L20 #4 trulpen (X) vs simon33 (A+16) BM3

  • '19 '17 '16

    Testing Forum poster

    Test summary from TripleA, engine version: 2.1.20365, time: 8:19:06 pm
    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Rostov
                  Russians take Rostov from Germans
            4 infantry moved from Bryansk to Rostov
            2 infantry moved from Bryansk to Rostov
            1 artillery and 3 infantry moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 infantry moved from Bryansk to Tambov
            8 infantry moved from Bryansk to Rostov
            2 aaGuns and 11 infantry moved from Amur to Korea
            1 infantry moved from Soviet Far East to Siberia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.00
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 18 Sea Zone to 6 Sea Zone
            1 battleship, 2 cruisers and 1 marine moved from 19 Sea Zone to 6 Sea Zone
            2 destroyers and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
            7 carriers moved from 19 Sea Zone to 6 Sea Zone
            7 fighters and 7 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
            2 bombers moved from Anhwe to 6 Sea Zone
            1 battleship and 1 marine moved from 37 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from French Indo China to 6 Sea Zone
            1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 6 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from 37 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 fighter moved from Malaya to Burma
            1 infantry moved from Shan State to Burma
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 battleship and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 3 infantry and 1 marine
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Dutch New Guinea, round 2 : 0/5 hits, 1,33 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                    Japanese roll dice for 1 artillery, 2 infantry and 1 marine in Dutch New Guinea, round 3 : 1/4 hits, 1,17 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese roll dice for 1 artillery, 2 infantry and 1 marine in Dutch New Guinea, round 4 : 2/4 hits, 1,17 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Burma
                Japanese attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 6 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 7 carriers, 2 cruisers, 2 destroyers, 13 fighters, 1 marine, 2 submarines and 10 tactical_bombers
                Americans defend with 1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 14 fighters, 4 submarines and 1 transport; ANZAC defend with 1 cruiser and 1 submarine
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 battleship, 2 bombers, 7 carriers, 2 cruisers, 2 destroyers, 13 fighters and 10 tactical_bombers in 6 Sea Zone, round 2 : 13/30 hits, 16,83 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : -3,83
    UK_Pacific regular : 0,67
    ANZAC regular : 0,33
    

    Savegame


  • I will go max d. Should be the only option here.


  • Although with subs, I can’t be sure. I’ll have to wait for you to make the choice proper.


  • Actually, saving one des and sinking one ac should be the way to go.


  • TripleA Manual Gamesave Post: Japanese round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 18 Sea Zone to 6 Sea Zone
            1 battleship, 2 cruisers and 1 marine moved from 19 Sea Zone to 6 Sea Zone
            2 destroyers and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
            7 carriers moved from 19 Sea Zone to 6 Sea Zone
            7 fighters and 7 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
            2 bombers moved from Anhwe to 6 Sea Zone
            1 battleship and 1 marine moved from 37 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from French Indo China to 6 Sea Zone
            1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 6 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from 37 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 fighter moved from Malaya to Burma
            1 infantry moved from Shan State to Burma
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 battleship and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 3 infantry and 1 marine
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Dutch New Guinea, round 2 : 0/5 hits, 1,33 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                    Japanese roll dice for 1 artillery, 2 infantry and 1 marine in Dutch New Guinea, round 3 : 1/4 hits, 1,17 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese roll dice for 1 artillery, 2 infantry and 1 marine in Dutch New Guinea, round 4 : 2/4 hits, 1,17 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Burma
                Japanese attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 6 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 7 carriers, 2 cruisers, 2 destroyers, 13 fighters, 1 marine, 2 submarines and 10 tactical_bombers
                Americans defend with 1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 14 fighters, 4 submarines and 1 transport; ANZAC defend with 1 cruiser and 1 submarine
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 battleship, 2 bombers, 7 carriers, 2 cruisers, 2 destroyers, 13 fighters and 10 tactical_bombers in 6 Sea Zone, round 2 : 13/30 hits, 16,83 expected hits
                Units damaged: 6 carriers owned by the Americans
                    Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 0,83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 7 carriers, 3 cruisers, 2 destroyers, 14 fighters and 1 transport in 6 Sea Zone, round 2 : 17/27 hits, 14,50 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 2,67
    Japanese regular : -3,83
    UK_Pacific regular : 0,67
    ANZAC regular : 0,33
    

    Savegame


  • Well, I’ll be damned. Americans be lucky today. Just posted to see the numbers.


