I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?axis-dominion vs cyanight (axis+6) bm3
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 12x factory_major; Remaining resources: 6 PUs; Russians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Samara 1 infantry moved from Russia to Smolensk 2 fighters moved from Russia to Smolensk 1 infantry moved from Russia to Tambov 2 fighters moved from Russia to Tambov 1 fighter moved from Russia to Smolensk 10 artilleries and 37 infantry moved from Russia to Vologda Combat - Russians Battle in Samara Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 3/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 1 infantry in Tambov, round 3 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Smolensk, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 10 artilleries and 37 infantry Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 10 artilleries and 37 infantry in Vologda, round 2 : 13/47 hits, 11.17 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 10 artilleries and 37 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Tambov to 98 Sea Zone 3 fighters moved from Smolensk to Suiyuyan 1 fighter and 1 tactical_bomber moved from Samara to Suiyuyan 1 fighter moved from Tambov to Suiyuyan 2 aaGuns, 3 armour and 2 mech_infantrys moved from Russia to Vologda 1 aaGun moved from Korea to Manchuria 5 infantry moved from Korea to Manchuria 3 infantry moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria 1 aaGun and 3 infantry moved from Korea to Manchuria Place Units - Russians 2 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians regular : -0.67 Germans regular : -1.33 Russians regular : 2.50 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 airfields and 2 factory_minors; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Iraq to Trans-Jordan Japanese take Trans-Jordan from British 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hunan 1 artillery and 2 infantry moved from Anhwe to Shantung Combat - Japanese Battle in Shantung Japanese attack with 1 artillery and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Shantung, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shantung, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shantung, round 4 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shantung, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 marine moved from Eastern Persia to Persia 1 armour, 4 artilleries, 5 infantry and 1 marine moved from Persia to Iraq 3 tactical_bombers moved from Caucasus to Persia 3 fighters moved from Bryansk to Iraq 4 bombers moved from Caucasus to Iraq 1 mech_infantry moved from Kazakhstan to Northwest Persia 1 mech_infantry moved from Sikang to Caucasus 1 mech_infantry moved from Szechwan to Kazakhstan 1 mech_infantry moved from Hunan to Anhwe 1 aaGun moved from Hunan to Anhwe Place Units - Japanese 1 airfield and 1 factory_minor placed in Iraq 1 airfield and 1 factory_minor placed in Persia Turn Complete - Japanese Total Cost from Convoy Blockades: 18 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6,4,6,5,3,3,6,1,6,4,4,3,1,1,3,3,5,5,4,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,6,4,5,1,5,4,1,3,1,1,4,6,2,5,5,4,5,1,3,5 Japanese collect 41 PUs (18 lost to blockades); end with 41 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -1.50 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 8 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 infantry moved from Marianas to 22 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Philippines 1 bomber moved from Guam to Philippines 1 infantry moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan Combat - Americans Americans creates battle in territory 106 Sea Zone Battle in Marshall Islands Battle in French Indo China Battle in Philippines Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery and 1 harbour Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Philippines Americans win, taking Marshall Islands from Japanese, taking French Indo China from Japanese, taking Philippines from Japanese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Trans-Jordan Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 marine Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 marine in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Trans-Jordan Americans win, taking Trans-Jordan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - Americans 1 aaGun moved from Manchuria to Jehol 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 battleship moved from 19 Sea Zone to 36 Sea Zone 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports moved from 98 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Trans-Jordan to Egypt 1 fighter moved from Trans-Jordan to Egypt 6 bombers moved from Eastern United States to Gibraltar 2 bombers moved from United Kingdom to Gibraltar 1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone 2 artilleries and 2 infantry moved from Southeast Mexico to 89 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun and 1 infantry moved from 64 Sea Zone to Central America 1 infantry moved from Eastern United States to Central United States 4 fighters moved from 19 Sea Zone to Suiyuyan 1 carrier and 1 fighter moved from 33 Sea Zone to 36 Sea Zone 1 carrier moved from 19 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 bomber moved from Philippines to Guam 2 carriers, 2 cruisers and 4 destroyers moved from 19 Sea Zone to 20 Sea Zone 2 carriers, 2 cruisers and 4 destroyers moved from 20 Sea