Oysteilo (Allies+35) vs Simon33 (Axis) G40, tech, house rules

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    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Russians
            Russians spend 0 on tech rolls
                Russians rolls : 0/1 hits, 0,00 expected hits
    
        Combat Move - Russians
            1 infantry moved from Rostov to Caucasus
                  Russians take Caucasus from Germans
            1 infantry moved from Novosibirsk to Kansu
                  Chinese take Kansu from Japanese
            1 infantry moved from Novosibirsk to Kazakhstan
                  Russians take Kazakhstan from Japanese
            1 infantry moved from Rostov to Ukraine
                  Russians take Ukraine from Germans
            5 artilleries and 10 infantry moved from Rostov to Bryansk
            2 fighters and 1 tactical_bomber moved from Russia to Bryansk
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
    
        Purchase Units - Russians
            Russians buy 2 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 5 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 5 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber in Bryansk, round 2 : 7/18 hits, 5,83 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Italians with 5 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kazakhstan: 1 infantry
            EDIT: Adding units owned by Russians to Novosibirsk: 1 infantry
            EDIT: Removing units owned by Russians from Rostov: 1 mech_infantry
            EDIT: Adding units owned by Russians to Kazakhstan: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 artillery moved from Russia to Samara
            3 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
            2 fighters moved from Bryansk to Russia
            1 tactical_bomber moved from Bryansk to Russia
            5 artilleries moved from Rostov to Caucasus
            20 infantry moved from Rostov to Caucasus
            1 infantry moved from Tambov to Bryansk
            1 infantry moved from Tambov to Bryansk
            1 infantry moved from Volgograd to Rostov
            2 infantry moved from Rostov to Caucasus
            1 armour and 1 mech_infantry moved from Rostov to Caucasus
            1 aaGun, 1 armour, 11 infantry and 3 mech_infantrys moved from Rostov to Bryansk
            1 infantry moved from Rostov to Bryansk
            1 armour moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - Russians
            2 armour, 4 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Russians rolls : 0,00
    Italians regular : -0,33
    Russians regular : 1,17
    

    Savegame

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    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese roll 3,4,5 and gets 0 hits
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Sakha to Siberia
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
            2 armour, 1 artillery and 2 mech_infantrys moved from Tsinghai to Kansu
            1 artillery and 1 infantry moved from Kiangsi to Kiangsu
            2 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Shan State to Yunnan
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung
            1 fighter and 1 tactical_bomber moved from Shantung to Anhwe
            2 bombers moved from French Indo China to Hunan
            1 fighter and 1 tactical_bomber moved from India to Yunnan
            1 armour, 5 artilleries and 6 infantry moved from Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
            2 fighters moved from Japan to 6 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 3 techTokens; 
    
        Combat - Japanese
            Battle in French Madagascar
            Battle in Shantung
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking French Madagascar from French, taking Shantung from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kansu
                Japanese attack with 2 armour, 1 artillery and 2 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Kansu, round 2 : 2/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kansu
                Japanese win, taking Kansu from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Russians: 1 infantry
            Battle in Kiangsu
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Hunan, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Jehol
                Japanese attack with 1 armour, 5 artilleries and 6 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 5 artilleries and 6 infantry in Jehol, round 2 : 6/12 hits, 4.00 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 armour, 5 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry; Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 3 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
            1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
            1 artillery and 1 infantry moved from Shan State to French Indo China
            1 artillery and 2 infantry moved from French Indo China to Kwangsi
            1 artillery moved from Kwangsi to Kiangsi
            5 infantry moved from Eastern Persia to Persia
            2 infantry moved from West India to Eastern Persia
            1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 72 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
            2 bombers moved from Hunan to Philippines
            1 battleship, 4 carriers, 2 cruisers, 1 fighter, 6 submarines and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
            2 fighters moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from Japan to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in India
            1 artillery and 2 infantry placed in French Indo China
            1 artillery, 3 fighters and 2 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 2.83
    