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 18 Sea Zone to 6 Sea Zone
            1 battleship, 2 cruisers and 1 marine moved from 19 Sea Zone to 6 Sea Zone
            2 destroyers and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
            7 carriers moved from 19 Sea Zone to 6 Sea Zone
            7 fighters and 7 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
            2 bombers moved from Anhwe to 6 Sea Zone
            1 battleship and 1 marine moved from 37 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from French Indo China to 6 Sea Zone
            1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 6 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from 37 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 fighter moved from Malaya to Burma
            1 infantry moved from Shan State to Burma
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 battleship and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 3 infantry and 1 marine
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Dutch New Guinea, round 2 : 0/5 hits, 1,33 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                    Japanese roll dice for 1 artillery, 2 infantry and 1 marine in Dutch New Guinea, round 3 : 1/4 hits, 1,17 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese roll dice for 1 artillery, 2 infantry and 1 marine in Dutch New Guinea, round 4 : 2/4 hits, 1,17 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Burma
                Japanese attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 6 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 7 carriers, 2 cruisers, 2 destroyers, 13 fighters, 1 marine, 2 submarines and 10 tactical_bombers
                Americans defend with 1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 14 fighters, 4 submarines and 1 transport; ANZAC defend with 1 cruiser and 1 submarine
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 battleship, 2 bombers, 7 carriers, 2 cruisers, 2 destroyers, 13 fighters and 10 tactical_bombers in 6 Sea Zone, round 2 : 13/30 hits, 16,83 expected hits
                Units damaged: 6 carriers owned by the Americans
                    Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 0,83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 7 carriers, 3 cruisers, 2 destroyers, 14 fighters and 1 transport in 6 Sea Zone, round 2 : 17/27 hits, 14,50 expected hits
                    4 submarines owned by the Americans, 1 destroyer owned by the Americans, 7 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans, 2 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 6 Sea Zone
                    Japanese roll dice for 1 battleship, 2 bombers, 2 cruisers, 1 destroyer, 13 fighters and 10 tactical_bombers in 6 Sea Zone, round 3 : 23/29 hits, 16,50 expected hits
                    Americans roll dice for 1 battleship, 6 carriers, 3 cruisers, 1 destroyer, 14 fighters and 1 transport in 6 Sea Zone, round 3 : 15/25 hits, 13,83 expected hits
                    5 tactical_bombers owned by the Japanese, 8 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 6 carriers owned by the Americans, 13 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                    Japanese roll dice for 1 battleship, 2 bombers, 1 cruiser, 5 fighters and 5 tactical_bombers in 6 Sea Zone, round 4 : 6/14 hits, 8,33 expected hits
                    Americans roll dice for 1 battleship, 1 fighter and 1 transport in 6 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits
                    2 fighters owned by the Japanese, 1 fighter owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 bombers, 1 cruiser, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 54
                Casualties for Japanese: 7 carriers, 1 cruiser, 2 destroyers, 10 fighters, 2 submarines and 5 tactical_bombers
                Casualties for ANZAC: 1 cruiser and 1 submarine
                Casualties for Americans: 1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 14 fighters, 4 submarines and 1 transport
    
        Non Combat Move - Japanese
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 45 Sea Zone
            1 carrier moved from 37 Sea Zone to 45 Sea Zone
            1 carrier moved from 37 Sea Zone to 20 Sea Zone
            1 destroyer moved from 37 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
            1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Japan
            1 infantry moved from Anhwe to Kweichow
            3 infantry moved from Kiangsu to Anhwe
            2 bombers moved from 6 Sea Zone to Kiangsu
            1 armour and 1 mech_infantry moved from Anhwe to Yunnan
            1 infantry moved from French Indo China to Shan State
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 fighter moved from Burma to French Indo China
            1 infantry moved from Shan State to Yunnan
            3 artilleries moved from Shan State to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Jehol
    
