Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        2 infantry moved from Sikang to Szechwan
        1 fighter moved from Sikang to Szechwan
        6 infantry moved from Sikang to Tsinghai
    Combat - Chinese
        Battle in Szechwan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Tsinghai
            Chinese attack with 6 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 6 infantry in Tsinghai, round 2 : 1/6 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Tsinghai
            Chinese win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Szechwan to Burma
    Place Units - Chinese
        2 infantry placed in Tsinghai
    Turn Complete - Chinese
        Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - Americans
        Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 fighter moved from Eastern United States to Alaska
        1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
        1 infantry and 1 mech_infantry moved from 1 Sea Zone to Alaska
    Combat - Americans
        Battle in Alaska
            Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
            Japanese defend with 1 infantry
                Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Alaska, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Alaska, round 3 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Alaska
            Americans win, taking Alaska from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Americans
        1 fighter moved from Alaska to British Columbia
        1 mech_infantry moved from Central United States to Western United States
        1 aaGun and 2 mech_infantrys moved from Central United States to 101 Sea Zone
        3 infantry moved from Central United States to 101 Sea Zone
        1 marine moved from Morocco to 91 Sea Zone
        1 armour moved from Morocco to 91 Sea Zone
        1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 marine, 1 submarine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 armour and 1 marine moved from 110 Sea Zone to United Kingdom
        1 aaGun, 3 infantry, 2 mech_infantrys, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
        1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
        2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
        1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
        1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
        1 bomber moved from Gibraltar to United Kingdom
        1 fighter moved from Gibraltar to United Kingdom
        1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone
        1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
        3 fighters moved from Hawaiian Islands to Queensland
        1 marine moved from Hawaiian Islands to 26 Sea Zone
        1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 26 Sea Zone to 54 Sea Zone
        1 marine moved from 54 Sea Zone to Queensland
    Place Units - Americans
        1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
        1 bomber, 1 infantry and 1 tactical_bomber placed in Western United States
    Turn Complete - Americans
        Americans collect 51 PUs; end with 51 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        2 infantry moved from Sikang to Szechwan
        1 fighter moved from Sikang to Szechwan
        6 infantry moved from Sikang to Tsinghai
    Combat - Chinese
        Battle in Szechwan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Tsinghai
            Chinese attack with 6 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 6 infantry in Tsinghai, round 2 : 1/6 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Tsinghai
            Chinese win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Szechwan to Burma
    Place Units - Chinese
        2 infantry placed in Tsinghai
    Turn Complete - Chinese
        Chinese collect 3 PUs; end with 5 PUs
    Purchase Units - British
        British buy 1 artillery, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 1 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 mech_infantry moved from Belgian Congo to Kenya
              British take Kenya from Italians
        1 transport moved from 81 Sea Zone to 98 Sea Zone
        1 infantry moved from Alexandria to 98 Sea Zone
        1 artillery moved from Egypt to 98 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
        1 artillery and 1 infantry moved from 99 Sea Zone to Crete
        1 infantry moved from Trans-Jordan to Syria
        1 mech_infantry moved from Iraq to Syria
        2 fighters moved from Egypt to Syria
        1 transport moved from 91 Sea Zone to 110 Sea Zone
        2 infantry moved from United Kingdom to 110 Sea Zone
        2 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              British take Ethiopia from Italians
        1 mech_infantry moved from Belgian Congo to French Central Africa
              British take French Central Africa from Neutral_Axis
        1 infantry moved from Brazil to French Guiana
              British take French Guiana from Neutral_Axis
    Combat - British
        Battle in Normandy Bordeaux
        Battle in Syria
            British attack with 2 fighters, 1 infantry and 1 mech_infantry
            Neutral_Axis defend with 1 infantry
                British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Syria, round 2 : 1/4 hits, 1.33 expected hits
                Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Neutral_Axis lost in Syria
