@nikola1975 Tempting…very tempting. I think I am going to decline this time.
axis-dominion vs cyanight (axis+6) bm3
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 airfields and 2 factory_minors; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Iraq to Trans-Jordan Japanese take Trans-Jordan from British 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hunan 1 artillery and 2 infantry moved from Anhwe to Shantung Combat - Japanese Battle in Shantung Japanese attack with 1 artillery and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Shantung, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shantung, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shantung, round 4 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shantung, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 marine moved from Eastern Persia to Persia 1 armour, 4 artilleries, 5 infantry and 1 marine moved from Persia to Iraq 3 tactical_bombers moved from Caucasus to Persia 3 fighters moved from Bryansk to Iraq 4 bombers moved from Caucasus to Iraq 1 mech_infantry moved from Kazakhstan to Northwest Persia 1 mech_infantry moved from Sikang to Caucasus 1 mech_infantry moved from Szechwan to Kazakhstan 1 mech_infantry moved from Hunan to Anhwe 1 aaGun moved from Hunan to Anhwe Place Units - Japanese 1 airfield and 1 factory_minor placed in Iraq 1 airfield and 1 factory_minor placed in Persia Turn Complete - Japanese Total Cost from Convoy Blockades: 18 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6,4,6,5,3,3,6,1,6,4,4,3,1,1,3,3,5,5,4,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,6,4,5,1,5,4,1,3,1,1,4,6,2,5,5,4,5,1,3,5 Japanese collect 41 PUs (18 lost to blockades); end with 41 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -1.50
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 8 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 infantry moved from Marianas to 22 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Philippines 1 bomber moved from Guam to Philippines 1 infantry moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan Combat - Americans Americans creates battle in territory 106 Sea Zone Battle in Marshall Islands Battle in French Indo China Battle in Philippines Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery and 1 harbour Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Philippines Americans win, taking Marshall Islands from Japanese, taking French Indo China from Japanese, taking Philippines from Japanese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Trans-Jordan Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 marine Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 marine in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Trans-Jordan Americans win, taking Trans-Jordan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - Americans 1 aaGun moved from Manchuria to Jehol 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 battleship moved from 19 Sea Zone to 36 Sea Zone 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports moved from 98 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Trans-Jordan to Egypt 1 fighter moved from Trans-Jordan to Egypt 6 bombers moved from Eastern United States to Gibraltar 2 bombers moved from United Kingdom to Gibraltar 1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone 2 artilleries and 2 infantry moved from Southeast Mexico to 89 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun and 1 infantry moved from 64 Sea Zone to Central America 1 infantry moved from Eastern United States to Central United States 4 fighters moved from 19 Sea Zone to Suiyuyan 1 carrier and 1 fighter moved from 33 Sea Zone to 36 Sea Zone 1 carrier moved from 19 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 bomber moved from Philippines to Guam 2 carriers, 2 cruisers and 4 destroyers moved from 19 Sea Zone to 20 Sea Zone 2 carriers, 2 cruisers and 4 destroyers moved from 20 Sea Zone to 36 Sea Zone 2 fighters moved from Guam to Suiyuyan 1 fighter moved from Guam to 36 Sea Zone 1 fighter moved from Guam to Suiyuyan 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 90 Sea Zone Place Units - Americans 3 infantry placed in Korea 8 fighters placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 2 infantry moved from Suiyuyan to Shensi 1 infantry moved from Suiyuyan to Shensi 3 infantry moved from Suiyuyan to Hopei 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Manchuria to Chahar 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Suiyuyan to Hopei Combat - Chinese Chinese creates battle in territory Szechwan Chinese creates battle in territory Sikang Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Szechwan from Japanese, taking Sikang from Japanese, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Hopei, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 4 infantry in Hopei, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Hopei, round 4 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Shensi, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Shensi, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan 1 infantry moved from Manchuria to Jehol Place Units - Chinese 3 infantry placed in Suiyuyan Chinese undo move 1. 