@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies)
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 5 armour, 3 artilleries and 14 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Eastern Sinkiang to Western Sinkiang 1 armour and 1 infantry moved from Kansu to Northern Sinkiang 1 fighter and 1 tactical_bomber moved from Szechwan to Northern Sinkiang 1 bomber, 1 fighter and 1 tactical_bomber moved from Tsinghai to Western Sinkiang 1 infantry moved from Korea to Northern Manchuria Japanese take Northern Manchuria from Chinese 4 artilleries and 2 infantry moved from Korea to Amur Japanese take Amur from Russians 1 submarine moved from 11 Sea Zone to 66 Sea Zone 1 submarine moved from 11 Sea Zone to 9 Sea Zone 1 submarine moved from 11 Sea Zone to 1 Sea Zone 1 submarine moved from 1 Sea Zone to 16 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific Combat - Japanese Battle in Western Sinkiang Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 fighter and 1 infantry; Russians defend with 1 armour Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Western Sinkiang, round 2 : 2/6 hits, 2.50 expected hits Chinese roll dice for 1 armour, 1 fighter and 1 infantry in Western Sinkiang, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Russians and 1 infantry owned by the Chinese lost in Western Sinkiang Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Western Sinkiang, round 3 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 fighter in Western Sinkiang, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Western Sinkiang Japanese win, taking Western Sinkiang from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 fighter and 1 infantry Casualties for Russians: 1 armour Battle in Northern Sinkiang Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 armour and 1 mech_infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Sinkiang, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 armour and 1 mech_infantry in Northern Sinkiang, round 2 : 0/2 hits, 1.00 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Northern Sinkiang Japanese win, taking Northern Sinkiang from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Russians: 1 armour and 1 mech_infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Northern Sinkiang to Kansu 1 fighter and 1 tactical_bomber moved from Western Sinkiang to Tsinghai 1 bomber moved from Western Sinkiang to Shansi 1 artillery moved from Inner Mongolia to Kansu 1 artillery moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Szechwan to Tsinghai 1 infantry moved from Honan to Inner Mongolia 1 infantry moved from Hopei to Honan 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Hunan to Szechwan 1 artillery moved from Kweichow to Yunnan 1 armour moved from Kwangtung to Kweichow 1 infantry moved from Kwangtung to Hunan 1 infantry moved from Kwangtung to Kiangsi 1 armour, 4 artilleries and 5 infantry moved from Japan to 6 Sea Zone 1 armour, 4 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 5 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 5 Sea Zone to Amur 1 submarine moved from 5 Sea Zone to 7 Sea Zone 2 infantry moved from Midway to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 7 Sea Zone 2 infantry moved from 7 Sea Zone to Hokkaido 1 bomber moved from Midway to Japan 5 artilleries and 8 infantry moved from Shan State to Yunnan 1 artillery and 1 infantry moved from Malaya to 38 Sea Zone 1 armour moved from Malaya to Yunnan 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 38 Sea Zone to 77 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 40 Sea Zone to 77 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 38 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 38 Sea Zone to Shan State 1 destroyer moved from 35 Sea Zone to 38 Sea Zone 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Tsinghai Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 1 armour and 2 infantry placed in French Indo China 1 armour and 2 infantry placed in Kwangtung 2 armour and 1 infantry placed in Southern Manchuria 1 armour, 2 artilleries and 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
Chinese regular : -1.17 Japanese regular : -0.67 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Western United States to 11 Sea Zone 1 cruiser and 1 marine moved from 11 Sea Zone to 27 Sea Zone Americans take 11 Sea Zone from Japanese Americans take 27 Sea Zone from Japanese 1 marine moved from 27 Sea Zone to Johnston Island 1 destroyer moved from 11 Sea Zone to 1 Sea Zone 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 1 Sea Zone 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 113 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 115 Sea Zone to 128 Sea Zone 1 infantry and 1 mech_infantry moved from 128 Sea Zone to Norway Combat - Americans Battle in Johnston Island Battle in Norway Battle in 1 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 1 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 1 Sea Zone Americans win, taking Johnston Island from Japanese, taking Norway from Germans, taking 1 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 1 Sea Zone to 27 Sea Zone 4 infantry moved from Morocco to 94 Sea Zone 4 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone 4 infantry moved from 97 Sea Zone to Sicily 2 transports moved from 97 Sea Zone to 94 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco 2 transports moved from 93 Sea Zone to 104 Sea Zone 1 battleship, 1 carrier, 3 cruisers, 5 destroyers, 2 fighters, 2 submarines and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 11 Sea Zone 1 infantry moved from Libya to Tobruk Place Units - Americans 1 destroyer and 2 submarines placed in 11 Sea Zone 1 carrier placed in 11 Sea Zone 2 transports placed in 11 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 fighter EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter EDIT: Turning off Edit Mode 2 artilleries, 1 bomber and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 airfield, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Eastern India to Burma 1 fighter moved from Eastern India to Burma Combat - British Battle in Burma British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to Eastern India 1 armour and 1 mech_infantry moved from Baluchistan to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Sicily to Egypt 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry moved from Normandy Bordeaux to 113 Sea Zone 1 aaGun, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone 1 artillery, 5 infantry and 1 mech_infantry moved from 115 Sea Zone to Norway 5 fighters moved from Normandy Bordeaux to Norway 1 destroyer and 1 submarine moved from 93 Sea Zone to 115 Sea Zone 1 aaGun moved from 115 Sea Zone to Norway 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan 1 fighter moved from Normandy Bordeaux to Sicily 1 fighter moved from Normandy Bordeaux to Sicily Place Units - British 1 airfield, 2 fighters and 1 mech_infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,3 British collect 30 PUs (4 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,6 UK_Pacific collect 6 PUs; end with 7 PUs Some Units in Eastern India change ownership: 1 artilleryCombat Hit Differential Summary :
Americans regular : 0,50 Japanese regular : 0,50 British regular : 0,33 -
TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from 83 Sea Zone: 1 submarine EDIT: Adding units owned by British to 99 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@CaptainNapalm Please use second file posted.
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TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from 83 Sea Zone: 1 submarine EDIT: Adding units owned by British to 99 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from British Somaliland: 1 artillery EDIT: Adding units owned by British to Ethiopia: 1 artillery EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@CaptainNapalm Please use 3rd file posted, forgot one ncm edit!
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from 83 Sea Zone: 1 submarine EDIT: Adding units owned by British to 99 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from British Somaliland: 1 artillery EDIT: Adding units owned by British to Ethiopia: 1 artillery EDIT: Turning off Edit Mode Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Ukraine to Northern Caucasus Italians take Northern Caucasus from Russians Combat - Italians Non Combat Move - Italians Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,2,1,1,6,4,5,2,5 Italians collect 7 PUs (6 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 11 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns, 6 armour, 2 artilleries, 2 fighters, 8 infantry and 2 mech_infantrys moved from New South Wales to Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,4 ANZAC collect 9 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 14 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 4 armour and 4 mech_infantrys moved from Rostov to Southern Caucasus Germans take Southern Caucasus from Russians 1 artillery and 2 infantry moved from Ukraine to Kursk 1 artillery and 1 infantry moved from Rostov to Tambov 2 artilleries and 2 infantry moved from Rostov to Stalingrad 4 armour and 4 mech_infantrys moved from Ukraine to Stalingrad 1 armour and 1 mech_infantry moved from Ukraine to Kursk 1 armour and 1 mech_infantry moved from Rostov to Tambov 1 armour moved from Rostov to Kursk 1 mech_infantry moved from Ukraine to Kursk 1 fighter and 1 tactical_bomber moved from 116 Sea Zone to 128 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 128 Sea Zone 1 artillery and 1 infantry moved from Leningrad to Vologda 1 infantry moved from Smolensk to Yaroslavl Germans take Yaroslavl from Russians 1 infantry moved from Southern France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 1 armour and 1 mech_infantry moved from Rostov to Southern Caucasus Combat - Germans Battle in 128 Sea Zone Germans attack with 3 fighters and 3 tactical_bombers Americans defend with 1 transport 1 transport owned by the Americans lost in 128 Sea Zone Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Vologda Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Kursk Germans attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Kursk, round 2 : 1/7 hits, 2.50 expected hits Russians roll dice for 2 infantry in Kursk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Kursk Germans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Kursk, round 3 : 4/7 hits, 2.50 expected hits Russians roll dice for 1 infantry in Kursk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Tambov Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tambov, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Stalingrad Germans attack with 4 armour, 2 artilleries, 2 infantry and 4 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 4 armour, 2 artilleries, 2 infantry and 4 mech_infantrys in Stalingrad, round 2 : 5/12 hits, 4.67 expected hits Russians roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Stalingrad Germans win, taking Stalingrad from Russians with 4 armour, 2 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad Non Combat Move - Germans Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans 1 aaGun moved from Rostov to Stalingrad 1 fighter and 1 tactical_bomber moved from Ukraine to Leningrad 1 aaGun moved from Smolensk to Novgorod 2 armour moved from Eastern Poland to Leningrad 1 infantry moved from Leningrad to Archangel 1 aaGun moved from Northern Belarus to Leningrad 2 infantry moved from Smolensk to Northern Belarus 9 artilleries and 29 infantry moved from Smolensk to Novgorod 1 battleship and 1 destroyer moved from 117 Sea Zone to 116 Sea Zone 1 fighter and 1 tactical_bomber moved from 128 Sea Zone to 116 Sea Zone 2 fighters and 2 tactical_bombers moved from 128 Sea Zone to Western Germany 1 aaGun, 3 artilleries and 5 infantry moved from Western Germany to Denmark 1 infantry moved from France to Western Germany 1 aaGun, 4 artilleries and 6 infantry moved from Southern France to Normandy Bordeaux 2 artilleries and 2 infantry moved from Southern France to Northern Italy 1 aaGun moved from Northern Italy to Southern France Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Leningrad 1 artillery and 9 infantry placed in Western Germany 1 artillery and 1 infantry placed in France 1 transport placed in 116 Sea Zone Germans undo move 4. 1 artillery placed in France 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5,3,6,6,4,2,1,4,2 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,1 Germans collect 57 PUs (4 lost to blockades); end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUsCombat Hit Differential Summary :
Russians regular : -1.33 Germans regular : 1.50 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Urals to Northern Caucasus 1 tactical_bomber moved from Russia to Northern Caucasus 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Yaroslavl 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Smolensk 1 armour moved from Urals to Northern Caucasus 1 artillery and 2 infantry moved from Urals to Northern Sinkiang 1 armour and 1 infantry moved from Urals to Western Sinkiang 1 armour moved from Urals to Northern Sinkiang Combat - Russians Battle in Western Sinkiang Russians attack with 1 armour and 1 infantry Japanese defend with 1 artillery Russians roll dice for 1 armour and 1 infantry in Western Sinkiang, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Western Sinkiang, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 armour and 1 infantry in Western Sinkiang, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Western Sinkiang, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Western Sinkiang Russians win, taking Western Sinkiang from Japanese with 1 armour remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Northern Sinkiang Russians attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 armour and 1 infantry Russians roll dice for 1 armour, 1 artillery and 2 infantry in Northern Sinkiang, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 armour and 1 infantry in Northern Sinkiang, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 armour, 1 artillery and 2 infantry in Northern Sinkiang, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 armour and 1 infantry in Northern Sinkiang, round 3 : 2/2 hits, 0,83 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Northern Sinkiang Russians roll dice for 1 armour and 1 artillery in Northern Sinkiang, round 4 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 armour in Northern Sinkiang, round 4 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 armour and 1 artillery in Northern Sinkiang, round 5 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 armour in Northern Sinkiang, round 5 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 armour and 1 artillery in Northern Sinkiang, round 6 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 armour in Northern Sinkiang, round 6 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Northern Sinkiang Russians win, taking Northern Sinkiang from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 armour and 1 infantry Battle in Northern Caucasus Russians attack with 2 armour