TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
9 artilleries and 33 infantry moved from Southern Belarus to Smolensk
2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
5 armour, 1 artillery, 4 infantry and 4 mech_infantrys moved from Kursk to Rostov
1 fighter and 1 tactical_bomber moved from Leningrad to 117 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 117 Sea Zone
1 battleship, 1 destroyer and 1 fighter moved from 115 Sea Zone to 117 Sea Zone
Combat - Germans
Battle in 117 Sea Zone
Germans attack with 1 battleship, 1 destroyer, 3 fighters and 2 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 battleship, 1 destroyer, 3 fighters and 2 tactical_bombers in 117 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
Russians roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 117 Sea Zone
Germans win with 1 battleship, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Smolensk
Germans attack with 9 artilleries and 33 infantry
Russians defend with 1 infantry
Germans roll dice for 9 artilleries and 33 infantry in Smolensk, round 2 : 8/42 hits, 10.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 9 artilleries and 32 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 7 armour, 3 artilleries, 1 fighter, 5 infantry, 6 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 7 armour, 3 artilleries, 1 fighter, 5 infantry, 6 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 9/23 hits, 9.00 expected hits
Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 7 armour, 3 artilleries, 1 fighter, 3 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
1 aaGun moved from Kursk to Rostov
1 aaGun moved from Southern Belarus to Smolensk
1 infantry moved from Northern Belarus to Southern Belarus
5 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
2 armour moved from Germany to Eastern Poland
1 infantry moved from Novgorod to Smolensk
1 infantry moved from Vologda to Novgorod
1 aaGun moved from Leningrad to Northern Belarus
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 carrier, 1 cruiser, 3 submarines and 1 transport moved from 115 Sea Zone to 116 Sea Zone
1 tactical_bomber moved from 117 Sea Zone to 116 Sea Zone
2 fighters moved from 117 Sea Zone to Western Germany
1 aaGun moved from France to Western Germany
2 artilleries and 2 infantry moved from France to Southern France
3 artilleries and 7 infantry moved from Northern Italy to Southern France
2 artilleries and 5 infantry moved from Southern Italy to Northern Italy
1 tactical_bomber moved from 117 Sea Zone to Western Germany
1 fighter moved from 117 Sea Zone to 116 Sea Zone
1 infantry moved from Western Germany to Denmark
Place Units - Germans
1 tactical_bomber placed in Western Germany
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Leningrad
3 artilleries placed in Southern France
2 artilleries and 6 infantry placed in Western Germany
Germans undo move 4.
1 artillery placed in Western Germany
2 artilleries placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,5,1,2,6,1,4
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,5
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : -2.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Gorky to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Gorky to Vologda
1 infantry moved from Yaroslavl to Novgorod
1 fighter moved from Russia to Vologda
1 mech_infantry moved from Kazakhstan to Northern Sinkiang
1 armour moved from Western Sinkiang to Northern Sinkiang
1 infantry moved from Urals to Northern Sinkiang
1 fighter moved from Russia to Novgorod
2 infantry moved from Tambov to Kursk
1 tactical_bomber moved from Russia to Kursk
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kursk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Kursk, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northern Sinkiang
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Northern Sinkiang, round 2 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 armour in Northern Sinkiang, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Northern Sinkiang
Russians win, taking Northern Sinkiang from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns, 8 artilleries and 34 infantry moved from Tula to Russia
1 tactical_bomber moved from Kursk to Russia
1 fighter moved from Novgorod to Russia
1 fighter moved from Vologda to Russia
1 artillery and 2 infantry moved from Samara to Urals
1 infantry moved from Samara to Stalingrad
4 armour moved from Kazakhstan to Urals
2 artilleries and 2 infantry moved from Samara to Russia
2 infantry moved from Amur to Siberia
Place Units - Russians
4 artilleries and 3 infantry placed in Russia
3 infantry placed in Siberia
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,3,6,1
Russians collect 28 PUs (4 lost to blockades); end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : 0,50
Germans regular : 0,00
Russians regular : 1,83
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 armour, 3 artilleries and 14 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Eastern Sinkiang to Western Sinkiang
1 armour and 1 infantry moved from Kansu to Northern Sinkiang
1 fighter and 1 tactical_bomber moved from Szechwan to Northern Sinkiang
1 bomber, 1 fighter and 1 tactical_bomber moved from Tsinghai to Western Sinkiang
1 infantry moved from Korea to Northern Manchuria
Japanese take Northern Manchuria from Chinese
4 artilleries and 2 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 submarine moved from 11 Sea Zone to 66 Sea Zone
1 submarine moved from 11 Sea Zone to 9 Sea Zone
1 submarine moved from 11 Sea Zone to 1 Sea Zone
1 submarine moved from 1 Sea Zone to 16 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
Combat - Japanese
Battle in Western Sinkiang
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 1 infantry; Russians defend with 1 armour
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Western Sinkiang, round 2 : 2/6 hits, 2.50 expected hits
Chinese roll dice for 1 armour, 1 fighter and 1 infantry in Western Sinkiang, round 2 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Russians and 1 infantry owned by the Chinese lost in Western Sinkiang
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Western Sinkiang, round 3 : 2/5 hits, 2.33 expected hits
Chinese roll dice for 1 fighter in Western Sinkiang, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Western Sinkiang
Japanese win, taking Western Sinkiang from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Russians: 1 armour
Battle in Northern Sinkiang
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Sinkiang, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 armour and 1 mech_infantry in Northern Sinkiang, round 2 : 0/2 hits, 1.00 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Northern Sinkiang
Japanese win, taking Northern Sinkiang from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 1 armour and 1 mech_infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Northern Sinkiang to Kansu
1 fighter and 1 tactical_bomber moved from Western Sinkiang to Tsinghai
1 bomber moved from Western Sinkiang to Shansi
1 artillery moved from Inner Mongolia to Kansu
1 artillery moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Hopei to Honan
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Hunan to Szechwan
1 artillery moved from Kweichow to Yunnan
1 armour moved from Kwangtung to Kweichow
1 infantry moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to Kiangsi
1 armour, 4 artilleries and 5 infantry moved from Japan to 6 Sea Zone
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from 5 Sea Zone to Amur
1 submarine moved from 5 Sea Zone to 7 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Hokkaido
1 bomber moved from Midway to Japan
5 artilleries and 8 infantry moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Malaya to 38 Sea Zone
1 armour moved from Malaya to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 38 Sea Zone to 77 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 40 Sea Zone to 77 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 38 Sea Zone to Shan State
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Tsinghai
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 armour and 2 infantry placed in French Indo China
1 armour and 2 infantry placed in Kwangtung
2 armour and 1 infantry placed in Southern Manchuria
1 armour, 2 artilleries and 7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17
Japanese regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Western United States to 11 Sea Zone
1 cruiser and 1 marine moved from 11 Sea Zone to 27 Sea Zone
Americans take 11 Sea Zone from Japanese
Americans take 27 Sea Zone from Japanese
1 marine moved from 27 Sea Zone to Johnston Island
1 destroyer moved from 11 Sea Zone to 1 Sea Zone
1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 1 Sea Zone
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 113 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 115 Sea Zone to 128 Sea Zone
1 infantry and 1 mech_infantry moved from 128 Sea Zone to Norway
Combat - Americans
Battle in Johnston Island
Battle in Norway
Battle in 1 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 1 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking Johnston Island from Japanese, taking Norway from Germans, taking 1 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 1 Sea Zone to 27 Sea Zone
4 infantry moved from Morocco to 94 Sea Zone
4 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Sicily
2 transports moved from 97 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco
2 transports moved from 93 Sea Zone to 104 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 5 destroyers, 2 fighters, 2 submarines and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 11 Sea Zone
1 infantry moved from Libya to Tobruk
Place Units - Americans
1 destroyer and 2 submarines placed in 11 Sea Zone
1 carrier placed in 11 Sea Zone
2 transports placed in 11 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 fighter
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
EDIT: Turning off Edit Mode
2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 airfield, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Eastern India to Burma
1 fighter moved from Eastern India to Burma
Combat - British
Battle in Burma
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to Eastern India
1 armour and 1 mech_infantry moved from Baluchistan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Sicily to Egypt
1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry moved from Normandy Bordeaux to 113 Sea Zone
1 aaGun, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
1 artillery, 5 infantry and 1 mech_infantry moved from 115 Sea Zone to Norway
5 fighters moved from Normandy Bordeaux to Norway
1 destroyer and 1 submarine moved from 93 Sea Zone to 115 Sea Zone
1 aaGun moved from 115 Sea Zone to Norway
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan
1 fighter moved from Normandy Bordeaux to Sicily
1 fighter moved from Normandy Bordeaux to Sicily
Place Units - British
1 airfield, 2 fighters and 1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,3
British collect 30 PUs (4 lost to blockades); end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 artillery placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,6
UK_Pacific collect 6 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 1 artillery
Combat Hit Differential Summary :
Americans regular : 0,50
Japanese regular : 0,50
British regular : 0,33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 83 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 99 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@CaptainNapalm Please use second file posted.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 83 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 99 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from British Somaliland: 1 artillery
EDIT: Adding units owned by British to Ethiopia: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@CaptainNapalm Please use 3rd file posted, forgot one ncm edit!
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 83 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 99 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from British Somaliland: 1 artillery
EDIT: Adding units owned by British to Ethiopia: 1 artillery
EDIT: Turning off Edit Mode
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Ukraine to Northern Caucasus
Italians take Northern Caucasus from Russians
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,2,1,1,6,4,5,2,5
Italians collect 7 PUs (6 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 11 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 6 armour, 2 artilleries, 2 fighters, 8 infantry and 2 mech_infantrys moved from New South Wales to Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,4
ANZAC collect 9 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 14 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
4 armour and 4 mech_infantrys moved from Rostov to Southern Caucasus
Germans take Southern Caucasus from Russians
1 artillery and 2 infantry moved from Ukraine to Kursk
1 artillery and 1 infantry moved from Rostov to Tambov
2 artilleries and 2 infantry moved from Rostov to Stalingrad
4 armour and 4 mech_infantrys moved from Ukraine to Stalingrad
1 armour and 1 mech_infantry moved from Ukraine to Kursk
1 armour and 1 mech_infantry moved from Rostov to Tambov
1 armour moved from Rostov to Kursk
1 mech_infantry moved from Ukraine to Kursk
1 fighter and 1 tactical_bomber moved from 116 Sea Zone to 128 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 128 Sea Zone
1 artillery and 1 infantry moved from Leningrad to Vologda
1 infantry moved from Smolensk to Yaroslavl
Germans take Yaroslavl from Russians
1 infantry moved from Southern France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 armour and 1 mech_infantry moved from Rostov to Southern Caucasus
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 transport
1 transport owned by the Americans lost in 128 Sea Zone
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kursk
Germans attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Kursk, round 2 : 1/7 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Kursk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Kursk
Germans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Kursk, round 3 : 4/7 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Kursk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tambov, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Stalingrad
Germans attack with 4 armour, 2 artilleries, 2 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 4 armour, 2 artilleries, 2 infantry and 4 mech_infantrys in Stalingrad, round 2 : 5/12 hits, 4.67 expected hits
Russians roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Stalingrad
Germans win, taking Stalingrad from Russians with 4 armour, 2 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
Non Combat Move - Germans
Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
1 aaGun moved from Rostov to Stalingrad
1 fighter and 1 tactical_bomber moved from Ukraine to Leningrad
1 aaGun moved from Smolensk to Novgorod
2 armour moved from Eastern Poland to Leningrad
1 infantry moved from Leningrad to Archangel
1 aaGun moved from Northern Belarus to Leningrad
2 infantry moved from Smolensk to Northern Belarus
9 artilleries and 29 infantry moved from Smolensk to Novgorod
1 battleship and 1 destroyer moved from 117 Sea Zone to 116 Sea Zone
1 fighter and 1 tactical_bomber moved from 128 Sea Zone to 116 Sea Zone
2 fighters and 2 tactical_bombers moved from 128 Sea Zone to Western Germany
1 aaGun, 3 artilleries and 5 infantry moved from Western Germany to Denmark
1 infantry moved from France to Western Germany
1 aaGun, 4 artilleries and 6 infantry moved from Southern France to Normandy Bordeaux
2 artilleries and 2 infantry moved from Southern France to Northern Italy
1 aaGun moved from Northern Italy to Southern France
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Leningrad
1 artillery and 9 infantry placed in Western Germany
1 artillery and 1 infantry placed in France
1 transport placed in 116 Sea Zone
Germans undo move 4.
1 artillery placed in France
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5,3,6,6,4,2,1,4,2
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,1
Germans collect 57 PUs (4 lost to blockades); end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : 1.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Urals to Northern Caucasus
1 tactical_bomber moved from Russia to Northern Caucasus
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Yaroslavl
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Smolensk
1 armour moved from Urals to Northern Caucasus
1 artillery and 2 infantry moved from Urals to Northern Sinkiang
1 armour and 1 infantry moved from Urals to Western Sinkiang
1 armour moved from Urals to Northern Sinkiang
Combat - Russians
Battle in Western Sinkiang
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 armour and 1 infantry in Western Sinkiang, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Western Sinkiang, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 armour and 1 infantry in Western Sinkiang, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Western Sinkiang, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Western Sinkiang
Russians win, taking Western Sinkiang from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northern Sinkiang
Russians attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 armour and 1 infantry
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Northern Sinkiang, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Northern Sinkiang, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Northern Sinkiang, round 3 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Northern Sinkiang, round 3 : 2/2 hits, 0,83 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Northern Sinkiang
Russians roll dice for 1 armour and 1 artillery in Northern Sinkiang, round 4 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Northern Sinkiang, round 4 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 armour and 1 artillery in Northern Sinkiang, round 5 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Northern Sinkiang, round 5 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 armour and 1 artillery in Northern Sinkiang, round 6 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Northern Sinkiang, round 6 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Northern Sinkiang
Russians win, taking Northern Sinkiang from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Northern Caucasus
Russians attack with 2 armour and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 2 armour and 1 tactical_bomber in Northern Caucasus, round 2 : 1/3 hits, 1,67 expected hits
Italians roll dice for 1 armour in Northern Caucasus, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 armour owned by the Italians lost in Northern Caucasus
Russians win, taking Northern Caucasus from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour
Casualties for Italians: 1 armour
Battle in Yaroslavl
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Yaroslavl, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Nenetsia to Gorky
1 fighter moved from Yaroslavl to Russia
1 fighter moved from Smolensk to Russia
1 armour moved from Urals to Russia
1 infantry moved from Russia to Samara
1 tactical_bomber moved from Northern Caucasus to Northwest Persia
8 artilleries and 21 infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
5 artilleries and 21 infantry moved from Russia to Tula
2 aaGuns moved from Russia to Tula
2 artilleries moved from Russia to Samara
1 aaGun, 1 artillery and 11 infantry moved from Siberia to Soviet Far East
Place Units - Russians
1 artillery and 8 infantry placed in Russia
1 infantry placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,1
Russians collect 24 PUs (1 lost to blockades); end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : 0,50
Japanese regular : -0,83
Germans regular : 0,33
Russians regular : -3,83
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 armour, 2 artilleries, 1 carrier, 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 1 infantry and 1 transport moved from 77 Sea Zone to 73 Sea Zone
1 artillery and 1 infantry moved from 73 Sea Zone to Union of South Africa
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from Japan to 26 Sea Zone
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Amur to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
7 artilleries and 7 infantry moved from Amur to Siberia
1 artillery moved from Kansu to Northern Sinkiang
1 artillery moved from Eastern Sinkiang to Western Sinkiang
1 fighter and 1 tactical_bomber moved from Kansu to Northern Sinkiang
1 fighter and 1 tactical_bomber moved from Tsinghai to Western Sinkiang
1 fighter and 1 tactical_bomber moved from Tsinghai to Northern Sinkiang
1 bomber moved from Shansi to Northern Sinkiang
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
Combat - Japanese
Battle in Union of South Africa
Battle in Alaska
Battle in 26 Sea Zone
Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win, taking Union of South Africa from British, taking Alaska from Americans with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Siberia
Japanese attack with 7 artilleries and 7 infantry
Russians defend with 1 factory_minor and 1 infantry