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 infantry moved from Burma to Yunnan Combat - British Battle in Yunnan British attack with 3 infantry and 1 mech_infantry Japanese defend with 1 airfield and 1 infantry British roll dice for 3 infantry and 1 mech_infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 2 infantry and 1 mech_infantry in Yunnan, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun moved from Burma to Yunnan 1 battleship moved from 19 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Alexandria to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 3 fighters moved from 98 Sea Zone to Egypt 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery moved from Malta to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Gibraltar 2 battleships, 2 carriers, 4 cruisers, 2 destroyers and 2 transports moved from 98 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to Egypt 3 fighters moved from United Kingdom to Gibraltar Place Units - British 1 armour, 1 artillery and 1 infantry placed in Egypt 2 fighters and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.83 Japanese regular : 0.67 British regular : -0.17
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small edit coming, hold on
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 8 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 infantry moved from Marianas to 22 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Philippines 1 bomber moved from Guam to Philippines 1 infantry moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan Combat - Americans Americans creates battle in territory 106 Sea Zone Battle in Marshall Islands Battle in French Indo China Battle in Philippines Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery and 1 harbour Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Philippines Americans win, taking Marshall Islands from Japanese, taking French Indo China from Japanese, taking Philippines from Japanese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Trans-Jordan Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 marine Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 marine in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Trans-Jordan Americans win, taking Trans-Jordan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - Americans 1 aaGun moved from Manchuria to Jehol 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 battleship moved from 19 Sea Zone to 36 Sea Zone 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports moved from 98 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Trans-Jordan to Egypt 1 fighter moved from Trans-Jordan to Egypt 6 bombers moved from Eastern United States to Gibraltar 2 bombers moved from United Kingdom to Gibraltar 1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone 2 artilleries and 2 infantry moved from Southeast Mexico to 89 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun and 1 infantry moved from 64 Sea Zone to Central America 1 infantry moved from Eastern United States to Central United States 4 fighters moved from 19 Sea Zone to Suiyuyan 1 carrier and 1 fighter moved from 33 Sea Zone to 36 Sea Zone 1 carrier moved from 19 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 bomber moved from Philippines to Guam 2 carriers, 2 cruisers and 4 destroyers moved from 19 Sea Zone to 20 Sea Zone 2 carriers, 2 cruisers and 4 destroyers moved from 20 Sea Zone to 36 Sea Zone 2 fighters moved from Guam to Suiyuyan 1 fighter moved from Guam to 36 Sea Zone 1 fighter moved from Guam to Suiyuyan 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 90 Sea Zone Place Units - Americans 3 infantry placed in Korea 8 fighters placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 2 infantry moved from Suiyuyan to Shensi 1 infantry moved from Suiyuyan to Shensi 3 infantry moved from Suiyuyan to Hopei 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Manchuria to Chahar 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Suiyuyan to Hopei Combat - Chinese Chinese creates battle in territory Szechwan Chinese creates battle in territory Sikang Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Szechwan from Japanese, taking Sikang from Japanese, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Hopei, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 4 infantry in Hopei, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Hopei, round 4 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Shensi, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Shensi, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan 1 infantry moved from Manchuria to Jehol Place Units - Chinese 3 infantry placed in Suiyuyan Chinese undo move 1. 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 infantry moved from Burma to Yunnan Combat - British Battle in Yunnan British attack with 3 infantry and 1 mech_infantry Japanese defend with 1 airfield and 1 infantry British roll dice for 3 infantry and 1 mech_infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 2 infantry and 1 mech_infantry in Yunnan, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun moved from Burma to Yunnan 1 battleship moved from 19 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Alexandria to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 3 fighters moved from 98 Sea Zone to Egypt 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery moved from Malta to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Gibraltar 2 battleships, 2 carriers, 4 cruisers, 2 destroyers and 2 transports moved from 98 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to Egypt 3 fighters moved from United Kingdom to Gibraltar Place Units - British 1 armour, 1 artillery and 1 infantry placed in Egypt 2 fighters and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 fighter EDIT: Adding units owned by British to Gibraltar: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.83 Japanese regular : 0.67 British regular : -0.17