and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 2 armour and 1 tactical_bomber in Northern Caucasus, round 2 : 1/3 hits, 1,67 expected hits Italians roll dice for 1 armour in Northern Caucasus, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 armour owned by the Italians lost in Northern Caucasus Russians win, taking Northern Caucasus from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 armour Casualties for Italians: 1 armour Battle in Yaroslavl Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Yaroslavl, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Nenetsia to Gorky 1 fighter moved from Yaroslavl to Russia 1 fighter moved from Smolensk to Russia 1 armour moved from Urals to Russia 1 infantry moved from Russia to Samara 1 tactical_bomber moved from Northern Caucasus to Northwest Persia 8 artilleries and 21 infantry moved from Russia to Samara 1 aaGun moved from Russia to Samara 5 artilleries and 21 infantry moved from Russia to Tula 2 aaGuns moved from Russia to Tula 2 artilleries moved from Russia to Samara 1 aaGun, 1 artillery and 11 infantry moved from Siberia to Soviet Far East Place Units - Russians 1 artillery and 8 infantry placed in Russia 1 infantry placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,1 Russians collect 24 PUs (1 lost to blockades); end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians regular : 0,50 Japanese regular : -0,83 Germans regular : 0,33 Russians regular : -3,83 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 4 armour, 2 artilleries, 1 carrier, 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 1 infantry and 1 transport moved from 77 Sea Zone to 73 Sea Zone 1 artillery and 1 infantry moved from 73 Sea Zone to Union of South Africa 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 bomber, 2 fighters and 2 tactical_bombers moved from Japan to 26 Sea Zone 1 artillery moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Amur to Yakut S.S.R. Japanese take Buryatia from Russians Japanese take Yakut S.S.R. from Russians 7 artilleries and 7 infantry moved from Amur to Siberia 1 artillery moved from Kansu to Northern Sinkiang 1 artillery moved from Eastern Sinkiang to Western Sinkiang 1 fighter and 1 tactical_bomber moved from Kansu to Northern Sinkiang 1 fighter and 1 tactical_bomber moved from Tsinghai to Western Sinkiang 1 fighter and 1 tactical_bomber moved from Tsinghai to Northern Sinkiang 1 bomber moved from Shansi to Northern Sinkiang 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska Combat - Japanese Battle in Union of South Africa Battle in Alaska Battle in 26 Sea Zone Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win, taking Union of South Africa from British, taking Alaska from Americans with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Siberia Japanese attack with 7 artilleries and 7 infantry Russians defend with 1 factory_minor and 1 infantry Japanese roll dice for 7 artilleries and 7 infantry in Siberia, round 2 : 7/14 hits, 4.67 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 7 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Sinkiang Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Russians defend with 1 armour Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Western Sinkiang, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 armour in Western Sinkiang, round 2 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Japanese and 1 armour owned by the Russians lost in Western Sinkiang Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for Russians: 1 armour Battle in Northern Sinkiang Japanese attack with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers Russians defend with 1 armour and 1 artillery Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers in Northern Sinkiang, round 2 : 4/6 hits, 3.17 expected hits Chinese roll dice for 1 armour and 1 artillery in Northern Sinkiang, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Northern Sinkiang Japanese win, taking Northern Sinkiang from Chinese with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Russians: 1 armour and 1 artillery Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 1 infantry moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Inner Mongolia to Kansu 2 fighters and 2 tactical_bombers moved from Northern Sinkiang to Eastern Sinkiang 1 fighter and 1 tactical_bomber moved from Western Sinkiang to Eastern Sinkiang 1 bomber moved from Northern Sinkiang to Eastern Sinkiang 7 artilleries and 10 infantry moved from Yunnan to Burma 1 infantry moved from Szechwan to Tsinghai 1 infantry moved from Honan to Inner Mongolia 1 infantry moved from Anhwe to Honan 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Hunan to Szechwan 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangtung to Hunan 1 artillery moved from Malaya to 38 Sea Zone 1 marine moved from Shan State to 38 Sea Zone 1 artillery and 1 infantry moved from Shan State to Burma 2 infantry moved from French Indo China to Yunnan 2 infantry moved from Malaya to Shan State 1 armour moved from Kweichow to Tsinghai 1 armour moved from Yunnan to Tsinghai 1 infantry