@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 1,6 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Shipyards
Activate Technology - Americans
Americans activating Shipyards
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 26 Sea Zone to 33 Sea Zone
2 cruisers moved from 26 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 3 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 4 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 5 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 5 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 6 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 6 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 7 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 7 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Americans lost in Caroline Islands
Japanese win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 aaGun
Casualties for Americans: 1 artillery and 3 infantry
Non Combat Move - Americans
2 carriers, 3 destroyers, 2 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 armour moved from Central United States to Western United States
2 infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
9 infantry moved from Sikang to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Research Technology - British
British spend 0 on tech rolls
British roll 1,4 and gets 0 hits
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 2 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Tanganyika Territory to Belgian Congo
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 bomber, 3 fighters and 1 tactical_bomber moved from Egypt to Belgian Congo
1 infantry moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 artillery and 2 infantry moved from Burma to Yunnan
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Belgian Congo
British attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Belgian Congo, round 2 : 2/7 hits, 3,17 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Syria to Egypt
1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from 99 Sea Zone to 98 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Belgian Congo to Egypt
1 destroyer moved from 102 Sea Zone to 106 Sea Zone
1 destroyer moved from 102 Sea Zone to 91 Sea Zone
1 transport moved from 90 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Quebec to Eastern United States
1 artillery and 1 infantry moved from Ontario to Eastern United States
1 fighter moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - British
3 infantry placed in Egypt
1 armour and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5
British collect 30 PUs (2 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
UK_Pacific collect 11 PUs (1 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : -5,17
Italians regular : -0,33
Japanese regular : -1,00
British regular : -0,33
hold on. I need to consider carolines
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 1,6 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Shipyards
Activate Technology - Americans
Americans activating Shipyards
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 26 Sea Zone to 33 Sea Zone
2 cruisers moved from 26 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 3 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 4 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 5 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 5 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 6 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 6 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 7 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 7 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Americans lost in Caroline Islands
Japanese win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 aaGun
Casualties for Americans: 1 artillery and 3 infantry
Non Combat Move - Americans
2 carriers, 3 destroyers, 2 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 armour moved from Central United States to Western United States
2 infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
9 infantry moved from Sikang to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Research Technology - British
British spend 0 on tech rolls
British roll 1,4 and gets 0 hits
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 2 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Tanganyika Territory to Belgian Congo
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 bomber, 3 fighters and 1 tactical_bomber moved from Egypt to Belgian Congo
1 infantry moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 artillery and 2 infantry moved from Burma to Yunnan
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Belgian Congo
British attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Belgian Congo, round 2 : 2/7 hits, 3,17 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Syria to Egypt
1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from 99 Sea Zone to 98 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Belgian Congo to Egypt
1 destroyer moved from 102 Sea Zone to 106 Sea Zone
1 destroyer moved from 102 Sea Zone to 91 Sea Zone
1 transport moved from 90 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Quebec to Eastern United States
1 artillery and 1 infantry moved from Ontario to Eastern United States
1 fighter moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - British
3 infantry placed in Egypt
1 armour and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5
British collect 30 PUs (2 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
UK_Pacific collect 11 PUs (1 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 6 infantry
Turning on Edit Mode
EDIT: Adding units owned by Americans to 54 Sea Zone: 2 carriers, 3 destroyers, 4 fighters and 4 submarines
EDIT: Removing units owned by Americans from 33 Sea Zone: 2 carriers, 3 destroyers, 4 fighters and 4 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : -5,17
Italians regular : -0,33
Japanese regular : -1,00
British regular : -0,33
fyi
if you check your dice emails the british rolled twice for tech. First time I forgot to move out the sub from italy to egypt. Instead of rolling that battle I started over again
@oysteilo fine with me as lang as you tell me.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Greece
1 marine moved from Southern Italy to 97 Sea Zone
1 marine moved from 97 Sea Zone to Greece
1 mech_infantry moved from Romania to Belarus
1 fighter moved from 115 Sea Zone to Belarus
1 bomber moved from Western Germany to Greece
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from French
Combat - Italians
Battle in Greece
Italians attack with 1 bomber, 1 fighter, 2 infantry and 1 marine
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship in Greece, round 2 : 0/1 hits, 0,67 expected hits
Italians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 marine in Greece, round 2 : 3/5 hits, 1,83 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1,33 expected hits
3 infantry owned by the Neutral_Allies, 1 fighter owned by the Italians and 2 infantry owned by the Italians lost in Greece
Italians roll dice for 1 bomber and 1 marine in Greece, round 3 : 0/2 hits, 1,00 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber and 1 marine in Greece, round 4 : 1/2 hits, 1,00 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Allies and 1 marine owned by the Italians lost in Greece
Italians win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Italians: 1 fighter, 2 infantry and 1 marine
Casualties for Neutral_Allies: 4 infantry
Battle in Belarus
Italians attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Belarus
retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Belarus to Western Ukraine
2 armour moved from Bessarabia to Western Ukraine
1 aaGun and 1 artillery moved from France to Northern Italy
2 mech_infantrys moved from Northern Italy to Romania
1 bomber moved from Greece to Southern Italy
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : -1,17
Neutral_Allies regular : 2,00
Russians regular : 0,67
@aequitas-et-veritas looks like defence is the thing…
@oysteilo aparently.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Research Technology - ANZAC
ANZAC spend 5 on tech rolls
ANZAC rolls : 0/1 hits, 0,00 expected hits
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Gibraltar to Egypt
Turn Complete - French
Combat Hit Differential Summary :
ANZAC rolls : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Research Technology - ANZAC
ANZAC spend 5 on tech rolls
ANZAC rolls : 0/1 hits, 0,00 expected hits
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Gibraltar to Egypt
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
EDIT: Adding units owned by French to Anglo Egyptian Sudan: 1 infantry
EDIT: Removing units owned by French from French Equatorial Africa: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC rolls : 0,00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Germans spend 0 on tech rolls
Purchase Units - Germans
Germans buy 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
2 bombers moved from Romania to Russia
1 tactical_bomber moved from 115 Sea Zone to Belarus
2 infantry moved from Eastern Poland to Belarus
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 marine moved from Germany to 114 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Germany to 114 Sea Zone
1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Vyborg to 115 Sea Zone
1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
1 cruiser and 1 marine moved from 114 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Novgorod
1 infantry moved from Vyborg to Novgorod
1 fighter moved from Southern Italy to Ukraine
1 submarine moved from 119 Sea Zone to 125 Sea Zone
@oysteilo Do you want to send your Interceptor?