Zone to 36 Sea Zone 2 fighters moved from Guam to Suiyuyan 1 fighter moved from Guam to 36 Sea Zone 1 fighter moved from Guam to Suiyuyan 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 90 Sea Zone Place Units - Americans 3 infantry placed in Korea 8 fighters placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 2 infantry moved from Suiyuyan to Shensi 1 infantry moved from Suiyuyan to Shensi 3 infantry moved from Suiyuyan to Hopei 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Manchuria to Chahar 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Suiyuyan to Hopei Combat - Chinese Chinese creates battle in territory Szechwan Chinese creates battle in territory Sikang Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Szechwan from Japanese, taking Sikang from Japanese, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Hopei, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 4 infantry in Hopei, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Hopei, round 4 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Shensi, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Shensi, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan 1 infantry moved from Manchuria to Jehol Place Units - Chinese 3 infantry placed in Suiyuyan Chinese undo move 1. 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 infantry moved from Burma to Yunnan Combat - British Battle in Yunnan British attack with 3 infantry and 1 mech_infantry Japanese defend with 1 airfield and 1 infantry British roll dice for 3 infantry and 1 mech_infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 2 infantry and 1 mech_infantry in Yunnan, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun moved from Burma to Yunnan 1 battleship moved from 19 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Alexandria to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 3 fighters moved from 98 Sea Zone to Egypt 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery moved from Malta to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Gibraltar 2 battleships, 2 carriers, 4 cruisers, 2 destroyers and 2 transports moved from 98 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to Egypt 3 fighters moved from United Kingdom to Gibraltar Place Units - British 1 armour, 1 artillery and 1 infantry placed in Egypt 2 fighters and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 mech_infantrysCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.83 Japanese regular : 0.67 British regular : -0.17 -
small edit coming, hold on
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 8 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 infantry moved from Marianas to 22 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Philippines 1 bomber moved from Guam to Philippines 1 infantry moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan Combat - Americans Americans creates battle in territory 106 Sea Zone Battle in Marshall Islands Battle in French Indo China Battle in Philippines Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery and 1 harbour Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Philippines Americans win, taking Marshall Islands from Japanese, taking French Indo China from Japanese, taking Philippines from Japanese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Trans-Jordan Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 marine Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 marine in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Trans-Jordan Americans win, taking Trans-Jordan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - Americans 1 aaGun moved from Manchuria to Jehol 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 battleship moved from 19 Sea Zone to 36 Sea Zone 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports moved from 98 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Trans-Jordan to Egypt 1 fighter moved from Trans-Jordan to Egypt 6 bombers moved from Eastern United States to Gibraltar 2 bombers moved from United Kingdom to Gibraltar 1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone 2 artilleries and 2 infantry moved from Southeast Mexico to 89 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun and 1 infantry moved from 64 Sea Zone to Central America 1 infantry moved from Eastern United States to Central United States 4 fighters moved from 19 Sea Zone to Suiyuyan 1 carrier and 1 fighter moved from 33 Sea Zone to 36 Sea Zone 1 carrier moved from 19 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 bomber moved from Philippines to Guam 2 carriers, 2 cruisers and 4 destroyers moved from 19 Sea Zone to 20 Sea Zone 2 carriers, 2 cruisers and 4 destroyers moved from 20 Sea Zone to 36 Sea Zone 2 fighters moved from Guam to Suiyuyan 1 fighter moved from Guam to 36 Sea Zone 1 fighter moved from Guam to Suiyuyan 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 90 Sea Zone Place Units - Americans 3 infantry placed in Korea 8 fighters placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 2 infantry moved from Suiyuyan to Shensi 1 infantry moved from Suiyuyan to Shensi 3 infantry moved from Suiyuyan to Hopei 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Manchuria to Chahar 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Suiyuyan to Hopei Combat - Chinese Chinese creates battle in territory Szechwan Chinese creates battle in territory Sikang Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Szechwan from Japanese, taking Sikang from Japanese, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Hopei, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 4 infantry in Hopei, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Hopei, round 4 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Shensi, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Shensi, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan 1 infantry moved from Manchuria to Jehol Place Units - Chinese 3 infantry placed in Suiyuyan Chinese undo move 1. 