            British win, taking Normandy Bordeaux from Germans, taking Syria from Neutral_Axis with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Neutral_Axis: 1 infantry
        Battle in Crete
            British attack with 1 artillery and 1 infantry
            Germans defend with 1 infantry
                British roll dice for 1 artillery and 1 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Crete
            British win, taking Crete from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - British
        1 destroyer moved from 80 Sea Zone to 75 Sea Zone
        2 fighters moved from Syria to Persia
        3 fighters and 1 tactical_bomber moved from Egypt to Gibraltar
        2 fighters moved from Gibraltar to United Kingdom
        1 bomber moved from Gibraltar to United Kingdom
        1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
        1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
        1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
        1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
        1 aaGun moved from Algeria to Morocco
        1 marine moved from Anglo Egyptian Sudan to 81 Sea Zone
        1 cruiser and 1 marine moved from 81 Sea Zone to 75 Sea Zone
        3 aaGuns, 5 artilleries, 17 infantry and 1 mech_infantry moved from India to Burma
        3 mech_infantrys moved from Union of South Africa to Belgian Congo
        2 infantry moved from Brazil to 86 Sea Zone
        2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
        2 infantry moved from 91 Sea Zone to Morocco
        1 infantry moved from Brazil to French Guiana
        1 infantry moved from United Kingdom to 110 Sea Zone
        2 infantry moved from Iraq to Northwest Persia
        1 armour moved from Iraq to Persia
        1 artillery and 1 infantry moved from Trans-Jordan to Iraq
        3 infantry moved from Egypt to Trans-Jordan
        1 battleship moved from 33 Sea Zone to 54 Sea Zone
        1 tactical_bomber moved from India to Burma
    Place Units - British
        2 fighters and 1 submarine placed in 110 Sea Zone
        1 artillery and 2 infantry placed in Egypt
    Turn Complete - British
        British collect 40 PUs; end with 41 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
    Place Units - UK_Pacific
        3 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 6 PUs; end with 6 PUs
        Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : -0.67
Japanese regular : -0.33
Germans regular : -0.33
Neutral_Axis regular : -0.33
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - Italians
        Italians buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - Italians
        2 armour and 2 mech_infantrys moved from Bessarabia to Rostov
        2 infantry moved from France to Normandy Bordeaux
        1 bomber moved from Southern Italy to Normandy Bordeaux
        1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
    Combat - Italians
        Battle in Normandy Bordeaux
            Italians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
            British defend with 1 factory_minor, 1 harbour and 2 infantry
                Italians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2,17 expected hits
                British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                2 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
            Italians win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
            Casualties for British: 2 infantry
        Battle in Rostov
            Italians attack with 2 armour and 2 mech_infantrys
            Russians defend with 1 infantry
                Italians roll dice for 2 armour and 2 mech_infantrys in Rostov, round 2 : 1/4 hits, 1,33 expected hits
                Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
            Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
            Casualties for Italians: 1 mech_infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Italians
        1 aaGun moved from Northern Italy to France
        1 aaGun moved from Northern Italy to Southern Italy
        1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
        1 bomber moved from Normandy Bordeaux to Southern Italy
        2 infantry moved from Northern Italy to France
        1 artillery and 2 infantry moved from Northern Italy to Western Germany
        1 artillery and 1 infantry moved from Libya to Tunisia
        2 artilleries and 1 infantry moved from Romania to Bessarabia
        3 mech_infantrys moved from Romania to Ukraine
        1 infantry moved from Southern Italy to Northern Italy
    Place Units - Italians
        1 transport placed in 97 Sea Zone
        1 artillery and 2 infantry placed in Southern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
        Italians collect 15 PUs (2 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -0,50
Russians regular : 0,67
British regular : 0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Combat Move - French
Combat Hit Differential Summary :
I’ll let Adam do France
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - ANZAC
        ANZAC buy 1 infantry, 1 marine and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        1 submarine moved from 33 Sea Zone to 44 Sea Zone
    Combat - ANZAC
        Battle in 44 Sea Zone
            ANZAC attack with 1 submarine
            Japanese defend with 1 destroyer
                ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
            Japanese win with no units remaining. Battle score for attacker is 2
