Scramble orders in 110? I’m going to assume Max D unless you tell me otherwise.
L20 #4 trulpen (X) vs simon33 (A+16) BM3
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Hmm, don’t think it does. It’s the CM and the sub is not forced to submerge. An ac doesn’t have attack value, so loses automatically against a sub. A sub or des could escort the tr, but the defender should logically be able to force a sea-battle in that instance.
Not completely sure though, but will try and consult the rules in a couple of days.
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If the defender can’t scramble, they have no way of forcing a sea battle. It’s an attacker option, not a defender one.
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That’s correct.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R. Italians take Yakut S.S.R. from Russians 1 armour and 2 mech_infantrys moved from Caucasus to Samara 1 mech_infantry moved from Timguska to Samara 1 infantry moved from Volgograd to Rostov 1 bomber moved from Southern Italy to Rostov 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Northern Italy to Southern France 1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France Combat - Italians Battle in Rostov Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Italians attack with 1 armour and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour and 3 mech_infantrys in Samara, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Italians win, taking Samara from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/3 hits, 1,33 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Malta Italians attack with 1 artillery and 3 infantry British defend with 1 aaGun and 1 infantry Italians roll dice for 1 artillery and 3 infantry in Malta, round 2 : 2/4 hits, 1,00 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 96 Sea Zone 1 submarine moved from 94 Sea Zone to 95 Sea Zone 1 submarine moved from 94 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy 1 bomber moved from Rostov to Greece 1 armour moved from Evenkiyskiy to Yakut S.S.R. 2 aaGuns moved from Northern Italy to Southern Italy 2 aaGuns and 3 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 fighter placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 1 aaGun EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun EDIT: Turning off Edit Mode 2 artilleries and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 1,83 Russians regular : 0,33 British regular : -0,33
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Will redo NCM.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R. Italians take Yakut S.S.R. from Russians 1 armour and 2 mech_infantrys moved from Caucasus to Samara 1 mech_infantry moved from Timguska to Samara 1 infantry moved from Volgograd to Rostov 1 bomber moved from Southern Italy to Rostov 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Northern Italy to Southern France 1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France Combat - Italians Battle in Rostov Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Italians attack with 1 armour and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour and 3 mech_infantrys in Samara, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Italians win, taking Samara from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/3 hits, 1,33 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Malta Italians attack with 1 artillery and 3 infantry British defend with 1 aaGun and 1 infantry Italians roll dice for 1 artillery and 3 infantry in Malta, round 2 : 2/4 hits, 1,00 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 96 Sea Zone 1 submarine moved from 94 Sea Zone to 95 Sea Zone 1 submarine moved from 94 Sea Zone to 98 Sea Zone 1 bomber moved from Rostov to Greece 1 armour moved from Evenkiyskiy to Yakut S.S.R. 2 aaGuns and 3 infantry moved from Northern Italy to Western Germany 1 fighter and 1 tactical_bomber moved from Southern France to Western Germany Place Units - Italians 2 artilleries, 1 fighter and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 1,83 Russians regular : 0,33 British regular : -0,33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC roll dice for 1 artillery in Dutch New Guinea, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Dutch New Guinea Japanese win with no units remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Hawaiian Islands to Korea 1 destroyer moved from 33 Sea Zone to 62 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 2 infantry moved from New South Wales to Queensland 1 cruiser, 1 marine and 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 3 fighters moved from Sikang to Shensi 1 transport moved from 80 Sea Zone to 39 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 3 infantry moved from Libya to Tobruk 1 fighter moved from United Kingdom to Normandy Bordeaux Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : -0.67
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 6 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Bryansk Germans take Bryansk from Russians 1 infantry moved from Archangel to Smolensk 1 armour moved from Caucasus to Rostov Germans take Rostov from Russians 1 armour moved from Rostov to Volgograd 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Samara 1 bomber moved from Novgorod to Smolensk 1 infantry moved from Archangel to Smolensk 1 bomber moved from Romania to Smolensk 2 infantry moved from France to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 3 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1,83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Smolensk Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Archangel to Vologda 8 armour and 14 mech_infantrys moved from Archangel to Samara 1 mech_infantry moved from Yenisey to Novosibirsk 1 mech_infantry moved from Kansu to Samara 1 infantry moved from Volgograd to Tambov 1 infantry moved from Kazakhstan to Samara 14 artilleries and 17 infantry moved from Volgograd to Samara 2 aaGuns moved from Volgograd to Samara 1 armour moved from Caucasus to Samara 6 mech_infantrys moved from Caucasus to Samara 1 tactical_bomber moved from 96 Sea Zone to Volgograd 1 tactical_bomber moved from Southern