TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Combat Move - Russians
1 armour moved from Tsinghai to Novosibirsk
Russians take Novosibirsk from Italians
1 armour moved from Novosibirsk to Tsinghai
1 infantry moved from Tsinghai to Kazakhstan
5 fighters and 1 tactical_bomber moved from Tsinghai to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/7 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Kazakhstan to Tsinghai
2 aaGuns and 12 infantry moved from Amur to Buryatia
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Combat Move - Russians
1 armour moved from Tsinghai to Novosibirsk
Russians take Novosibirsk from Italians
1 armour moved from Novosibirsk to Tsinghai
1 infantry moved from Tsinghai to Kazakhstan
5 fighters and 1 tactical_bomber moved from Tsinghai to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/7 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Kazakhstan to Tsinghai
2 aaGuns and 12 infantry moved from Amur to Buryatia
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Gibraltar: 1 fighter
EDIT: Adding units owned by Russians to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 6 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Ethiopia from British to Italians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Trans-Jordan from British to Japanese
EDIT: Turning off Edit Mode
4 bombers moved from Western Germany to Holland Belgium
6 fighters moved from Western Germany to Holland Belgium
3 tactical_bombers moved from Western Germany to Holland Belgium
6 fighters moved from Volgograd to Southern Italy
1 marine moved from British Somaliland to Ethiopia
1 infantry moved from Iraq to Trans-Jordan
9 armour and 3 mech_infantrys moved from Iraq to Caucasus
4 artilleries and 6 infantry moved from Iraq to Northwest Persia
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,3,2,4,6,3,6,5,1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
Japanese collect 1 PU (12 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 8 bombers and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
4 infantry and 4 mech_infantrys moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 marine moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 artillery moved from Burma to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
1 armour moved from Yakut S.S.R. to Yenisey
Americans take Yenisey from Germans
1 armour moved from Yenisey to Evenkiyskiy
Americans take Evenkiyskiy from Italians
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from Gibraltar to Normandy Bordeaux
Combat - Americans
Strategic bombing raid in Normandy Bordeaux
Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 8 damage total. Damaged units is as follows: harbour = 3, factory_minor = 5
Battle in Persia
Battle in Trans-Jordan
Americans attack with 1 armour, 4 infantry, 1 marine and 4 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 4 infantry, 1 marine and 4 mech_infantrys in Trans-Jordan, round 2 : 1/10 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Trans-Jordan
Americans win, taking Persia from Japanese, taking Trans-Jordan from Japanese with 1 armour, 3 infantry, 1 marine and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
4 fighters moved from Egypt to Gibraltar
10 bombers moved from Egypt to Gibraltar
2 bombers moved from Gibraltar to United Kingdom
2 bombers moved from Normandy Bordeaux to United Kingdom
1 carrier moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
6 fighters moved from 110 Sea Zone to United Kingdom
4 fighters moved from Eastern United States to 110 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone
1 bomber moved from Quebec to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
3 fighters moved from 79 Sea Zone to Egypt
3 carriers and 1 fighter moved from 79 Sea Zone to 72 Sea Zone
1 battleship and 4 destroyers moved from 79 Sea Zone to 72 Sea Zone
2 cruisers moved from 79 Sea Zone to 72 Sea Zone
2 transports moved from 79 Sea Zone to 72 Sea Zone
1 carrier moved from 78 Sea Zone to 72 Sea Zone
3 armour moved from French Indo China to Szechwan
3 infantry moved from Buryatia to Yakut S.S.R.
3 infantry moved from Amur to Buryatia
3 armour moved from Korea to Jehol
1 armour moved from Soviet Far East to Sakha
3 fighters and 2 tactical_bombers moved from West India to India
1 destroyer moved from 120 Sea Zone to 116 Sea Zone
Place Units - Americans
8 bombers placed in Eastern United States
6 infantry placed in Central United States
Turn Complete - Americans
Americans collect 77 PUs; end with 77 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 117 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 artillery and 1 infantry moved from Shensi to Tsinghai
3 artilleries and 3 infantry moved from Chahar to Suiyuyan
2 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
Place Units - Chinese
2 artilleries and 6 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 1 aaGun, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 2 PUs;
Combat Move - British
1 mech_infantry moved from Egypt to Iraq
British take Iraq from Japanese
1 mech_infantry moved from Egypt to Syria
British take Syria from Italians
2 mech_infantrys moved from Kenya to Ethiopia
1 armour and 2 mech_infantrys moved from Belgian Congo to Ethiopia
1 infantry moved from Eastern Persia to Turkmenistan
British take Turkmenistan from Italians
Combat - British
Battle in Ethiopia
British attack with 1 armour and 4 mech_infantrys
Japanese defend with 1 marine
British roll dice for 1 armour and 4 mech_infantrys in Ethiopia, round 2 : 1/5 hits, 1.17 expected hits
Italians roll dice for 1 marine in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - British
7 artilleries and 17 infantry moved from Eastern Persia to Persia
2 aaGuns moved from Eastern Persia to Persia
4 artilleries and 14 infantry moved from Egypt to Trans-Jordan
3 marines moved from Egypt to Trans-Jordan
8 fighters and 2 tactical_bombers moved from Egypt to Gibraltar
2 fighters moved from Gibraltar to United Kingdom
2 battleships and 4 cruisers moved from 110 Sea Zone to 91 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone
3 carriers and 4 fighters moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 artillery and 2 infantry moved from Libya to Tunisia
2 fighters moved from Tsinghai to Persia
1 marine moved from West India to Eastern Persia
5 mech_infantrys moved from India to Eastern Persia
2 mech_infantrys moved from Eastern Persia to Persia
1 infantry moved from Burma to India
1 aaGun moved from Shensi to Tsinghai
1 battleship moved from 79 Sea Zone to 72 Sea Zone
3 armour and 4 mech_infantrys moved from Egypt to Trans-Jordan
2 aaGuns moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 aaGun, 1 fighter and 8 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 fighters placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 2 fighters
Combat Hit Differential Summary :
Americans regular : -1.00
Italians regular : -0.33
Japanese regular : 0.67
Germans AA : -0.33
British regular : -0.17
@axis-dominion I concede Good Game. Thanks for playing :)
@cyanight said in axis-dominion vs cyanight (axis+6) bm3:
@axis-dominion I concede Good Game. Thanks for playing :)
good game!! that was certainly an interesting strategy, but alas I think Japan was just too weak to really push the euro axis to a VC win. altho, there was one turn where I was particularly vulnerable, when I was shipping reinforcements over to Egypt, and London was kinda vulnerable at that point, but you didnāt bomb it or make any attempt, so I was relieved.
@axis-dominion Yes, I missed that. I also never recovered from the air battle. I should of had Japan bomb instead to save German planes but anyways thanks for playing.