aaGun, 2 artilleries and 2 infantry Germans roll AA dice in Greece : 0/3 hits, 0,50 expected hits British roll dice for 2 armour, 6 fighters, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 5/10 hits, 4,83 expected hits Germans roll dice for 1 aaGun, 2 artilleries and 2 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits 1 aaGun owned by the Germans, 1 mech_infantry owned by the British, 2 artilleries owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the British lost in Greece British win, taking Greece from Germans with 1 armour, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 armour and 1 mech_infantry Casualties for Germans: 1 aaGun, 2 artilleries and 2 infantry Battle in Mozambique British attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry Neutral_True defend with 2 infantry British roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Mozambique, round 2 : 3/5 hits, 1,50 expected hits Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Mozambique British win, taking Mozambique from Neutral_True with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - British 1 bomber moved from Mozambique to Egypt 2 mech_infantrys moved from Angola to Anglo Egyptian Sudan 1 artillery and 2 infantry moved from Saudi Arabia to Iraq 6 fighters moved from Greece to Turkey 1 tactical_bomber moved from Greece to Turkey 2 infantry moved from Egypt to Trans-Jordan 2 battleships, 1 carrier, 2 cruisers and 2 transports moved from 94 Sea Zone to 91 Sea Zone Place Units - British 3 infantry placed in Saudi Arabia 1 artillery and 2 infantry placed in Egypt 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 38 PUs; end with 38 PUs British collect 3 PUs from War Bonds; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Spain: 1 artillery and 1 infantry EDIT: Adding units owned by British to Southern France: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,83 Americans regular : -2,33 Japanese regular : -0,33 Germans AA : -0,50 Germans regular : 0,67 Neutral_True regular : 1,00 British regular : 1,67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 6 Combat Move - Italians 3 fighters moved from Southern Italy to Greece 1 armour and 1 mech_infantry moved from Romania to Greece 1 infantry moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 1 artillery and 1 infantry moved from Bessarabia to Eastern Poland 1 bomber moved from Novgorod to Caucasus 1 armour moved from Tobruk to Libya Italians take Libya from French 1 armour moved from Libya to Tobruk Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 2 PUs; Combat - Italians Battle in Greece Italians attack with 1 armour, 3 fighters and 1 mech_infantry British defend with 1 armour Italians roll dice for 1 armour, 3 fighters and 1 mech_infantry in Greece, round 2 : 2/5 hits, 2.17 expected hits British roll dice for 1 armour in Greece, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Greece Italians win, taking Greece from British with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Eastern Poland Italians attack with 1 artillery and 1 infantry Russians defend with 1 mech_infantry Italians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Caucasus Italians attack with 1 bomber Russians defend with 1 infantry Italians roll dice for 1 bomber in Caucasus, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Italians win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Romania 3 fighters moved from Greece to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Bessarabia to Western Ukraine Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5 Italians collect 12 PUs (2 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 1.67 Russians regular : -0.67 British regular : -0.50
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I’m enjoying this game.
Those rockets though are going to be a real pain. Not sure of the answer either.
I think it was worth risking my valuable Italian bomber there. Didn’t notice how much you could attack Greece with.
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well. during russia i was going to put a mech there, but apparently i forgot
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@oysteilo said in Oysteilo (Allies+35) vs Simon33 (Axis) G40, tech, house rules:
well. during russia i was going to put a mech there, but apparently i forgot
You put an inf, but I can opened it out with the Italian bomber.
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@simon33 said in Oysteilo (Allies+35) vs Simon33 (Axis) G40, tech, house rules:
@oysteilo said in Oysteilo (Allies+35) vs Simon33 (Axis) G40, tech, house rules:
well. during russia i was going to put a mech there, but apparently i forgot
You put an inf, but I can opened it out with the Italian bomber.
Yeah, i know. During Russia i planned to place a british armer or mech there in addition to the russian inf.
The planes and one mech and one armer should clear Greece with acceptanle british losses…
But i didnt do it, so enjoy the plane massacre
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 6 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 3 fighters moved from Queensland to Hawaiian Islands 3 infantry moved from New South Wales to Queensland 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Egypt to Trans-Jordan Turn Complete - French Turning on Edit Mode EDIT: Changing ownership of Libya from Italians to French EDIT: Removing units owned by French from Tunisia: 1 infantry EDIT: Adding units owned by French to Libya: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :