TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 destroyers, 3 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
1 marine moved from Morocco to 93 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 97 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 97 Sea Zone to Sicily
1 bomber and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
Combat - Americans
Battle in Sicily
Non Combat Move - Americans
1 bomber and 1 tactical_bomber moved from 97 Sea Zone to Malta
3 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 11 Sea Zone to 8 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 artillery moved from French West Africa to 89 Sea Zone
1 artillery and 1 transport moved from 89 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Morocco
2 destroyers moved from 104 Sea Zone to 93 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
1 aaGun moved from Central United States to 104 Sea Zone
1 aaGun, 1 artillery and 2 transports moved from 104 Sea Zone to 90 Sea Zone
2 infantry moved from French Guiana to 90 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone
1 artillery and 2 infantry moved from 93 Sea Zone to Morocco
1 aaGun moved from 93 Sea Zone to Morocco
1 marine moved from French Guiana to 90 Sea Zone
1 cruiser, 1 marine and 1 submarine moved from 90 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Morocco
Place Units - Americans
3 tactical_bombers placed in Western United States
2 destroyers and 2 transports placed in 104 Sea Zone
3 infantry placed in Central United States
1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Hopei
1 fighter moved from Tsinghai to Hopei
1 infantry moved from Tsinghai to Honan
2 infantry moved from Tsinghai to Inner Mongolia
1 artillery moved from Tsinghai to Honan
1 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Inner Mongolia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Chinese roll dice for 2 infantry in Inner Mongolia, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Inner Mongolia, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Inner Mongolia, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Inner Mongolia, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Honan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 1 infantry in Honan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Honan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Honan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Honan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Honan
1 artillery owned by the Chinese retreated to Tsinghai
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Eastern Sinkiang
Place Units - Chinese
1 infantry placed in Kansu
2 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 83 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Sardinia
2 fighters moved from Gibraltar to 97 Sea Zone
1 fighter moved from Morocco to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 infantry moved from Tobruk to Libya
British take Libya from Italians
2 artilleries and 2 infantry moved from Eastern India to Burma
6 infantry moved from Eastern India to Burma
2 artilleries moved from Eastern India to Burma
1 artillery moved from Eastern India to Burma
1 infantry moved from Anglo-Egyptian Sudan to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Rhodesia
1 tactical_bomber moved from Egypt to 97 Sea Zone
Combat - British
Battle in Sardinia
Battle in Burma
British attack with 5 artilleries and 8 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 5 artilleries and 8 infantry in Burma, round 2 : 5/13 hits, 3,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Sardinia from Italians, taking Burma from Japanese with 5 artilleries and 8 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 infantry moved from Eastern India to Burma
1 aaGun moved from Eastern India to Burma
1 fighter moved from Southern Persia to Eastern India
1 armour and 1 mech_infantry moved from Iraq to Baluchistan
2 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery moved from Egypt to Anglo-Egyptian Sudan
4 fighters and 1 tactical_bomber moved from 97 Sea Zone to Sicily
1 transport moved from 93 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Algeria to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Sicily
1 transport moved from 93 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 infantry moved from Eastern India to Burma
Place Units - British
1 fighter placed in United Kingdom
1 fighter placed in Egypt
1 destroyer and 1 submarine placed in 109 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,4,6,5,3,6
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -3,17
Japanese regular : 0,00
British regular : 1,17
@CaptainNapalm I assumed no scramble in sz 97 both when UK and USA attacked, If you disagree, let me know!
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 artilleries; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Libya
1 armour and 1 artillery moved from Tunisia to Libya
2 armour and 1 mech_infantry moved from Romania to Baltic States
1 infantry moved from Tanganyika Territory to Kenya
1 artillery and 1 infantry moved from Italian Somaliland to Kenya
Combat - Italians
Battle in Baltic States
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Baltic States, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Baltic States
Italians win, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is -2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kenya
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Kenya, round 3 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Kenya, round 4 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Kenya, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 5 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Kenya, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kenya
Italians win, taking Kenya from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Libya
Italians attack with 1 armour, 1 artillery and 1 bomber
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 bomber in Libya, round 2 : 0/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Libya
Italians roll dice for 1 armour and 1 bomber in Libya, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Libya
Italians win, taking Libya from British with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Libya to Southern Italy
1 aaGun and 3 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Romania to Bulgaria
1 submarine moved from 94 Sea Zone to 98 Sea Zone
Place Units - Italians
3 artilleries placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -2.83
Russians regular : 0.67
British regular : 0.00
@Sovietishcat You were right about no scramble. I forgot about Sicily being connected to Southern Italy on this map. Fun wrinkle!
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Syria
ANZAC take Syria from Neutral_Axis
1 infantry moved from Trans-Jordan to Iraq
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun, 2 artilleries and 3 infantry moved from South Australia to New South Wales
1 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 aaGun and 2 fighters moved from Queensland to New South Wales
Place Units - ANZAC
2 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
1 infantry moved from Algeria to Tunisia
Combat - French
Battle in Tunisia
French attack with 1 infantry
Italians defend with 1 infantry
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0,33
French regular : -0,33
@CaptainNapalm said in PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies):
@Sovietishcat You were right about no scramble. I forgot about Sicily being connected to Southern Italy on this map. Fun wrinkle!
Yes I think it gives more options for the allies in the MED, otherwise in BM3 very difficult to land straight in Italy!
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 5 infantry moved from Bessarabia to Ukraine
4 armour and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
4 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine
1 mech_infantry moved from Poland to Leningrad
Germans take Leningrad from Russians
2 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
5 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 bomber moved from Western Germany to Northern Belarus
1 artillery and 1 infantry moved from Eastern Poland to Northern Belarus
6 artilleries and 27 infantry moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 5 armour, 1 artillery, 5 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 5 armour, 1 artillery, 5 infantry and 4 mech_infantrys in Ukraine, round 2 : 7/15 hits, 5.17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 5 armour, 1 artillery, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Belarus
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Northern Belarus, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
1 aaGun and 3 armour moved from Eastern Poland to Southern Belarus
1 armour and 4 mech_infantrys moved from Poland to Southern Belarus
3 artilleries and 7 infantry moved from Poland to Eastern Poland
1 aaGun moved from Bessarabia to Ukraine
1 infantry moved from Germany to Austria
1 fighter and 2 tactical_bombers moved from Western Germany to Southern Italy
1 aaGun, 3 artilleries and 4 infantry moved from France to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 aaGun, 3 artilleries and 7 infantry moved from Western Germany to France
1 submarine moved from 116 Sea Zone to 115 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 128 Sea Zone to 115 Sea Zone
1 bomber moved from Northern Belarus to Eastern Poland
1 aaGun moved from Finland to Vyborg
Place Units - Germans
2 armour and 2 mech_infantrys placed in Germany
2 infantry and 1 tactical_bomber placed in France
1 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Southern France
Germans undo move 2.
1 artillery and 1 infantry placed in Western Germany
1 tactical_bomber placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 1.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Novgorod to Leningrad
1 artillery moved from Novgorod to Leningrad
2 infantry moved from Novgorod to Northern Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Northern Belarus
Combat - Russians
Battle in Northern Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Northern Belarus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Leningrad
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 harbour and 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Leningrad, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Leningrad, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Leningrad, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Northern Belarus to Smolensk
4 aaGuns, 5 artilleries and 13 infantry moved from Novgorod to Smolensk
2 armour, 10 infantry and 2 mech_infantrys moved from Bryansk to Smolensk
1 artillery moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
4 armour moved from Russia to Tambov
6 infantry moved from Kursk to Tambov
1 artillery moved from Kursk to Tambov
1 infantry moved from Kursk to Rostov
1 armour moved from Siberia to Amur
2 infantry moved from Siberia to Amur
Place Units - Russians
8 infantry placed in Russia
1 artillery and 2 infantry placed in Stalingrad
1 artillery and 2 infantry placed in Siberia
1 artillery and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : -0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 destroyer, 1 factory_minor, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 artillery moved from Inner Mongolia to Kansu
1 artillery moved from Honan to Tsinghai
1 mech_infantry moved from Anhwe to Tsinghai
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Hunan to Hopei
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Shan State to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone
1 infantry moved from 40 Sea Zone to Ceylon
1 destroyer moved from 38 Sea Zone to 40 Sea Zone
1 bomber moved from Hunan to Kansu
1 fighter and 1 tactical_bomber moved from Anhwe to Kansu
2 fighters and 2 tactical_bombers moved from Anhwe to Tsinghai
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Shan State to Hopei
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 bomber moved from Anhwe to 8 Sea Zone
1 submarine moved from 28 Sea Zone to 27 Sea Zone
1 destroyer moved from 25 Sea Zone to 27 Sea Zone
1 carrier and 2 submarines moved from 7 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 27 Sea Zone
1 fighter moved from 7 Sea Zone to 8 Sea Zone
1 battleship moved from 31 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Solomon Islands
1 marine moved from New Britain to 47 Sea Zone
1 carrier, 2 cruisers and 1 marine moved from 47 Sea Zone to 50 Sea Zone
1 fighter moved from 7 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 27 Sea Zone
1 carrier moved from 31 Sea Zone to 27 Sea Zone
1 destroyer moved from 31 Sea Zone to 27 Sea Zone
1 marine moved from 50 Sea Zone to Solomon Islands
1 destroyer moved from 56 Sea Zone to 50 Sea Zone
Combat - Japanese
Battle in Ceylon
Battle in Solomon Islands
Battle in 8 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 2 fighters in 8 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 8 Sea Zone
Japanese win, taking Ceylon from UK_Pacific, taking Solomon Islands from ANZAC with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 27 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 3 submarines in 27 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 submarine owned by the Americans lost in 27 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 27 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
1 transport owned by the Americans lost in 27 Sea Zone
Japanese win, taking 27 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 submarine and 1 transport
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 2 : 4/6 hits, 3.00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 3/6 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Shansi to Honan
1 infantry moved from Jehol to Chahar
1 armour moved from Jehol to Shansi
1 infantry moved from Kwangtung to Kiangsi
1 artillery moved from Kwangtung to Hunan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from Hopei to French Indo China
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
2 fighters and 2 tactical_bombers moved from Tsinghai to Anhwe
1 fighter and 1 tactical_bomber moved from Kansu to Inner Mongolia
1 bomber moved from Kansu to Anhwe
1 bomber moved from 8 Sea Zone to Japan
2 fighters moved from 8 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 50 Sea Zone
1 artillery moved from New Guinea to 47 Sea Zone
1 artillery and 1 transport moved from 47 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Caroline Islands
1 transport moved from 31 Sea Zone to 27 Sea Zone
2 artilleries and 2 infantry moved from Japan to 7 Sea Zone
1 artillery and 1 infantry moved from Kyushu to 20 Sea Zone
1 transport moved from 21 Sea Zone to 20 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Southern Manchuria
1 infantry moved from 20 Sea Zone to Kiangsu
1 infantry moved from 20 Sea Zone to Southern Manchuria
1 infantry moved from 20 Sea Zone to Kiangsu
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Jehol
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 76 Sea Zone to 74 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kwangtung
4 artilleries and 4 infantry placed in Japan
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 submarine placed in 6 Sea Zone
1 destroyer placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : 2.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia
1 bomber and 1 tactical_bomber moved from Malta to Tunisia
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from 97 Sea Zone to 98 Sea Zone
Combat - Americans
Battle in 98 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Tunisia
Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Tunisia, round 2 : 0/4 hits, 1,67 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Tunisia
Americans roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Tunisia, round 3 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 tactical_bomber moved from Tunisia to Sicily
1 bomber moved from Tunisia to Sicily
1 marine moved from Morocco to 93 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from 97 Sea Zone to Sicily
2 fighters moved from 98 Sea Zone to 97 Sea Zone
3 tactical_bombers moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Western United States to Central United States
3 infantry moved from Central United States to 104 Sea Zone
3 infantry and 2 transports moved from 104 Sea Zone to 90 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Sicily
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
3 infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone
3 infantry moved from 93 Sea Zone to Morocco
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
Place Units - Americans
2 fighters placed in Western United States
2 destroyers, 2 submarines and 2 transports placed in 104 Sea Zone
3 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 1,4,4,5,3,6,4,2,3,2,2,3,5,4,2,4,2
Americans collect 54 PUs (1 lost to blockades); end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
2 infantry moved from Eastern Sinkiang to Tsinghai
1 fighter moved from Eastern Sinkiang to Tsinghai
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 1 bomber, 3 fighters and 3 tactical_bombers
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in Anhwe, round 2 : 3/7 hits, 3,67 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Western Sinkiang
Place Units - Chinese
1 infantry placed in Northern Sinkiang
1 infantry placed in Eastern Sinkiang
1 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 destroyer, 3 submarines and 2 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Sardinia to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
4 fighters and 1 tactical_bomber moved from Sicily to 97 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 infantry moved from Belgian Congo to Kenya
1 artillery moved from Anglo-Egyptian Sudan to Kenya
1 fighter moved from Egypt to Kenya
1 destroyer and 1 submarine moved from 109 Sea Zone to 123 Sea Zone
British take 109 Sea Zone from Germans
2 infantry moved from Burma to Yunnan
1 fighter moved from Eastern India to Yunnan
1 fighter moved from Gibraltar to 97 Sea Zone
Combat - British
Battle in Northern Italy
British converts factory_major into different units
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Northern Italy from Italians, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kenya
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Kenya, round 2 : 2/3 hits, 1,17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 123 Sea Zone
British attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
British roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 123 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 123 Sea Zone
British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 armour and 1 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
1 artillery moved from Sardinia to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Sicily
1 fighter moved from Kenya to Egypt
1 infantry moved from Northwest Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 infantry moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Baluchistan to Iraq
1 fighter moved from Yunnan to Eastern India
1 fighter moved from United Kingdom to Gibraltar
5 fighters and 1 tactical_bomber moved from 97 Sea Zone to Sicily
Place Units - British
3 submarines placed in 83 Sea Zone
1 destroyer placed in 113 Sea Zone
1 transport placed in 109 Sea Zone
1 transport placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 1,5
British collect 36 PUs (1 lost to blockades); end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,5,6,4,2,3,6
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Some Units in Eastern India change ownership: 1 artillery
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 95 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,83
Americans regular : -2,67
Japanese regular : -0,67
Italians regular : 0,33
Germans regular : -0,17
British regular : 1,33
@CaptainNapalm So I edited my USA to be in sz 95 instead of 97, let me know if you are not okay with edits, I also assumed no scramble in sz 97, when I attacked N.Italy, Also triplea asked me if you wanted to scramble in N.Italy when I attacked. but in the notes, it mentionned you can only land scramble when you have a land unit in the territory, and since N.Italy was left alone; it should not apply, please let me know if you are not okay, but I will still ask Adam.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Libya to Tunisia
1 bomber moved from Southern Italy to Tunisia
2 armour moved from Baltic States to Northern Belarus
Combat - Italians
Battle in Tunisia
Italians attack with 1 armour and 1 bomber
Americans defend with 1 artillery
Italians roll dice for 1 armour and 1 bomber in Tunisia, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 bomber in Tunisia, round 3 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Northern Belarus
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Northern Belarus, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Northern Belarus
Italians win, taking Northern Belarus from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
Italians collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : -1.00
Russians regular : 0.67
@Sovietishcat said in PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies):
@CaptainNapalm So I edited my USA to be in sz 95 instead of 97, let me know if you are not okay with edits, I also assumed no scramble in sz 97, when I attacked N.Italy, Also triplea asked me if you wanted to scramble in N.Italy when I attacked. but in the notes, it mentionned you can only land scramble when you have a land unit in the territory, and since N.Italy was left alone; it should not apply, please let me know if you are not okay, but I will still ask Adam.
It looks good to me!
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Syria to Iraq
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by ANZAC to Western United States: 1 fighter
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 carrier, 1 factory_minor, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 artilleries and 8 infantry moved from Southern France to Northern Italy
1 infantry moved from Austria to Northern Italy
1 bomber moved from Eastern Poland to Russia
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
5 infantry moved from Vyborg to Leningrad
4 armour and 4 mech_infantrys moved from Southern Belarus to Leningrad
1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from France to 113 Sea Zone
1 fighter moved from Southern Italy to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Italy
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in 96 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 113 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Germans roll dice for 3 submarines in 113 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British lost in 113 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Northern Italy
Germans attack with 4 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 4 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/15 hits, 4.67 expected hits
British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northern Italy
Germans win, taking Northern Italy from British with 4 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Leningrad
Germans attack with 4 armour, 5 infantry and 4 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
Germans roll dice for 4 armour, 5 infantry and 4 mech_infantrys in Leningrad, round 2 : 3/13 hits, 4.17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 4 armour, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
1 aaGun, 6 artilleries and 27 infantry moved from Southern Belarus to Northern Belarus
3 artilleries and 6 infantry moved from Eastern Poland to Northern Belarus
1 infantry moved from Eastern Poland to Southern Belarus
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Northern Italy to Eastern Poland
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 aaGun moved from Southern France to Northern Italy
1 infantry moved from Normandy Bordeaux to Southern France
1 aaGun, 3 artilleries and 7 infantry moved from France to Southern France
1 aaGun, 1 artillery and 2 infantry moved from Western Germany to France
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 aaGun moved from Vyborg to Leningrad
Place Units - Germans
1 carrier placed in 113 Sea Zone
1 artillery and 1 infantry placed in Normandy Bordeaux
1 factory_minor placed in Ukraine
1 armour and 2 mech_infantrys placed in Germany
3 infantry placed in France
Germans undo move 5.
1 artillery and 2 infantry placed in France
2 infantry placed in Western Germany
Germans undo move 6.
Germans undo move 5.
1 artillery and 2 infantry placed in Southern France
2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,5
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : -1.83
British regular : 0.33
Russians AA : 0.83
@Sovietishcat I assumed no scramble off your carrier of one US fighter and a transport, against a German fighter and tactical bomber. We can use the die roller, if you wanted to scramble.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Southern Belarus
1 fighter moved from Smolensk to Southern Belarus
1 mech_infantry moved from Smolensk to Vologda
1 fighter and 1 tactical_bomber moved from Smolensk to Vologda
Combat - Russians
Battle in Southern Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Southern Belarus, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Southern Belarus, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 3 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
4 aaGuns, 3 armour, 6 artilleries, 20 infantry and 1 mech_infantry moved from Smolensk to Russia
1 fighter moved from Southern Belarus to Russia
1 infantry moved from Smolensk to Novgorod
1 infantry moved from Smolensk to Yaroslavl
1 artillery moved from Siberia to Amur
4 armour, 1 artillery and 6 infantry moved from Tambov to Stalingrad
Place Units - Russians
1 artillery and 5 infantry placed in Russia
1 artillery and 2 infantry placed in Stalingrad
1 artillery and 2 infantry placed in Siberia
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : -1,33
@CaptainNapalm said in PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies):
@Sovietishcat I assumed no scramble off your carrier of one US fighter and a transport, against a German fighter and tactical bomber. We can use the die roller, if you wanted to scramble.
No scramble indeed!
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 harbour, 10 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to Yunnan
1 artillery moved from Kansu to Eastern Sinkiang
1 fighter and 1 tactical_bomber moved from Inner Mongolia to Eastern Sinkiang
1 battleship, 2 carriers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 27 Sea Zone to 11 Sea Zone
1 artillery and 1 infantry moved from Hopei to Tsinghai
1 infantry moved from Szechwan to Tsinghai
1 fighter and 1 tactical_bomber moved from Anhwe to Tsinghai
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 40 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to Tsinghai
1 bomber moved from Anhwe to Eastern Sinkiang
1 artillery, 1 infantry and 1 marine moved from Solomon Islands to 50 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 50 Sea Zone to 65 Sea Zone
1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber moved from 65 Sea Zone to New Zealand
Combat - Japanese
Battle in 11 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 3 submarines in 11 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 11 Sea Zone
Japanese win, taking 11 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in New Zealand
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 cruisers in New Zealand, round 2 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Zealand
Japanese win, taking New Zealand from ANZAC with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Eastern Sinkiang
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Eastern Sinkiang, round 2 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Eastern Sinkiang
Japanese win, taking Eastern Sinkiang from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Tsinghai, round 2 : 4/7 hits, 3.17 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anhwe to Japan
1 fighter and 1 tactical_bomber moved from Yunnan to 40 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 armour moved from Szechwan to Kansu
1 infantry moved from Inner Mongolia to Kansu
1 armour moved from Shansi to Kansu
1 fighter and 1 tactical_bomber moved from Eastern Sinkiang to Kansu
1 infantry moved from Chahar to Inner Mongolia
1 artillery moved from Jehol to Chahar
1 infantry moved from Jehol to Shansi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Hopei
1 artillery moved from Hunan to Szechwan
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kwangtung to Hunan
1 artillery moved from Kwangtung to Kwangsi
1 bomber moved from Eastern Sinkiang to Hopei
1 fighter and 1 tactical_bomber moved from Tsinghai to Anhwe
1 fighter and 1 tactical_bomber moved from Tsinghai to Hopei
1 transport moved from 40 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to 39 Sea Zone
1 infantry moved from Malaya to Shan State
1 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone
1 submarine moved from 74 Sea Zone to 82 Sea Zone
1 fighter and 1 tactical_bomber moved from New Zealand to 65 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
2 infantry moved from Johnston Island to 27 Sea Zone
1 submarine moved from 8 Sea Zone to 1 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
3 transports moved from 20 Sea Zone to 6 Sea Zone
4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
4 artilleries and 4 infantry moved from 6 Sea Zone to Korea
1 aaGun, 1 artillery and 6 infantry moved from Southern Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
2 infantry and 1 transport moved from 27 Sea Zone to 17 Sea Zone
Place Units - Japanese
1 artillery, 1 harbour and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
2 infantry placed in Kwangtung
1 submarine placed in 21 Sea Zone
1 submarine placed in 6 Sea Zone
4 artilleries and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : 1.17
ANZAC regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 3 fighters, 4 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Sicily to Southern Italy
2 fighters moved from 97 Sea Zone to Southern Italy
2 fighters moved from Western United States to 11 Sea Zone
6 fighters and 3 tactical_bombers moved from Hawaiian Islands to 11 Sea Zone
1 tactical_bomber moved from Sicily to Tunisia
2 infantry moved from Sicily to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tunisia
Combat - Americans
Air Battle in Southern Italy
Combat Hit Differential Summary :