    Savegame

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    i forgot to move out my sub and now i have to roll for it. I am editing afterwards

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    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Americans
            Americans spend 10 on tech rolls
                Americans roll 3,4 and gets 0 hits
    
        Combat Move - Americans
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            3 fighters moved from Spain to Northern Italy
            1 artillery, 5 infantry and 1 mech_infantry moved from Spain to Southern France
            1 artillery and 3 infantry moved from France to Northern Italy
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            7 fighters moved from 26 Sea Zone to 16 Sea Zone
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 carriers and 3 fighters; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 1 artillery, 3 fighters and 3 infantry
                Italians defend with 1 factory_minor and 5 infantry
                    Americans roll dice for 1 artillery, 3 fighters and 3 infantry in Northern Italy, round 2 : 3/7 hits, 3,00 expected hits
                    Italians roll dice for 5 infantry in Northern Italy, round 2 : 2/5 hits, 1,67 expected hits
                    2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Northern Italy, round 3 : 3/5 hits, 2,67 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 3 infantry
                Casualties for Italians: 5 infantry
            Battle in Holland Belgium
                Americans attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 7 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 7 fighters in 16 Sea Zone, round 2 : 4/7 hits, 4,67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Southern France
                Americans attack with 1 artillery, 5 infantry and 1 mech_infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Southern France, round 2 : 3/7 hits, 1,50 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Northern Italy to France
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 aaGun moved from France to Southern France
            7 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Normandy Bordeaux to France
            4 infantry moved from France to Southern France
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            6 infantry moved from Eastern United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Spain
            1 destroyer moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            7 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 cruiser moved from 28 Sea Zone to 26 Sea Zone
            1 transport moved from 11 Sea Zone to 10 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to Hawaiian Islands
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 artilleries placed in Spain
            2 carriers placed in 10 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
            Americans collect 61 PUs (3 lost to blockades); end with 62 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Tsinghai
                  Chinese take Tsinghai from Japanese
            1 infantry moved from Szechwan to Sikang
                  Chinese take Sikang from Japanese
            2 infantry moved from Kweichow to Hunan
            1 fighter moved from Kweichow to Hunan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                 retreated to Hunan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Kweichow
    
        Place Units - Chinese
            1 infantry placed in Hopei
            1 infantry placed in Yunnan
            3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Combat Move - British
    
        Airborne Attack Move - British
            British creates battle in territory 97 Sea Zone
    
        Purchase Units - British
            British buy 5 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - British
            Rocket attack in Western Germany does 4 damage to factory_major owned by Germans
                Rockets in Gibraltar roll: 4
            Rocket attack in Southern Italy does 5 damage to factory_minor owned by Italians
                Rockets in Cyprus roll: 5
            Rocket attack in Germany does 6 damage to factory_major owned by Germans
                Rockets in Scotland roll: 6
            Rocket attack in Germany does 1 damage to factory_major owned by Germans
                Rockets in United Kingdom roll: 1
            Battle in 97 Sea Zone
                British attack with 1 submarine
                Italians defend with 1 destroyer
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the British lost in 97 Sea Zone
                Italians win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for British: 1 submarine
    
        Non Combat Move - British
            2 mech_infantrys moved from Egypt to Saudi Arabia
            1 armour and 3 mech_infantrys moved from Belgian Congo to Egypt
            1 aaGun moved from Normandy Bordeaux to Southern France
            1 aaGun, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
            1 infantry moved from Spain to Normandy Bordeaux
            1 artillery moved from United Kingdom to 110 Sea Zone
            3 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from France to 110 Sea Zone
            1 fighter moved from France to Gibraltar
            1 aaGun moved from United Kingdom to Scotland
    
