I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?axis-dominion vs cyanight (axis+6) bm3
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I won’t let italy build up anything in the ME ;)
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 3 bombers; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Iraq to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Trans-Jordan to Iraq 1 armour moved from Russia to Vologda Italians take Vologda from Russians 1 armour moved from Vologda to Novosibirsk Italians take Novosibirsk from Russians 3 armour moved from Ukraine to Russia 1 infantry moved from Smolensk to Vologda 2 infantry moved from France to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Holland Belgium 1 mech_infantry moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Holland Belgium 2 bombers moved from Iraq to Holland Belgium 1 fighter moved from Iraq to Southern Italy 1 armour moved from Yakut S.S.R. to Sakha Italians take Sakha from Russians Combat - Italians Battle in Normandy Bordeaux Italians attack with 2 fighters, 2 infantry and 1 mech_infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Holland Belgium Italians attack with 2 bombers and 4 mech_infantrys British defend with 1 artillery and 3 infantry Italians roll dice for 2 bombers and 4 mech_infantrys in Holland Belgium, round 2 : 3/6 hits, 2.00 expected hits British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the British lost in Holland Belgium Italians roll dice for 2 bombers and 4 mech_infantrys in Holland Belgium, round 3 : 1/6 hits, 2.00 expected hits British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 13 Casualties for British: 1 artillery and 3 infantry Non Combat Move - Italians 2 bombers moved from Holland Belgium to Western Germany 2 fighters moved from Normandy Bordeaux to Western Germany Place Units - Italians 3 bombers placed in Southern Italy Turn Complete - Italians Italians collect 37 PUs; end with 38 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : 1.50 British regular : -1.67 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Hainan 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Formosa Combat - ANZAC Battle in Hainan Battle in Formosa Non Combat Move - ANZAC 1 fighter moved from Kwangsi to India 2 fighters moved from Kansu to Yunnan 1 infantry moved from Kiangsi to Anhwe 2 destroyers moved from 37 Sea Zone to 41 Sea Zone 2 artilleries moved from Java to 42 Sea Zone 2 artilleries, 1 cruiser and 2 transports moved from 42 Sea Zone to 41 Sea Zone 2 artilleries moved from 41 Sea Zone to Sumatra 1 bomber moved from New South Wales to Shan State 1 submarine moved from 62 Sea Zone to 66 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@axis-dominion LOL at Italy. Are you still salty from my Japs chasing down your Siberians?
I messed this game up rounds ago and doesn’t look like its going to get any better. :)
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@cyanight said in axis-dominion vs cyanight (axis+6) bm3:
@axis-dominion LOL at Italy. Are you still salty from my Japs chasing down your Siberians?
I messed this game up rounds ago and doesn’t look like its going to get any better. :)
Lol more salty that you wiped out my north west Persian army haha, so I had to repay in kindness
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@axis-dominion lol, yea the rainbow crew
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 63 PUs; Germans buy 1 aaGun, 2 armour, 3 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Buryatia to Siberia Germans take Siberia from Russians Combat - Germans Non Combat Move - Germans 15 bombers moved from Germany to Novgorod 3 tactical_bombers moved from Russia to Novgorod 1 mech_infantry moved from Bryansk to Russia 4 armour moved from Bryansk to Russia 3 mech_infantrys moved from Novgorod to Bryansk 2 infantry moved from Western Germany to Germany 2 infantry moved from France to Western Germany 1 mech_infantry moved from Southern Italy to Western Germany 3 tactical_bombers moved from Russia to Novgorod Place Units - Germans 2 armour and 1 mech_infantry placed in Novgorod Germans undo move 1. 3 bombers placed in Novgorod 1 aaGun and 2 infantry placed in Volgograd 2 armour and 1 mech_infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 fighter EDIT: Adding units owned by Germans to Novgorod: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3 Germans collect 50 PUs (3 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Combat Move - Russians 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Samara to Vologda 1 fighter and 1 tactical_bomber moved from Samara to Novosibirsk 1 fighter moved from Samara to Novosibirsk 3 fighters moved from Samara to Vologda 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Italians Combat - Russians Battle in Novosibirsk Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/4 hits, 1.83 expected hits Italians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Novosibirsk Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Vologda Russians attack with 3 fighters and 1 infantry Italians defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Vologda, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Vologda Russians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Russians 2 armour, 10 artilleries and 1 mech_infantry moved from Samara to Kazakhstan 1 aaGun moved from Samara to Kazakhstan 22 infantry moved from Samara to Kazakhstan 2 aaGuns and 12 infantry moved from Manchuria to Korea 3 fighters moved from Vologda to Kansu 2 fighters and 1 tactical_bomber moved from Novosibirsk to Kansu 1 fighter moved from 110 Sea Zone to Gibraltar Turn Complete - RussiansCombat Hit Differential Summary :