            Casualties for ANZAC: 1 submarine
            Casualties for Japanese: 1 destroyer
    Non Combat Move - ANZAC
        2 submarines moved from 62 Sea Zone to 54 Sea Zone
        2 submarines moved from 33 Sea Zone to 54 Sea Zone
        1 destroyer moved from 33 Sea Zone to 54 Sea Zone
        1 cruiser moved from 33 Sea Zone to 62 Sea Zone
        2 infantry moved from New South Wales to Queensland
        1 aaGun moved from New South Wales to Queensland
        1 tactical_bomber moved from New South Wales to Queensland
        2 fighters moved from Caroline Islands to 26 Sea Zone
        2 fighters moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from Caroline Islands to 54 Sea Zone
        2 infantry moved from Trans-Jordan to Iraq
    Place Units - ANZAC
        1 transport placed in 62 Sea Zone
        1 infantry and 1 marine placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 11 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 artillery, 10 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        3 armour and 3 mech_infantrys moved from Ukraine to Volgograd
        2 mech_infantrys moved from Ukraine to Tambov
        1 mech_infantry moved from Ukraine to Caucasus
              Germans take Caucasus from Russians
        2 bombers moved from Eastern Poland to Russia
        1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
        1 tactical_bomber moved from Southern Italy to 99 Sea Zone
        1 infantry moved from Belarus to Smolensk
              Germans take Smolensk from Russians
        1 infantry moved from Archangel to Vologda
              Germans take Vologda from Russians
        1 armour moved from Ukraine to Volgograd
    Combat - Germans
        Strategic bombing raid in Russia
                Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
            Bombing raid in Russia rolls: 8,6 and causes: 14 damage to unit: factory_major
            Bombing raid in Russia causes 14 damage total. 
        Battle in 99 Sea Zone
            Germans attack with 1 tactical_bomber
            British defend with 1 transport
                1 transport owned by the British lost in 99 Sea Zone
            Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
        Battle in Volgograd
            Germans attack with 4 armour and 3 mech_infantrys
            Russians defend with 1 factory_minor and 2 infantry
                Germans roll dice for 4 armour and 3 mech_infantrys in Volgograd, round 2 : 1/7 hits, 2,50 expected hits
                Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Russians lost in Volgograd
                Germans roll dice for 4 armour and 3 mech_infantrys in Volgograd, round 3 : 3/7 hits, 2,50 expected hits
                Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
            Germans win, taking Volgograd from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
            Casualties for Russians: 2 infantry
            Casualties for Germans: 1 mech_infantry
        Battle in Tambov
            Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
            Russians defend with 2 infantry
                Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1,50 expected hits
                Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Russians lost in Tambov
                Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 3 : 2/4 hits, 1,50 expected hits
                Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
            Germans win, taking Tambov from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
            Casualties for Russians: 2 infantry
            Casualties for Germans: 1 mech_infantry
    Non Combat Move - Germans
        2 bombers moved from Russia to Novgorod
        1 transport moved from 115 Sea Zone to 114 Sea Zone
        2 infantry moved from Germany to 114 Sea Zone
        2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
        2 infantry moved from 115 Sea Zone to Finland
        1 aaGun, 4 artilleries and 8 infantry moved from Novgorod to Belarus
        2 aaGuns, 7 armour, 5 artilleries, 24 infantry and 9 mech_infantrys moved from Ukraine to Rostov
        3 mech_infantrys moved from Bessarabia to Rostov
        1 aaGun and 2 infantry moved from Western Ukraine to Ukraine
        1 infantry moved from Eastern Poland to Western Ukraine
        1 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
        1 artillery moved from Poland to Eastern Poland
        1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
        1 fighter and 1 tactical_bomber moved from Tambov to Rostov
        1 tactical_bomber moved from 99 Sea Zone to Western Germany
        1 fighter moved from Southern Italy to Western Germany
        1 fighter moved from Southern Italy to Western Germany
        1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
        1 submarine moved from 125 Sea Zone to 113 Sea Zone
        1 tactical_bomber moved from Western Germany to Novgorod
        1 aaGun moved from Western Germany to Germany
        1 mech_infantry moved from Southern Italy to Western Germany
        1 mech_infantry moved from Western Germany to Germany
        2 mech_infantrys moved from Western Germany to Poland
    Place Units - Germans
        1 artillery and 2 infantry placed in France
        3 infantry placed in Ukraine
        3 infantry placed in Novgorod
        2 infantry placed in Germany
        3 mech_infantrys placed in Germany
        4 mech_infantrys placed in Western Germany
        Germans undo move 6.
