Shoot, I forgot to have my lone German sub attack the South Africa fleet. OK if I just do it and roll it here on the forum? If so, let me know your OOL/Combat instructions for your DD and sub. Or you can roll it as well, and decide your own defense. The German sub will fight until the end.
PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies)
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Tula Russians take Tula from Germans 1 artillery moved from Tambov to Kursk Russians take Kursk from Germans 1 artillery and 2 infantry moved from Northern Caucasus to Kazakhstan 2 fighters moved from Russia to Kazakhstan 1 artillery moved from Russia to Samara 1 infantry moved from Gorky to Samara 1 armour, 8 artilleries and 12 infantry moved from Rostov to Ukraine 1 infantry moved from Russia to Samara Combat - Russians Battle in Ukraine Russians attack with 1 armour, 8 artilleries and 12 infantry Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 armour, 8 artilleries and 12 infantry in Ukraine, round 2 : 5/21 hits, 6,50 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 8 artilleries and 11 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Kazakhstan Russians attack with 1 artillery, 2 fighters and 2 infantry Japanese defend with 2 armour and 1 infantry Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Kazakhstan, round 2 : 1/5 hits, 1,83 expected hits Japanese roll dice for 2 armour and 1 infantry in Kazakhstan, round 2 : 0/3 hits, 1,33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Kazakhstan, round 3 : 1/5 hits, 1,83 expected hits Japanese roll dice for 2 armour in Kazakhstan, round 3 : 2/2 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakhstan Russians roll dice for 1 artillery and 2 fighters in Kazakhstan, round 4 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 armour in Kazakhstan, round 4 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Russians and 1 armour owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -1 Casualties for Japanese: 2 armour and 1 infantry Casualties for Russians: 1 fighter and 2 infantry Battle in Samara Russians attack with 1 artillery and 2 infantry Japanese defend with 1 artillery Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Samara Russians win, taking Samara from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Russians 1 fighter moved from Kazakhstan to Russia 1 aaGun and 2 infantry moved from Rostov to Ukraine Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 0,83 Germans regular : 0,00 Russians regular : -2,33
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 9 armour, 3 artilleries, 4 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from Shan State to 38 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 38 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Celebes 1 carrier moved from 38 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 47 Sea Zone 2 artilleries and 4 infantry moved from Caroline Islands to 34 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 34 Sea Zone to 45 Sea Zone 2 artilleries and 2 infantry moved from 43 Sea Zone to Java 2 artilleries and 2 infantry moved from 45 Sea Zone to Celebes 1 submarine moved from 34 Sea Zone to 50 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Solomon Islands 1 submarine moved from 38 Sea Zone to 59 Sea Zone 1 submarine moved from 37 Sea Zone to 47 Sea Zone 1 submarine moved from 38 Sea Zone to 45 Sea Zone 1 battleship moved from 38 Sea Zone to 43 Sea Zone 1 cruiser and 1 destroyer moved from 38 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 50 Sea Zone 1 bomber moved from Caroline Islands to 47 Sea Zone 1 submarine moved from 32 Sea Zone to 34 Sea Zone 1 armour moved from Burma to Western India 2 infantry moved from Western Sinkiang to Kazakhstan 1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Caucasus to Samara 1 armour and 1 infantry moved from Urals to Samara 2 armour moved from Urals to Kazakhstan 7 artilleries and 12 infantry moved from Eastern India to Western India 1 infantry moved from Eastern India to Central India Japanese take Central India from UK_Pacific 1 artillery moved from Eastern India to Western India 2 armour moved from Eastern India to Western India 2 destroyers and 1 submarine moved from 38 Sea Zone to 43 Sea Zone Combat - Japanese Battle in 59 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 59 Sea Zone Japanese win, taking 59 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 carrier, 1 submarine and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking 45 Sea Zone from Neutral with 1 carrier, 1 submarine and 2 transports remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 3 destroyers, 1 submarine and 2 transports ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 3 destroyers and 2 transports in 43 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 battleship, 1 cruiser, 3 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 50 Sea Zone Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 50 Sea Zone Japanese win with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 47 Sea Zone Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 47 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 cruiser in 47 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 47 Sea Zone Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Americans: 1 cruiser Battle in Solomon Islands Battle in Java Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/6 hits, 2.