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ok plz use latest
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 armour, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Russia 1 mech_infantry moved from Ukraine to Russia 2 armour moved from Ukraine to Russia 1 armour moved from Novosibirsk to Timguska Italians take Timguska from Russians 1 armour moved from Timguska to Evenkiyskiy Italians take Evenkiyskiy from Russians 1 bomber moved from Southern Italy to Tambov 1 bomber moved from Southern Italy to Smolensk 1 mech_infantry moved from Iraq to Trans-Jordan 1 armour moved from Iraq to Syria Italians take Syria from French 1 armour moved from Syria to Iraq 1 fighter moved from Southern Italy to Trans-Jordan Combat - Italians Battle in Tambov Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Smolensk retreated to Smolensk Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Trans-Jordan Italians attack with 1 fighter and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 fighter and 1 mech_infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Trans-Jordan Italians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Russia Italians attack with 2 armour, 1 infantry and 1 mech_infantry Russians defend with 1 airfield, 1 factory_major and 2 infantry Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Russia, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Russia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Russia Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Russia, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Russia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Russia Italians captures 20PUs while taking Russians capital Italians converts factory_major into different units Italians win, taking Russia from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry triggerRussiansDestroyPUsItalians: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Italians 1 fighter moved from Trans-Jordan to Iraq 3 armour moved from Caucasus to Iraq 1 bomber moved from Smolensk to Bryansk 1 bomber moved from Tambov to Volgograd 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 2 infantry and 1 mech_infantry placed in Southern Italy 3 armour placed in Ukraine Turn Complete - Italians Italians collect 31 PUs; end with 52 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 54 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 Russians regular : 0.33 British regular : 0.67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery and 3 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 36 Sea Zone to Borneo 2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi Combat - ANZAC Battle in Kwangsi Battle in Borneo ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo ANZAC win, taking Kwangsi from Japanese, taking Borneo from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Borneo to 36 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 cruiser moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 2 destroyers moved from 33 Sea Zone to 36 Sea Zone 1 fighter moved from Yakut S.S.R. to Suiyuyan Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Tobruk to Alexandria Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.17
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Urals to Yenisey Germans take Yenisey from Russians 1 mech_infantry moved from Volgograd to Samara 1 infantry moved from Bryansk to Smolensk 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Russia 3 tactical_bombers moved from Bryansk to Samara 3 tactical_bombers moved from Bryansk to Smolensk Combat - Germans Battle in Smolensk Germans attack with 1 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 infantry and 3 tactical_bombers in Smolensk, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 mech_infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 mech_infantry and 3 tactical_bombers in Samara, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Bryansk to Archangel 7 bombers moved from Bryansk to Western Germany 5 infantry moved from Finland to Karelia 1 aaGun moved from Finland to Karelia 2 fighters moved from Western Germany to Southern Italy 6 bombers moved from Southern Italy to Western Germany 10 infantry moved from Northern Italy to Southern Italy 3 tactical_bombers moved from Smolensk to Bryansk 3 tactical_bombers moved from Novgorod to Russia 1 armour moved from Volgograd to Northwest Persia 1 armour moved from Bryansk to Caucasus 3 aaGuns, 15 armour, 5 artilleries, 6 infantry and 12 mech_infantrys moved from Bryansk to Russia 3 tactical_bombers moved from Samara to Caucasus Place Units - Germans 3 armour placed in Volgograd 3 armour placed in Novgorod 3 fighters and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3 Germans collect 50 PUs (3 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Combat Move - Russians 1 armour and 1 mech_infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans 1 armour and 1 mech_infantry moved from Novosibirsk to Tsinghai 5 fighters and 1 tactical_bomber moved from Suiyuyan to Tsinghai 2 armour, 10 artilleries, 37 infantry and 1 mech_infantry moved from Vologda to Samara Combat - Russians Battle in Tsinghai Russians attack with 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 4/8 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Tsinghai Russians win, taking Tsinghai from Japanese with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Samara Russians attack with 2 armour, 10 artilleries, 37 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 2 armour, 10 artilleries, 37 infantry and 1 mech_infantry in Samara, round 2 : 11/50 hits, 12.