casulaties in sz 8? missed with subs and then got 2 hits after that
dc2f28a0-0b76-4c37-9f49-907332742b21-image.png
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 10
Combat Move - Italians
1 armour, 2 artilleries and 3 infantry moved from Algeria to Morocco
1 bomber moved from Southern Italy to France
3 fighters and 1 infantry moved from Southern Italy to Northern Italy
Purchase Units - Italians
Italians repair damage of 2x factory_minor; Remaining resources: 18 PUs;
Italians buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat - Italians
Strategic bombing raid in France
French roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Northern Italy
Italians attack with 3 fighters and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 3 fighters and 1 infantry in Northern Italy, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Morocco
Italians attack with 1 armour, 2 artilleries and 3 infantry
French defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Morocco, round 2 : 1/6 hits, 2.00 expected hits
French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Morocco
Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Morocco, round 3 : 4/6 hits, 2.00 expected hits
French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Non Combat Move - Italians
1 bomber moved from France to Southern Italy
1 fighter moved from Northern Italy to Western Germany
2 fighters moved from Northern Italy to Southern Italy
1 aaGun moved from Bessarabia to Ukraine
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
Place Units - Italians
1 transport placed in 97 Sea Zone
1 armour and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
French regular : -1.00
Italians regular : 0.33
French AA : -0.17
sorry for the delay. I need another couple of days.
have just been extremely busy. Coming up tomorrow or tuesday, 100%
Ok. Was figuring something like that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 10
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 2 PUs;
Non Combat Move - ANZAC
1 infantry moved from Saudi Arabia to Trans-Jordan
Place Units - ANZAC
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 7 PUs; end with 9 PUs
Combat Move - French
1 artillery and 2 infantry moved from France to Northern Italy
Purchase Units - French
French repair damage of 4x factory_minor; Remaining resources: 16 PUs;
French buy 1 artillery and 1 bomber; Remaining resources: 0 PUs;
Combat - French
Battle in Northern Italy
French attack with 1 artillery and 2 infantry
Italians defend with 1 factory_minor and 1 infantry
French roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 2/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Northern Italy
French win, taking Northern Italy from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - French
1 infantry moved from France to Holland Belgium
Place Units - French
1 artillery and 1 bomber placed in France
Turn Complete - French
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
French collect 14 PUs (3 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
French regular : 1,17
Sorry for the delay, will move tonight or on the weekend
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Germans spend 15 on tech rolls
Germans roll 4,4,2 and gets 0 hits
Combat Move - Germans
1 fighter and 1 infantry moved from Western Germany to Holland Belgium
2 fighters, 2 infantry and 1 tactical_bomber moved from Western Germany to Northern Italy
1 artillery, 1 fighter and 1 infantry moved from Iraq to Persia
1 armour moved from Iraq to Northwest Persia
Germans take Northwest Persia from Russians
1 armour moved from Northwest Persia to Iraq
1 fighter moved from Iraq to Turkey
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
Purchase Units - Germans
Germans repair damage of 11x factory_major, 3x factory_minor; Remaining resources: 43 PUs; 3 techTokens;
Germans buy 1 armour, 3 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs; 3 techTokens;
Combat - Germans
Battle in Northern Italy
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 0/5 hits, 2.00 expected hits
French roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 3 : 2/5 hits, 2.00 expected hits
French roll dice for 1 artillery and 2 infantry in Northern Italy, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 2 infantry owned by the French lost in Northern Italy
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Northern Italy, round 4 : 4/4 hits, 1.83 expected hits
French roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the French lost in Northern Italy
Germans win, taking Northern Italy from French with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 2 infantry
Battle in Turkey
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Turkey, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Turkey, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Turkey
Germans win, taking Turkey from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Persia
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 2 : 3/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Persia
Germans win, taking Persia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Persia to Iraq
1 fighter moved from Turkey to 99 Sea Zone
1 carrier and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 3 infantry moved from Vyborg to Finland
1 artillery and 1 infantry moved from Sweden to Finland
2 infantry moved from Germany to 113 Sea Zone
1 mech_infantry moved from Greater Southern Germany to Bulgaria
2 artilleries and 2 infantry moved from Greater Southern Germany to Yugoslavia
4 infantry moved from Germany to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 fighters and 1 tactical_bomber moved from Northern Italy to Western Germany
2 infantry moved from 113 Sea Zone to Sweden
Place Units - Germans
4 submarines placed in 113 Sea Zone
2 infantry placed in Germany
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Germans collect 1 PU from War Bonds; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
French regular : -1.33
Russians regular : -0.67
Germans regular : 3.17
I should have been more careful with Novgorod last German turn. Could be decisive.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 11
Combat Move - Russians
1 mech_infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 mech_infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 mech_infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 mech_infantry moved from Karelia to Novgorod
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Novgorod
2 infantry moved from Caucasus to Turkey
1 tactical_bomber moved from Russia to Turkey
1 fighter moved from Volgograd to Turkey
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Rostov
1 infantry moved from Russia to Bryansk
1 armour moved from Egypt to Tobruk
Russians take Tobruk from Italians
Purchase Units - Russians
Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat - Russians
Rocket attack in Germany does 4 damage to factory_major owned by Germans
Rockets in Novgorod roll: 4
Rocket attack in Ukraine does 3 damage to factory_minor owned by Germans
Rockets in Russia roll: 3
Battle in Turkey
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Turkey, round 2 : 0/4 hits, 1,50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Turkey, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Turkey
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Turkey, round 3 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Turkey, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Turkey
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Turkey, round 4 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 artillery in Turkey, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Turkey
Russians win, taking Turkey from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys moved from Urals to Timguska
1 aaGun and 9 infantry moved from Buryatia to Yakut S.S.R.
1 fighter moved from Turkey to Caucasus
1 tactical_bomber moved from Turkey to Caucasus
1 fighter moved from Rostov to Caucasus
1 fighter moved from Bryansk to Russia
2 armour and 2 mech_infantrys moved from Archangel to Novosibirsk
1 armour moved from Caucasus to Novosibirsk
Place Units - Russians
2 infantry and 1 mech_infantry placed in Volgograd
3 infantry placed in Novgorod
7 infantry placed in Russia
Turning on Edit Mode
EDIT: Changing ownership of Sakha from Japanese to Russians
EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 infantry
EDIT: Adding units owned by Russians to Sakha: 1 infantry
EDIT: Adding units owned by Russians to Buryatia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,3,4
Russians collect 31 PUs (2 lost to blockades); end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : -1,67
Russians regular : -1,67
@simon33 said in Oysteilo (Allies+35) vs Simon33 (Axis) G40, tech, house rules:
I should have been more careful with Novgorod last German turn. Could be decisive.