Italy to Volgograd 4 mech_infantrys moved from Volgograd to Samara 1 fighter moved from Holland Belgium to 96 Sea Zone 2 fighters moved from Southern Italy to Volgograd 1 bomber moved from Smolensk to Novgorod 2 artilleries and 6 infantry moved from Novgorod to Belarus 2 infantry moved from France to Northern Italy 1 artillery and 1 infantry moved from France to Northern Italy 1 artillery and 1 infantry moved from France to Northern Italy 1 aaGun, 7 artilleries and 11 infantry moved from France to Western Germany 1 infantry moved from Bessarabia to Romania 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Novgorod 1 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Eastern Poland to Romania 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from Holland Belgium to Western Germany 1 aaGun and 6 infantry moved from Western Germany to Denmark 1 fighter moved from Holland Belgium to 113 Sea Zone 1 bomber moved from Smolensk to Novgorod Place Units - Germans 3 armour placed in Volgograd 3 tactical_bombers placed in Novgorod 1 bomber placed in Western Germany 6 infantry placed in Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Russians regular : -0,33 Germans regular : 0,50
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Technically I shouldn’t but I want to change my buy. Changed my mind about evacuating Moscow.
2mech rest inf.
Hope it’s ok. Going to proceed with the next battle.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour and 2 fighters; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese 3 infantry moved from Western Ukraine to Bryansk 1 artillery and 19 infantry moved from Ukraine to Bryansk 4 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 artillery and 22 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 22 infantry in Bryansk, round 2 : 5/23 hits, 4.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 21 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 mech_infantrys moved from Ukraine to Russia 4 fighters and 1 tactical_bomber moved from Tambov to Russia Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 armour and 2 fighters EDIT: Adding units owned by Russians to Russia: 6 infantry and 2 mech_infantrys EDIT: Turning off Edit Mode 1 armour and 2 fighters placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 1.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour and 2 fighters; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese 3 infantry moved from Western Ukraine to Bryansk 1 artillery and 19 infantry moved from Ukraine to Bryansk 4 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 artillery and 22 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 22 infantry in Bryansk, round 2 : 5/23 hits, 4.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 21 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 mech_infantrys moved from Ukraine to Russia 4 fighters and 1 tactical_bomber moved from Tambov to Russia Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 armour and 2 fighters EDIT: Adding units owned by Russians to Russia: 6 infantry and 2 mech_infantrys EDIT: Turning off Edit Mode 1 armour and 2 fighters placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Siberia: 2 aaGuns and 11 infantry EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 11 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 1.00
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Hope all is good.
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers and 15 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Japan to 18 Sea Zone 1 battleship, 1 destroyer and 1 marine moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 18 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 fighter moved from French Indo China to Szechwan 1 bomber moved from Malaya to Szechwan 1 cruiser moved from 35 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 18 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 4 fighters moved from 35 Sea Zone to 19 Sea Zone 5 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 fighter moved from 35 Sea Zone to 19 Sea Zone 1 bomber moved from Malaya to Szechwan Combat - Japanese Battle in Szechwan Japanese attack with 2 bombers, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Szechwan, round 2 : 4/4 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 18 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 18 Sea Zone, round 2 : 5/6 hits, 3,50 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 18 Sea Zone Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 19 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 2 destroyers, 6 fighters, 1 marine, 1 submarine and 5 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 1 battleship, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 3 fighters moved from 18 Sea Zone to Japan 3 tactical_bombers moved from 18 Sea Zone to 19 Sea Zone 7 carriers moved from 35 Sea Zone to 19 Sea Zone 2 carriers moved from 35 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Szechwan to French Indo China 1 artillery moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Kiangsu to Anhwe 2 infantry moved from Philippines to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Shan State 1 artillery and 3 infantry moved from Shan State to Yunnan 2 infantry moved from Shan State to Yunnan 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 fighter moved from 35 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 cruiser moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from Anhwe to Jehol 1 infantry moved from Malaya to Shan State 1 submarine moved from 5 Sea Zone to 6 Sea Zone 2 bombers moved from Szechwan to Anhwe 1 armour and 1 mech_infantry moved from Yunnan to Anhwe Place Units - Japanese 1 destroyer placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Kiangsu 1 destroyer placed in 6 Sea Zone 9 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,6,4,2,3,3,1,2,2,4,4,3,3,6,4,4,6,5,4,2,1,1,2,1,1,5,6,3,6,1,4,3,2,2,3 Japanese collect 50 PUs (8 lost to blockades); end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -0,67 Japanese regular : 3,83
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Oh bugger. I just put too many US CVs into the battle calculator.