Japanese roll dice for 7 artilleries and 7 infantry in Siberia, round 2 : 7/14 hits, 4.67 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 7 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Sinkiang
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 armour
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Western Sinkiang, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 armour in Western Sinkiang, round 2 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Japanese and 1 armour owned by the Russians lost in Western Sinkiang
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 armour
Battle in Northern Sinkiang
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers
Russians defend with 1 armour and 1 artillery
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers in Northern Sinkiang, round 2 : 4/6 hits, 3.17 expected hits
Chinese roll dice for 1 armour and 1 artillery in Northern Sinkiang, round 2 : 0/2 hits, 0.83 expected hits
1 armour owned by the Russians and 1 artillery owned by the Russians lost in Northern Sinkiang
Japanese win, taking Northern Sinkiang from Chinese with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 artillery
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
1 infantry moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Inner Mongolia to Kansu
2 fighters and 2 tactical_bombers moved from Northern Sinkiang to Eastern Sinkiang
1 fighter and 1 tactical_bomber moved from Western Sinkiang to Eastern Sinkiang
1 bomber moved from Northern Sinkiang to Eastern Sinkiang
7 artilleries and 10 infantry moved from Yunnan to Burma
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Anhwe to Honan
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Hunan to Szechwan
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Hunan
1 artillery moved from Malaya to 38 Sea Zone
1 marine moved from Shan State to 38 Sea Zone
1 artillery and 1 infantry moved from Shan State to Burma
2 infantry moved from French Indo China to Yunnan
2 infantry moved from Malaya to Shan State
1 armour moved from Kweichow to Tsinghai
1 armour moved from Yunnan to Tsinghai
1 infantry moved from Chahar to Inner Mongolia
1 armour moved from Southern Manchuria to Chahar
1 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Hopei to Tsinghai
1 armour moved from Kwangtung to Hopei
1 armour moved from French Indo China to Kweichow
1 artillery, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 38 Sea Zone to 35 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 7 Sea Zone
1 bomber moved from 7 Sea Zone to Japan
1 submarine and 1 transport moved from 5 Sea Zone to 7 Sea Zone
1 submarine moved from 9 Sea Zone to 7 Sea Zone
2 infantry moved from Hokkaido to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Kyushu
1 armour moved from Southern Manchuria to Buryatia
1 infantry moved from Northern Manchuria to Amur
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 77 Sea Zone to 79 Sea Zone
3 transports moved from 5 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 6 Sea Zone to Korea
1 transport moved from 5 Sea Zone to 7 Sea Zone
1 submarine moved from 66 Sea Zone to 68 Sea Zone
Place Units - Japanese
1 armour and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
3 armour placed in Southern Manchuria
1 carrier, 2 destroyers and 1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1
Japanese collect 77 PUs (1 lost to blockades); end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : 1.50
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 5 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 marine moved from Johnston Island to 27 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 65 Sea Zone
1 marine moved from 65 Sea Zone to New Zealand
1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Midway
1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Wake Island
1 destroyer moved from 1 Sea Zone to 2 Sea Zone
Combat - Americans
Battle in New Zealand
Battle in Midway
Battle in 2 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking New Zealand from Japanese, taking Midway from Japanese, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Wake Island
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 94 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Sicily
2 transports moved from 97 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco
1 destroyer moved from 93 Sea Zone to 115 Sea Zone
1 bomber moved from Eastern United States to Norway
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone
1 carrier, 2 fighters and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
2 transports moved from 93 Sea Zone to 104 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 115 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 108 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 11 Sea Zone
2 infantry and 1 mech_infantry placed in Western United States
1 factory_minor placed in Norway
1 artillery and 3 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 tactical_bomber
EDIT: Adding units owned by Americans to 11 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 40 PUs;
British buy 4 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Rhodesia to Union of South Africa
3 fighters and 1 tactical_bomber moved from Egypt to Union of South Africa
Combat - British
Battle in Union of South Africa
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Union of South Africa, round 2 : 1/5 hits, 2,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Union of South Africa