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 armour, 10 artilleries, 36 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 aaGuns moved from Vologda to Samara 2 aaGuns and 12 infantry moved from Manchuria to Jehol 5 fighters and 1 tactical_bomber moved from Tsinghai to Shensi Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 0.67 Russians regular : -1.17
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Iraq to Trans-Jordan Japanese take Trans-Jordan from British 1 armour moved from Trans-Jordan to Iraq 1 bomber moved from Iraq to Tsinghai 3 bombers moved from Iraq to Tsinghai 1 mech_infantry moved from Kazakhstan to Tsinghai 1 mech_infantry moved from Caucasus to Novosibirsk Japanese take Novosibirsk from Russians Combat - Japanese Battle in Tsinghai Japanese attack with 4 bombers and 1 mech_infantry Russians defend with 1 armour Japanese roll dice for 4 bombers and 1 mech_infantry in Tsinghai, round 2 : 2/5 hits, 2.83 expected hits Chinese roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Tsinghai Japanese win with 4 bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 armour Non Combat Move - Japanese 4 bombers moved from Tsinghai to Persia 1 infantry moved from Shantung to Kiangsu 1 artillery moved from Shantung to Kiangsu 1 mech_infantry moved from Anhwe to Kiangsu 1 aaGun moved from Anhwe to Kiangsu 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hunan to Kiangsi Place Units - Japanese 2 armour and 1 mech_infantry placed in Iraq 3 fighters placed in Persia Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5 Japanese collect 37 PUs (6 lost to blockades); end with 37 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : -0.83
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 7 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Egypt to Trans-Jordan British take Trans-Jordan from Japanese 1 armour moved from Trans-Jordan to Egypt 8 bombers moved from Gibraltar to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to Celebes 1 bomber moved from Guam to Celebes 1 artillery moved from Jehol to Shantung Chinese take Shantung from Japanese 7 fighters moved from Suiyuyan to Novosibirsk 1 fighter moved from 36 Sea Zone to Celebes Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Malaya Battle in 97 Sea Zone Americans attack with 8 bombers, 1 fighter and 1 tactical_bomber Italians defend with 1 battleship and 1 cruiser Americans roll dice for 8 bombers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/10 hits, 6.50 expected hits Italians roll dice for 1 battleship and 1 cruiser in 97 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Malaya from Japanese with 8 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 32 Casualties for Italians: 1 battleship and 1 cruiser Battle in Novosibirsk Americans attack with 7 fighters Japanese defend with 1 mech_infantry Americans roll dice for 7 fighters in Novosibirsk, round 2 : 3/7 hits, 3.50 expected hits Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Novosibirsk Americans win with 6 fighters remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Japanese: 1 mech_infantry Battle in Celebes Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 5/6 hits, 3.00 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 carrier and 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 bomber moved from Celebes to Philippines 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from Marshall Islands to 32 Sea Zone 1 artillery and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to United Kingdom 2 transports moved from 92 Sea Zone to 89 Sea Zone 1 aaGun and 1 infantry moved from Central America to 64 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 1 armour, 1 artillery, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 64 Sea Zone to 90 Sea Zone 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Cyprus 8 bombers moved from 97 Sea Zone to Egypt 6 fighters moved from Novosibirsk to Samara 1 aaGun moved from Jehol to Shantung 3 infantry moved from Korea to Manchuria Place Units - Americans 2 artilleries and 1 infantry placed in Central United States 1 destroyer placed in 101 Sea Zone 2 submarines placed in 6 Sea Zone 7 fighters placed in Eastern United States Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Jehol to Anhwe 1 infantry moved from Chahar to Anhwe 1 infantry moved from Hopei to Anhwe 1 fighter moved from Suiyuyan to Anhwe 3 infantry moved from Hopei to Anhwe Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Battle in Anhwe Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 6 infantry in Anhwe, round 2 : 2/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese, taking Anhwe from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Shantung 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Suiyuyan