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 3 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from 110 Sea Zone to Holland Belgium 1 artillery, 2 fighters and 1 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from Normandy Bordeaux to Southern France 1 infantry moved from Korea to Manchuria 8 fighters moved from 6 Sea Zone to Manchuria 1 fighter moved from Midway to 6 Sea Zone 3 fighters and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Manchuria 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to 6 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters and 5 submarines; ANZAC loiter and taunt Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 2 destroyers and 7 fighters in 6 Sea Zone, round 2 : 7/12 hits, 5.83 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win with 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters and 4 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in Manchuria Americans attack with 9 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 9 fighters and 1 infantry in Manchuria, round 2 : 4/10 hits, 4.67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 9 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Holland Belgium Americans attack with 1 artillery, 4 fighters and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/6 hits, 2.67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Southern France Americans attack with 3 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Americans win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from Southern France to Normandy Bordeaux 3 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 transport moved from 102 Sea Zone to 106 Sea Zone 2 fighters moved from Eastern United States to 92 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to Quebec 2 fighters moved from Western United States to 10 Sea Zone 1 carrier and 2 fighters moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Midway 2 fighters moved from 25 Sea Zone to Midway 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 artillery, 2 carriers, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 9 fighters moved from Manchuria to 6 Sea Zone 1 destroyer moved from 46 Sea Zone to 63 Sea Zone 1 bomber moved from India to Russia 2 fighters moved from Southern France to Normandy Bordeaux 1 carrier, 1 cruiser, 2 destroyers and 4 submarines moved from 110 Sea Zone to 92 Sea Zone Place Units - Americans 1 factory_minor placed in Korea 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 artillery and 2 infantry placed in Normandy Bordeaux Americans undo move 3. 1 carrier placed in 101 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Shensi to Tsinghai 1 fighter and 1 infantry moved from Shensi to Kansu Combat - Chinese Battle in Tsinghai Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Shensi Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 34 PUs; British buy 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber moved from India to Burma 1 fighter moved from 39 Sea Zone to Burma 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Italians 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Italians Combat - British Battle in Burma British attack with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/8 hits, 4.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from Burma to Russia 3 fighters and 1 tactical_bomber moved from Burma to Shensi 2 fighters moved from Burma to India 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 39 Sea Zone to 80 Sea Zone 2 mech_infantrys moved from Iraq to Eastern Persia 1 mech_infantry moved from Iraq to Northwest Persia 1 artillery and 4 infantry moved from Trans-Jordan to Iraq 2 armour and 2 mech_infantrys moved from Tobruk to Egypt 3 fighters moved from Normandy Bordeaux to Tunisia 2 fighters moved from United Kingdom to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone 4 infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Normandy Bordeaux to Gibraltar 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 infantry moved from Rhodesia to Belgian Congo 2 mech_infantrys moved from Belgian Congo to Egypt Place Units - British 1 armour and 2 artilleries placed in Persia 2 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3 British collect 36 PUs (3 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 2.00 Americans regular : 0.50 Italians regular : 0.67 Japanese regular : 1.50 Germans regular : 0.00 British regular : -1.00
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@simon33 said in L20 #4 trulpen (X) vs simon33 (A+16) BM3:
Oh bugger. I just put too many US CVs into the battle calculator.
You did some battlin’?
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Yeah, so dice have been rolled. It’s too late.
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@simon33 said in L20 #4 trulpen (X) vs simon33 (A+16) BM3:
Oh bugger. I just put too many US CVs into the battle calculator.
Has happened to me too. Unpleasant surprise when executing.
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@simon33 said in L20 #4 trulpen (X) vs simon33 (A+16) BM3:
Yeah, so dice have been rolled. It’s too late.
I don’t know. It’s possible to adjust, if you want. Something like a rational attack would’ve been a des and a shitload of air. Effect loss of a des and a fig.
As it stands you’ll likely lose a lot of fleet, which might be game over in the Pac.