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 infantry moved from Burma to Yunnan Combat - British Battle in Yunnan British attack with 3 infantry and 1 mech_infantry Japanese defend with 1 airfield and 1 infantry British roll dice for 3 infantry and 1 mech_infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 2 infantry and 1 mech_infantry in Yunnan, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun moved from Burma to Yunnan 1 battleship moved from 19 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Alexandria to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 3 fighters moved from 98 Sea Zone to Egypt 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery moved from Malta to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Gibraltar 2 battleships, 2 carriers, 4 cruisers, 2 destroyers and 2 transports moved from 98 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to Egypt 3 fighters moved from United Kingdom to Gibraltar Place Units - British 1 armour, 1 artillery and 1 infantry placed in Egypt 2 fighters and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 fighter EDIT: Adding units owned by British to Gibraltar: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.83 Japanese regular : 0.67 British regular : -0.17 -
ok plz use latest
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 armour, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Russia 1 mech_infantry moved from Ukraine to Russia 2 armour moved from Ukraine to Russia 1 armour moved from Novosibirsk to Timguska Italians take Timguska from Russians 1 armour moved from Timguska to Evenkiyskiy Italians take Evenkiyskiy from Russians 1 bomber moved from Southern Italy to Tambov 1 bomber moved from Southern Italy to Smolensk 1 mech_infantry moved from Iraq to Trans-Jordan 1 armour moved from Iraq to Syria Italians take Syria from French 1 armour moved from Syria to Iraq 1 fighter moved from Southern Italy to Trans-Jordan Combat - Italians Battle in Tambov Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Smolensk retreated to Smolensk Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Trans-Jordan Italians attack with 1 fighter and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 fighter and 1 mech_infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Trans-Jordan Italians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Russia Italians attack with 2 armour, 1 infantry and 1 mech_infantry Russians defend with 1 airfield, 1 factory_major and 2 infantry Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Russia, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Russia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Russia Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Russia, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Russia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Russia Italians captures 20PUs while taking Russians capital Italians converts factory_major into different units Italians win, taking Russia from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry triggerRussiansDestroyPUsItalians: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Italians 1 fighter moved from Trans-Jordan to Iraq 3 armour moved from Caucasus to Iraq 1 bomber moved from Smolensk to Bryansk 1 bomber moved from Tambov to Volgograd 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 2 infantry and 1 mech_infantry placed in Southern Italy 3 armour placed in Ukraine Turn Complete - Italians Italians collect 31 PUs; end with 52 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 54 PUsCombat Hit Differential Summary :
Italians regular : -1.00 Russians regular : 0.33 British regular : 0.67 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery and 3 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 36 Sea Zone to Borneo 2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi Combat - ANZAC Battle in Kwangsi Battle in Borneo ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo ANZAC win, taking Kwangsi from Japanese, taking Borneo from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Borneo to 36 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 cruiser moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 2 destroyers moved from 33 Sea Zone to 36 Sea Zone 1 fighter moved from Yakut S.S.R. to Suiyuyan Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Tobruk to Alexandria Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.17 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Urals to Yenisey Germans take Yenisey from Russians 1 mech_infantry moved from Volgograd to Samara 1 infantry moved from Bryansk to Smolensk 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Russia 3 tactical_bombers moved from Bryansk to Samara 3 tactical_bombers moved from Bryansk to Smolensk Combat - Germans Battle in Smolensk Germans attack with 1 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 infantry and 3 tactical_bombers in Smolensk, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 