        1 mech_infantry placed in Germany
        3 mech_infantrys placed in Western Germany
    Turn Complete - Germans
        Germans collect 56 PUs; end with 56 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Russians regular : 0,00
Germans regular : -1,00
Russians AA : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Russians
        Russians buy nothing; Remaining resources: 34 PUs; 
    Combat Move - Russians
        1 artillery moved from Russia to Vologda
        2 fighters and 1 tactical_bomber moved from Bryansk to Tambov
        1 infantry moved from Bryansk to Tambov
        4 infantry moved from Novosibirsk to Vologda
        1 infantry moved from Novosibirsk to Vologda
    Combat - Russians
        Battle in Vologda
            Russians attack with 1 artillery and 5 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 artillery and 5 infantry in Vologda, round 2 : 2/6 hits, 1.33 expected hits
                Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Vologda
            Russians win, taking Vologda from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Tambov
            Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
            Germans defend with 1 mech_infantry
                Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.83 expected hits
                Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
            Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 mech_infantry
    Non Combat Move - Russians
        2 fighters and 1 tactical_bomber moved from Tambov to Russia
        1 infantry moved from Novosibirsk to Samara
        4 aaGuns, 2 armour, 3 artilleries, 54 infantry and 2 mech_infantrys moved from Bryansk to Russia
    Turn Complete - Russians
        Russians collect 18 PUs; end with 52 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 55 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 57 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Japanese
        Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Shensi to Sikang
              Japanese take Sikang from Chinese
        2 infantry moved from Kweichow to Szechwan
        2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
        1 submarine moved from 6 Sea Zone to 1 Sea Zone
    Combat - Japanese
        Battle in 1 Sea Zone
            Japanese attack with 1 submarine
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 1 Sea Zone
            Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in Szechwan
            Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 4/6 hits, 2,83 expected hits
                Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Szechwan
            Japanese win, taking Szechwan from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
    Non Combat Move - Japanese
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 infantry moved from Hopei to Shensi
        1 infantry moved from Anhwe to Hopei
        1 infantry moved from Anhwe to Kweichow
        1 infantry moved from Hunan to Yunnan
        1 infantry moved from Anhwe to Hunan
        1 transport moved from 2 Sea Zone to 7 Sea Zone
        1 infantry moved from Shantung to Jehol
        2 infantry moved from Shantung to Anhwe
        2 infantry moved from Philippines to 35 Sea Zone
        2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
        1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
        2 carriers, 1 destroyer and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
        1 fighter moved from Japan to 20 Sea Zone
        1 fighter moved from 20 Sea Zone to 37 Sea Zone
        1 fighter moved from 6 Sea Zone to 20 Sea Zone
        1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
        1 tactical_bomber moved from Japan to 7 Sea Zone
        1 submarine moved from 74 Sea Zone to 41 Sea Zone
        2 infantry moved from 37 Sea Zone to Shan State
        1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
        2 fighters moved from Kwangsi to 37 Sea Zone
        2 bombers, 1 fighter and 1 tactical_bomber moved from Szechwan to Shan State
        1 aaGun, 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry moved from Yunnan to Shan State
        1 infantry moved from French Indo China to Shan State
        1 transport moved from 36 Sea Zone to 35 Sea Zone
        1 infantry moved from Philippines to 35 Sea Zone
        1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
        1 infantry moved from 20 Sea Zone to Kwangtung
        1 destroyer moved from 35 Sea Zone to 55 Sea Zone
        1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
        3 fighters moved from 35 Sea Zone to Shan State
    Place Units - Japanese
        1 factory_minor placed in Malaya
        3 infantry placed in French Indo China
        3 infantry placed in Shantung
        1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 63 PUs; end with 63 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : 1,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Japanese
        Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Shensi to Sikang
              Japanese take Sikang from Chinese
        2 infantry moved from Kweichow to Szechwan
        2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
        1 submarine moved from 6 Sea Zone to 1 Sea Zone
    Combat - Japanese
        Battle in 1 Sea Zone
            Japanese attack with 1 submarine
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 1 Sea Zone
            Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in Szechwan
            Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 4/6 hits, 2,83 expected hits
                Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Szechwan
            Japanese win, taking Szechwan from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
    Non Combat Move - Japanese
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 infantry moved from Hopei to Shensi
        1 infantry moved from Anhwe to Hopei
        1 infantry moved from Anhwe to Kweichow
        1 infantry moved from Hunan to Yunnan
        1 infantry moved from Anhwe to Hunan
        1 transport moved from 2 Sea Zone to 7 Sea Zone
        1 infantry moved from Shantung to Jehol
        2 infantry moved from Shantung to Anhwe
        2 infantry moved from Philippines to 35 Sea Zone
        2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
        1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
        2 carriers, 1 destroyer and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
        1 fighter moved from Japan to 20 Sea Zone
        1 fighter moved from 20 Sea Zone to 37 Sea Zone
        1 fighter moved from 6 Sea Zone to 20 Sea Zone
        1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
        1 tactical_bomber moved from Japan to 7 Sea Zone
        1 submarine moved from 74 Sea Zone to 41 Sea Zone
        2 infantry moved from 37 Sea Zone to Shan State
        1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
        2 fighters moved from Kwangsi to 37 Sea Zone
        2 bombers, 1 fighter and 1 tactical_bomber moved from Szechwan to Shan State
        1 aaGun, 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry moved from Yunnan to Shan State
        1 infantry moved from French Indo China to Shan State
        1 transport moved from 36 Sea Zone to 35 Sea Zone
        1 infantry moved from Philippines to 35 Sea Zone
        1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
        1 infantry moved from 20 Sea Zone to Kwangtung
        1 destroyer moved from 35 Sea Zone to 55 Sea Zone
        1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
        3 fighters moved from 35 Sea Zone to Shan State
    Place Units - Japanese
        1 factory_minor placed in Malaya
        3 infantry placed in French Indo China
        3 infantry placed in Shantung
        1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 63 PUs; end with 63 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
        EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
        EDIT: Adding units owned by Japanese to 46 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        1 fighter moved from Burma to Sikang
        2 infantry moved from Tsinghai to Sikang
        4 infantry moved from Tsinghai to Kansu
    Combat - Chinese
        Battle in Kansu
            Chinese attack with 4 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 4 infantry in Kansu, round 2 : 2/4 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
            Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Sikang
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 4 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Sikang
            Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Sikang to Tsinghai
    Place Units - Chinese
        1 infantry placed in Tsinghai
    Turn Complete - Chinese
        Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Americans
        Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 submarine moved from 54 Sea Zone to 46 Sea Zone
        1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
        1 fighter moved from 54 Sea Zone to 46 Sea Zone
        3 fighters moved from Queensland to 55 Sea Zone
        1 fighter moved from 54 Sea Zone to 55 Sea Zone
        1 destroyer moved from 10 Sea Zone to 1 Sea Zone
        1 fighter moved from British Columbia to 1 Sea Zone
        1 tactical_bomber moved from Western United States to 1 Sea Zone
        1 bomber moved from Western United States to 1 Sea Zone
        1 armour moved from United Kingdom to 110 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
        1 armour moved from 125 Sea Zone to Norway
        1 bomber moved from United Kingdom to France
    Combat - Americans
        Strategic bombing raid in France
                Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
            Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
            Bombing raid in France causes 6 damage total. 