i agree. But not sure how to hadle japan here. Gets a little out of hand
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 11
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 2,5,4 and gets 0 hits
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
10 artilleries and 10 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour moved from Hunan to Shensi
1 armour and 1 mech_infantry moved from Kweichow to Suiyuyan
2 bombers moved from Philippines to Suiyuyan
1 fighter moved from Japan to Sakha
1 armour and 1 infantry moved from Amur to Sakha
2 artilleries and 4 infantry moved from Amur to Buryatia
1 fighter, 1 infantry and 1 tactical_bomber moved from Iraq to Turkey
1 artillery and 3 infantry moved from Ethiopia to Kenya
Japanese take Kenya from British
3 artilleries and 3 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 3 techTokens;
Combat - Japanese
Battle in Buryatia
Japanese attack with 2 artilleries and 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 4 infantry in Buryatia, round 2 : 1/6 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Turkey
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Turkey, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Turkey, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Turkey
Japanese win, taking Turkey from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Suiyuyan, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sakha
Japanese attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Sakha, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Amur to Buryatia
1 artillery and 1 infantry moved from Korea to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 fighter moved from Sakha to Amur
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from Philippines to 6 Sea Zone
2 carriers, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Philippines to 33 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 9 fighters, 7 submarines and 1 tactical_bomber moved from 63 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
3 fighters moved from New Zealand to Caroline Islands
1 tactical_bomber moved from 56 Sea Zone to 33 Sea Zone
1 carrier and 3 transports moved from 56 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Shan State
1 artillery moved from Yunnan to Shan State
1 aaGun, 2 armour and 1 mech_infantry moved from Kweichow to Shensi
2 artilleries and 2 infantry moved from Hunan to Kweichow
1 infantry moved from Yunnan to Szechwan
3 infantry moved from Eastern Persia to Persia
2 infantry moved from West India to Eastern Persia
1 artillery and 1 infantry moved from India to West India
1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 76 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
1 infantry moved from Burma to Yunnan
2 bombers moved from Suiyuyan to Chahar
1 fighter and 1 tactical_bomber moved from Turkey to Iraq
1 fighter moved from 79 Sea Zone to Iraq
2 fighters moved from Japan to Caroline Islands
Place Units - Japanese
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
2 fighters placed in Japan
1 artillery and 2 infantry placed in India
2 artilleries and 1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -0.83
Russians regular : 0.00
SORRY FOR THE DELAY. I WILL TRY TO MOVE LATER TODAY OR TOMORROW
I want to finish this game this year.
i forgot the attack on chile with 3 2’s
attack
[dice 3d6]
defender:
[dice 1d6]
3d6: 6, 4, 2
1d6: 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 11
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 1,5 and gets 0 hits
Combat Move - Americans
2 bombers moved from Venezuela to Morocco
2 fighters moved from Spain to Morocco
2 fighters moved from 110 Sea Zone to Northern Italy
1 infantry moved from France to Northern Italy
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Spain to 91 Sea Zone
1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from Spain to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 7 infantry and 2 submarines; Remaining resources: 1 PUs; 2 techTokens;
Combat - Americans
Battle in New Zealand
Battle in Morocco
Americans attack with 1 artillery, 2 bombers, 2 fighters and 6 infantry
Italians defend with 1 armour, 2 artilleries and 3 infantry
Americans roll dice for 1 artillery, 2 bombers, 2 fighters and 6 infantry in Morocco, round 2 : 5/11 hits, 3,83 expected hits
Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Morocco, round 2 : 3/6 hits, 2,17 expected hits
3 infantry owned by the Americans, 2 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Morocco
Americans roll dice for 1 artillery, 2 bombers, 2 fighters and 3 infantry in Morocco, round 3 : 1/8 hits, 3,33 expected hits
Italians roll dice for 1 armour in Morocco, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Morocco
Americans win, taking New Zealand from Japanese, taking Morocco from Italians with 1 artillery, 2 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 14
Casualties for Americans: 3 infantry
Casualties for Italians: 1 armour, 2 artilleries and 3 infantry
Battle in Northern Italy
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor
Americans roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Morocco to Spain
2 bombers moved from Morocco to Spain
1 fighter moved from Holland Belgium to France
2 fighters moved from Northern Italy to France
1 carrier and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from Argentina to Brazil
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 destroyer moved from 30 Sea Zone to 31 Sea Zone
1 transport moved from 30 Sea Zone to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 carrier, 2 fighters and 2 submarines moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Changing ownership of Chile from Neutral_True to Americans
EDIT: Removing units owned by Neutral_True from Chile: 1 infantry