mech_infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 mech_infantry and 3 tactical_bombers in Samara, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Bryansk to Archangel 7 bombers moved from Bryansk to Western Germany 5 infantry moved from Finland to Karelia 1 aaGun moved from Finland to Karelia 2 fighters moved from Western Germany to Southern Italy 6 bombers moved from Southern Italy to Western Germany 10 infantry moved from Northern Italy to Southern Italy 3 tactical_bombers moved from Smolensk to Bryansk 3 tactical_bombers moved from Novgorod to Russia 1 armour moved from Volgograd to Northwest Persia 1 armour moved from Bryansk to Caucasus 3 aaGuns, 15 armour, 5 artilleries, 6 infantry and 12 mech_infantrys moved from Bryansk to Russia 3 tactical_bombers moved from Samara to Caucasus Place Units - Germans 3 armour placed in Volgograd 3 armour placed in Novgorod 3 fighters and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3 Germans collect 50 PUs (3 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.67 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Combat Move - Russians 1 armour and 1 mech_infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans 1 armour and 1 mech_infantry moved from Novosibirsk to Tsinghai 5 fighters and 1 tactical_bomber moved from Suiyuyan to Tsinghai 2 armour, 10 artilleries, 37 infantry and 1 mech_infantry moved from Vologda to Samara Combat - Russians Battle in Tsinghai Russians attack with 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 4/8 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Tsinghai Russians win, taking Tsinghai from Japanese with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Samara Russians attack with 2 armour, 10 artilleries, 37 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 2 armour, 10 artilleries, 37 infantry and 1 mech_infantry in Samara, round 2 : 11/50 hits, 12.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 armour, 10 artilleries, 36 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 aaGuns moved from Vologda to Samara 2 aaGuns and 12 infantry moved from Manchuria to Jehol 5 fighters and 1 tactical_bomber moved from Tsinghai to Shensi Turn Complete - RussiansCombat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 0.67 Russians regular : -1.17 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Iraq to Trans-Jordan Japanese take Trans-Jordan from British 1 armour moved from Trans-Jordan to Iraq 1 bomber moved from Iraq to Tsinghai 3 bombers moved from Iraq to Tsinghai 1 mech_infantry moved from Kazakhstan to Tsinghai 1 mech_infantry moved from Caucasus to Novosibirsk Japanese take Novosibirsk from Russians Combat - Japanese Battle in Tsinghai Japanese attack with 4 bombers and 1 mech_infantry Russians defend with 1 armour Japanese roll dice for 4 bombers and 1 mech_infantry in Tsinghai, round 2 : 2/5 hits, 2.83 expected hits Chinese roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Tsinghai Japanese win with 4 bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 armour Non Combat Move - Japanese 4 bombers moved from Tsinghai to Persia 1 infantry moved from Shantung to Kiangsu 1 artillery moved from Shantung to Kiangsu 1 mech_infantry moved from Anhwe to Kiangsu 1 aaGun moved from Anhwe to Kiangsu 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hunan to Kiangsi Place Units - Japanese 2 armour and 1 mech_infantry placed in Iraq 3 fighters placed in Persia Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5 Japanese collect 37 PUs (6 lost to blockades); end with 37 PUsCombat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : -0.83 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 7 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Egypt to Trans-Jordan British take Trans-Jordan from Japanese 1 armour moved from Trans-Jordan to Egypt 8 bombers moved from Gibraltar to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to Celebes 1 bomber moved from Guam to Celebes 1 artillery moved from Jehol to Shantung Chinese take Shantung from Japanese 7 fighters moved from Suiyuyan to Novosibirsk 1 fighter moved from 36 Sea Zone to Celebes Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Malaya Battle in 97 Sea Zone Americans attack with 8 bombers, 1 fighter and 1 tactical_bomber Italians defend with 1 battleship and 1 cruiser Americans roll dice for 8 bombers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/10 hits, 6.50 expected hits Italians roll dice for 1 battleship and 1 cruiser in 97 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Malaya from Japanese with 8 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 32 Casualties for Italians: 1 battleship and 1 cruiser Battle in Novosibirsk Americans attack with 7 fighters Japanese defend with 1 mech_infantry Americans roll dice for 7 fighters in Novosibirsk, round 2 : 3/7 hits, 3.50 expected hits Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Novosibirsk Americans win with 6 fighters remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Japanese: 1 mech_infantry Battle in Celebes Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 5/6 hits, 3.00 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 carrier and 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 bomber moved from Celebes to Philippines 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from Marshall Islands to 32 Sea Zone 1 artillery and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to United Kingdom 2 transports moved from 92 Sea