What do i have and you have?
@oysteilo said in L20 BM3 Tech game oysteilo (L+13) vs AetV (X):
What do i have and you have?
It would be a single Ftr of yours against two Heinkel 111 bmbrs.
@aequitas-et-veritas lets intercept then as long as you have no escorting fighters
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hits, 0,00 expected hits
Purchase Units - Germans
Germans buy 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
2 bombers moved from Romania to Russia
1 tactical_bomber moved from 115 Sea Zone to Belarus
2 infantry moved from Eastern Poland to Belarus
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 marine moved from Germany to 114 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Germany to 114 Sea Zone
1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Vyborg to 115 Sea Zone
1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
1 cruiser and 1 marine moved from 114 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Novgorod
1 infantry moved from Vyborg to Novgorod
1 fighter moved from Southern Italy to Ukraine
1 submarine moved from 119 Sea Zone to 125 Sea Zone
Combat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Russians launches 1 interceptors out of Russia
Attackers Fire, : 0/2 hits, 0,33 expected hits
Defenders Fire, : 0/1 hits, 0,33 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
Bombing raid in Russia rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Novgorod
Germans attack with 2 infantry, 1 marine and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 0/2 hits, 1,17 expected hits
Germans roll dice for 2 infantry, 1 marine and 1 mech_infantry in Novgorod, round 2 : 0/4 hits, 0,83 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 infantry, 1 marine and 1 mech_infantry in Novgorod, round 3 : 0/3 hits, 0,67 expected hits
Russians roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry, 1 marine and 1 mech_infantry in Novgorod, round 4 : 1/3 hits, 0,67 expected hits
Russians roll dice for 2 infantry in Novgorod, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 infantry, 1 marine and 1 mech_infantry in Novgorod, round 5 : 1/3 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 aaGun, 9 armour, 9 infantry and 11 mech_infantrys moved from Eastern Poland to Western Ukraine
4 mech_infantrys moved from Germany to Romania
4 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Poland to Western Ukraine
1 mech_infantry moved from Baltic States to Western Ukraine
1 fighter moved from Ukraine to Western Ukraine
2 bombers moved from Russia to Western Ukraine
4 infantry moved from Vyborg to Finland
1 tactical_bomber moved from Belarus to Western Ukraine
1 aaGun moved from France to Normandy Bordeaux
Place Units - Germans
1 infantry placed in Normandy Bordeaux
1 fighter and 4 mech_infantrys placed in Western Germany
6 mech_infantrys placed in Germany
Germans undo move 2.
1 fighter placed in Western Germany
3 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Defenders Fire, : -0,33
Germans rolls : 0,00
Attackers Fire, : -0,33
Russians regular : -2,00
Germans regular : -1,67
Russians AA : -0,33
@oysteilo Russia is up.
Coming up later today
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 fighters; Remaining resources: 12 PUs; 0 techTokens;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 fighters moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/7 hits, 2,67 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 aaGun and 6 infantry moved from Yenisey to Timguska
1 aaGun and 12 infantry moved from Amur to Buryatia
2 artilleries and 3 infantry moved from Russia to Bryansk
3 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
1 artillery moved from Volgograd to Tambov
Place Units - Russians
3 fighters placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 41 PUs
Russians collect 6 PUs from War Bonds; end with 47 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans regular : 0,33
Russians regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0,00 expected hits
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 1 techTokens;
Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
3 artilleries and 9 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 bomber moved from Japan to 33 Sea Zone
2 bombers moved from Anhwe to 33 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 21 Sea Zone to 33 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 33 Sea Zone
2 battleships, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
Combat - Japanese
Battle in Sumatra
Battle in Shan State
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0,50 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Sumatra from Dutch, taking Shan State from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 3 bombers, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine, 1 submarine and 2 tactical_bombers
Americans defend with 1 battleship, 2 cruisers and 2 transports
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 3 bombers, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 6/12 hits, 6,83 expected hits
Americans roll dice for 1 battleship, 2 cruisers and 2 transports in 33 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Units damaged: 2 battleships owned by the Japanese
2 cruisers owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
Japanese win with 2 battleships, 3 bombers, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 47
Casualties for Americans: 1 battleship, 2 cruisers and 2 transports
Battle in Yunnan
Japanese attack with 3 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese roll dice for 3 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/14 hits, 4,17 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Japanese
1 aaGun moved from Hunan to Yunnan
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
2 fighters moved from Kwangsi to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
8 infantry moved from Korea to Manchuria
1 armour moved from Chahar to Hunan
1 infantry moved from Anhwe to Chahar
1 fighter and 1 tactical_bomber moved from Hunan to Hopei
3 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 16 Sea Zone to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 fighter moved from Korea to Hunan
3 bombers moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 0,33
Japanese regular : 0,33
Japanese rolls : 0,00
UK_Pacific regular : 0,33