moved from Chahar to Inner Mongolia 1 armour moved from Southern Manchuria to Chahar 1 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Hopei to Tsinghai 1 armour moved from Kwangtung to Hopei 1 armour moved from French Indo China to Kweichow 1 artillery, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 38 Sea Zone to 35 Sea Zone 1 bomber, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 7 Sea Zone 1 bomber moved from 7 Sea Zone to Japan 1 submarine and 1 transport moved from 5 Sea Zone to 7 Sea Zone 1 submarine moved from 9 Sea Zone to 7 Sea Zone 2 infantry moved from Hokkaido to 7 Sea Zone 2 infantry moved from 7 Sea Zone to Kyushu 1 armour moved from Southern Manchuria to Buryatia 1 infantry moved from Northern Manchuria to Amur 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 77 Sea Zone to 79 Sea Zone 3 transports moved from 5 Sea Zone to 6 Sea Zone 1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 6 Sea Zone to Korea 1 transport moved from 5 Sea Zone to 7 Sea Zone 1 submarine moved from 66 Sea Zone to 68 Sea Zone Place Units - Japanese 1 armour and 2 infantry placed in Kwangtung 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 3 armour placed in Southern Manchuria 1 carrier, 2 destroyers and 1 submarine placed in 7 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1 Japanese collect 77 PUs (1 lost to blockades); end with 77 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 95 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : 1.50 Russians regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 5 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 marine moved from Johnston Island to 27 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 65 Sea Zone 1 marine moved from 65 Sea Zone to New Zealand 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Midway 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Wake Island 1 destroyer moved from 1 Sea Zone to 2 Sea Zone Combat - Americans Battle in New Zealand Battle in Midway Battle in 2 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking New Zealand from Japanese, taking Midway from Japanese, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Wake Island Non Combat Move - Americans 2 artilleries and 2 infantry moved from Morocco to 94 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Sicily 2 transports moved from 97 Sea Zone to 94 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco 1 destroyer moved from 93 Sea Zone to 115 Sea Zone 1 bomber moved from Eastern United States to Norway 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone 1 carrier, 2 fighters and 2 submarines moved from 11 Sea Zone to 27 Sea Zone 2 transports moved from 93 Sea Zone to 104 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 115 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 108 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 11 Sea Zone 2 infantry and 1 mech_infantry placed in Western United States 1 factory_minor placed in Norway 1 artillery and 3 infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 tactical_bomber EDIT: Adding units owned by Americans to 11 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 40 PUs; British buy 4 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Rhodesia to Union of South Africa 3 fighters and 1 tactical_bomber moved from Egypt to Union of South Africa Combat - British Battle in Union of South Africa British attack with 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Union of South Africa, round 2 : 1/5 hits, 2,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Union of South Africa British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Union of South Africa, round 3 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 artillery in Union of South Africa, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Union of South Africa British win, taking Union of South Africa from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Union of South Africa to Rhodesia 1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo 1 artillery moved from Ethiopia to Anglo-Egyptian Sudan 1 artillery and 1 infantry moved from Trans-Jordan to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Sicily 1 mech_infantry moved from Egypt to Iraq 1 artillery moved from Trans-Jordan to Iraq 4 transports moved from 115 Sea Zone to 113 Sea Zone 3 aaGuns and 4 infantry moved from United Kingdom to 113 Sea Zone 3 aaGuns, 4 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone 3 aaGuns and 4 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Norway to Finland Place Units - British 3 artilleries and 3 infantry placed in United Kingdom 1 factory_minor placed in Iraq 1 artillery and 1 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,4 British collect 31 PUs (3 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,2 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Some Units in Eastern India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
Japanese regular : -1,00 British regular : -1,67 -
