@nikola1975 Tempting…very tempting. I think I am going to decline this time.
axis-dominion vs cyanight (axis+6) bm3
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Combat Move - Russians 1 armour moved from Tsinghai to Novosibirsk Russians take Novosibirsk from Italians 1 armour moved from Novosibirsk to Tsinghai 1 infantry moved from Tsinghai to Kazakhstan 5 fighters and 1 tactical_bomber moved from Tsinghai to Kazakhstan Combat - Russians Battle in Kazakhstan Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/7 hits, 3.33 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Kazakhstan to Tsinghai 2 aaGuns and 12 infantry moved from Amur to Buryatia Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -2.33
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Combat Move - Russians 1 armour moved from Tsinghai to Novosibirsk Russians take Novosibirsk from Italians 1 armour moved from Novosibirsk to Tsinghai 1 infantry moved from Tsinghai to Kazakhstan 5 fighters and 1 tactical_bomber moved from Tsinghai to Kazakhstan Combat - Russians Battle in Kazakhstan Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/7 hits, 3.33 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Kazakhstan to Tsinghai 2 aaGuns and 12 infantry moved from Amur to Buryatia Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Gibraltar: 1 fighter EDIT: Adding units owned by Russians to United Kingdom: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -2.33
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy nothing; Remaining resources: 6 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Ethiopia from British to Italians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Trans-Jordan from British to Japanese EDIT: Turning off Edit Mode 4 bombers moved from Western Germany to Holland Belgium 6 fighters moved from Western Germany to Holland Belgium 3 tactical_bombers moved from Western Germany to Holland Belgium 6 fighters moved from Volgograd to Southern Italy 1 marine moved from British Somaliland to Ethiopia 1 infantry moved from Iraq to Trans-Jordan 9 armour and 3 mech_infantrys moved from Iraq to Caucasus 4 artilleries and 6 infantry moved from Iraq to Northwest Persia Turn Complete - Japanese Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,3,2,4,6,3,6,5,1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2 Japanese collect 1 PU (12 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 8 bombers and 6 infantry; Remaining resources: 0 PUs; Combat Move - Americans 4 infantry and 4 mech_infantrys moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Trans-Jordan 1 marine moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 artillery moved from Burma to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia 1 armour moved from Yakut S.S.R. to Yenisey Americans take Yenisey from Germans 1 armour moved from Yenisey to Evenkiyskiy Americans take Evenkiyskiy from Italians 1 bomber moved from United Kingdom to Normandy Bordeaux 1 bomber moved from Gibraltar to Normandy Bordeaux Combat - Americans Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: harbour Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 8 damage total. Damaged units is as follows: harbour = 3, factory_minor = 5 Battle in Persia Battle in Trans-Jordan Americans attack with 1 armour, 4 infantry, 1 marine and 4 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 1 armour, 4 infantry, 1 marine and 4 mech_infantrys in Trans-Jordan, round 2 : 1/10 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Trans-Jordan Americans win, taking Persia from Japanese, taking Trans-Jordan from Japanese with 1 armour, 3 infantry, 1 marine and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 4 fighters moved from Egypt to Gibraltar 10 bombers moved from Egypt to Gibraltar 2 bombers moved from Gibraltar to United Kingdom 2 bombers moved from Normandy Bordeaux to United Kingdom 1 carrier moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 6 fighters moved from 110 Sea Zone to United Kingdom 4 fighters moved from Eastern United States to 110 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 submarine moved from 91 Sea Zone to 105 Sea Zone 2 submarines moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 102 Sea Zone to 101 Sea Zone 1 bomber moved from Quebec to United Kingdom 1 bomber moved from Eastern United States to United Kingdom 3 fighters