to Kansu 2 infantry moved from Shensi to Kansu 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Kansu 1 infantry moved from Shensi to Kansu 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan 2 artilleries placed in Shensi Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs Purchase Units - British British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from India to Eastern Persia British take Eastern Persia from Japanese 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Yunnan to Shan State UK_Pacific take Shan State from Japanese Combat - British Non Combat Move - British 1 aaGun moved from Yunnan to Kwangsi 1 battleship moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from Union of South Africa to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 battleships moved from 92 Sea Zone to 110 Sea Zone 2 carriers and 4 fighters moved from 92 Sea Zone to 110 Sea Zone 4 cruisers and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery and 3 transports moved from 92 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to United Kingdom 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to United Kingdom 3 fighters moved from Gibraltar to Egypt Place Units - British 1 fighter and 2 infantry placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : 1.00 Japanese regular : 0.67 Italians regular : -1.17
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assumed no scramble in 97
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians repair damage of 6x factory_minor; Remaining resources: 48 PUs; Italians buy 7 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Holland Belgium 1 fighter moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to Holland Belgium 1 infantry moved from Russia to Smolensk Italians take Smolensk from Russians 1 armour moved from Russia to Vologda Italians take Vologda from Russians 1 armour moved from Vologda to Russia 1 armour moved from Iraq to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Trans-Jordan to Iraq 1 mech_infantry moved from Iraq to Eastern Persia 1 fighter moved from Iraq to Eastern Persia 1 bomber moved from Volgograd to Eastern Persia 1 bomber moved from Bryansk to Eastern Persia 1 armour moved from Evenkiyskiy to Yakut S.S.R. Italians take Yakut S.S.R. from Russians Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Italians attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Eastern Persia Italians attack with 2 bombers, 1 fighter and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Eastern Persia, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Eastern Persia Italians win, taking Eastern Persia from British with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 2 bombers moved from Eastern Persia to Iraq 1 fighter moved from Eastern Persia to Iraq 3 armour moved from Ukraine to Caucasus 1 armour and 1 mech_infantry moved from Russia to Rostov 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 5 mech_infantrys moved from Southern Italy to Western Germany Place Units - Italians 3 armour placed in Russia 3 armour placed in Ukraine 1 armour and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 35 PUs; end with 35 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -0.33 British regular : -0.33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 fighter moved from Suiyuyan to Kiangsi 2 infantry moved from Kwangsi to Kiangsi 2 artilleries and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 36 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Java ANZAC attack with 3 artilleries, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 3 artilleries, 1 fighter and 2 infantry in Java, round 2 : 3/6 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Kiangsi ANZAC attack with 1 fighter and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi ANZAC win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 destroyers moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Kiangsi to Kwangsi 2 fighters moved from Suiyuyan to Kansu 1 fighter moved from Java to 42 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Alexandria to Egypt 1 fighter moved from Gibraltar to Egypt Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : 1.50
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 fighter moved from Suiyuyan to Kiangsi 2 infantry moved from Kwangsi to Kiangsi 2 artilleries and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 36 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Java ANZAC attack with 3 artilleries, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 3 artilleries, 1 fighter and 2 infantry in Java, round 2 : 3/6 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Kiangsi ANZAC attack with 1 fighter and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi ANZAC win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 destroyers moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Kiangsi to Kwangsi 2 fighters moved from Suiyuyan to Kansu 1 fighter moved from Java to 42 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Alexandria to Egypt 1 fighter moved from Gibraltar to Egypt Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : 1.50