Zone to 89 Sea Zone 1 aaGun and 1 infantry moved from Central America to 64 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 1 armour, 1 artillery, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 64 Sea Zone to 90 Sea Zone 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Cyprus 8 bombers moved from 97 Sea Zone to Egypt 6 fighters moved from Novosibirsk to Samara 1 aaGun moved from Jehol to Shantung 3 infantry moved from Korea to Manchuria Place Units - Americans 2 artilleries and 1 infantry placed in Central United States 1 destroyer placed in 101 Sea Zone 2 submarines placed in 6 Sea Zone 7 fighters placed in Eastern United States Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Jehol to Anhwe 1 infantry moved from Chahar to Anhwe 1 infantry moved from Hopei to Anhwe 1 fighter moved from Suiyuyan to Anhwe 3 infantry moved from Hopei to Anhwe Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Battle in Anhwe Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 6 infantry in Anhwe, round 2 : 2/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese, taking Anhwe from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Shantung 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Suiyuyan to Kansu 2 infantry moved from Shensi to Kansu 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Kansu 1 infantry moved from Shensi to Kansu 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan 2 artilleries placed in Shensi Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs Purchase Units - British British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from India to Eastern Persia British take Eastern Persia from Japanese 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Yunnan to Shan State UK_Pacific take Shan State from Japanese Combat - British Non Combat Move - British 1 aaGun moved from Yunnan to Kwangsi 1 battleship moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from Union of South Africa to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 battleships moved from 92 Sea Zone to 110 Sea Zone 2 carriers and 4 fighters moved from 92 Sea Zone to 110 Sea Zone 4 cruisers and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery and 3 transports moved from 92 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to United Kingdom 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to United Kingdom 3 fighters moved from Gibraltar to Egypt Place Units - British 1 fighter and 2 infantry placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 1 armourCombat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : 1.00 Japanese regular : 0.67 Italians regular : -1.17 -
assumed no scramble in 97
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians repair damage of 6x factory_minor; Remaining resources: 48 PUs; Italians buy 7 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Holland Belgium 1 fighter moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to Holland Belgium 1 infantry moved from Russia to Smolensk Italians take Smolensk from Russians 1 armour moved from Russia to Vologda Italians take Vologda from Russians 1 armour moved from Vologda to Russia 1 armour moved from Iraq to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Trans-Jordan to Iraq 1 mech_infantry moved from Iraq to Eastern Persia 1 fighter moved from Iraq to Eastern Persia 1 bomber moved from Volgograd to Eastern Persia 1 bomber moved from Bryansk to Eastern Persia 1 armour moved from Evenkiyskiy to Yakut S.S.R. Italians take Yakut S.S.R. from Russians Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Italians attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Eastern Persia Italians attack with 2 bombers, 1 fighter and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Eastern Persia, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Eastern Persia Italians win, taking Eastern Persia from British with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 2 bombers moved from Eastern Persia to Iraq 1 fighter moved from Eastern Persia to Iraq 3 armour moved from Ukraine to Caucasus 1 armour and 1 mech_infantry moved from Russia to Rostov 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 5 mech_infantrys moved from Southern Italy to Western Germany Place Units - Italians 3 armour placed in Russia 3 armour placed in Ukraine 1 armour and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 35 PUs; end with 35 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -0.33 British regular : -0.33 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 fighter moved from Suiyuyan to Kiangsi 2 infantry moved from Kwangsi to Kiangsi 2 artilleries and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 36 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Java ANZAC attack with 3 artilleries, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 3 artilleries, 1 fighter and 2 infantry in Java, round 2 : 3/6 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Kiangsi ANZAC attack with 1 fighter and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi ANZAC win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 destroyers moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Kiangsi to Kwangsi 2 fighters moved from Suiyuyan to Kansu 1 fighter moved from Java to 42 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Alexandria to Egypt 1 fighter moved from Gibraltar to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : 1.50 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 fighter moved from