EDIT: Adding units owned by Americans to Chile: 2 artilleries and 1 infantry
EDIT: Removing units owned by Americans from Argentina: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Spain
4 infantry placed in Eastern United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 68 PUs; end with 69 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Move - British
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
Purchase Units - British
British buy 3 artilleries, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Combat - British
Rocket attack in Southern Italy does 4 damage to factory_minor owned by Italians
Rockets in Gibraltar roll: 4
Rocket attack in Germany does 3 damage to factory_major owned by Germans
Rockets in Scotland roll: 3
Rocket attack in Germany does 5 damage to factory_major owned by Germans
Rockets in United Kingdom roll: 5
Non Combat Move - British
5 infantry moved from Alexandria to Tobruk
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
2 artilleries, 3 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Syria to Saudi Arabia
2 fighters moved from 110 Sea Zone to United Kingdom
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 battleships, 1 carrier, 2 cruisers, 1 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - British
1 submarine placed in 80 Sea Zone
2 artilleries placed in Saudi Arabia
1 artillery and 2 infantry placed in Egypt
1 infantry placed in United Kingdom
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs
British collect 2 PUs from War Bonds; end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0,50
Italians regular : 0,00
Germans regular : -0,33
may i move my russian sub to gib with the rest of the boats? I didnt have my us/uk move sorted out when i did russia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 11
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Rostov
1 fighter moved from Southern Italy to Rostov
1 bomber moved from Southern Italy to Northwest Persia
1 armour and 1 mech_infantry moved from Greece to Northwest Persia
1 fighter and 1 infantry moved from Western Germany to Holland Belgium
2 fighters and 1 infantry moved from Southern Italy to Northern Italy
Purchase Units - Italians
Italians repair damage of 4x factory_minor; Remaining resources: 21 PUs;
Italians buy 1 fighter and 2 infantry; Remaining resources: 5 PUs;
Combat - Italians
Battle in Rostov
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 artillery and 1 fighter in Rostov, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Rostov
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Northern Italy
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 destroyer moved from 99 Sea Zone to 100 Sea Zone
1 fighter moved from Rostov to Ukraine
2 fighters moved from Northern Italy to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Northwest Persia to Ukraine
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
Italians collect 13 PUs (2 lost to blockades); end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -0.67
Russians regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 11
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Rostov
1 fighter moved from Southern Italy to Rostov
1 bomber moved from Southern Italy to Northwest Persia
1 armour and 1 mech_infantry moved from Greece to Northwest Persia
1 fighter and 1 infantry moved from Western Germany to Holland Belgium
2 fighters and 1 infantry moved from Southern Italy to Northern Italy
Purchase Units - Italians
Italians repair damage of 4x factory_minor; Remaining resources: 21 PUs;
Italians buy 1 fighter and 2 infantry; Remaining resources: 5 PUs;
Combat - Italians
Battle in Rostov
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 artillery and 1 fighter in Rostov, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Rostov
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Northern Italy
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 destroyer moved from 99 Sea Zone to 100 Sea Zone
1 fighter moved from Rostov to Ukraine
2 fighters moved from Northern Italy to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Northwest Persia to Ukraine
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
Italians collect 13 PUs (2 lost to blockades); end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -0.67
Russians regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 11
Combat Move - ANZAC
1 mech_infantry moved from New South Wales to Western Australia
ANZAC take Western Australia from Japanese
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun, 1 armour, 2 artilleries, 1 fighter, 19 infantry and 1 mech_infantry moved from New South Wales to South Australia
1 fighter moved from Johnston Island to New Zealand
2 fighters moved from Johnston Island to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Combat Move - French
1 artillery and 1 infantry moved from France to Northern Italy
1 bomber moved from France to Northern Italy
Purchase Units - French
French repair damage of 1x factory_minor; Remaining resources: 13 PUs;
French buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat - French
Battle in Northern Italy
French attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 factory_minor and 1 infantry
French roll dice for 1 artillery, 1 bomber and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Northern Italy
French win, taking Northern Italy from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - French
1 bomber moved from Northern Italy to France
Place Units - French
1 artillery and 2 infantry placed in France
1 infantry placed in Normandy Bordeaux
Turn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,3
French collect 17 PUs (1 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
French regular : -0,17