        Battle in Norway
        Battle in 46 Sea Zone
            Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 46 Sea Zone
            Americans win, taking Norway from Germans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 55 Sea Zone
            Americans attack with 4 fighters
            Japanese defend with 1 destroyer
                Americans roll dice for 4 fighters in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
            Americans win with 3 fighters remaining. Battle score for attacker is -2
            Casualties for Americans: 1 fighter
            Casualties for Japanese: 1 destroyer
        Battle in 1 Sea Zone
            Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
            Japanese defend with 1 submarine
                Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 1 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Japanese lost in 1 Sea Zone
            Americans win, taking 1 Sea Zone from Japanese with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
    Non Combat Move - Americans
        1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
        1 marine moved from Queensland to 54 Sea Zone
        1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry, 1 marine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
        1 artillery, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
        3 fighters moved from 55 Sea Zone to 33 Sea Zone
        2 fighters moved from 46 Sea Zone to 33 Sea Zone
        1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
        1 fighter and 1 tactical_bomber moved from 1 Sea Zone to 26 Sea Zone
        1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
        1 carrier, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
        1 mech_infantry moved from Alaska to Western United States
        1 infantry moved from Alaska to British Columbia
        1 bomber moved from 1 Sea Zone to Hawaiian Islands
        1 artillery and 2 mech_infantrys moved from Morocco to 91 Sea Zone
        1 aaGun moved from Gibraltar to 91 Sea Zone
        1 bomber moved from France to United Kingdom
        1 marine moved from United Kingdom to 110 Sea Zone
        1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
        1 marine moved from 112 Sea Zone to Norway
        1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
        1 fighter moved from United Kingdom to 112 Sea Zone
        3 infantry moved from Morocco to 91 Sea Zone
        1 infantry moved from Gibraltar to 91 Sea Zone
        1 aaGun, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 112 Sea Zone
        1 aaGun, 1 artillery, 4 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
        2 submarines moved from 91 Sea Zone to 112 Sea Zone
        1 submarine moved from 110 Sea Zone to 91 Sea Zone
    Place Units - Americans
        1 tactical_bomber placed in Eastern United States
        1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
        1 infantry placed in Western United States
        2 fighters placed in Western United States
    Turn Complete - Americans
        Americans collect 54 PUs; end with 54 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        1 fighter moved from Burma to Sikang
        2 infantry moved from Tsinghai to Sikang
        4 infantry moved from Tsinghai to Kansu
    Combat - Chinese
        Battle in Kansu
            Chinese attack with 4 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 4 infantry in Kansu, round 2 : 2/4 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
            Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Sikang
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 4 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Sikang
            Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Sikang to Tsinghai
    Place Units - Chinese
        1 infantry placed in Tsinghai
    Turn Complete - Chinese
        Chinese collect 3 PUs; end with 5 PUs
    Purchase Units - British
        British buy 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        2 infantry moved from Northwest Persia to Caucasus
        2 fighters moved from Persia to Caucasus
        1 bomber moved from United Kingdom to Germany
    Combat - British
        Strategic bombing raid in Germany
                Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
            Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
            Bombing raid in Germany causes 7 damage total. 