        Place Units - British
            1 fighter placed in 110 Sea Zone
            2 artilleries and 1 fighter placed in Saudi Arabia
            2 artilleries and 1 infantry placed in Egypt
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,5,5,6
            British collect 29 PUs (3 lost to blockades); end with 29 PUs
            British collect 6 PUs from War Bonds; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Americans regular : 1,83
    Japanese regular : 1,00
    Italians regular : 0,67
    Germans regular : 0,67
    British regular : -0,67
    

    Savegame

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    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Americans
            Americans spend 10 on tech rolls
                Americans roll 3,4 and gets 0 hits
    
        Combat Move - Americans
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            3 fighters moved from Spain to Northern Italy
            1 artillery, 5 infantry and 1 mech_infantry moved from Spain to Southern France
            1 artillery and 3 infantry moved from France to Northern Italy
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            7 fighters moved from 26 Sea Zone to 16 Sea Zone
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 carriers and 3 fighters; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 1 artillery, 3 fighters and 3 infantry
                Italians defend with 1 factory_minor and 5 infantry
                    Americans roll dice for 1 artillery, 3 fighters and 3 infantry in Northern Italy, round 2 : 3/7 hits, 3,00 expected hits
                    Italians roll dice for 5 infantry in Northern Italy, round 2 : 2/5 hits, 1,67 expected hits
                    2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Northern Italy, round 3 : 3/5 hits, 2,67 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 3 infantry
                Casualties for Italians: 5 infantry
            Battle in Holland Belgium
                Americans attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 7 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 7 fighters in 16 Sea Zone, round 2 : 4/7 hits, 4,67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Southern France
                Americans attack with 1 artillery, 5 infantry and 1 mech_infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Southern France, round 2 : 3/7 hits, 1,50 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Northern Italy to France
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 aaGun moved from France to Southern France
            7 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Normandy Bordeaux to France
            4 infantry moved from France to Southern France
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            6 infantry moved from Eastern United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Spain
            1 destroyer moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            7 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 cruiser moved from 28 Sea Zone to 26 Sea Zone
            1 transport moved from 11 Sea Zone to 10 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to Hawaiian Islands
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 artilleries placed in Spain
            2 carriers placed in 10 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
            Americans collect 61 PUs (3 lost to blockades); end with 62 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Tsinghai
                  Chinese take Tsinghai from Japanese
            1 infantry moved from Szechwan to Sikang
                  Chinese take Sikang from Japanese
            2 infantry moved from Kweichow to Hunan
            1 fighter moved from Kweichow to Hunan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                 retreated to Hunan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Kweichow
    
        Place Units - Chinese
            1 infantry placed in Hopei
            1 infantry placed in Yunnan
            3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Combat Move - British
    
        Airborne Attack Move - British
            British creates battle in territory 97 Sea Zone
    
        Purchase Units - British
            British buy 5 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - British
            Rocket attack in Western Germany does 4 damage to factory_major owned by Germans
                Rockets in Gibraltar roll: 4
            Rocket attack in Southern Italy does 5 damage to factory_minor owned by Italians
                Rockets in Cyprus roll: 5
            Rocket attack in Germany does 6 damage to factory_major owned by Germans
                Rockets in Scotland roll: 6
            Rocket attack in Germany does 1 damage to factory_major owned by Germans
                Rockets in United Kingdom roll: 1
            Battle in 97 Sea Zone
                British attack with 1 submarine
                Italians defend with 1 destroyer
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the British lost in 97 Sea Zone
                Italians win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for British: 1 submarine
    
        Non Combat Move - British
            2 mech_infantrys moved from Egypt to Saudi Arabia
            1 armour and 3 mech_infantrys moved from Belgian Congo to Egypt
            1 aaGun moved from Normandy Bordeaux to Southern France
            1 aaGun, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
            1 infantry moved from Spain to Normandy Bordeaux
            1 artillery moved from United Kingdom to 110 Sea Zone
            3 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from France to 110 Sea Zone
            1 fighter moved from France to Gibraltar
            1 aaGun moved from United Kingdom to Scotland
    