Suiyuyan to Kiangsi 2 infantry moved from Kwangsi to Kiangsi 2 artilleries and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 36 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Java ANZAC attack with 3 artilleries, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 3 artilleries, 1 fighter and 2 infantry in Java, round 2 : 3/6 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Kiangsi ANZAC attack with 1 fighter and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi ANZAC win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 destroyers moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Kiangsi to Kwangsi 2 fighters moved from Suiyuyan to Kansu 1 fighter moved from Java to 42 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Alexandria to Egypt 1 fighter moved from Gibraltar to Egypt Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : 1.50 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 fighter moved from Suiyuyan to Kiangsi 2 infantry moved from Kwangsi to Kiangsi 2 artilleries and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 36 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Java ANZAC attack with 3 artilleries, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 3 artilleries, 1 fighter and 2 infantry in Java, round 2 : 3/6 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Kiangsi ANZAC attack with 1 fighter and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi ANZAC win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 destroyers moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Kiangsi to Kwangsi 2 fighters moved from Suiyuyan to Kansu 1 fighter moved from Java to 42 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Alexandria to Egypt 1 fighter moved from Gibraltar to Egypt Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : 1.50 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 10 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Yenisey to Buryatia Germans take Buryatia from Russians Combat - Germans Non Combat Move - Germans 1 infantry moved from Russia to Tambov 3 armour moved from Volgograd to Russia 2 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 3 tactical_bombers moved from Bryansk to Russia 3 tactical_bombers moved from Caucasus to Russia 1 armour moved from Caucasus to Bryansk 15 bombers moved from Western Germany to Germany 5 infantry moved from Karelia to Finland 1 aaGun moved from Karelia to Novgorod 3 armour moved from Novgorod to Bryansk 1 aaGun moved from Russia to Bryansk 1 armour moved from Northwest Persia to Kazakhstan 1 mech_infantry moved from Archangel to Bryansk 2 fighters moved from Southern Italy to Germany 1 aaGun moved from Western Germany to Germany 4 infantry moved from Western Germany to France Place Units - Germans 3 mech_infantrys placed in Novgorod 8 infantry placed in Germany 2 infantry and 7 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2 Germans collect 49 PUs (3 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Combat Move - Russians 1 infantry moved from Samara to Kazakhstan 5 fighters and 1 tactical_bomber moved from Shensi to Kazakhstan 1 armour moved from Samara to Vologda Russians take Vologda from Italians 1 armour moved from Vologda to Samara 1 armour moved from Samara to Novosibirsk Russians take Novosibirsk from Japanese 1 armour moved from Novosibirsk to Samara Combat - Russians Battle in Kazakhstan Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/7 hits, 3.33 expected hits Italians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Kazakhstan to Samara 1 aaGun moved from Jehol to Manchuria 6 infantry moved from Jehol to Manchuria 1 aaGun and 6 infantry moved from Jehol to Manchuria Turn Complete - RussiansCombat Hit Differential Summary :
Italians regular : 0.50 Russians regular : -2.33 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 6 armour; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry and 1 mech_infantry moved from Kiangsu to Shantung 1 artillery moved from Kiangsu to Shantung 1 fighter moved from Japan to Shantung Combat - Japanese Battle in Shantung Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Americans defend with 1 aaGun and 1 artillery; Chinese defend with 1 fighter Americans roll AA dice in Shantung : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Shantung, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 aaGun, 1 artillery and 1 fighter in Shantung, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Americans lost in Shantung Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Shantung, round 3 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 artillery and 1 fighter in Shantung, round 3 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the Americans and 1 fighter owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 12 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Americans: 1 aaGun and 1 artillery Casualties for Chinese: 1 fighter Non Combat Move - Japanese 1 fighter moved from Shantung to Kiangsu 4 bombers, 1 marine and 3 tactical_bombers moved from Persia to Iraq 1 mech_infantry moved from Northwest Persia to Iraq Place Units - Japanese 3 armour placed in Iraq 3 armour placed in Persia Turn Complete - Japanese Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6,2,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,2,3,6,6,2,5,6,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,5,6,5,3 Japanese collect 10 PUs (13 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.50 Americans AA : -0.17