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Solomon Islands from ANZAC, taking Java from ANZAC with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Celebes Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/6 hits, 2.50 expected hits ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 3 : 1/6 hits, 2.50 expected hits ANZAC roll dice for 1 armour in Celebes, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 armour and 1 infantry Casualties for Japanese: 1 infantry Battle in Western India Japanese attack with 3 armour, 8 artilleries and 12 infantry British defend with 1 infantry Japanese roll dice for 3 armour, 8 artilleries and 12 infantry in Western India, round 2 : 8/23 hits, 7.50 expected hits UK_Pacific roll dice for 1 infantry in Western India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Western India Japanese win, taking Western India from UK_Pacific with 3 armour, 8 artilleries and 11 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kazakhstan Japanese attack with 2 armour and 2 infantry Russians defend with 1 artillery Japanese roll dice for 2 armour and 2 infantry in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 artillery Battle in Samara Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 3/5 hits, 2.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Samara Japanese win, taking Samara from Russians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Samara to Urals 1 bomber moved from Samara to Southern Caucasus 1 armour moved from Yenisey to Komi 1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey 2 armour moved from Kansu to Urals 1 armour moved from Shansi to Kansu 1 infantry moved from Eastern Sinkiang to Western Sinkiang 2 infantry moved from Tsinghai to Eastern Sinkiang 1 armour moved from Southern Manchuria to Shansi 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Szechwan to Tsinghai 1 infantry moved from Hunan to Szechwan 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kwangtung to Hunan 1 infantry moved from Kwangtung to Kiangsi 1 mech_infantry moved from Yunnan to Eastern India 1 armour moved from Kwangtung to Yunnan 4 infantry moved from Burma to Eastern India 1 armour and 1 infantry moved from Eastern India to 40 Sea Zone 1 armour, 1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone 1 armour and 1 infantry moved from 82 Sea Zone to Iraq 1 carrier moved from 38 Sea Zone to 43 Sea Zone 1 destroyer and 1 submarine moved from 37 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 34 Sea Zone 1 bomber moved from 47 Sea Zone to Caroline Islands 2 fighters and 2 tactical_bombers moved from 50 Sea Zone to 34 Sea Zone 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 1 destroyer and 2 submarines moved from 7 Sea Zone to 34 Sea Zone 7 artilleries and 1 infantry moved from Siberia to Amur 1 fighter and 1 tactical_bomber moved from Celebes to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Urals 1 armour and 2 infantry placed in Kwangtung 3 armour placed in Southern Manchuria 1 transport placed in 40 Sea Zone 2 artilleries placed in Eastern India 2 armour placed in Malaya 1 submarine placed in 38 Sea Zone 3 armour placed in French Indo China 3 submarines placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 88 PUs; end with 88 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 91 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 96 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 101 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 106 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : -4.50 UK_Pacific regular : 0.67 ANZAC regular : -0.33 Russians regular : 1.00
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 3 bombers, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Gibraltar to Egypt 1 artillery and 3 infantry moved from Morocco to 94 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone 1 artillery and 3 infantry moved from 97 Sea Zone to Sicily 2 transports moved from 97 Sea Zone to 94 Sea Zone 1 artillery and 3 infantry moved from Central United States to 104 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 3 infantry moved from 93 Sea Zone to Morocco 2 transports moved from 93 Sea Zone to 104 Sea Zone 3 fighters moved from 27 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands 3 carriers, 1 destroyer and 7 submarines moved from 27 Sea Zone to 11 Sea Zone 1 mech_infantry moved from Finland to Norway 1 destroyer moved from 1 Sea Zone to 11 Sea Zone Place Units - Americans 3 bombers placed in Norway 2 fighters and 1 submarine placed in 11 Sea Zone Americans undo move 2. 2 fighters placed in Western United States 1 submarine placed in 11 Sea Zone 1 artillery and 3 infantry placed in Central United States 3 infantry placed in Finland Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 5,1 Americans collect 60 PUs (1 lost to blockades); end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 35 PUs; British buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Finland to Vyborg Russians take Vyborg from Germans 1 infantry moved from Finland to Karelia 11 artilleries and 9 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Germans Combat - British Non Combat Move - British 3 aaGuns moved from Baluchistan to Southern Persia 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Sicily to Trans-Jordan 1 armour and 1 infantry moved from Sicily to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone 1 armour and 1 infantry moved from 100 Sea Zone to Egypt 1 fighter moved from 115 Sea Zone to Gibraltar 5 infantry moved from Norway to Finland 3 transports moved from 115 Sea Zone to 113 Sea Zone 6 infantry moved from United Kingdom to 113 Sea Zone 6 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone 6 infantry moved from 115 Sea Zone to Norway 2 infantry moved from Norway to Finland 1 fighter moved from Finland to Russia 1 infantry moved from Union of South Africa to Rhodesia 1 artillery moved from Egypt to Anglo-Egyptian Sudan 1 infantry moved from French Central Africa to French Equatorial Africa 2 fighters moved from Finland to