        Place Units - Japanese
            2 carriers placed in 6 Sea Zone
            2 infantry placed in Kiangsu
            1 infantry and 2 mech_infantrys placed in Malaya
            3 infantry placed in French Indo China
            Japanese undo move 2.
            Japanese undo move 3.
            3 infantry placed in Kiangsu
            Japanese undo move 3.
            Japanese undo move 2.
            2 mech_infantrys placed in Malaya
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 4,50
    Japanese regular : 0,33
    UK_Pacific regular : 0,67
    ANZAC regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 18 Sea Zone to 6 Sea Zone
            1 battleship, 2 cruisers and 1 marine moved from 19 Sea Zone to 6 Sea Zone
            2 destroyers and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
            7 carriers moved from 19 Sea Zone to 6 Sea Zone
            7 fighters and 7 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
            2 bombers moved from Anhwe to 6 Sea Zone
            1 battleship and 1 marine moved from 37 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from French Indo China to 6 Sea Zone
            1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 6 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from 37 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 fighter moved from Malaya to Burma
            1 infantry moved from Shan State to Burma
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 battleship and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 3 infantry and 1 marine
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Dutch New Guinea, round 2 : 0/5 hits, 1,33 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                    Japanese roll dice for 1 artillery, 2 infantry and 1 marine in Dutch New Guinea, round 3 : 1/4 hits, 1,17 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese roll dice for 1 artillery, 2 infantry and 1 marine in Dutch New Guinea, round 4 : 2/4 hits, 1,17 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Burma
                Japanese attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 6 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 7 carriers, 2 cruisers, 2 destroyers, 13 fighters, 1 marine, 2 submarines and 10 tactical_bombers
                Americans defend with 1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 14 fighters, 4 submarines and 1 transport; ANZAC defend with 1 cruiser and 1 submarine
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 battleship, 2 bombers, 7 carriers, 2 cruisers, 2 destroyers, 13 fighters and 10 tactical_bombers in 6 Sea Zone, round 2 : 13/30 hits, 16,83 expected hits
                Units damaged: 6 carriers owned by the Americans
                    Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 0,83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 7 carriers, 3 cruisers, 2 destroyers, 14 fighters and 1 transport in 6 Sea Zone, round 2 : 17/27 hits, 14,50 expected hits
                    4 submarines owned by the Americans, 1 destroyer owned by the Americans, 7 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans, 2 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 6 Sea Zone
                    Japanese roll dice for 1 battleship, 2 bombers, 2 cruisers, 1 destroyer, 13 fighters and 10 tactical_bombers in 6 Sea Zone, round 3 : 23/29 hits, 16,50 expected hits
                    Americans roll dice for 1 battleship, 6 carriers, 3 cruisers, 1 destroyer, 14 fighters and 1 transport in 6 Sea Zone, round 3 : 15/25 hits, 13,83 expected hits
                    5 tactical_bombers owned by the Japanese, 8 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 6 carriers owned by the Americans, 13 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                    Japanese roll dice for 1 battleship, 2 bombers, 1 cruiser, 5 fighters and 5 tactical_bombers in 6 Sea Zone, round 4 : 6/14 hits, 8,33 expected hits
                    Americans roll dice for 1 battleship, 1 fighter and 1 transport in 6 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits
                    2 fighters owned by the Japanese, 1 fighter owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 bombers, 1 cruiser, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 54
                Casualties for Japanese: 7 carriers, 1 cruiser, 2 destroyers, 10 fighters, 2 submarines and 5 tactical_bombers
                Casualties for ANZAC: 1 cruiser and 1 submarine
                Casualties for Americans: 1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 14 fighters, 4 submarines and 1 transport
    
        Non Combat Move - Japanese
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 45 Sea Zone
            1 carrier moved from 37 Sea Zone to 45 Sea Zone
            1 carrier moved from 37 Sea Zone to 20 Sea Zone
            1 destroyer moved from 37 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
            1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Japan
            1 infantry moved from Anhwe to Kweichow
            3 infantry moved from Kiangsu to Anhwe
            2 bombers moved from 6 Sea Zone to Kiangsu
            1 armour and 1 mech_infantry moved from Anhwe to Yunnan
            1 infantry moved from French Indo China to Shan State
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 fighter moved from Burma to French Indo China
            1 infantry moved from Shan State to Yunnan
            3 artilleries moved from Shan State to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Jehol
    