Italians regular : 1.17 Russians regular : -0.50 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Iraq to Eastern Persia 4 bombers, 3 fighters and 3 tactical_bombers moved from Iraq to Eastern Persia 3 fighters moved from Persia to Eastern Persia 1 artillery moved from Shantung to Jehol Japanese take Jehol from Chinese Combat - Japanese Battle in Eastern Persia Japanese attack with 4 bombers, 6 fighters, 1 mech_infantry and 3 tactical_bombers British defend with 1 armour Japanese roll dice for 4 bombers, 6 fighters, 1 mech_infantry and 3 tactical_bombers in Eastern Persia, round 2 : 5/14 hits, 7.83 expected hits British roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Eastern Persia Japanese win with 4 bombers, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 armour Non Combat Move - Japanese 4 bombers, 6 fighters and 3 tactical_bombers moved from Eastern Persia to Iraq 3 armour moved from Persia to Iraq Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Iraq Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,6,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,5,4,1,1 Japanese collect 11 PUs (4 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
Japanese regular : -2.83 British regular : 0.50 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 1 factory_minor, 5 fighters, 6 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from United Kingdom to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 4 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from India to Persia 1 bomber moved from Samara to Persia 1 bomber moved from Samara to Russia 1 bomber moved from Samara to Russia 1 bomber moved from Samara to Volgograd 3 armour moved from Korea to Sakha 2 fighters moved from Samara to Tambov 1 bomber moved from Samara to Tambov 1 fighter moved from Samara to Volgograd 3 bombers moved from Samara to Volgograd Combat - Americans Americans creates battle in territory 106 Sea Zone Strategic bombing raid in Persia Japanese roll AA dice in Persia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Japanese roll AA dice in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Volgograd causes 3 damage total. Strategic bombing raid in Russia Italians roll AA dice in Russia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Italians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Russia causes 4 damage total. Battle in Normandy Bordeaux Americans attack with 1 artillery, 4 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Americans roll dice for 1 artillery, 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.83 expected hits Italians roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Normandy Bordeaux Americans roll dice for 1 artillery, 4 fighters and 2 infantry in Normandy Bordeaux, round 3 : 1/7 hits, 2.83 expected hits Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking 106 Sea Zone from Germans, taking Normandy Bordeaux from Italians with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 2 infantry and 1 mech_infantry Battle in Holland Belgium Americans attack with 2 artilleries, 4 fighters and 2 infantry Italians defend with 4 mech_infantrys Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/8 hits, 3.33 expected hits Germans roll dice for 4 mech_infantrys in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits 1 mech_infantry owned by the Italians and 2 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 2 artilleries and 4 fighters in Holland Belgium, round 3 : 3/6 hits, 2.67 expected hits Germans roll dice for 3 mech_infantrys in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits 3 mech_infantrys owned by the Italians and 1 artillery owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 artillery and 2 infantry Casualties for Italians: 4 mech_infantrys Battle in Tambov Americans attack with 1 bomber and 2 fighters Germans defend with 1 infantry Americans roll dice for 1 bomber and 2 fighters in Tambov, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Sakha Americans attack with 3 armour Italians defend with 1 armour Americans roll dice for 3 armour in Sakha, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 armour in Sakha, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Sakha Americans win, taking Sakha from Italians with 3 armour remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Volgograd Americans attack with 3 bombers and 1 fighter Germans defend with 1 aaGun, 1 factory_minor and 2 infantry Germans roll AA dice in Volgograd : 0/3 hits, 0.50 expected hits Americans roll dice for 3 bombers and 1 fighter in Volgograd, round 2 : 3/4 hits, 2.50 expected hits Germans roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Volgograd Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 11 Casualties for Germans: 1 aaGun and 2 infantry Non Combat Move - Americans 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 3 carriers and 1 fighter moved from 41 Sea Zone to 39 Sea Zone 2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 1 battleship, 2 cruisers and 4 destroyers moved from 41 Sea Zone to 39 Sea Zone 1 fighter moved from Tambov to Samara 1 fighter moved from Tambov to Samara 1 bomber moved from Tambov to Kansu 4 bombers moved from Volgograd to Kansu 1 fighter moved from Volgograd to Kansu 3 infantry moved from Korea to Amur 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 carrier moved