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 fighter moved from Suiyuyan to Kiangsi 2 infantry moved from Kwangsi to Kiangsi 2 artilleries and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 36 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Java ANZAC attack with 3 artilleries, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 3 artilleries, 1 fighter and 2 infantry in Java, round 2 : 3/6 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Kiangsi ANZAC attack with 1 fighter and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi ANZAC win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 destroyers moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Kiangsi to Kwangsi 2 fighters moved from Suiyuyan to Kansu 1 fighter moved from Java to 42 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Alexandria to Egypt 1 fighter moved from Gibraltar to Egypt Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : 1.50
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 10 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Yenisey to Buryatia Germans take Buryatia from Russians Combat - Germans Non Combat Move - Germans 1 infantry moved from Russia to Tambov 3 armour moved from Volgograd to Russia 2 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 3 tactical_bombers moved from Bryansk to Russia 3 tactical_bombers moved from Caucasus to Russia 1 armour moved from Caucasus to Bryansk 15 bombers moved from Western Germany to Germany 5 infantry moved from Karelia to Finland 1 aaGun moved from Karelia to Novgorod 3 armour moved from Novgorod to Bryansk 1 aaGun moved from Russia to Bryansk 1 armour moved from Northwest Persia to Kazakhstan 1 mech_infantry moved from Archangel to Bryansk 2 fighters moved from Southern Italy to Germany 1 aaGun moved from Western Germany to Germany 4 infantry moved from Western Germany to France Place Units - Germans 3 mech_infantrys placed in Novgorod 8 infantry placed in Germany 2 infantry and 7 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2 Germans collect 49 PUs (3 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Combat Move - Russians 1 infantry moved from Samara to Kazakhstan 5 fighters and 1 tactical_bomber moved from Shensi to Kazakhstan 1 armour moved from Samara to Vologda Russians take Vologda from Italians 1 armour moved from Vologda to Samara 1 armour moved from Samara to Novosibirsk Russians take Novosibirsk from Japanese 1 armour moved from Novosibirsk to Samara Combat - Russians Battle in Kazakhstan Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/7 hits, 3.33 expected hits Italians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Kazakhstan to Samara 1 aaGun moved from Jehol to Manchuria 6 infantry moved from Jehol to Manchuria 1 aaGun and 6 infantry moved from Jehol to Manchuria Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : -2.33
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 6 armour; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry and 1 mech_infantry moved from Kiangsu to Shantung 1 artillery moved from Kiangsu to Shantung 1 fighter moved from Japan to Shantung Combat - Japanese Battle in Shantung Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Americans defend with 1 aaGun and 1 artillery; Chinese defend with 1 fighter Americans roll AA dice in Shantung : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Shantung, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 aaGun, 1 artillery and 1 fighter in Shantung, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Americans lost in Shantung Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Shantung, round 3 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 artillery and 1 fighter in Shantung, round 3 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the Americans and 1 fighter owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 12 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Americans: 1 aaGun and 1 artillery Casualties for Chinese: 1 fighter Non Combat Move - Japanese 1 fighter moved from Shantung to Kiangsu 4 bombers, 1 marine and 3 tactical_bombers moved from Persia to Iraq 1 mech_infantry moved from Northwest Persia to Iraq Place Units - Japanese 3 armour placed in Iraq 3 armour placed in Persia Turn Complete - Japanese Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6,2,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,2,3,6,6,2,5,6,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,5,6,5,3 Japanese collect 10 PUs (13 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.50 Americans AA : -0.17
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 armour and 8 bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Samara to Caucasus 1 fighter moved from Samara to Rostov 1 fighter moved from Samara to Caucasus 1 fighter moved from Samara to Rostov 1 fighter moved from Samara to Caucasus 1 fighter moved from Samara to Rostov 3 bombers moved from Egypt to Caucasus 3 bombers moved from Egypt to Rostov 1 bomber moved from Egypt to Ukraine 1 bomber moved from Egypt to Volgograd 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 5 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from 42 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Sumatra 1 battleship and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone 1 armour moved from Egypt to Trans-Jordan British take Trans-Jordan from Italians 1 armour moved from Trans-Jordan to Egypt Combat - Americans Strategic bombing raid in Ukraine Italians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Normandy Bordeaux Americans attack with 1 artillery, 5 fighters and 1 infantry Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 5 fighters and 1 infantry in Normandy Bordeaux, round 2 : 5/7 hits, 3.