        Place Units - Japanese
            2 carriers placed in 6 Sea Zone
            2 infantry placed in Kiangsu
            1 infantry and 2 mech_infantrys placed in Malaya
            3 infantry placed in French Indo China
            Japanese undo move 2.
            Japanese undo move 3.
            3 infantry placed in Kiangsu
            Japanese undo move 3.
            Japanese undo move 2.
            2 mech_infantrys placed in Malaya
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 4,50
    Japanese regular : 0,33
    UK_Pacific regular : 0,67
    ANZAC regular : 0,33
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 3 bombers, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 submarines moved from 92 Sea Zone to 97 Sea Zone
            4 fighters moved from Normandy Bordeaux to 97 Sea Zone
            2 fighters moved from United Kingdom to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from United Kingdom to Southern France
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Scramble from Rome?

    Lucky in SZ6, that could have been a real wipe out. But 4 Pacific CVs left for Japan to one for USA and no more bought this round. Will be a bit of catch up for USA but Japan also have a lot of defending to do.


  • @simon33 said in L20 #4 trulpen (X) vs simon33 (A+16) BM3:

    Scramble from Rome?

    Yes, full scramble to z97.

  • '19 '17 '16

    TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 3 bombers, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 submarines moved from 92 Sea Zone to 97 Sea Zone
            4 fighters moved from Normandy Bordeaux to 97 Sea Zone
            2 fighters moved from United Kingdom to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from United Kingdom to Southern France
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Holland Belgium
                Americans attack with 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                 retreated to Holland Belgium
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Americans: 1 infantry
            Battle in Southern France
                Americans attack with 1 fighter and 1 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 97 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 6 fighters and 4 submarines
                Germans defend with 4 fighters; Italians defend with 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports
                    Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 6 fighters in 97 Sea Zone, round 2 : 4/9 hits, 4.17 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Italians regular : -0.67
    Germans regular : 0.67
    

    Savegame

  • '19 '17 '16

    6 total hits. Keep 2 dented CVs? Or maybe a DD?


  • Yes, keep a des.

  • '19 '17 '16

    TripleA Manual Gamesave Post: British round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Combat Move - British
            1 fighter moved from United Kingdom to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Normandy Bordeaux to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                  British take 93 Sea Zone from Italians
            8 artilleries and 15 infantry moved from Northwest Persia to Caucasus
            1 armour moved from Persia to Caucasus
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Scramble to SZ97?


  • @simon33 said in L20 #4 trulpen (X) vs simon33 (A+16) BM3:

    Scramble to SZ97?

    Go for it. Might get lucky.

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 3 bombers, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 submarines moved from 92 Sea Zone to 97 Sea Zone
            4 fighters moved from Normandy Bordeaux to 97 Sea Zone
            2 fighters moved from United Kingdom to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from United Kingdom to Southern France
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Holland Belgium
                Americans attack with 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                 retreated to Holland Belgium
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Americans: 1 infantry
            Battle in Southern France
                Americans attack with 1 fighter and 1 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 97 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 6 fighters and 4 submarines
                Germans defend with 4 fighters; Italians defend with 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports
                    Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 6 fighters in 97 Sea Zone, round 2 : 4/9 hits, 4.17 expected hits
                Units damaged: 1 carrier owned by the Italians
                    Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 2 carriers, 2 destroyers, 6 fighters, 1 tactical_bomber and 2 transports in 97 Sea Zone, round 2 : 4/11 hits, 5.83 expected hits
                    1 destroyer owned by the Italians, 2 destroyers owned by the Americans, 1 carrier owned by the Americans, 2 submarines owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 4 submarines in 97 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 cruiser and 6 fighters in 97 Sea Zone, round 3 : 3/7 hits, 3.50 expected hits
                    Italians roll dice for 1 carrier, 1 destroyer, 6 fighters, 1 tactical_bomber and 2 transports in 97 Sea Zone, round 3 : 6/9 hits, 5.17 expected hits
                    4 submarines owned by the Americans, 1 destroyer owned by the Italians, 1 tactical_bomber owned by the Italians, 1 fighter owned by the Germans, 2 fighters owned by the Americans, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 1 cruiser and 4 fighters in 97 Sea Zone, round 4 : 2/5 hits, 2.50 expected hits
                    Italians roll dice for 4 fighters and 2 transports in 97 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits
                    1 cruiser owned by the Americans, 1 fighter owned by the Germans, 2 fighters owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 2 fighters in 97 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 2 fighters and 2 transports in 97 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits
                    1 fighter owned by the Germans and 2 fighters owned by the Americans lost in 97 Sea Zone
                Italians win with 1 fighter and 2 transports remaining. Battle score for attacker is -7
                Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 6 fighters and 4 submarines
                Casualties for Italians: 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
                Casualties for Germans: 3 fighters
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - Americans
            1 fighter moved from Southern France to Normandy Bordeaux
            2 fighters moved from Holland Belgium to Normandy Bordeaux
            2 fighters moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
            1 transport moved from 102 Sea Zone to 106 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 tactical_bomber moved from Midway to Hawaiian Islands
            2 fighters moved from Midway to 26 Sea Zone
            1 carrier and 1 transport moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer moved from 63 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Manchuria to Korea
            1 fighter moved from 25 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from 25 Sea Zone to Korea
    