from 44 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Egypt to 39 Sea Zone 1 transport moved from 41 Sea Zone to 36 Sea Zone 2 transports moved from 41 Sea Zone to 39 Sea Zone 4 fighters moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to Egypt 2 fighters moved from Gibraltar to Egypt 1 bomber moved from Persia to Egypt 1 bomber moved from Russia to Kansu 2 bombers moved from Eastern United States to United Kingdom 6 bombers moved from Eastern United States to Gibraltar 1 fighter moved from Egypt to 39 Sea Zone Place Units - Americans 1 factory_minor placed in French Indo China 3 infantry placed in Korea 3 submarines placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 102 Sea Zone: 2 transports EDIT: Turning off Edit Mode 5 fighters placed in Eastern United States Turn Complete - Americans Americans collect 74 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 119 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsu to Shantung Chinese take Shantung from Japanese 2 artilleries and 2 infantry moved from Anhwe to Jehol 1 artillery and 1 infantry moved from Anhwe to Jehol Combat - Chinese Battle in Jehol Chinese attack with 3 artilleries and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 artilleries and 3 infantry in Jehol, round 2 : 2/6 hits, 2.00 expected hits Japanese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 2 artilleries and 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Suiyuyan 1 artillery and 1 infantry moved from Anhwe to Hopei 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 8 infantry placed in Kansu Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 1 armour, 1 carrier, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 marine and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Egypt to Trans-Jordan British take Trans-Jordan from Italians 1 armour moved from Trans-Jordan to Egypt Combat - British Non Combat Move - British 1 infantry moved from West India to Eastern Persia 17 infantry moved from India to West India 7 artilleries moved from India to West India 1 aaGun moved from India to West India 1 aaGun moved from Yunnan to Szechwan 1 mech_infantry moved from Yunnan to Sikang 1 infantry moved from Siam to Shan State 1 battleship moved from 41 Sea Zone to 39 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour moved from Tunisia to Tobruk 1 artillery and 2 infantry moved from Algeria to Tunisia 2 fighters moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 carrier placed in 110 Sea Zone 3 infantry placed in Egypt 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 marine and 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in India change ownership: 1 marine and 4 mech_infantrysCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -3.83 Japanese regular : -0.33 Italians regular : -1.83 Japanese AA : 0.67 Germans AA : -0.67 Germans regular : -0.33 Italians AA : 0.67 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 1 factory_minor, 5 fighters, 6 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from United Kingdom to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 4 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from India to Persia 1 bomber moved from Samara to Persia 1 bomber moved from Samara to Russia 1 bomber moved from Samara to Russia 1 bomber moved from Samara to Volgograd 3 armour moved from Korea to Sakha 2 fighters moved from Samara to Tambov 1 bomber moved from Samara to Tambov 1 fighter moved from Samara to Volgograd 3 bombers moved from Samara to Volgograd Combat - Americans Americans creates battle in territory 106 Sea Zone Strategic bombing raid in Persia Japanese roll AA dice in Persia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Japanese roll AA dice in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Volgograd causes 3 damage total. Strategic bombing raid in Russia Italians roll AA dice in Russia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Italians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Russia causes 4 damage total. Battle in Normandy Bordeaux Americans attack with 1 artillery, 4 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Americans roll dice for 1 artillery, 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.83 expected hits Italians roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Normandy Bordeaux Americans roll dice for 1 artillery, 4 fighters and 2 infantry in Normandy Bordeaux, round 3 : 1/7 hits, 2.83 expected hits Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking 106 Sea Zone from Germans, taking Normandy Bordeaux from Italians with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 2 infantry and 1 mech_infantry Battle in Holland Belgium Americans attack with 2 artilleries, 4 fighters and 2 infantry Italians defend with 4 mech_infantrys Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/8 hits, 3.33 expected hits Germans roll dice for 4 mech_infantrys in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits 1 mech_infantry owned by the Italians and 2 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 2 artilleries and 4 fighters in Holland Belgium, round 3 : 3/6 hits, 2.67 expected hits Germans roll dice for 3 mech_infantrys in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits 3 mech_infantrys owned by the Italians and 1 artillery owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 artillery and 2 infantry Casualties for Italians: 4 mech_infantrys Battle in Tambov Americans attack with 1 bomber and 2 fighters Germans defend with 1 infantry