        Place Units - British
            1 fighter placed in 110 Sea Zone
            2 artilleries and 1 fighter placed in Saudi Arabia
            2 artilleries and 1 infantry placed in Egypt
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,5,5,6
            British collect 29 PUs (3 lost to blockades); end with 29 PUs
            British collect 6 PUs from War Bonds; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Adding units owned by British to 94 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Americans regular : 1,83
    Japanese regular : 1,00
    Italians regular : 0,67
    Germans regular : 0,67
    British regular : -0,67
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 8
    
        Combat Move - Italians
            1 armour moved from Iraq to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 armour moved from Trans-Jordan to Iraq
            1 infantry moved from Western Germany to Northern Italy
            3 fighters moved from Southern Italy to Northern Italy
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
                  Italians take Tunisia from French
    
        Purchase Units - Italians
            Italians repair damage of 5x factory_minor; Remaining resources: 10 PUs; 
            Italians buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in Northern Italy
                Italians attack with 3 fighters and 1 infantry
                Americans defend with 1 artillery and 1 factory_minor
                    Italians roll dice for 3 fighters and 1 infantry in Northern Italy, round 2 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Northern Italy
                Italians win, taking 97 Sea Zone from British, taking Northern Italy from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
            3 fighters moved from Northern Italy to Southern Italy
            1 bomber moved from Novgorod to Iraq
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : -0.67
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 8
    
        Combat Move - Italians
            1 armour moved from Iraq to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 armour moved from Trans-Jordan to Iraq
            1 infantry moved from Western Germany to Northern Italy
            3 fighters moved from Southern Italy to Northern Italy
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
                  Italians take Tunisia from French
    
        Purchase Units - Italians
            Italians repair damage of 5x factory_minor; Remaining resources: 10 PUs; 
            Italians buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in Northern Italy
                Italians attack with 3 fighters and 1 infantry
                Americans defend with 1 artillery and 1 factory_minor
                    Italians roll dice for 3 fighters and 1 infantry in Northern Italy, round 2 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Northern Italy
                Italians win, taking 97 Sea Zone from British, taking Northern Italy from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
            3 fighters moved from Northern Italy to Southern Italy
            1 bomber moved from Novgorod to Iraq
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Iraq: 1 bomber
            EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : -0.67
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 8
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Place Units - ANZAC
            1 artillery, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Research Technology - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
            EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
            EDIT: Changing PUs for ANZAC from 10 to 11
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            2 infantry moved from France to Northern Italy
            1 infantry moved from France to Northern Italy
    
        Purchase Units - French
            French repair damage of 4x factory_minor; Remaining resources: 10 PUs; 
            French buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Northern Italy
                French attack with 3 infantry
                Italians defend with 1 factory_minor and 1 infantry
                    French roll dice for 3 infantry in Northern Italy, round 2 : 0/3 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Northern Italy
                    French roll dice for 2 infantry in Northern Italy, round 3 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
                    French roll dice for 2 infantry in Northern Italy, round 4 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits
                    French roll dice for 2 infantry in Northern Italy, round 5 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits, 0,33 expected hits
                    French roll dice for 2 infantry in Northern Italy, round 6 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Northern Italy
                1 infantry owned by the French retreated to France
                Italians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for French: 2 infantry
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Algeria to Morocco
    
        Place Units - French
            1 artillery and 2 infantry placed in France
    
        Turn Complete - French
            French collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,33
    French regular : -1,83
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans roll 2,5,1 and gets 0 hits
    
        Combat Move - Germans
            3 fighters, 1 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to Scotland
            1 artillery and 1 infantry moved from Bessarabia to 100 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 infantry moved from Bessarabia to Ukraine
            2 fighters moved from 100 Sea Zone to Ukraine
            1 bomber moved from Bessarabia to Ukraine
            1 armour moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
    