TripleA Manual Gamesave Post: UK_Pacific round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 5 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 marine moved from Johnston Island to 27 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 65 Sea Zone 1 marine moved from 65 Sea Zone to New Zealand 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Midway 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Wake Island 1 destroyer moved from 1 Sea Zone to 2 Sea Zone Combat - Americans Battle in New Zealand Battle in Midway Battle in 2 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking New Zealand from Japanese, taking Midway from Japanese, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Wake Island Non Combat Move - Americans 2 artilleries and 2 infantry moved from Morocco to 94 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Sicily 2 transports moved from 97 Sea Zone to 94 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco 1 destroyer moved from 93 Sea Zone to 115 Sea Zone 1 bomber moved from Eastern United States to Norway 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone 1 carrier, 2 fighters and 2 submarines moved from 11 Sea Zone to 27 Sea Zone 2 transports moved from 93 Sea Zone to 104 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 115 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 108 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 11 Sea Zone 2 infantry and 1 mech_infantry placed in Western United States 1 factory_minor placed in Norway 1 artillery and 3 infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 tactical_bomber EDIT: Adding units owned by Americans to 11 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 40 PUs; British buy 4 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Rhodesia to Union of South Africa 3 fighters and 1 tactical_bomber moved from Egypt to Union of South Africa Combat - British Battle in Union of South Africa British attack with 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Union of South Africa, round 2 : 1/5 hits, 2,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Union of South Africa British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Union of South Africa, round 3 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 artillery in Union of South Africa, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Union of South Africa British win, taking Union of South Africa from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Union of South Africa to Rhodesia 1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo 1 artillery moved from Ethiopia to Anglo-Egyptian Sudan 1 artillery and 1 infantry moved from Trans-Jordan to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Sicily 1 mech_infantry moved from Egypt to Iraq 1 artillery moved from Trans-Jordan to Iraq 4 transports moved from 115 Sea Zone to 113 Sea Zone 3 aaGuns and 4 infantry moved from United Kingdom to 113 Sea Zone 3 aaGuns, 4 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone 3 aaGuns and 4 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Norway to Finland Place Units - British 3 artilleries and 3 infantry placed in United Kingdom 1 factory_minor placed in Iraq 1 artillery and 1 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,4 British collect 31 PUs (3 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,2 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Some Units in Eastern India change ownership: 1 artillery and 1 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from Tobruk: 1 infantry EDIT: Adding units owned by Americans to Alexandria: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -1,00 British regular : -1,67 -
@CaptainNapalm I forgot to move USA inf in Alexandria from Tobruk, ,let me know if you are not okay with edit!
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@Sovietishcat Dammit! I didn’t see that you could get planes to South Africa. I should have clued in, when you didn’t defend it, but rushing…
Edit is fine
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Of course I lost my bomber, the first chance I had to use it…
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Egypt Combat - Italians Strategic bombing raid in Egypt British roll AA dice in Egypt : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Egypt causes 0 damage total. Non Combat Move - Italians Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,1,4,5,1,1,3,5,2 Italians collect 2 PUs (10 lost to blockades); end with 3 PUsCombat Hit Differential Summary :
British AA : 0.83 -
That mess of units in Sicily is quite confusing. Hard to tell what’s there. Very fog of war. ;-)
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 64 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,3 ANZAC collect 8 PUs (3 lost to blockades); end with 8 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@CaptainNapalm said in PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies):
Of course I lost my bomber, the first chance I had to use it…
@CaptainNapalm It hasn’t been a great game for SBR, I lost my USA bomber on the first try in S.Italy and you lost your German bomber in Russia!