Americans roll dice for 1 bomber and 2 fighters in Tambov, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Sakha Americans attack with 3 armour Italians defend with 1 armour Americans roll dice for 3 armour in Sakha, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 armour in Sakha, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Sakha Americans win, taking Sakha from Italians with 3 armour remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Volgograd Americans attack with 3 bombers and 1 fighter Germans defend with 1 aaGun, 1 factory_minor and 2 infantry Germans roll AA dice in Volgograd : 0/3 hits, 0.50 expected hits Americans roll dice for 3 bombers and 1 fighter in Volgograd, round 2 : 3/4 hits, 2.50 expected hits Germans roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Volgograd Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 11 Casualties for Germans: 1 aaGun and 2 infantry Non Combat Move - Americans 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 3 carriers and 1 fighter moved from 41 Sea Zone to 39 Sea Zone 2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 1 battleship, 2 cruisers and 4 destroyers moved from 41 Sea Zone to 39 Sea Zone 1 fighter moved from Tambov to Samara 1 fighter moved from Tambov to Samara 1 bomber moved from Tambov to Kansu 4 bombers moved from Volgograd to Kansu 1 fighter moved from Volgograd to Kansu 3 infantry moved from Korea to Amur 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 carrier moved from 44 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Egypt to 39 Sea Zone 1 transport moved from 41 Sea Zone to 36 Sea Zone 2 transports moved from 41 Sea Zone to 39 Sea Zone 4 fighters moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to Egypt 2 fighters moved from Gibraltar to Egypt 1 bomber moved from Persia to Egypt 1 bomber moved from Russia to Kansu 2 bombers moved from Eastern United States to United Kingdom 6 bombers moved from Eastern United States to Gibraltar 1 fighter moved from Egypt to 39 Sea Zone Place Units - Americans 1 factory_minor placed in French Indo China 3 infantry placed in Korea 3 submarines placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 102 Sea Zone: 2 transports EDIT: Turning off Edit Mode 5 fighters placed in Eastern United States Turn Complete - Americans Americans collect 74 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 119 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsu to Shantung Chinese take Shantung from Japanese 2 artilleries and 2 infantry moved from Anhwe to Jehol 1 artillery and 1 infantry moved from Anhwe to Jehol Combat - Chinese Battle in Jehol Chinese attack with 3 artilleries and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 artilleries and 3 infantry in Jehol, round 2 : 2/6 hits, 2.00 expected hits Japanese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 2 artilleries and 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Suiyuyan 1 artillery and 1 infantry moved from Anhwe to Hopei 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 8 infantry placed in Kansu Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 1 armour, 1 carrier, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 marine and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Egypt to Trans-Jordan British take Trans-Jordan from Italians 1 armour moved from Trans-Jordan to Egypt Combat - British Non Combat Move - British 1 infantry moved from West India to Eastern Persia 17 infantry moved from India to West India 7 artilleries moved from India to West India 1 aaGun moved from India to West India 1 aaGun moved from Yunnan to Szechwan 1 mech_infantry moved from Yunnan to Sikang 1 infantry moved from Siam to Shan State 1 battleship moved from 41 Sea Zone to 39 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour moved from Tunisia to Tobruk 1 artillery and 2 infantry moved from Algeria to Tunisia 2 fighters moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 carrier placed in 110 Sea Zone 3 infantry placed in Egypt 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 marine and 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in India change ownership: 1 marine and 4 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by Americans from Kansu: 4 bombers EDIT: Adding units owned by Americans to India: 4 bombers EDIT: Removing units owned by Americans from Kansu: 2 bombers EDIT: Adding units owned by Americans to West India: 2 bombers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -3.83 Japanese regular : -0.33 Italians regular : -1.83 Japanese AA : 0.67 Germans AA : -0.67 Germans regular : -0.33 Italians AA : 0.67 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians repair damage of 4x factory_minor, 6x factory_minor; Remaining resources: 30 PUs; Italians buy 1 aaGun, 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Iraq to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Trans-Jordan to Iraq Combat - Italians Non Combat Move - Italians 1 armour moved from Southern Italy to Western Germany 2 fighters moved from Western Germany to Ukraine 2 bombers moved from Western Germany to Southern Italy Place Units - Italians 2 armour and 1 mech_infantry placed in Russia 1 aaGun and 2 mech_infantrys placed in Ukraine Turn Complete - Italians Italians collect 33 PUs; end with 34 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 4 PUs; Combat Move - ANZAC 1 bomber moved from Shan State to Volgograd Combat - ANZAC ANZAC creates battle in territory 39 Sea Zone Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 