        Purchase Units - Germans
            Germans repair damage of 9x factory_major; Remaining resources: 62 PUs; 3 techTokens; 
            Germans buy 5 artilleries, 1 bomber, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - Germans
            Strategic bombing raid in Scotland
                    British roll AA dice in Scotland : 0/1 hits, 0.17 expected hits
                Bombing raid in Scotland rolls: 4 and causes: 4 damage to unit: airfield
                Bombing raid in Scotland causes 4 damage total. 
            Battle in Cyprus
            Battle in Holland Belgium
                Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Cyprus from British with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Ukraine
                Germans attack with 1 bomber, 2 fighters and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Ukraine, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Ukraine to 99 Sea Zone
            1 bomber moved from Ukraine to Western Germany
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            5 artilleries and 3 infantry moved from Germany to Western Germany
            6 artilleries and 6 infantry moved from Archangel to Nenetsia
            4 artilleries and 5 infantry moved from Belarus to Novgorod
            3 infantry moved from Finland to Vyborg
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Sweden
            3 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 bomber moved from Scotland to Western Germany
            1 carrier and 1 destroyer moved from 100 Sea Zone to 99 Sea Zone
            1 armour moved from Persia to Iraq
            4 artilleries and 2 infantry moved from Turkey to Iraq
    
        Place Units - Germans
            3 submarines placed in 113 Sea Zone
            2 artilleries and 1 infantry placed in Novgorod
            3 artilleries, 1 bomber and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Germans collect 5 PUs from War Bonds; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    British AA : -0.17
    Russians regular : 0.67
    Germans regular : -2.00
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Manual Gamesave Post: Russians round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Russians
            Russians spend 5 on tech rolls
                Russians roll 6,6 and gets 2 hits
            Russians removing all Technology Tokens after successful research.
            Russians discover Rockets Advance
    
        Activate Technology - Russians
            Russians activating Rockets Advance
    
        Politics - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    will continue later

  • 19 17 16

    Gee, allies get another useful tech. I’ll have to have a look at this game when Japan’s turn comes.

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Russians
            Russians spend 5 on tech rolls
                Russians roll 6,6 and gets 2 hits
            Russians removing all Technology Tokens after successful research.
            Russians discover Rockets Advance
    
        Activate Technology - Russians
            Russians activating Rockets Advance
    
        Politics - Russians
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 mech_infantry moved from Bryansk to Eastern Poland
                  Russians take Western Ukraine from Italians
                  Russians take Eastern Poland from Italians
            1 mech_infantry moved from Caucasus to Turkey
                  Russians take Turkey from Germans
            1 mech_infantry moved from Turkey to Greece
                  Russians take Greece from Italians
            1 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Germans
            5 artilleries and 23 infantry moved from Bryansk to Belarus
    
        Purchase Units - Russians
            Russians buy 1 airfield and 3 mech_infantrys; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat - Russians
            Rocket attack in Novgorod does 3 damage to factory_minor owned by Germans
                Rockets in Russia roll: 3
            Battle in Belarus
                Russians attack with 5 artilleries and 23 infantry
                Italians defend with 1 artillery and 1 infantry
                    Russians roll dice for 5 artilleries and 23 infantry in Belarus, round 2 : 4/28 hits, 6,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Belarus
                Russians win, taking Belarus from Germans with 5 artilleries and 22 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
            1 aaGun moved from Bryansk to Belarus
            1 infantry moved from Novosibirsk to Timguska
            1 infantry moved from Samara to Novosibirsk
            1 artillery and 3 infantry moved from Samara to Vologda
            1 mech_infantry moved from Kazakhstan to Vologda
            1 aaGun, 4 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Russia to Vologda
            1 infantry moved from Rostov to Ukraine
            1 armour and 2 mech_infantrys moved from Bryansk to Smolensk
            1 armour, 5 artilleries and 22 infantry moved from Caucasus to Northwest Persia
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
            2 fighters and 1 tactical_bomber moved from Volgograd to Bryansk
    