        Battle in Caucasus
            British attack with 2 fighters and 2 infantry
            Germans defend with 1 mech_infantry
                British roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 3/4 hits, 1.33 expected hits
                Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
            British win, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
            Casualties for British: 1 infantry
            Casualties for Germans: 1 mech_infantry
    Non Combat Move - British
        1 bomber moved from Germany to Norway
        1 infantry moved from 125 Sea Zone to Norway
        1 transport moved from 91 Sea Zone to 88 Sea Zone
        2 infantry moved from French Guiana to 88 Sea Zone
        2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
        2 infantry moved from 91 Sea Zone to Gibraltar
        1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
        1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
        1 aaGun, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
        1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
        1 destroyer moved from 91 Sea Zone to 112 Sea Zone
        2 fighters moved from 110 Sea Zone to 112 Sea Zone
        1 infantry moved from Iraq to Northwest Persia
        3 infantry moved from Trans-Jordan to Iraq
        1 infantry moved from Syria to Iraq
        1 mech_infantry moved from Syria to Persia
        1 artillery and 2 infantry moved from Egypt to Trans-Jordan
        1 infantry moved from Ethiopia to Anglo Egyptian Sudan
        1 mech_infantry moved from Kenya to Egypt
        1 mech_infantry moved from French Central Africa to French Equatorial Africa
        3 mech_infantrys moved from Belgian Congo to Egypt
        3 aaGuns, 5 artilleries, 17 infantry, 1 mech_infantry and 1 tactical_bomber moved from Burma to India
        1 fighter moved from India to Eastern Persia
        1 tactical_bomber moved from India to Eastern Persia
        1 destroyer moved from 75 Sea Zone to 77 Sea Zone
        1 cruiser and 1 marine moved from 75 Sea Zone to 71 Sea Zone
        1 marine moved from 71 Sea Zone to Union of South Africa
        1 battleship moved from 54 Sea Zone to 33 Sea Zone
        2 fighters moved from United Kingdom to Norway
        1 submarine moved from 110 Sea Zone to 91 Sea Zone
        2 fighters moved from Caucasus to Eastern Persia
        2 fighters and 1 tactical_bomber moved from Gibraltar to Norway
    Place Units - British
        3 infantry placed in Egypt
        3 mech_infantrys placed in Union of South Africa
        2 fighters and 1 infantry placed in United Kingdom
    Turn Complete - British
        British collect 38 PUs; end with 38 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    Place Units - UK_Pacific
        2 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 6 PUs; end with 6 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
        Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : -0.17
Japanese regular : -0.17
Germans AA : -0.33
Germans regular : 0.67
British regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Italians
        Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Italians
        2 armour moved from Rostov to Caucasus
        1 mech_infantry moved from Rostov to Caucasus
        2 mech_infantrys moved from Ukraine to Caucasus
        1 bomber moved from Southern Italy to Crete
        1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
        1 mech_infantry moved from Ukraine to Caucasus
        1 artillery moved from Southern Italy to 97 Sea Zone
        1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone
        1 infantry moved from Cyprus to 99 Sea Zone
        1 artillery and 1 infantry moved from 99 Sea Zone to Crete
        1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Algeria
    Combat - Italians
        Battle in Crete
            Italians attack with 1 artillery, 1 bomber and 1 infantry
            British defend with 1 artillery and 1 infantry
                Italians roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 0/2 hits, 1,17 expected hits
                Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 3/3 hits, 1,33 expected hits
                British roll dice for 1 artillery and 1 infantry in Crete, round 2 : 1/2 hits, 0,67 expected hits
                1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Crete
            Italians win, taking Crete from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
            Casualties for Italians: 1 infantry
            Casualties for British: 1 artillery and 1 infantry
        Battle in Algeria
            Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
            French defend with 1 infantry
                Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Algeria, round 2 : 3/7 hits, 2,17 expected hits
                French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
            Italians win, taking Algeria from French with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