4 and causes: 3 damage to unit: factory_minor Bombing raid in Volgograd causes 3 damage total. Non Combat Move - ANZAC 1 bomber moved from Volgograd to Kazakhstan 1 cruiser moved from 41 Sea Zone to 39 Sea Zone 2 destroyers and 2 submarines moved from 41 Sea Zone to 39 Sea Zone 2 artilleries moved from Sumatra to 41 Sea Zone 2 artilleries and 2 transports moved from 41 Sea Zone to 39 Sea Zone 2 artilleries moved from 39 Sea Zone to India 2 fighters moved from Yunnan to Kansu 1 infantry moved from Hainan to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from Formosa to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 bomber moved from New South Wales to Shan State 1 submarine moved from 66 Sea Zone to 86 Sea Zone 2 submarines moved from 19 Sea Zone to 6 Sea Zone Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Non Combat Move - French 2 cruisers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Germans AA : -0.17 -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 64 PUs; Germans buy 2 armour, 1 fighter, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 13 mech_infantrys moved from Russia to Samara 2 mech_infantrys moved from Bryansk to Samara 8 infantry moved from Russia to Samara 23 armour moved from Russia to Samara 5 artilleries moved from Russia to Samara 2 infantry moved from France to Normandy Bordeaux 1 bomber moved from Novgorod to Holland Belgium 3 fighters moved from Western Germany to Normandy Bordeaux 1 fighter moved from Germany to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 fighters, 2 infantry and 2 mech_infantrys British defend with 1 aaGun; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry British roll AA dice in Normandy Bordeaux : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Normandy Bordeaux Germans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/6 hits, 1.67 expected hits Americans roll dice for 1 aaGun, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the British lost in Normandy Bordeaux Germans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/6 hits, 1.67 expected hits Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 2 fighters and 2 mech_infantrys in Normandy Bordeaux, round 4 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 fighter and 2 infantry Casualties for British: 1 aaGun Casualties for Americans: 1 artillery and 2 infantry Battle in Holland Belgium Germans attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 1 artillery Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Battle in Samara Germans attack with 23 armour, 5 artilleries, 8 infantry and 15 mech_infantrys Americans defend with 2 fighters; Russians defend with 1 aaGun and 10 infantry Germans roll dice for 23 armour, 5 artilleries, 8 infantry and 15 mech_infantrys in Samara, round 2 : 16/51 hits, 17.83 expected hits Russians roll dice for 1 aaGun, 2 fighters and 10 infantry in Samara, round 2 : 1/12 hits, 4.67 expected hits 10 infantry owned by the Russians, 1 infantry owned by the Germans, 2 fighters owned by the Americans and 1 aaGun owned by the Russians lost in Samara Germans win, taking Samara from Russians with 23 armour, 5 artilleries, 7 infantry and 15 mech_infantrys remaining. Battle score for attacker is 52 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 10 infantry Casualties for Americans: 2 fighters Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Soviet Far East from Russians to Germans EDIT: Turning off Edit Mode 1 mech_infantry moved from Bryansk to Caucasus 2 aaGuns moved from Russia to Samara 1 aaGun moved from Bryansk to Russia 6 tactical_bombers moved from Novgorod to Russia 14 bombers moved from Novgorod to Russia 3 bombers moved from Novgorod to Russia 1 fighter moved from Novgorod to Russia 1 bomber moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 2 fighters moved from Normandy Bordeaux to Western Germany 1 fighter moved from Western Germany to Germany 2 armour moved from Germany to Western Germany 1 mech_infantry moved from Germany to Western Germany 1 mech_infantry moved from Siberia to Soviet Far East Place Units - Germans 2 infantry and 1 mech_infantry placed in Volgograd 2 armour, 1 fighter and 7 mech_infantrys placed in Western Germany 1 mech_infantry placed in Germany Germans undo move 2. 1 fighter and 7 mech_infantrys placed in Western Germany 2 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1 Germans collect 56 PUs (1 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans regular : 0.00 British AA : 0.50 Russians regular : -3.67 Germans regular : -3.00 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Combat Move - Russians 1 armour moved from Kazakhstan to Novosibirsk Russians take Novosibirsk from Italians 1 armour moved from Novosibirsk to Tsinghai Combat - Russians Non Combat Move - Russians 1 aaGun, 1 armour, 10 artilleries, 23 infantry and 1 mech_infantry moved from Kazakhstan to Tsinghai 5 fighters and 1 tactical_bomber moved from Kansu to Tsinghai 2 aaGuns and 12 infantry moved from Korea to Amur Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Iraq to Eastern Persia 2 fighters moved from 80 Sea Zone to Eastern Persia 2 marines moved from Iraq to 80 Sea Zone 1 battleship and 1 marine moved from 80 Sea Zone to 72 Sea Zone 1 marine moved from 72 Sea Zone to French Madagascar 1 battleship and 1 marine moved from 80 Sea Zone to 76 Sea Zone 1 marine moved from 76 Sea Zone to British Somaliland 1 cruiser moved from 80 Sea Zone to 79 Sea Zone 1 cruiser moved from 80 Sea Zone to 78 Sea Zone 2 fighters