        Place Units - Russians
            1 airfield placed in Bryansk
            3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,6,5,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
            Russians collect 31 PUs (4 lost to blockades); end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Trans-Jordan from Italians to British
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Urals: 1 mech_infantry
            EDIT: Removing units owned by Russians from Vologda: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0,33
    Russians regular : -2,33
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    looks like germany is in trouble, but in no way “dead” and needs plenty of attention to keep in check. Japan though, is very strong

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    one sec, need to check something

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Russians
            Russians spend 5 on tech rolls
                Russians roll 6,6 and gets 2 hits
            Russians removing all Technology Tokens after successful research.
            Russians discover Rockets Advance
    
        Activate Technology - Russians
            Russians activating Rockets Advance
    
        Politics - Russians
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 mech_infantry moved from Bryansk to Eastern Poland
                  Russians take Western Ukraine from Italians
                  Russians take Eastern Poland from Italians
            1 mech_infantry moved from Caucasus to Turkey
                  Russians take Turkey from Germans
            1 mech_infantry moved from Turkey to Greece
                  Russians take Greece from Italians
            1 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Germans
            5 artilleries and 23 infantry moved from Bryansk to Belarus
    
        Purchase Units - Russians
            Russians buy 1 airfield and 3 mech_infantrys; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat - Russians
            Rocket attack in Novgorod does 3 damage to factory_minor owned by Germans
                Rockets in Russia roll: 3
            Battle in Belarus
                Russians attack with 5 artilleries and 23 infantry
                Italians defend with 1 artillery and 1 infantry
                    Russians roll dice for 5 artilleries and 23 infantry in Belarus, round 2 : 4/28 hits, 6,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Belarus
                Russians win, taking Belarus from Germans with 5 artilleries and 22 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
            1 aaGun moved from Bryansk to Belarus
            1 infantry moved from Novosibirsk to Timguska
            1 infantry moved from Samara to Novosibirsk
            1 artillery and 3 infantry moved from Samara to Vologda
            1 mech_infantry moved from Kazakhstan to Vologda
            1 aaGun, 4 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Russia to Vologda
            1 infantry moved from Rostov to Ukraine
            1 armour and 2 mech_infantrys moved from Bryansk to Smolensk
            1 armour, 5 artilleries and 22 infantry moved from Caucasus to Northwest Persia
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
            2 fighters and 1 tactical_bomber moved from Volgograd to Bryansk
    
        Place Units - Russians
            1 airfield placed in Bryansk
            3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,6,5,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
            Russians collect 31 PUs (4 lost to blockades); end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Trans-Jordan from Italians to British
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Urals: 1 mech_infantry
            EDIT: Removing units owned by Russians from Vologda: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Belarus: 1 aaGun
            EDIT: Adding units owned by Russians to Bryansk: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Smolensk: 1 armour and 2 mech_infantrys
            EDIT: Adding units owned by Russians to Belarus: 1 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0,33
    Russians regular : -2,33
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Russians
            Russians spend 5 on tech rolls
                Russians roll 6,6 and gets 2 hits
            Russians removing all Technology Tokens after successful research.
            Russians discover Rockets Advance
    
        Activate Technology - Russians
            Russians activating Rockets Advance
    
        Politics - Russians
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 mech_infantry moved from Bryansk to Eastern Poland
                  Russians take Western Ukraine from Italians
                  Russians take Eastern Poland from Italians
            1 mech_infantry moved from Caucasus to Turkey
                  Russians take Turkey from Germans
            1 mech_infantry moved from Turkey to Greece
                  Russians take Greece from Italians
            1 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Germans
            5 artilleries and 23 infantry moved from Bryansk to Belarus
    