            Casualties for Italians: 1 infantry
            Casualties for French: 1 infantry
        Battle in Caucasus
            Italians attack with 2 armour and 4 mech_infantrys
            British defend with 1 infantry
                Italians roll dice for 2 armour and 4 mech_infantrys in Caucasus, round 2 : 2/6 hits, 1,67 expected hits
                Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Caucasus
            Italians win, taking Caucasus from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
    Non Combat Move - Italians
        1 submarine moved from 97 Sea Zone to 98 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
        1 aaGun and 2 infantry moved from France to Western Germany
        1 infantry moved from Normandy Bordeaux to France
        1 infantry moved from Northern Italy to Western Germany
        2 infantry moved from Southern Italy to Northern Italy
        1 bomber moved from Crete to Southern Italy
        1 destroyer moved from 97 Sea Zone to 99 Sea Zone
        1 cruiser moved from 97 Sea Zone to 99 Sea Zone
        2 artilleries and 1 infantry moved from Bessarabia to Ukraine
        1 aaGun moved from Southern Italy to Northern Italy
    Place Units - Italians
        1 transport placed in 97 Sea Zone
        3 infantry placed in Northern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
        Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
French regular : 0,67
Italians regular : 1,67
Russians regular : -0,33
British regular : 0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Politics - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - ANZAC
        ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
        1 marine moved from New South Wales to 62 Sea Zone
        1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
        1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
        1 submarine moved from 54 Sea Zone to 41 Sea Zone
        1 submarine moved from 54 Sea Zone to 44 Sea Zone
        1 submarine moved from 54 Sea Zone to 42 Sea Zone
        1 submarine moved from 54 Sea Zone to 43 Sea Zone
        1 destroyer moved from 54 Sea Zone to 26 Sea Zone
        1 tactical_bomber moved from Queensland to Caroline Islands
        1 aaGun and 2 infantry moved from Queensland to New South Wales
    Place Units - ANZAC
        1 submarine and 1 transport placed in 62 Sea Zone
        1 artillery placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    Politics - French
    Combat Move - French
    Non Combat Move - French
        1 fighter moved from Gibraltar to Norway
    Turn Complete - French
Combat Hit Differential Summary :
I would like to ask if you’re ok with an italian edit?
The idea is to move the 2 inf, 1 art that were in WG to Berlin.
I’d say that it isn’t affected by ANZAC or French.
I’m good with it if Adam is.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 armour, 3 artilleries, 16 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
            Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
        1 tactical_bomber moved from Western Germany to 92 Sea Zone
        1 mech_infantry moved from Volgograd to Samara
        1 armour moved from Volgograd to Kazakhstan
              Germans take Kazakhstan from Russians
        1 armour moved from Kazakhstan to Volgograd
        4 armour moved from Rostov to Northwest Persia
        4 mech_infantrys moved from Rostov to Northwest Persia
        4 mech_infantrys moved from Rostov to Northwest Persia
        2 armour moved from Rostov to Northwest Persia
        2 bombers moved from Novgorod to Samara
        1 infantry moved from Western Ukraine to Bryansk
              Germans take Bryansk from Russians
        EDIT: 1 artillery and 2 infantry moved from Western Germany to Germany
        1 fighter moved from Western Germany to 92 Sea Zone
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 armour, 3 artilleries, 16 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
            Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
        1 tactical_bomber moved from Western Germany to 92 Sea Zone
        1 mech_infantry moved from Volgograd to Samara
        1 armour moved from Volgograd to Kazakhstan
              Germans take Kazakhstan from Russians
        1 armour moved from Kazakhstan to Volgograd
        4 armour moved from Rostov to Northwest Persia
        4 mech_infantrys moved from Rostov to Northwest Persia
        4 mech_infantrys moved from Rostov to Northwest Persia
        2 armour moved from Rostov to Northwest Persia
        2 bombers moved from Novgorod to Samara
        1 infantry moved from Western Ukraine to Bryansk
              Germans take Bryansk from Russians
        EDIT: 1 artillery and 2 infantry moved from Western Germany to Germany
        1 fighter moved from Western Germany to 92 Sea Zone
        1 fighter moved from Western Germany to 125 Sea Zone
Combat Hit Differential Summary :
Scramble z92?