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Sumatra Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Rostov Americans attack with 3 bombers and 3 fighters Italians defend with 1 armour and 1 mech_infantry Americans roll dice for 3 bombers and 3 fighters in Rostov, round 2 : 2/6 hits, 3.50 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 2/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians, 2 fighters owned by the Americans and 1 armour owned by the Italians lost in Rostov Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is -10 Casualties for Americans: 2 fighters Casualties for Italians: 1 armour and 1 mech_infantry Battle in Caucasus Americans attack with 3 bombers and 3 fighters Italians defend with 3 armour Americans roll dice for 3 bombers and 3 fighters in Caucasus, round 2 : 5/6 hits, 3.50 expected hits Italians roll dice for 3 armour in Caucasus, round 2 : 1/3 hits, 1.50 expected hits 1 fighter owned by the Americans and 3 armour owned by the Italians lost in Caucasus Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 fighter Casualties for Italians: 3 armour Non Combat Move - Americans 1 bomber moved from Volgograd to Samara 3 bombers and 2 fighters moved from Caucasus to Samara 3 bombers and 1 fighter moved from Rostov to Samara 1 bomber moved from Ukraine to Samara 1 fighter and 1 tactical_bomber moved from Cyprus to Egypt 3 fighters moved from Gibraltar to Egypt 5 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 89 Sea Zone to 101 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 3 fighters moved from Eastern United States to 110 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 3 infantry moved from Manchuria to Korea 2 carriers, 1 cruiser, 4 destroyers and 2 transports moved from 37 Sea Zone to 41 Sea Zone 2 fighters moved from Sumatra to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 carrier and 1 fighter moved from 42 Sea Zone to 41 Sea Zone 1 bomber moved from Philippines to India Place Units - Americans 3 armour placed in Korea 8 bombers placed in Eastern United States Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Anhwe to Kiangsu 2 infantry moved from Anhwe to Kiangsu Combat - Chinese Battle in Kiangsu Chinese attack with 6 infantry Japanese defend with 1 aaGun and 1 fighter Chinese roll dice for 6 infantry in Kiangsu, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 1 fighter in Kiangsu, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 5 infantry in Kiangsu, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 1 fighter in Kiangsu, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 4 infantry in Kiangsu, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 aaGun and 1 fighter in Kiangsu, round 4 : 1/1 hits, 0.67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 3 infantry in Kiangsu, round 5 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 fighter in Kiangsu, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 3 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 aaGun and 1 fighter Non Combat Move - Chinese 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kweichow to Anhwe 2 artilleries and 1 infantry moved from Shensi to Hopei 1 infantry moved from Suiyuyan to Chahar Place Units - Chinese 4 artilleries and 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs Purchase Units - British British buy 1 fighter, 3 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 fighters; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from United Kingdom to 110 Sea Zone 3 fighters moved from United Kingdom to Holland Belgium 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 armour and 1 mech_infantry moved from India to Eastern Persia Combat - British Battle in Holland Belgium British attack with 1 artillery, 3 fighters and 3 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 2 battleships and 2 cruisers in Holland Belgium, round 2 : 2/4 hits, 2.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Eastern Persia British attack with 1 armour and 1 mech_infantry Italians defend with 1 mech_infantry British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Eastern Persia British roll dice for 1 armour in Eastern Persia, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 mech_infantry in Eastern Persia, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Eastern Persia British win, taking Eastern Persia from Italians with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Italians: 1 mech_infantry Non Combat Move - British 2 infantry moved from India to West India 1 infantry moved from India to West India 1 aaGun moved from India to West India 1 aaGun moved from Kwangsi to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 armour moved from Morocco to Tunisia 1 artillery and 2 infantry moved from Morocco to Algeria 3 fighters moved from Holland Belgium to United Kingdom Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter and 1 marine placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 fighters placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in India change ownership: 2 fighters
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 3.17 Japanese regular : 0.00 Italians regular : 0.33 Germans AA : -0.17 Germans regular : -0.67 British regular : -0.50 Italians AA : -0.17