moved from 80 Sea Zone to Kazakhstan 2 fighters moved from 80 Sea Zone to Kazakhstan Combat - Japanese Battle in British Somaliland Battle in French Madagascar Battle in Eastern Persia Japanese attack with 2 fighters and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 1 mech_infantry in Eastern Persia, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Eastern Persia Japanese win, taking British Somaliland from British, taking French Madagascar from French, taking Eastern Persia from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kazakhstan Japanese attack with 4 fighters ANZAC defend with 1 bomber Japanese roll dice for 4 fighters in Kazakhstan, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 bomber in Kazakhstan, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the ANZAC lost in Kazakhstan Japanese win with 4 fighters remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 bomber Non Combat Move - Japanese 4 fighters moved from Kazakhstan to Volgograd 2 fighters moved from Eastern Persia to Volgograd 6 fighters moved from Iraq to Western Germany 3 tactical_bombers moved from Iraq to Western Germany 4 bombers moved from Iraq to Western Germany 1 submarine moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from Iraq to Trans-Jordan Place Units - Japanese 2 infantry and 1 mech_infantry placed in Iraq Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,3,3,1,1,6,4,5 Japanese collect 5 PUs (8 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
Japanese regular : -0.17 Russians regular : -0.17 British regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 6 armour, 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Sakha to Yakut S.S.R. Americans take Buryatia from Germans Americans take Yakut S.S.R. from Italians 2 armour moved from Sakha to Soviet Far East Americans take Siberia from Germans 1 bomber moved from United Kingdom to 120 Sea Zone 1 destroyer moved from 106 Sea Zone to 120 Sea Zone 2 fighters moved from Eastern United States to 120 Sea Zone 1 battleship moved from 39 Sea Zone to 79 Sea Zone Americans take 39 Sea Zone from Japanese 1 cruiser moved from 39 Sea Zone to 79 Sea Zone 1 cruiser moved from 39 Sea Zone to 79 Sea Zone 4 destroyers moved from 39 Sea Zone to 79 Sea Zone 3 carriers and 1 fighter moved from 39 Sea Zone to 79 Sea Zone 3 fighters and 2 tactical_bombers moved from 39 Sea Zone to 80 Sea Zone 1 carrier moved from 37 Sea Zone to 78 Sea Zone 2 fighters moved from Egypt to 78 Sea Zone 1 bomber moved from India to 78 Sea Zone 3 bombers moved from India to 72 Sea Zone 1 bomber moved from Egypt to 72 Sea Zone 1 fighter moved from Egypt to 72 Sea Zone 4 fighters moved from Egypt to 76 Sea Zone 1 bomber moved from West India to 76 Sea Zone 1 bomber moved from West India to 80 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 3 bombers moved from Gibraltar to Trans-Jordan Combat - Americans Battle in 72 Sea Zone Americans attack with 4 bombers and 1 fighter Japanese defend with 1 battleship and 1 submarine 1 submarine owned by the Japanese Submerged Americans roll dice for 4 bombers and 1 fighter in 72 Sea Zone, round 2 : 3/5 hits, 3.17 expected hits Japanese roll dice for 1 battleship in 72 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Japanese lost in 72 Sea Zone Americans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 20 Casualties for Japanese: 1 battleship Battle in 80 Sea Zone Americans attack with 1 bomber, 3 fighters and 2 tactical_bombers Japanese defend with 3 carriers and 5 transports Americans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 80 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits Units damaged: 2 carriers owned by the Japanese Japanese roll dice for 3 carriers and 5 transports in 80 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits 1 carrier owned by the Japanese lost in 80 Sea Zone Americans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 80 Sea Zone, round 3 : 4/6 hits, 3.50 expected hits Japanese roll dice for 2 carriers and 5 transports in 80 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits 2 transports owned by the Japanese and 2 carriers owned by the Japanese lost in 80 Sea Zone 3 transports owned by the Japanese lost in 80 Sea Zone Americans win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 83 Casualties for Japanese: 3 carriers and 5 transports Battle in Soviet Far East Americans attack with 2 armour Germans defend with 1 mech_infantry Americans roll dice for 2 armour in Soviet Far East, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 armour in Soviet Far East, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Soviet Far East, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Soviet Far East Americans win, taking Soviet Far East from Germans with 1 armour remaining. Battle score for attacker is -2 Casualties for Americans: 1 armour Casualties for Germans: 1 mech_infantry Battle in 76 Sea Zone Americans attack with 1 bomber and 4 fighters Japanese defend with 1 battleship Americans roll dice for 1 bomber and 4 fighters in 76 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 battleship in 76 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Japanese lost in 76 Sea Zone Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 20 Casualties for Japanese: 1 battleship Battle in 120 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 120 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 120 Sea Zone Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 78 Sea Zone Americans attack with 1 bomber, 