moved from 79 Sea Zone to Egypt 3 carriers and 1 fighter moved from 79 Sea Zone to 72 Sea Zone 1 battleship and 4 destroyers moved from 79 Sea Zone to 72 Sea Zone 2 cruisers moved from 79 Sea Zone to 72 Sea Zone 2 transports moved from 79 Sea Zone to 72 Sea Zone 1 carrier moved from 78 Sea Zone to 72 Sea Zone 3 armour moved from French Indo China to Szechwan 3 infantry moved from Buryatia to Yakut S.S.R. 3 infantry moved from Amur to Buryatia 3 armour moved from Korea to Jehol 1 armour moved from Soviet Far East to Sakha 3 fighters and 2 tactical_bombers moved from West India to India 1 destroyer moved from 120 Sea Zone to 116 Sea Zone Place Units - Americans 8 bombers placed in Eastern United States 6 infantry placed in Central United States Turn Complete - Americans Americans collect 77 PUs; end with 77 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 117 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai 1 artillery and 1 infantry moved from Shensi to Tsinghai 3 artilleries and 3 infantry moved from Chahar to Suiyuyan 2 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei Place Units - Chinese 2 artilleries and 6 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 1 aaGun, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 fighters; Remaining resources: 2 PUs; Combat Move - British 1 mech_infantry moved from Egypt to Iraq British take Iraq from Japanese 1 mech_infantry moved from Egypt to Syria British take Syria from Italians 2 mech_infantrys moved from Kenya to Ethiopia 1 armour and 2 mech_infantrys moved from Belgian Congo to Ethiopia 1 infantry moved from Eastern Persia to Turkmenistan British take Turkmenistan from Italians Combat - British Battle in Ethiopia British attack with 1 armour and 4 mech_infantrys Japanese defend with 1 marine British roll dice for 1 armour and 4 mech_infantrys in Ethiopia, round 2 : 1/5 hits, 1.17 expected hits Italians roll dice for 1 marine in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Ethiopia British win, taking Ethiopia from Italians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - British 7 artilleries and 17 infantry moved from Eastern Persia to Persia 2 aaGuns moved from Eastern Persia to Persia 4 artilleries and 14 infantry moved from Egypt to Trans-Jordan 3 marines moved from Egypt to Trans-Jordan 8 fighters and 2 tactical_bombers moved from Egypt to Gibraltar 2 fighters moved from Gibraltar to United Kingdom 2 battleships and 4 cruisers moved from 110 Sea Zone to 91 Sea Zone 3 transports moved from 110 Sea Zone to 91 Sea Zone 3 carriers and 4 fighters moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 1 artillery and 2 infantry moved from Libya to Tunisia 2 fighters moved from Tsinghai to Persia 1 marine moved from West India to Eastern Persia 5 mech_infantrys moved from India to Eastern Persia 2 mech_infantrys moved from Eastern Persia to Persia 1 infantry moved from Burma to India 1 aaGun moved from Shensi to Tsinghai 1 battleship moved from 79 Sea Zone to 72 Sea Zone 3 armour and 4 mech_infantrys moved from Egypt to Trans-Jordan 2 aaGuns moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports EDIT: Turning off Edit Mode 1 aaGun, 1 fighter and 8 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 fighters placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Some Units in India change ownership: 2 fighters
Combat Hit Differential Summary :
Americans regular : -1.00 Italians regular : -0.33 Japanese regular : 0.67 Germans AA : -0.33 British regular : -0.17
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@axis-dominion I concede Good Game. Thanks for playing :)
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@cyanight said in axis-dominion vs cyanight (axis+6) bm3:
@axis-dominion I concede Good Game. Thanks for playing :)
good game!! that was certainly an interesting strategy, but alas I think Japan was just too weak to really push the euro axis to a VC win. altho, there was one turn where I was particularly vulnerable, when I was shipping reinforcements over to Egypt, and London was kinda vulnerable at that point, but you didn’t bomb it or make any attempt, so I was relieved.
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@axis-dominion Yes, I missed that. I also never recovered from the air battle. I should of had Japan bomb instead to save German planes but anyways thanks for playing.