Norway 1 fighter moved from Norway to Finland Place Units - British 4 infantry placed in United Kingdom 1 fighter and 2 infantry placed in Union of South Africa 1 artillery and 1 infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Finland: 1 fighter EDIT: Adding units owned by British to Finland: 1 fighter EDIT: Removing units owned by British from Norway: 1 fighter EDIT: Adding units owned by British to 115 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Finland: 1 fighter EDIT: Adding units owned by British to 115 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 4,3 British collect 30 PUs (2 lost to blockades); end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,3,5,2,5,1,4,2,1 Italians collect 3 PUs (9 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 50 Sea Zone Combat - ANZAC Battle in 50 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 50 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 50 Sea Zone to Hawaiian Islands 1 fighter moved from Queensland to Hawaiian Islands 1 aaGun moved from Queensland to South Australia 1 aaGun, 4 armour, 2 infantry and 2 mech_infantrys moved from Queensland to New South Wales Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 3 artilleries, 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to United Kingdom 1 fighter and 1 tactical_bomber moved from Leningrad to Karelia 1 infantry moved from Archangel to Karelia 1 infantry moved from Vologda to Gorky Germans take Gorky from Russians 1 infantry moved from Leningrad to Vyborg 1 fighter and 1 tactical_bomber moved from Southern Italy to 100 Sea Zone 1 fighter and 1 tactical_bomber moved from Leningrad to Vyborg Combat - Germans
Combat Hit Differential Summary :
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@Sovietishcat Sorry to post for a simple scramble option, but better safe than sorry.
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@CaptainNapalm no worries, no scramble
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 3 artilleries, 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to United Kingdom 1 fighter and 1 tactical_bomber moved from Leningrad to Karelia 1 infantry moved from Archangel to Karelia 1 infantry moved from Vologda to Gorky Germans take Gorky from Russians 1 infantry moved from Leningrad to Vyborg 1 fighter and 1 tactical_bomber moved from Southern Italy to 100 Sea Zone 1 fighter and 1 tactical_bomber moved from Leningrad to Vyborg Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in United Kingdom causes 8 damage total. Battle in 100 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 100 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Karelia Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Karelia Germans win, taking Karelia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Vyborg Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Vyborg Germans win, taking Vyborg from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Smolensk to Urals 1 artillery and 3 infantry moved from Northwest Persia to Iraq 1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Iraq 1 bomber moved from United Kingdom to Western Germany 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 1 artillery and 2 infantry moved from Yugoslavia to Romania 2 artilleries and 2 infantry moved from Germany to Slovakia Hungary 2 artilleries and 6 infantry moved from Northern Italy to Southern Italy 2 artilleries and 6 infantry moved from Southern France to Northern Italy 1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France 3 infantry moved from Western Germany to Denmark 1 fighter and 1 tactical_bomber moved from Karelia to Leningrad 1 fighter and 1 tactical_bomber moved from Vyborg to 116 Sea Zone 1 tactical_bomber moved from 116 Sea Zone to Western Germany 2 artilleries and 6 infantry moved from Smolensk to Novgorod 2 artilleries and 6 infantry moved from Smolensk to Southern Belarus 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Smolensk to Yaroslavl 1 infantry moved from Leningrad to Archangel 1 aaGun moved from Smolensk to Southern Belarus 1 aaGun moved from Smolensk to Novgorod 2 armour, 6 artilleries and 16 infantry moved from Smolensk to Northern Belarus 1 infantry moved from Bessarabia to Western Ukraine 5 artilleries and 4 infantry moved from Bessarabia to Eastern Poland 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 2 transports moved from 118 Sea Zone to 116 Sea Zone Place Units - Germans 1 airfield, 2 artilleries and 1 mech_infantry placed in Iraq 1 artillery and 2 infantry placed in Southern Caucasus Germans undo move 1. Germans undo move 1. 1 airfield, 1 artillery, 1 infantry and 1 mech_infantry placed in Iraq 2 artilleries and 1 infantry placed in Southern Caucasus 3 infantry placed in Leningrad 3 infantry placed in Southern France 3 infantry placed in Normandy Bordeaux 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,6,4,2,2,6,2,2,3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,2 Germans collect 54 PUs (4 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
British AA : -0.17 Russians regular : -0.67 Germans regular : -0.67
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@CaptainNapalm said in PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies):
ad Or Lening
@CaptainNapalm I think my mistake in this game was to land in Sicily lol, kinda stuck there now or at least I went too soon
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@Sovietishcat Yeah, it made me build up in Southern Italy, but hasn’t helped you go anywhere, really.
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@CaptainNapalm This one is yours, well played, was fun! I will post the results.
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@Sovietishcat Yes, it was fun. Good game.