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Union of South Africa, round 3 : 2/5 hits, 2,33 expected hits
Japanese roll dice for 1 artillery in Union of South Africa, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Union of South Africa
British win, taking Union of South Africa from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Union of South Africa to Rhodesia
1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
1 artillery moved from Ethiopia to Anglo-Egyptian Sudan
1 artillery and 1 infantry moved from Trans-Jordan to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Sicily
1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Trans-Jordan to Iraq
4 transports moved from 115 Sea Zone to 113 Sea Zone
3 aaGuns and 4 infantry moved from United Kingdom to 113 Sea Zone
3 aaGuns, 4 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
3 aaGuns and 4 infantry moved from 115 Sea Zone to Norway
1 infantry moved from Norway to Finland
Place Units - British
3 artilleries and 3 infantry placed in United Kingdom
1 factory_minor placed in Iraq
1 artillery and 1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,4
British collect 31 PUs (3 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Japanese regular : -1,00
British regular : -1,67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 5 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 marine moved from Johnston Island to 27 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 65 Sea Zone
1 marine moved from 65 Sea Zone to New Zealand
1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Midway
1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Wake Island
1 destroyer moved from 1 Sea Zone to 2 Sea Zone
Combat - Americans
Battle in New Zealand
Battle in Midway
Battle in 2 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking New Zealand from Japanese, taking Midway from Japanese, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Wake Island
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 94 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Sicily
2 transports moved from 97 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco
1 destroyer moved from 93 Sea Zone to 115 Sea Zone
1 bomber moved from Eastern United States to Norway
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone
1 carrier, 2 fighters and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
2 transports moved from 93 Sea Zone to 104 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 115 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 108 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 11 Sea Zone
2 infantry and 1 mech_infantry placed in Western United States
1 factory_minor placed in Norway
1 artillery and 3 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 tactical_bomber
EDIT: Adding units owned by Americans to 11 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 40 PUs;
British buy 4 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Rhodesia to Union of South Africa
3 fighters and 1 tactical_bomber moved from Egypt to Union of South Africa
Combat - British
Battle in Union of South Africa
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Union of South Africa, round 2 : 1/5 hits, 2,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Union of South Africa
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Union of South Africa, round 3 : 2/5 hits, 2,33 expected hits
Japanese roll dice for 1 artillery in Union of South Africa, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Union of South Africa
British win, taking Union of South Africa from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Union of South Africa to Rhodesia
1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
1 artillery moved from Ethiopia to Anglo-Egyptian Sudan
1 artillery and 1 infantry moved from Trans-Jordan to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Sicily
1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Trans-Jordan to Iraq
4 transports moved from 115 Sea Zone to 113 Sea Zone
3 aaGuns and 4 infantry moved from United Kingdom to 113 Sea Zone
3 aaGuns, 4 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
3 aaGuns and 4 infantry moved from 115 Sea Zone to Norway
1 infantry moved from Norway to Finland
Place Units - British
3 artilleries and 3 infantry placed in United Kingdom
1 factory_minor placed in Iraq
1 artillery and 1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,4
British collect 31 PUs (3 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Tobruk: 1 infantry
EDIT: Adding units owned by Americans to Alexandria: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -1,00
British regular : -1,67
@CaptainNapalm I forgot to move USA inf in Alexandria from Tobruk, ,let me know if you are not okay with edit!
@Sovietishcat Dammit! I didn’t see that you could get planes to South Africa. I should have clued in, when you didn’t defend it, but rushing…
Edit is fine
Of course I lost my bomber, the first chance I had to use it…
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Non Combat Move - Italians
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,1,4,5,1,1,3,5,2
Italians collect 2 PUs (10 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
British AA : 0.83
That mess of units in Sicily is quite confusing. Hard to tell what’s there. Very fog of war. ;-)