        Place Units - Americans
            1 armour, 1 artillery and 1 infantry placed in Korea
            3 infantry placed in Normandy Bordeaux
            2 submarines placed in 101 Sea Zone
            3 bombers and 2 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,1,1,4,5,5,6,5,5
            Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Shensi to Sikang
            1 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Italians defend with 1 armour and 2 mech_infantrys
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour and 2 mech_infantrys in Sikang, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour and 2 mech_infantrys in Sikang, round 3 : 0/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the Italians lost in Sikang
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 4 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Sikang, round 4 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 5 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Sikang, round 5 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Sikang
                Chinese win, taking Sikang from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 14
                Casualties for Italians: 1 armour and 2 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
            1 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 fighter moved from United Kingdom to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Normandy Bordeaux to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                  British take 93 Sea Zone from Italians
            8 artilleries and 15 infantry moved from Northwest Persia to Caucasus
            1 armour moved from Persia to Caucasus
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
    
        Combat - British
            Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Malta
            Battle in 97 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 fighter; Italians defend with 2 transports
                    British roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 fighter and 2 transports in 97 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone
                    2 transports owned by the Italians lost in 97 Sea Zone
                British win, taking Malta from Italians with 1 fighter remaining. Battle score for attacker is 16
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 fighter
                Casualties for Italians: 2 transports
            Battle in Holland Belgium
                British attack with 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Caucasus
                British attack with 1 armour, 8 artilleries and 15 infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 1 armour, 8 artilleries and 15 infantry in Caucasus, round 2 : 2/24 hits, 7.00 expected hits
                    Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Caucasus
                British win, taking Caucasus from Italians with 1 armour, 8 artilleries and 15 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Northwest Persia to Rostov
            1 fighter moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Tobruk
            3 fighters moved from Tunisia to Normandy Bordeaux
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            2 fighters moved from Gibraltar to United Kingdom
            1 fighter moved from 92 Sea Zone to Normandy Bordeaux
            1 carrier, 1 destroyer and 1 fighter moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 4 infantry moved from Iraq to Northwest Persia
            1 transport moved from 80 Sea Zone to 71 Sea Zone
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            3 infantry moved from Egypt to Trans-Jordan
            2 armour and 4 mech_infantrys moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Persia to 80 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            2 fighters moved from India to 39 Sea Zone
            2 mech_infantrys moved from Eastern Persia to Northwest Persia
            1 mech_infantry moved from India to Eastern Persia
            1 artillery and 1 infantry moved from Persia to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Shensi to Northwest Persia
            2 fighters moved from Shensi to India
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            3 infantry placed in Union of South Africa
            2 artilleries and 1 infantry placed in Persia
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,6,5,2
            British collect 39 PUs (2 lost to blockades); end with 40 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -1.33
    Italians regular : -4.33
    Germans regular : 0.00
    British regular : -5.17
    

    Savegame

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