        Purchase Units - Russians
            Russians buy 1 airfield and 3 mech_infantrys; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat - Russians
            Rocket attack in Novgorod does 3 damage to factory_minor owned by Germans
                Rockets in Russia roll: 3
            Battle in Belarus
                Russians attack with 5 artilleries and 23 infantry
                Italians defend with 1 artillery and 1 infantry
                    Russians roll dice for 5 artilleries and 23 infantry in Belarus, round 2 : 4/28 hits, 6,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Belarus
                Russians win, taking Belarus from Germans with 5 artilleries and 22 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
            1 aaGun moved from Bryansk to Belarus
            1 infantry moved from Novosibirsk to Timguska
            1 infantry moved from Samara to Novosibirsk
            1 artillery and 3 infantry moved from Samara to Vologda
            1 mech_infantry moved from Kazakhstan to Vologda
            1 aaGun, 4 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Russia to Vologda
            1 infantry moved from Rostov to Ukraine
            1 armour and 2 mech_infantrys moved from Bryansk to Smolensk
            1 armour, 5 artilleries and 22 infantry moved from Caucasus to Northwest Persia
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
            2 fighters and 1 tactical_bomber moved from Volgograd to Bryansk
    
        Place Units - Russians
            1 airfield placed in Bryansk
            3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,6,5,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
            Russians collect 31 PUs (4 lost to blockades); end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Trans-Jordan from Italians to British
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Urals: 1 mech_infantry
            EDIT: Removing units owned by Russians from Vologda: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Belarus: 1 aaGun
            EDIT: Adding units owned by Russians to Bryansk: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Smolensk: 1 armour and 2 mech_infantrys
            EDIT: Adding units owned by Russians to Belarus: 1 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Turkey: 1 infantry
            EDIT: Removing units owned by Russians from Northwest Persia: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0,33
    Russians regular : -2,33
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    sorry for the edits

  • 19 17 16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese roll 5,2,1 and gets 0 hits
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Hopei
            1 fighter and 1 tactical_bomber moved from Kiangsi to Hopei
            1 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from India to Yunnan
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
            1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
            2 armour and 2 mech_infantrys moved from Kansu to Suiyuyan
            1 armour moved from Jehol to Suiyuyan
                  Japanese take Chahar from Chinese
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 destroyer, 3 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 3 techTokens; 
    
        Combat - Japanese
            Battle in New Zealand
            Battle in Italian Somaliland
            Battle in Suiyuyan
                Japanese attack with 3 armour and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 armour and 2 mech_infantrys in Suiyuyan, round 2 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking New Zealand from ANZAC, taking Italian Somaliland from Russians, taking Suiyuyan from Chinese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Hopei
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            3 infantry moved from India to West India
            5 infantry moved from Persia to Iraq
            1 infantry moved from Jehol to Manchuria
            2 artilleries and 2 infantry moved from Korea to Manchuria
            1 infantry moved from Soviet Far East to Siberia
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            3 fighters moved from Japan to 6 Sea Zone
            4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
            2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 7 submarines and 2 tactical_bombers moved from 33 Sea Zone to 63 Sea Zone
            3 fighters moved from Caroline Islands to 63 Sea Zone
            2 bombers moved from Philippines to Caroline Islands
            2 artilleries, 3 carriers, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 aaGun and 1 infantry moved from 19 Sea Zone to Manchuria
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
            5 artilleries and 5 infantry moved from Jehol to Anhwe
            1 artillery and 1 infantry moved from Shantung to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            1 aaGun, 1 armour, 3 artilleries and 3 infantry moved from Kiangsi to Anhwe
            1 fighter and 1 tactical_bomber moved from Hopei to Kiangsi
            1 artillery and 2 infantry moved from Kwangsi to Kiangsi
            1 infantry moved from Hunan to Anhwe
            2 artilleries and 2 infantry moved from French Indo China to Kwangsi
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            1 carrier, 1 fighter and 1 tactical_bomber moved from 72 Sea Zone to 76 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in India
            1 destroyer placed in 36 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
            2 artilleries, 3 fighters and 5 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 63 Sea Zone: 2 submarines
            EDIT: Adding units owned by Japanese to 62 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -0.17
    Japanese regular : 2.00
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 5,1 and gets 0 hits
    
        Combat Move - Americans
    

    Combat Hit Differential Summary :

    Savegame

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