1 carrier and 2 fighters Japanese defend with 1 cruiser Americans roll dice for 1 bomber, 1 carrier and 2 fighters in 78 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 cruiser in 78 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Americans 1 cruiser owned by the Japanese lost in 78 Sea Zone Americans win with 1 bomber, 1 carrier and 2 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in Trans-Jordan Americans attack with 3 bombers and 1 infantry Japanese defend with 1 infantry Americans roll dice for 3 bombers and 1 infantry in Trans-Jordan, round 2 : 2/4 hits, 2.17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Trans-Jordan Americans win with 3 bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 79 Sea Zone Americans attack with 1 battleship, 3 carriers, 2 cruisers and 4 destroyers; ANZAC loiter and taunt Japanese defend with 1 cruiser Americans roll dice for 1 battleship, 3 carriers, 2 cruisers and 4 destroyers in 79 Sea Zone, round 2 : 3/7 hits, 3.00 expected hits Japanese roll dice for 1 cruiser in 79 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 79 Sea Zone Americans win, taking 79 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers and 4 destroyers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - Americans 1 artillery and 1 infantry moved from India to West India 3 transports moved from 39 Sea Zone to 79 Sea Zone 2 fighters moved from 78 Sea Zone to 79 Sea Zone 1 bomber moved from 78 Sea Zone to Egypt 3 bombers moved from Trans-Jordan to Egypt 1 bomber moved from 80 Sea Zone to Egypt 4 fighters moved from 76 Sea Zone to Egypt 1 bomber moved from 76 Sea Zone to Egypt 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 artillery moved from 38 Sea Zone to Burma 3 infantry moved from Korea to Amur 3 infantry moved from Amur to Buryatia 1 fighter moved from Kansu to Tsinghai 3 fighters and 2 tactical_bombers moved from 80 Sea Zone to West India 4 bombers moved from 72 Sea Zone to Egypt 1 fighter moved from 72 Sea Zone to 79 Sea Zone 1 transport moved from 36 Sea Zone to 38 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 3 submarines moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 3 transports moved from 110 Sea Zone to 102 Sea Zone 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 fighters moved from 120 Sea Zone to Eastern United States 1 bomber moved from 120 Sea Zone to Quebec Place Units - Americans 3 armour placed in French Indo China 3 armour placed in Korea 2 artilleries and 2 infantry placed in Central United States 1 bomber and 5 fighters placed in Eastern United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 73 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 16 infantry moved from Kansu to Tsinghai 2 artilleries and 1 infantry moved from Shensi to Tsinghai 1 artillery and 1 infantry moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Kansu 3 artilleries and 3 infantry moved from Jehol to Chahar 2 infantry moved from Anhwe to Hopei 1 infantry moved from Shantung to Anhwe Place Units - Chinese 2 artilleries and 6 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 3 infantry moved from United Kingdom to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Normandy Bordeaux 1 armour moved from Egypt to Trans-Jordan British take Trans-Jordan from Italians 1 armour moved from Trans-Jordan to Egypt 7 artilleries and 19 infantry moved from West India to Eastern Persia Combat - British Battle in Normandy Bordeaux British attack with 2 fighters and 3 infantry Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys British roll dice for 1 battleship and 2 cruisers in Normandy Bordeaux, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Persia British attack with 7 artilleries and 19 infantry Japanese defend with 1 mech_infantry British roll dice for 7 artilleries and 19 infantry in Eastern Persia, round 2 : 6/26 hits, 6.67 expected hits Japanese roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia British win, taking Eastern Persia from Japanese with 7 artilleries and 18 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - British 2 aaGuns moved from West India to Eastern Persia 4 mech_infantrys moved from India to Eastern Persia 1 marine moved from India to West India 1 battleship moved from 39 Sea Zone to 79 Sea Zone 1 mech_infantry moved from Sikang to Tsinghai 1 aaGun moved from Szechwan to Shensi 2 fighters moved from India to Tsinghai 1 infantry moved from Shan State to Burma 3 mech_infantrys moved from Belgian Congo to Egypt 1 armour moved from Tobruk to Egypt 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 artillery and 2 infantry moved from Tunisia to Libya 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from Holland Belgium to United Kingdom 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from Egypt to Gibraltar 2 mech_infantrys moved from Egypt to Kenya Place Units - British 3 artilleries placed in Egypt 3 mech_infantrys placed in Union of South Africa 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,2 British collect 33 PUs (2 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 5 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Some Units in India change ownership: 5 mech_infantrysCombat Hit Differential Summary :
Americans regular : -1.67 Italians regular : 0.67 Japanese regular : -2.33 Germans regular : -0.83 British regular : -0.00 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 bomber and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Ukraine to Southern Italy 2 mech_infantrys moved from Ukraine to Russia 1 mech_infantry moved from Russia to Novosibirsk Italians take Novosibirsk from Russians 5 armour and 5 mech_infantrys moved from Iraq to Caucasus 1 armour moved from Western Germany to Southern Italy Combat - Italians Non Combat Move - Italians 1 aaGun moved from France to Western Germany Place Units - Italians 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 31 PUs; end with 31 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 fighter EDIT: Adding units owned by Italians to Western Germany: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 armour EDIT: Adding units owned by Italians to Western Germany: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 5 bombers EDIT: Adding units owned by Italians to Western Germany: 5 bombers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 39 Sea Zone to 72 Sea Zone 1 fighter moved from 79 Sea Zone to 72 Sea Zone 1 destroyer moved from 39 Sea Zone to 72 Sea Zone 1 cruiser moved from 39 Sea Zone to 72 Sea Zone 2 artilleries moved from India to 39 Sea Zone 2 artilleries and 2 transports moved from 39 Sea Zone to 72 Sea Zone 2 artilleries moved from 72 Sea Zone to French Madagascar 1 bomber moved from Shan State to Novosibirsk 2 fighters moved from Kansu to Novosibirsk Combat - ANZAC Battle in 72 Sea Zone ANZAC attack with 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 transports Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser, 2 destroyers, 1 fighter and 2 transports in 72 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 72 Sea Zone ANZAC win, taking 72 Sea Zone from Neutral with 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in French Madagascar ANZAC attack with 2 artilleries Japanese defend with 1 marine ANZAC roll dice for 2 artilleries in French Madagascar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in French Madagascar, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 artillery owned by the ANZAC lost in French Madagascar ANZAC win, taking French Madagascar from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 artillery Casualties for Japanese: 1 marine Battle in Novosibirsk ANZAC attack with 1 bomber and 2 fighters Italians defend with 1 mech_infantry ANZAC roll dice for 1 bomber and 2 fighters in Novosibirsk, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 fighter owned by the ANZAC lost in Novosibirsk ANZAC win with 1 bomber and 1 fighter remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 fighter Casualties for Italians: 1 mech_infantry Non Combat Move - ANZAC 1 bomber and 1 fighter moved from Novosibirsk to Tsinghai 1 infantry moved from Shan State to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone 2 infantry moved from 79 Sea Zone to West India 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to India 1 fighter moved from India to Tsinghai 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from 72 Sea Zone to 79 Sea Zone 1 submarine moved from 86 Sea Zone to 91 Sea Zone 2 fighters moved from Queensland to Shan State Place Units - ANZAC 1 bomber and 1 fighter placed in Queensland 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to United Kingdom 2 cruisers and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Egypt to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : 0.67 Japanese regular : 0.50 ANZAC regular : 0.67 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 3 infantry, 1 mech_infantry and 8 submarines; Remaining resources: 0 PUs; Combat Move - Germans 4 mech_infantrys moved from Western Germany to Normandy Bordeaux 3 fighters moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux 2 armour moved from Western Germany to Holland Belgium 2 armour moved from Germany to Holland Belgium 12 mech_infantrys moved from Western Germany to Holland Belgium 1 mech_infantry moved from Germany to Holland Belgium 1 infantry moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 bomber, 3 fighters and 4 mech_infantrys British defend with 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 bomber, 3 fighters and 4 mech_infantrys in Normandy Bordeaux, round 2 : 5/8 hits, 2.83 expected hits British roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 bomber, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for British: 3 infantry Battle in Holland Belgium Germans attack with 4 armour and 13 mech_infantrys British defend with 2 infantry Germans roll dice for 4 armour and 13 mech_infantrys in Holland Belgium, round 2 : 1/17 hits, 4.17 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 4 armour and 13 mech_infantrys in Holland Belgium, round 3 : 5/17 hits, 4.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 4 armour and 12 mech_infantrys remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Germans 1 aaGun moved from Western Germany to Holland Belgium 3 fighters moved from Normandy Bordeaux to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Russia to Germany 9 tactical_bombers moved from Russia to Germany 14 bombers moved from Russia to Western Germany 3 bombers moved from Russia to Western Germany 1 aaGun moved from Samara to Volgograd 1 aaGun moved from Novgorod to Karelia 1 mech_infantry moved from Caucasus to Samara 1 mech_infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Samara 5 infantry moved from Germany to Western Germany Place Units - Germans 2 infantry and 1 mech_infantry placed in Volgograd 1 airfield placed in Volgograd 1 infantry placed in Germany 8 submarines placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans regular : -0.17 British regular : 0.00





